TinyBuild
TinyBuild is an independent video game publisher and developer that combines original IP development with publishing partnerships for indie studios, distributing games globally through Steam and console platforms to PC and console gamers.
- Company typePublic
- Founded2011
- HeadquartersBellevue, United States
- Headcount101–250
- GTM typeB2C
- OfferingSoftware
What TinyBuild does
TinyBuild is an independent video game publisher and developer founded in 2011 and headquartered in the Seattle area, USA, with development studios distributed across the United States, the Netherlands, Latvia and Eastern Europe. The company operates a developer-publisher model that combines original IP development (Hello Neighbor, SpeedRunners, Graveyard Keeper) with publishing partnerships for third-party indie studios, building long-term franchises and supporting developers with global distribution. Its proprietary portfolio includes established franchises across stealth-horror, simulation, racing-platformer and multiplayer-shooter genres, supplemented by an acquisition pipeline of studios (DogHelm, Animal, Bad Pixel, Versus Evil, Red Cerberus, Demagic Games) integrated to expand development capacity and franchise throughput.
TinyBuild distributes games globally through digital storefronts — Steam and console platforms (PlayStation, Xbox, Nintendo) — supplemented by a direct-to-consumer merch shop and the company's own website. The core revenue model is one-time-purchase game sales with supplementary DLC revenue; pricing follows standard retail tiers per title without disclosed subscription or freemium mechanics. Marketing is product-led and Steam-centric, leveraging wishlist accumulation, Steam Next Fest demos, free-to-play promotions (e.g., Graveyard Keeper generated over 46,000 concurrent players and ~$250K in DLC sales during a 2026 free promotion) and multi-channel organic social presence (Twitter/X, Discord, Instagram, TikTok). The customer base is broadly bifurcated: end-consumer PC and console gamers purchasing titles on Steam and console storefronts (primary), and indie developers seeking publishing partnerships, franchise development support and global market access (secondary).
The company listed on the London Stock Exchange AIM as TBLD in March 2021 at a £340M valuation, pursued an aggressive studio-acquisition program through 2021–2022, then experienced an 80–97% decline in share price that required a $14M rescue capital raise in December 2023 — anchored by CEO Alex Nichiporchik's $10M personal investment and Atari's $2M strategic stake. By 2026, the company had returned to adjusted EBITDA profitability and was executing a dense release slate spanning Kingmakers, Graveyard Keeper 2, SpeedRunners 2, Streets of Rogue 2, Hello Neighbor 3 and additional new IPs.
TinyBuild firmographics
Firmographics- Name
- TinyBuild
- Legal name
- tinyBuild, LLC
- Website
- https://tinyBuild.com
- Company type
- Public
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- TinyBuild is an independent video game publisher and developer that combines original IP development with publishing partnerships for indie studios, distributing games globally through Steam and console platforms to PC and console gamers.
- Ownership category
- akta.pro rank
TinyBuild industry classification
Industry- Product category
- Indie Video Game Publishing
- NAICS
- Software Publishers (513210), Software Publishers (51321)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
Keywords
Where TinyBuild is headquartered
LocationHeadquarters
- HQ city
- Bellevue
- HQ country
- United States
- HQ region
- North America
Offices6 records
Markets served
TinyBuild business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Revenue model
- Video Game Sales: TinyBuild generates revenue through the sale of video games on PC and console platforms. Major franchises include Hello Neighbor, Graveyard Keeper, SpeedRunners, and Deadside. Games are sold as one-time purchases with additional revenue from DLC.
- DLC Sales: Post-launch revenue generated through downloadable content for existing games. Graveyard Keeper promotional campaign generated approximately $250,000 in DLC sales during a free-to-play period.
Go-to-market motion1 record
Distribution channels4 records
Marketing channels7 records
TinyBuild product offering
Product offeringCore offering
tinyBuild is an independent video game developer and publisher that creates and distributes indie games across PC and console platforms. The company develops and publishes its own franchises (Hello Neighbor, Graveyard Keeper, SpeedRunners, Deadside, Streets of Rogue) and partners with external indie developers to publish and globally distribute their titles through Steam, PlayStation, Xbox, and Nintendo storefronts.
