GameStop
GameStop is a public video game and collectibles retailer (NYSE: GME) operating U.S. retail stores, gamestop.com e-commerce, and international subsidiaries in Australia, New Zealand, and France, serving gaming enthusiasts and collectors with games, consoles, collectibles, and trading cards.
- Company typePublic
- Founded1999
- HeadquartersGrapevine, United States
- Headcount5,001–10,000
- GTM typeB2C
- OfferingServices
What GameStop does
GameStop Corp. is a public video game and entertainment software retailer (NYSE: GME) headquartered in Grapevine, Texas. It operates physical retail stores across the United States, with international subsidiaries EB Games (Australia/New Zealand) and Micromania (France), alongside gamestop.com e-commerce and an in-store pickup network. The company's core product set spans physical and digital video games (PlayStation, Xbox, Nintendo Switch), gaming consoles and accessories, collectibles (figures, Funko Pops, LEGO, statues, plush, apparel, homewares), and trading cards (Pokemon, Magic: The Gathering, Disney Lorcana, sports cards). Services built around the retail base include a trade-in program for used games and electronics, an exclusive in-store PSA card grading submission service, and Power Packs, a digital randomized-pack product tied to physical PSA-graded cards held in custody.
GameStop firmographics
Firmographics- Name
- GameStop
- Legal name
- GameStop Corp.
- Website
- https://gamestop.com
- Company type
- Public
- Founded year
- 1999
- Operating status
- Operating
- Headcount range
- 5,001–10,000 employees
- Short description
- GameStop is a public video game and collectibles retailer (NYSE: GME) operating U.S. retail stores, gamestop.com e-commerce, and international subsidiaries in Australia, New Zealand, and France, serving gaming enthusiasts and collectors with games, consoles, collectibles, and trading cards.
- Ownership category
- akta.pro rank
Where GameStop is headquartered
LocationHeadquarters
- HQ city
- Grapevine
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
GameStop business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Supply Chain, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- Product Sales: Sale of video games, gaming consoles, accessories, collectibles, trading cards, clothing, and homewares through physical retail and e-commerce channels
- Trade-In Services: Customers trade in video games, consoles, electronics, and collectibles for cash or store credit, with GameStop reselling the items
- Pro Membership Subscription: Annual membership program at $25/year offering 2% back in rewards, free shipping on orders $54+, 5% extra off pre-owned and collectibles, and extra trade credit
- Card Grading Services: PSA card grading submission service at $79.99 per card with $9.99 flat shipping, generating fees from grading submissions
- Convertible Senior Notes Issuances: Debt issuance including $2.25 billion convertible notes due 2032 and $1.3 billion convertible notes due 2030, with proceeds for general corporate purposes including investments
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Annual | GameStop Pro Membership annual subscription |
| Unit Pricing | Pay-as-you-go | PSA Card Grading Service per card |
| Transaction based/ take rate | Pay-as-you-go | Graded Trading Card Trade-In |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels5 records
GameStop product offering
Product offeringCore offering
GameStop operates specialty retail stores and an e-commerce platform selling new and pre-owned video games, gaming consoles, accessories, collectibles, and trading cards. The company also offers trade-in services for used games, consoles, and electronics, an annual Pro membership loyalty program, and PSA card grading submission services through a partnership.
Product overview
GameStop is a retail company offering a diverse portfolio of products across video games, collectibles, trading cards, and gaming hardware. The core business centers on physical and digital video game sales, console hardware (PlayStation, Xbox, Nintendo Switch), and an expanding collectibles segment including graded trading cards, trading card games (Pokemon, Magic: The Gathering, sports cards), figures, Funko Pops, and LEGO. The company has diversified into services like trade-in programs, PSA card grading through a partnership, and digital collectibles (Power Packs). The business model combines physical retail stores with e-commerce, targeting gamers and collectors across multiple entertainment franchises.
