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Misfits Gaming Group

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uuid0000wq6

Namestring
Misfits Gaming Group
Legal namestring
Esports Now LLC
Company typeenum
Private
Founded yearint
2016
Descriptiontext

Misfits Gaming Group (legal entity Esports Now LLC) is a privately held, multi-platform esports and entertainment company headquartered in Boca Raton, Florida, founded in 2016 by Ben Spoont. The company operates a portfolio of consumer-facing properties spanning professional esports teams competing in leagues such as Call of Duty, Overwatch, and Valorant; owned content distribution channels Misfits Playground and Pixel Playground (the latter headlined by creators Kreekcraft and Karl Jacobs and reportedly reaching 50M+ audience, 100M+ hours watched, and 3B+ views); an in-house game development studio called Misfits Interactive with multiple titles in production; live event properties including the Pixel Playground Live multi-city tour, the Name Your Price studio show, and Misfits Boxing pay-per-view events distributed on DAZN; and direct-to-consumer merchandise through shop.misfitsgaming.gg. Its stated audience is Gen Z consumers who allocate more time to interactive experiences than to streaming and traditional television combined.

Misfits monetizes through six distinct revenue streams: esports operations (league fees, sponsorship, competition winnings), content-led advertising across owned YouTube and TikTok channels, brand-partnership services delivered via a four-pillar framework (Interactive experiences, Distribution integration, Influencer amplification, and IRL Events), merchandise e-commerce, live event ticketing and sponsorship, and PPV boxing distribution. Brand-partnership services have been the most quantitatively validated stream, with 150+ programs executed across Roblox, Minecraft, and gaming creators over a three-year period prior to the 2026 divestiture of the Misfits Ads Division. Pricing is not publicly disclosed and operates on quote-based commercial arrangements for B2B engagements. The company raised $35 million in September 2021 led by The E.W. Scripps Company, which contributed $10 million directly into the esports organization in exchange for content distribution across Scripps' media platforms.

The company's customer base is hybrid: B2C reach is distributed across Gen Z gaming audiences on YouTube, TikTok, Roblox, and Minecraft, while B2B revenue is generated from enterprise brand advertisers (e.g., Chupa Chups, Super League) seeking authentic engagement with gaming communities. In March 2026, Misfits divested its Misfits Ads Division to Super League (Nasdaq: SLE) for approximately $1.8 million in base consideration plus equity and earnouts, while retaining a Preferred Commercial Brand Partnership covering its portfolio of 100M+ monthly active users. The divestiture indicates active portfolio management but also suggests the divested programmatic/rewarded-video unit was not the company's primary economic engine — the core creator-content, brand-partnership, gaming-studio, and live-event businesses remain in operation under the Misfits Gaming Group umbrella.

Short descriptiontext

Misfits Gaming Group operates owned gaming content channels (Pixel Playground, Misfits Playground), an in-house game studio (Misfits Interactive), professional esports teams, and live event properties including influencer boxing on DAZN, serving Gen Z audiences and brand advertisers seeking gaming-community engagement.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBoca Raton, United States
HQ citystring
Boca Raton
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
esports organization, content creation, brand partnerships, live events, game development
Industry3 codes
1Game Server Hosting & Community Infrastructure (private servers, matchmaking communities)
CodeMPAFAIAFPrimaryYes
2Gaming-Focused Live Streaming Platforms
CodeMPACACABPrimaryNo
3Community Safety, Moderation & Trust Tools (UGC moderation, anti-toxicity)
CodeMPAFAIAJPrimaryNo
NAICS code2 codes
  • Sports Teams and Clubs711211
  • Spectator Sports71121
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Services-Advertising Agencies7311
Product category
Esports and Gaming Entertainment
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model6 records
1Esports Operations
TypeSubscription Recurring
Description

Professional esports team operations including competitive league participation (Call of League, Overwatch League, Valorant). Revenue from league fees, sponsorship, and competition winnings.

finsmes.com
2Content Creation and Distribution
TypeAdvertising
Description

Creator-led content across owned YouTube and TikTok channels (Misfits Playground, Pixel Playground) generating advertising revenue and brand integration opportunities. Channels feature gaming content with celebrity guest appearances.