Product overview
TinyBuild is a video game publisher and developer that started as an indie game developer and evolved into a developer-publisher with a portfolio of games across multiple franchises. The company operates a platform-plus-games model, releasing games on PC and console platforms including Steam, PlayStation, and Xbox. Key flagship franchises include Hello Neighbor (stealth horror) and Graveyard Keeper (medieval simulation), with sequels and new titles planned for 2026 including Graveyard Keeper 2, SpeedRunners 2: King of Speed, Kingmakers, and Streets of Rogue 2. The company has expanded through strategic acquisitions including Versus Evil (RPG/South American market expansion), Bad Pixel (Deadside multiplayer shooter), Animal (talent acquisition), DogHelm (Streets of Rogue franchise), and Demagic Games (development capacity). Headquartered in Seattle, USA, with global studios across US, Netherlands, Latvia, and Eastern Europe, and listed on London Stock Exchange as TBLD.
Differentiator
Problem solved
Functional benefit
Products and services
- Hello Neighbor Flagship stealth horror franchise where players sneak into their neighbor's house to uncover dark secrets. The franchise achieved 100,000 units shipped in a week on Steam 8 years post-release and received a free PS5 upgrade in 2026.
- Graveyard Keeper Medieval cemetery management simulation game with DLC content. Reached 46,000 concurrent players after a free Steam promotion and generated approximately $250,000 in DLC sales during the free-to-play period.
- Graveyard Keeper 2 Sequel to Graveyard Keeper medieval cemetery management simulation. Has accumulated 400,000 wishlist entries on Steam ahead of planned 2026 release.
- SpeedRunners Multiplayer racing platformer where players compete in speed-based challenges as part of tinyBuild's established indie game portfolio.
- SpeedRunners 2: King of Speed Sequel to the SpeedRunners multiplayer racing platformer, part of tinyBuild's 2026 game release pipeline.
- Deadside Multiplayer shooter for PC developed by Bad Pixel (acquired studio). Generated $3 million in revenue since its 2020 release and added 100,000 new players within a 7-day promotional window.
- Streets of Rogue Roguelike action game developed by DogHelm (acquired studio). Planned for sequel development as part of broader growth strategy.
- Streets of Rogue 2 Upcoming sequel to Streets of Rogue roguelike action game, part of tinyBuild's new game launches in the 2026 pipeline.
- Kingmakers Highly anticipated upcoming game ranked fifth on Steam's Most Wishlisted Games list, identified as a major release critical to the company's 2026 financial performance.
- Sand: Raiders of Sophie Upcoming high-profile game release considered among the titles on which the company depends for 2026 financial performance.
- Hello Neighbor 3 Third installment in the Hello Neighbor stealth horror franchise, listed on the company website as a recent and upcoming release.
- Last Harbor Recent game release listed on the tinyBuild website under recent and upcoming releases, available on Steam.
- ReStory: Chill Electronics Repairs Relaxing electronics repair simulation game listed as a recent/upcoming release on the tinyBuild website, available on Steam.
- THE LIFT Supernatural handyman simulator game listed as a recent/upcoming release on the tinyBuild website, available on Steam.
- ALL WILL FALL Physics-based survival city builder listed as a recent/upcoming release on the tinyBuild website, available on Steam.
- Hozy Game listed as a recent/upcoming release on the tinyBuild website and available on Steam.
- Of Ash and Steel Game listed as a recent/upcoming release on the tinyBuild website and available on Steam.
- Happy's Humble Burger Farm Hybrid horror game combining fast-food management simulation with psychological horror, originally retailing at $19.99. Garnered over 1,500 Very Positive Steam reviews with a 95% rating and was made free-to-keep in a June 2026 promotion.
Quantifiable outcome
- Deadside generated $3 million in revenue since 2020 release
- +2 more outcomes
Companies that use TinyBuild
Customer profileSegments2 records
Ideal customer profiles2 records
TinyBuild technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
TinyBuild partnerships and signals
Strategic signalScale indicators11 records
Recent moves7 records
Expansion highlights5 records
TinyBuild competitors and assessment
Company assessmentDirect peers
- Devolver Digital: Independent video game publisher with a comparable portfolio of indie titles distributed primarily on PC and console. Both companies follow a developer-publisher model emphasizing franchise development and are publicly listed (Devolver on AIM), making them the closest structural and strategic peer to tinyBuild.