Differentiator
Problem solved
Functional benefit
Brands
- Power Packs: Digital trading card product line featuring randomized digital packs containing real PSA-graded cards stored in a vault
- GameStop Pro
- GameStop Pro Credit Card
Products and services
- Video Games (Physical & Digital) Physical and digital video game titles sold across PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC platforms for individual gaming consumers.
- Gaming Consoles & Hardware New gaming consoles including PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, and related peripherals sold to consumers.
- Collectibles Figures, Funko Pops, LEGO, statues, replicas, stuffed animals, board games, clothing, and homewares targeting pop culture and gaming fandom collectors.
- Graded Trading Cards PSA-graded trading cards across Pokemon, Magic: The Gathering, Disney Lorcana, Dragon Ball, One Piece, Yu-Gi-Oh!, and sports cards offered for sale and trade-in.
- PSA Card Grading Service In-store submission service in partnership with PSA allowing customers to drop off ungraded trading cards at participating GameStop locations for professional authentication and grading at $79.99 per card.
- Trade-In Program Service accepting video games, consoles, controllers, phones, tablets, and other electronics from consumers in exchange for cash or store credit, with Pro members receiving 10% extra trade credit.
- GameStop Pro Membership Annual subscription loyalty program at $25/year providing 2% back in rewards, free shipping on orders $54+, $5 monthly reward, 5% extra off pre-owned and collectibles, and 10% extra trade credit.
- Power Packs (Digital Trading Cards) Digital collectible product offering randomized digital packs containing real PSA-graded cards stored in a vault, with packs priced up to $5,000.
- Pre-Owned Products Pre-owned and refurbished video games, consoles, and accessories sold across PlayStation, Xbox, and Nintendo platforms.
- Clothing & Apparel Gaming and pop culture themed clothing and accessories including graphic t-shirts, hoodies, hats, and bags featuring franchises like Mario, Pokemon, Marvel, and Star Wars.
Quantifiable outcome
- Collectibles revenue grew 65% to $348.9 million, now comprising 42% of total sales
- +2 more outcomes
Companies that use GameStop
Customer profileNamed customers1 record
Segments3 records
Ideal customer profiles3 records
GameStop technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
GameStop partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- PSA (Professional Sports Authenticator)coreGameStop partnered with PSA to offer in-store card grading submission services. Customers can drop off trading cards at participating GameStop locations, and PSA authenticates, grades, and slabs the cards. GameStop acts as a submission intermediary for PSA's grading services.
Scale indicators17 records
Recent moves6 records
Expansion highlights6 records
GameStop competitors and assessment
Company assessmentMarket position
Weaknesses2 records
Competitive moat4 records
Customer concentration
GameStop social profiles
Digital presenceGameStop financial estimates
Financial estimateRevenue estimate
Valuation estimate
GameStop leadership team
Management profileNumber of profiles
Profiles1 record
GameStop subsidiaries and ownership
Company hierarchySubsidiaries2 records
GameStop funding detail
Funding detailFunding overview
Funding rounds8 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GameStop M&A and investment
M&A and investmentM&A13 records
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GameStop
What does GameStop do?
GameStop operates specialty retail stores and an e-commerce platform selling new and pre-owned video games, gaming consoles, accessories, collectibles, and trading cards. The company also offers trade-in services for used games, consoles, and electronics, an annual Pro membership loyalty program, and PSA card grading submission services through a partnership.
Is GameStop a public or private company?
GameStop is a public company. It is classified as public and is currently operating.
When was GameStop founded?
GameStop was founded in 1999. It employs 5,001 to 10,000 people.
Where is GameStop based?
GameStop is headquartered in Grapevine, United States, in the North America region.
How does GameStop make money?
Five revenue lines are on record. Product Sales are the primary driver. The others are trade-In Services, pro Membership Subscription, card Grading Services and convertible Senior Notes Issuances.
Does GameStop have an API?
No public API is recorded for GameStop.