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Age of Learning

Full company profile

uuid00007xl

Namestring
Age of Learning
Legal namestring
Age of Learning Inc.
Company typeenum
Private
Founded yearint
2010
Descriptiontext

Age of Learning is a Glendale, California-based private edtech company founded around 2010 that operates the ABCmouse early learning platform targeting children ages 2 through 8. The platform delivers over 13,000 curriculum-aligned activities spanning reading, math, science, and early STEM, structured through a gamified, theme-park-style interface featuring smooth animations, immediate feedback loops, and adaptive pacing designed to personalize progression for individual children. The company's flagship product is the ABCmouse 2 platform, launched in a reimagined form in January 2026 to mark 15 years of operation. A new sub-brand, 'Backpack Adventures,' is a CG-animated educational series distributed on YouTube Kids and within the ABCmouse app.

The company monetizes primarily through a consumer subscription model at approximately $13 per month, with a free tier introduced in January 2026 marking its first freemium offering in the platform's history. Distribution spans Google Play, Apple App Store, YouTube Kids, and Southwest Airlines' WiFi portal, with content partnerships spanning NASA, San Diego Zoo, and Major League Baseball / Boston Red Sox. The company is privately held, last valued at $3 billion following a $300 million TPG-led funding round in 2021, and employs 501-1,000 people. Leadership includes CEO Alex Galvagni, Chairman Sky Dayton, and a recently expanded executive team with hires from Meta, Tripadvisor, and Electronic Arts supporting international and content expansion.

Short descriptiontext

Age of Learning is a Glendale, California-based edtech company operating the ABCmouse early learning platform for children ages 2-8, offering 13,000+ gamified activities via a $13/month subscription (with a 2026 freemium tier) distributed through mobile app stores, YouTube Kids, and branded content partnerships with NASA and others.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
501–1,000
akta.pro rankint
HeadquartersGlendale, United States
HQ citystring
Glendale
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
early childhood education, adaptive learning platform, educational mobile apps, K-8 online curriculum, gamified learning software
Industry7 codes
1Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons)
CodeEDACAJAKPrimaryYes
2Early Childhood Educational Media (Songs, Stories, Interactive)
CodeEDAGALACPrimaryNo
3Adaptive & Personalized Learning Platforms for ECE
CodeEDACANAJPrimaryNo
4Parent-Facing Home Learning & Family Engagement Apps
CodeEDACANAKPrimaryNo
5Foundational Literacy & Early Reading Apps
CodeEDACANAAPrimaryNo
6STEM & Coding Readiness for Early Learners
CodeEDACANAFPrimaryNo
7Adaptive Learning & Personalized Instruction Software
CodeEDAJAMAEPrimaryNo
NAICS code3 codes
  • Educational Support Services611710
  • Educational Services611
  • All Other Schools and Instruction61169
Product category
Early Childhood Education Software
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Premium Subscription
TypeSubscription Recurring
Description

Monthly subscription model providing full access to the ABCmouse platform's 13,000+ educational activities, with premium content partnerships with NASA and San Diego Zoo included for subscribers.

prnewswire.com
2Freemium Tier
TypeFreemium
Description

Free tier launched in January 2026 offering limited access to educational content, with free offerings from NASA partnership. Serves as user acquisition funnel to convert to premium subscriptions.

prnewswire.com
3Brand Partnerships and Content Licensing
TypeLicensing Royalties
Description

Licensing ABCmouse brand and content for partnerships with Southwest Airlines (in-flight entertainment), MLB/Boston Red Sox (Fenway Park content), and other branded experiential marketing activations.

prnewswire.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details2 tiers
1Premium subscription at $13/month
ModelSubscriptionBilling cadenceMonthly
Notes

Full access to all 13,000+ activities, premium content partnerships with NASA and San Diego Zoo included, gamified reward system with ticket rewards for completing activities.

screenwiseapp.com
2Free tier with limited access
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free tier launched January 2026 offers limited content access. NASA partnership includes free offerings for all users. Premium features require subscription.