- Team17: UK-based indie game developer and publisher (AIM-listed) with a comparable franchise-led model (Worms, Overcooked, The Escapists). Overlaps with tinyBuild on PC/console distribution, third-party publishing partnerships, and indie franchise IP strategy.
- Annapurna Interactive: Independent publisher focused on premium indie titles across PC and console, with a curated developer-partnership model similar to tinyBuild's. Comparable in catalog depth, developer-relations emphasis, and reliance on Steam-led discovery.
- Coffee Stain Publishing: Publishing arm of Coffee Stain Studios (owned by Embracer Group), handling third-party indie publishing on PC and console. Directly comparable publishing services and target developer profile to tinyBuild's publishing operations.
- Raw Fury: Stockholm-based indie publisher operating a developer-publisher model with PC and console focus. Comparable to tinyBuild in studio size, indie portfolio breadth, and Steam-first distribution approach.
- Humble Games: Indie game publisher (owned by Ziff Davis) with a multi-title portfolio distributed primarily through Steam and consoles. Overlaps with tinyBuild in indie franchise publishing and reliance on Steam wishlist/Next Fest discovery mechanics.
Broad incumbents
- 505 Games: Broader mid-tier publisher (owned by Digital Bros) publishing indie and AA titles across PC, console, and mobile. Comparable in catalog breadth and PC/console distribution but operates at larger scale and with a more diversified genre mix than tinyBuild.
- Focus Entertainment (PulluP Entertainment): Paris-listed publisher of AA and indie titles across PC and console, with established franchises (The Surge, A Plague Tale). Comparable distribution channels and publishing model to tinyBuild but at a larger and more diversified scale.
- Paradox Interactive: Stockholm-listed developer-publisher with a strong PC-led portfolio and franchise-renewal strategy (Cities: Skylines, Crusader Kings). Comparable in PC-first distribution and long-tail franchise economics, though at a much larger scale and with self-developed IP rather than publishing third parties.
Emerging players
- Modus Games: Mid-sized indie and AA publisher active on PC and console, with a comparable third-party publishing model. Smaller and narrower in catalog than tinyBuild, but directly comparable in target developer profile and genre mix.
Market position
Weaknesses5 records
Competitive moat4 records
Customer concentration
TinyBuild social profiles
Digital presenceTinyBuild financial estimates
Financial estimateRevenue estimate
Valuation estimate
TinyBuild leadership team
Management profileNumber of profiles
Profiles5 records
TinyBuild subsidiaries and ownership
Company hierarchySubsidiaries6 records
TinyBuild funding detail
Funding detailFunding overview
Funding rounds5 records
Investors3 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
TinyBuild M&A and investment
M&A and investmentM&A10 records
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about TinyBuild
What does TinyBuild do?
tinyBuild is an independent video game developer and publisher that creates and distributes indie games across PC and console platforms. The company develops and publishes its own franchises (Hello Neighbor, Graveyard Keeper, SpeedRunners, Deadside, Streets of Rogue) and partners with external indie developers to publish and globally distribute their titles through Steam, PlayStation, Xbox, and Nintendo storefronts.
Is TinyBuild a public or private company?
TinyBuild is a public company. It is classified as public and is currently operating.
When was TinyBuild founded?
TinyBuild was founded in 2011. It employs 101 to 250 people.
Where is TinyBuild based?
TinyBuild is headquartered in Bellevue, United States, in the North America region.
How does TinyBuild make money?
Two revenue lines are on record. Video Game Sales are the primary driver. The others are DLC Sales.
Who are TinyBuild's main competitors?
Direct peers on record are Devolver Digital, Team17, Annapurna Interactive, Coffee Stain Publishing, Raw Fury and Humble Games. Broad incumbents are 505 Games, Focus Entertainment (PulluP Entertainment) and Paradox Interactive. Modus Games is listed as an emerging player.
Does TinyBuild have an API?
No public API is recorded for TinyBuild.
What industry is TinyBuild in?
TinyBuild's product category is Indie Video Game Publishing. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios. Its NAICS code is 513210 and its SIC code is 7372.