prnewswire.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Age of Learning provides an early childhood digital learning platform through its ABCmouse family of products. The flagship ABCmouse 2 platform delivers over 13,000 gamified, adaptive activities for children ages 2–8 covering reading, math, science, and STEM, paired with content partnerships from NASA and San Diego Zoo. The company also distributes the Backpack Adventures CG-animated series on YouTube Kids and within the ABCmouse platform.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Internal research showing ABCmouse curriculum can accelerate learning growth by 2x
+1 more record
Product overview1 text field

Age of Learning operates as a unified product portfolio centered on its ABCmouse early learning platform, with ABCmouse 2 representing the flagship reimagined offering for children ages 2–8. The portfolio includes over 13,000 educational activities covering core subjects like reading, math, and science. ABCmouse 2 recently expanded with content partnerships (NASA, San Diego Zoo) and introduced a free tier alongside premium subscription. Backpack Adventures extends the brand into animated content distributed via YouTube Kids, representing a sub-brand expansion beyond the core app-based learning platform.

Product and service3 records
1ABCmouse 2
CategoryEarly Childhood Education Platform
Description

Age of Learning's flagship reimagined early learning platform for children ages 2–8, offering over 13,000 educational activities covering reading, math, science, and STEM. Launched in January 2026 with a free tier alongside premium subscription, and content partnerships with NASA and San Diego Zoo. Internal research reports the curriculum can accelerate learning growth by 2x.

2ABCmouse (Premium Subscription)
CategoryEarly Childhood Education Mobile App
Description

Original ABCmouse subscription-based early learning app for children ages 2–8 offering over 10,000 activities in a visual, theme-park-style interface with gamified ticket rewards, smooth animations, immediate feedback, and adaptive pacing, priced at approximately $13 per month with a free tier added in 2026.

3Backpack Adventures
CategoryAnimated Educational Content
Description

Fully CG-animated educational series targeting children ages 2–6 that delivers ABCmouse's trusted early learning curriculum through animated storytelling, distributed on YouTube Kids and within the ABCmouse platform.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2026-06-17
Description

Partnership to deliver ABCmouse educational content to young travelers on WiFi-enabled flights through December 31, 2026. Content includes eight educational video episodes covering world animals, natural wonders, and alphabet exploration, along with activity booklets and crayons distributed to families on select domestic flights. Free trial offers featured through Southwest's WiFi portal and Rapid Rewards platform.

Strategic tierFlagshipTypeGTM or Marketing PartnerAnnounced on2026-04-13
Description

'ABCmouse Visits Fenway Park | Baseball Adventure for Kids' video produced in partnership with MLB and Boston Red Sox. The video takes children on an immersive journey through Fenway Park teaching history, teamwork, and early STEM concepts. This partnership earned a Regional Emmy nomination in the Children (12 and Under) category.

3NASA
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-14
Description

ABCmouse early learning platform partnered with NASA to create space-themed educational content for children aged 2-8. Content features NASA's missions and experiments to help develop foundational STEM skills. Includes both free offerings for all users and premium content for subscribers, with additional materials expected throughout 2026.

edtechinnovationhub.com
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-05
Description

Content partnership with San Diego Zoo and Safari Park as part of the January 2026 ABCmouse platform reimagining. The partnership provides wildlife-themed educational content integrated into the 13,000+ activity curriculum alongside NASA partnership content.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Khan Academy Kids is the most direct peer to ABCmouse: a free, app-based early childhood learning platform for ages 2-8 covering reading, math, and social-emotional skills, delivered via adaptive, gamified activities on mobile app stores.

TypeDirect peer
Description

Homer (now Begin) is a subscription-based early learning app for ages 2-8 focused on reading, math, and creativity. It is a direct competitor in the consumer subscription early-childhood edtech category with comparable target customer (parents) and age range.

TypeDirect peer
Description

ABCya offers gamified educational games and activities for grades K-5 (ages 4-11) via a freemium app model. It is a direct peer on age range, gamified activity model, and freemium/premium GTM, though it skews slightly older than ABCmouse.

TypeDirect peer
Description

Reading Eggs is a subscription-based early reading program for ages 2-13 from Edmentum. It directly competes with ABCmouse in the early literacy category, with overlapping curriculum (phonics, reading) and similar freemium-to-premium consumer GTM.

TypeDirect peer
Description

LeapFrog Academy is VTech's subscription early-learning app for ages 3-6 covering reading, math, and problem-solving. It is a direct competitor in early-childhood educational subscriptions and shares the consumer app-store distribution model.

TypeBroad incumbent
Description

PBS Kids is a free, ad-supported educational media brand for children ages 2-8 offering games, videos, and apps. As a major nonprofit-backed incumbent, it competes broadly with ABCmouse for the same parent/caregiver audience, though delivered via free broadcast and digital rather than subscription.

TypeEmerging player
Description

Noggin is Paramount's subscription streaming service for preschoolers (ages 2-6) combining educational videos and interactive content. It overlaps with ABCmouse's age range and content/curriculum orientation but is delivered primarily through video rather than a learning-app model.

TypeDirect peer
Description

Epic! is a subscription-based digital reading platform for kids ages 12 and under (with an early-reader focus down to preschool). It directly competes with ABCmouse on the early-reading, parent-paid subscription model and share-of-wallet for children's educational screen time.

TypeEmerging player
Description

Duolingo is a freemium gamified learning app with a kids' product (Duolingo ABC) targeting ages 3-6 reading and early literacy. Comparable to ABCmouse on freemium GTM, gamified engagement loops, mobile-app distribution, and brand-led consumer marketing, though its core offering targets older learners.

TypeRegional player
Description

Brightwheel is an early-childhood education platform connecting parents, teachers, and preschools via a daily-activity, billing, and communication app. It overlaps with ABCmouse's age range and parent-facing positioning but is predominantly B2B/institution-led and US-focused, whereas ABCmouse is consumer-direct.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles13 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds5 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors5 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Age of Learning

Early Childhood Education Softwareageoflearning.com

Age of Learning is a Glendale, California-based edtech company operating the ABCmouse early learning platform for children ages 2-8, offering 13,000+ gamified activities via a $13/month subscription (with a 2026 freemium tier) distributed through mobile app stores, YouTube Kids, and branded content partnerships with NASA and others.

What Age of Learning does

Age of Learning is a Glendale, California-based private edtech company founded around 2010 that operates the ABCmouse early learning platform targeting children ages 2 through 8. The platform delivers over 13,000 curriculum-aligned activities spanning reading, math, science, and early STEM, structured through a gamified, theme-park-style interface featuring smooth animations, immediate feedback loops, and adaptive pacing designed to personalize progression for individual children. The company's flagship product is the ABCmouse 2 platform, launched in a reimagined form in January 2026 to mark 15 years of operation. A new sub-brand, 'Backpack Adventures,' is a CG-animated educational series distributed on YouTube Kids and within the ABCmouse app.

The company monetizes primarily through a consumer subscription model at approximately $13 per month, with a free tier introduced in January 2026 marking its first freemium offering in the platform's history. Distribution spans Google Play, Apple App Store, YouTube Kids, and Southwest Airlines' WiFi portal, with content partnerships spanning NASA, San Diego Zoo, and Major League Baseball / Boston Red Sox. The company is privately held, last valued at $3 billion following a $300 million TPG-led funding round in 2021, and employs 501-1,000 people. Leadership includes CEO Alex Galvagni, Chairman Sky Dayton, and a recently expanded executive team with hires from Meta, Tripadvisor, and Electronic Arts supporting international and content expansion.

Age of Learning firmographics

Firmographics
Name
Age of Learning
Legal name
Age of Learning Inc.
Website
https://ageoflearning.com
Company type
Private
Founded year
2010
Operating status
Operating
Headcount range
501–1,000 employees
Short description
Age of Learning is a Glendale, California-based edtech company operating the ABCmouse early learning platform for children ages 2-8, offering 13,000+ gamified activities via a $13/month subscription (with a 2026 freemium tier) distributed through mobile app stores, YouTube Kids, and branded content partnerships with NASA and others.
Ownership category
akta.pro rank

Age of Learning industry classification

Industry
Product category
Early Childhood Education Software
NAICS
Educational Support Services (611710), Educational Services (611), All Other Schools and Instruction (61169)
akta.pro primary industry
Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons) (EDACAJAK)
akta.pro secondary industries
Early Childhood Educational Media (Songs, Stories, Interactive) (EDAGALAC), Adaptive & Personalized Learning Platforms for ECE (EDACANAJ), Parent-Facing Home Learning & Family Engagement Apps (EDACANAK), Foundational Literacy & Early Reading Apps (EDACANAA), STEM & Coding Readiness for Early Learners (EDACANAF), Adaptive Learning & Personalized Instruction Software (EDAJAMAE)

Keywords

  • Early childhood education
  • Adaptive learning platform
  • Educational mobile apps
  • K-8 online curriculum
  • Gamified learning software

Where Age of Learning is headquartered

Location

Headquarters

HQ city
Glendale
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Age of Learning business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Premium Subscription: Monthly subscription model providing full access to the ABCmouse platform's 13,000+ educational activities, with premium content partnerships with NASA and San Diego Zoo included for subscribers.
  2. Freemium Tier: Free tier launched in January 2026 offering limited access to educational content, with free offerings from NASA partnership. Serves as user acquisition funnel to convert to premium subscriptions.
  3. Brand Partnerships and Content Licensing: Licensing ABCmouse brand and content for partnerships with Southwest Airlines (in-flight entertainment), MLB/Boston Red Sox (Fenway Park content), and other branded experiential marketing activations.

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyPremium subscription at $13/month
FreemiumPay-as-you-goFree tier with limited access

Go-to-market motion2 records

Distribution channels3 records

Marketing channels4 records

Age of Learning product offering

Product offering

Core offering

Age of Learning provides an early childhood digital learning platform through its ABCmouse family of products. The flagship ABCmouse 2 platform delivers over 13,000 gamified, adaptive activities for children ages 2–8 covering reading, math, science, and STEM, paired with content partnerships from NASA and San Diego Zoo. The company also distributes the Backpack Adventures CG-animated series on YouTube Kids and within the ABCmouse platform.

Product overview

Age of Learning operates as a unified product portfolio centered on its ABCmouse early learning platform, with ABCmouse 2 representing the flagship reimagined offering for children ages 2–8. The portfolio includes over 13,000 educational activities covering core subjects like reading, math, and science. ABCmouse 2 recently expanded with content partnerships (NASA, San Diego Zoo) and introduced a free tier alongside premium subscription. Backpack Adventures extends the brand into animated content distributed via YouTube Kids, representing a sub-brand expansion beyond the core app-based learning platform.

Differentiator

Problem solved

Functional benefit

Products and services

  • ABCmouse 2 Age of Learning's flagship reimagined early learning platform for children ages 2–8, offering over 13,000 educational activities covering reading, math, science, and STEM. Launched in January 2026 with a free tier alongside premium subscription, and content partnerships with NASA and San Diego Zoo. Internal research reports the curriculum can accelerate learning growth by 2x.
  • ABCmouse (Premium Subscription) Original ABCmouse subscription-based early learning app for children ages 2–8 offering over 10,000 activities in a visual, theme-park-style interface with gamified ticket rewards, smooth animations, immediate feedback, and adaptive pacing, priced at approximately $13 per month with a free tier added in 2026.
  • Backpack Adventures Fully CG-animated educational series targeting children ages 2–6 that delivers ABCmouse's trusted early learning curriculum through animated storytelling, distributed on YouTube Kids and within the ABCmouse platform.

Quantifiable outcome

  • Internal research showing ABCmouse curriculum can accelerate learning growth by 2x
  • +1 more outcomes

Companies that use Age of Learning

Customer profile

Named customers1 record

Segments2 records

Ideal customer profiles2 records

Age of Learning technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

Feature4 records

Age of Learning partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered core and flagship.

  • Southwest AirlinescoreGTM or Marketing Partner · 17 June 2026Partnership to deliver ABCmouse educational content to young travelers on WiFi-enabled flights through December 31, 2026. Content includes eight educational video episodes covering world animals, natural wonders, and alphabet exploration, along with activity booklets and crayons distributed to families on select domestic flights. Free trial offers featured through Southwest's WiFi portal and Rapid Rewards platform.
  • Major League Baseball / Boston Red SoxflagshipGTM or Marketing Partner · 13 April 2026'ABCmouse Visits Fenway Park | Baseball Adventure for Kids' video produced in partnership with MLB and Boston Red Sox. The video takes children on an immersive journey through Fenway Park teaching history, teamwork, and early STEM concepts. This partnership earned a Regional Emmy nomination in the Children (12 and Under) category.
  • NASAcoreStrategic or Co-development Partner · 14 January 2026ABCmouse early learning platform partnered with NASA to create space-themed educational content for children aged 2-8. Content features NASA's missions and experiments to help develop foundational STEM skills. Includes both free offerings for all users and premium content for subscribers, with additional materials expected throughout 2026.
  • San Diego Zoo and Safari ParkcoreStrategic or Co-development Partner · 5 January 2026Content partnership with San Diego Zoo and Safari Park as part of the January 2026 ABCmouse platform reimagining. The partnership provides wildlife-themed educational content integrated into the 13,000+ activity curriculum alongside NASA partnership content.

Scale indicators5 records

Recent moves6 records

Expansion highlights5 records

Age of Learning competitors and assessment

Company assessment

Direct peers

  • Khan Academy Kids: Khan Academy Kids is the most direct peer to ABCmouse: a free, app-based early childhood learning platform for ages 2-8 covering reading, math, and social-emotional skills, delivered via adaptive, gamified activities on mobile app stores.
  • Homer (Begin): Homer (now Begin) is a subscription-based early learning app for ages 2-8 focused on reading, math, and creativity. It is a direct competitor in the consumer subscription early-childhood edtech category with comparable target customer (parents) and age range.
  • ABCya: ABCya offers gamified educational games and activities for grades K-5 (ages 4-11) via a freemium app model. It is a direct peer on age range, gamified activity model, and freemium/premium GTM, though it skews slightly older than ABCmouse.
  • Reading Eggs (Edmentum): Reading Eggs is a subscription-based early reading program for ages 2-13 from Edmentum. It directly competes with ABCmouse in the early literacy category, with overlapping curriculum (phonics, reading) and similar freemium-to-premium consumer GTM.
  • LeapFrog Academy (VTech): LeapFrog Academy is VTech's subscription early-learning app for ages 3-6 covering reading, math, and problem-solving. It is a direct competitor in early-childhood educational subscriptions and shares the consumer app-store distribution model.
  • Epic! (Epic Books): Epic! is a subscription-based digital reading platform for kids ages 12 and under (with an early-reader focus down to preschool). It directly competes with ABCmouse on the early-reading, parent-paid subscription model and share-of-wallet for children's educational screen time.

Broad incumbents

  • PBS Kids: PBS Kids is a free, ad-supported educational media brand for children ages 2-8 offering games, videos, and apps. As a major nonprofit-backed incumbent, it competes broadly with ABCmouse for the same parent/caregiver audience, though delivered via free broadcast and digital rather than subscription.

Emerging players

  • Noggin (Paramount): Noggin is Paramount's subscription streaming service for preschoolers (ages 2-6) combining educational videos and interactive content. It overlaps with ABCmouse's age range and content/curriculum orientation but is delivered primarily through video rather than a learning-app model.
  • Duolingo: Duolingo is a freemium gamified learning app with a kids' product (Duolingo ABC) targeting ages 3-6 reading and early literacy. Comparable to ABCmouse on freemium GTM, gamified engagement loops, mobile-app distribution, and brand-led consumer marketing, though its core offering targets older learners.

Regional players

  • Brightwheel: Brightwheel is an early-childhood education platform connecting parents, teachers, and preschools via a daily-activity, billing, and communication app. It overlaps with ABCmouse's age range and parent-facing positioning but is predominantly B2B/institution-led and US-focused, whereas ABCmouse is consumer-direct.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Age of Learning social profiles

Digital presence

Age of Learning financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Age of Learning leadership team

Management profile

Number of profiles

Profiles13 records

Age of Learning funding detail

Funding detail

Funding overview

Funding rounds5 records

Investors5 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Age of Learning M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Age of Learning

What does Age of Learning do?

Age of Learning provides an early childhood digital learning platform through its ABCmouse family of products. The flagship ABCmouse 2 platform delivers over 13,000 gamified, adaptive activities for children ages 2–8 covering reading, math, science, and STEM, paired with content partnerships from NASA and San Diego Zoo. The company also distributes the Backpack Adventures CG-animated series on YouTube Kids and within the ABCmouse platform.

Is Age of Learning a public or private company?

Age of Learning is a private company. It is classified as venture growth investor backed and is currently operating.

When was Age of Learning founded?

Age of Learning was founded in 2010. It employs 501 to 1,000 people.

Where is Age of Learning based?

Age of Learning is headquartered in Glendale, United States, in the North America region.

How does Age of Learning make money?

Three revenue lines are on record. Premium Subscription is the primary driver. The others are freemium Tier and brand Partnerships and Content Licensing.

Who are Age of Learning's main competitors?

Direct peers on record are Khan Academy Kids, Homer (Begin), ABCya, Reading Eggs (Edmentum), LeapFrog Academy (VTech) and Epic! (Epic Books). PBS Kids is listed as a broad incumbent. Emerging players are Noggin (Paramount) and Duolingo. Brightwheel is listed as a regional player.

Does Age of Learning have an API?

No public API is recorded for Age of Learning.

What industry is Age of Learning in?

Age of Learning's product category is Early Childhood Education Software. Its primary akta.pro industry code is EDACAJAK, Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons), with a secondary code of EDAGALAC, Early Childhood Educational Media (Songs, Stories, Interactive). Its NAICS code is 611710.

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Live signals
PR NewswireABCmouse Launches Parent Perks, Giving Families More from One MembershipAge of Learning launched Parent Perks, a benefits program for ABCmouse Premium members, offering savings from Greenlight and Sam's Club. The program is included at no extra cost, with more partners added through the end of the year.PR NewswireABCmouse for Teachers Is Free and Redesigned, Built for the Way PreK-2 Educators Actually TeachAge of Learning announced a major redesign of ABCmouse for Teachers, a free platform for PreK-2 classroom educators, featuring a new whole-class instruction mode and curriculum-aligned content tools ahead of back-to-school. The redesign enables educators to assign content from My Math Academy and My Reading Academy, with assigned work following students home at no cost to families, creating a bridge between classroom and home learning. The platform is available now at teachers.abcmouse.com for all PreK-2 educators.MorningstarABCmouse for Teachers Is Free and Redesigned, Built for the Way PreK-2 Educators Actually TeachAge of Learning redesigned ABCmouse for Teachers, a free platform for PreK-2 educators, debuting with a whole-class instruction mode. The redesign includes curriculum-aligned content tools and a link to student learning at home, with 30% of teachers using whole-class instruction as their primary method.PR NewswireABCmouse Launches Backpack Adventures, a New CG-Animated Series, Premiering May 22nd on YouTube Kids and in ABCmouseAge of Learning, the company behind ABCmouse, has announced the launch of "Backpack Adventures," a new fully CG-animated series premiering May 22nd on YouTube Kids and within the ABCmouse platform. The series targets children ages 2–6 and is designed to deliver ABCmouse's trusted early learning curriculum through animated storytelling. This launch marks an expansion of the brand's content distribution into YouTube Kids as part of its mission to reach children through modern media formats.PR NewswireAge of Learning Strengthens Executive Team to Bring ABCmouse to More Families WorldwideAge of Learning announced the appointment of Cara Ely as SVP, Creative, and Ariella Morik as VP Business Development to its leadership team. Both executives bring extensive experience in digital product, creative leadership, and business development from major technology and entertainment companies including Meta, Tripadvisor, and Electronic Arts. The hires are part of the company's strategy to expand its ABCmouse early childhood education platform to more families worldwide.PR NewswireABCmouse Nominated for Regional Emmy® Award for "ABCmouse Visits Fenway Park | Baseball Adventure for Kids"Age of Learning announced that its ABCmouse educational platform has been nominated for a Regional Emmy Award in the Children (12 and Under)—Short and Long Form Content category for "ABCmouse Visits Fenway Park | Baseball Adventure for Kids," a video produced in partnership with Major League Baseball and the Boston Red Sox. The nomination recognizes the platform's approach of combining educational content with entertainment, taking children on an immersive journey through Fenway Park while teaching history, teamwork, and early STEM concepts. The video is part of ABCmouse's broader strategy of real-world partnerships, which also include collaborations with NASA and the San Diego Zoo.EdTech DigestThe 5% Problem: How Poor Design Is Undermining EdTech’s PromiseAlex Galvagni, CEO of Age of Learning, argues in a guest column that most educational technology platforms suffer from a "5% problem" — engaging only highly motivated students while the remaining 95% disengage due to poor user experience design that prioritizes procurement committees over student engagement. The author contends that platforms like ABCmouse, which features smooth animations, immediate feedback, and adaptive pacing, demonstrate that proper design for how children naturally learn can achieve full population engagement, transforming edtech from "expensive shelfware" into effective learning tools.PR NewswireABCmouse Unveils a Bold New Era in Early Learning with a Reimagined Experience Backed by 15 Years of Trust and ResultsAge of Learning has launched a completely reimagined version of its ABCmouse early learning platform to mark 15 years of operation, introducing a free tier alongside its premium offering for the first time. The new platform includes content partnerships with NASA and the San Diego Zoo and Safari Park, offering over 13,000 activities for children ages 2–8, with the company citing internal research showing its curriculum can accelerate learning growth by 2x. CEO Alex Galvagni stated the update represents the company's biggest step yet in serving a new generation of learners with a rebuilt experience.VerifiedmarketreportsEducation Apps Market Size, Industry Expansion & Forecast 2033A market research report published by Verified Market Reports projects the Education Apps Market will grow from USD 60 billion in 2024 to USD 150 billion by 2033, driven by a CAGR of approximately 10.5%, with Asia-Pacific identified as the leading region and students as the fastest-growing user segment. The report highlights key trends including the integration of AI for personalized learning, gamification adoption, mobile-first design, and strategic partnerships between educational institutions and technology companies. Several companies are profiled as leading players, including Age of Learning (ABCmouse), Duolingo, Edmodo, Lumosity, Rosetta Stone, and WizIQ, while data privacy concerns and digital access inequalities are identified as market restraints.PR NewswireAge of Learning Names Dr. Martin Miller of Antwerp Local Schools as 2025-2026 Educator of the YearAge of Learning Inc. named Dr. Martin Miller, Superintendent of Antwerp Local Schools in Ohio, as its 2025–2026 Educator of the Year, selecting him from a nationwide pool of nominations for his transformative leadership and advocacy of STEM/STEAM programs. Dr. Miller, who brings nearly four decades of experience and was also awarded the 2025 Ohio Superintendent Award of Excellence this summer, will receive an honorary ambassadorship with Age of Learning and professional development opportunities as part of the honor. The award recognizes educators who use student-centered, research-based approaches leveraging Age of Learning's programs including ABCmouse and My Math Academy.