misfitsgaming.gg
3Brand Partnerships and Advertising
TypeAdvertising
Description

Four pillar approach: Interactive (custom immersive experiences), Distribution (content integration), Influencers (talent amplification), and Events (IRL activation). Services include branded content, product placements, and experiential marketing for gaming-adjacent brands.

misfitsgaming.gg
4Merchandise E-commerce
TypeOne Time License
Description

Direct-to-consumer merchandise sales through shop.misfitsgaming.gg. Products sold include apparel and accessories with terms of sale documented for US delivery only.

misfitsgaming.gg
5Live Events
TypeTransaction Fee
Description

Ticket and sponsorship revenue from live touring events including Pixel Playground Live (multi-city tour) and Name Your Price studio show format with celebrity streamer contestants.

misfitsgaming.gg
6Misfits Boxing
TypeTransaction Fee
Description

Influencer boxing events and pay-per-view content distribution featuring social media personalities and reality stars in exhibition bouts broadcast on DAZN Pay-Per-View.

timesofindia.indiatimes.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Others
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Brand1 of 6 records shown
1Misfits Interactive
Description

Game development brand focusing on in-house game development, publishing, and partnerships, leveraging AAA leadership experience to create gaming experiences.

misfitsgaming.gg
+5 more records
Core offering1 text field

Misfits Gaming Group operates a portfolio of owned content distribution channels (Pixel Playground and Misfits Playground) headlined by creators Kreekcraft and Karl Jacobs, alongside an in-house game development studio (Misfits Interactive), professional esports teams competing in major leagues, and live event properties (Pixel Playground Live, Name Your Price, Misfits Boxing). The company also delivers brand partnership services across four pillars: Interactive experiences, Distribution, Influencers, and Events, helping advertisers connect with Gen Z gaming audiences on platforms including Roblox and Minecraft.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 3B+ video views across Pixel Playground channels
+4 more records
Product overview1 text field

Misfits Gaming Group is a multi-platform esports and entertainment company operating a unified portfolio of content channels, game development, and live events. The core offerings include MisfitsPlayground and Pixel Playground (owned content distribution channels featuring Kreekcraft and Karl Jacobs), Misfits Interactive (in-house game development studio with multiple titles in production), and live event properties including Pixel Playground Live and Name Your Price. The company also operates a partner services division offering branded content and experiential marketing solutions for brands seeking to engage gaming communities. The portfolio reaches over 100 million monthly active users primarily through Roblox, Minecraft, and social media platforms.

Product and service2 records
1Pixel Playground
CategoryContent channel
Description

Owned and operated YouTube content distribution channel featuring gaming content headlined by creators Kreekcraft and Karl Jacobs with celebrity guest appearances; serves global gaming audiences and brand integration partners. Achieved 50M+ reach, 100M+ hours watched, and 3B+ views.

2Misfits Playground
Scale indicator10 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-03-18
Description

Super League (Nasdaq: SLE) signed a definitive agreement to acquire the Misfits Ads Division for $1.5 million in cash plus 19.99% equity stake, with additional earnout tied to net revenue milestones over 24 months. The deal includes a Preferred Commercial Brand Partnership enabling Super League to run brand integrations across Misfits' portfolio of over 100 million monthly active users. Key personnel including Justin Stefanovic and team members joined Super League upon closing.

2Kreekcraft
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Primary creator talent featured in Pixel Playground channels with substantial audience following. Headlined creator for owned content distribution channels launched April 2023, generating significant reach and watch time.

misfitsgaming.gg
3Karl Jacobs
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Primary creator talent featured alongside Kreekcraft in Pixel Playground content distribution channels. Co-headliner for owned channels launched April 2023, contributing to network growth and major guest star appearances.

misfitsgaming.gg
4Misfits Gaming Affiliates (Mutineeers, Mayhem, Valorant Car Ball, TubNet)
Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Affiliate esports teams operating under Misfits Gaming umbrella in various competitive leagues including Call of Duty League, Overwatch League, Valorant, and Minecraft content through TubNet platform.

misfitsgaming.gg
Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Nasdaq-listed gaming content and advertising platform that just acquired Misfits' Ads Division for ~$1.8M, giving it the same 100M+ MAU Roblox/Minecraft audience and creator relationships — directly competitive in gaming ad-tech and brand integration.

TypeDirect peer
Description

Esports organization operating teams across multiple leagues (Valorant, LoL) alongside owned content, apparel/lifestyle brand, and creator talent — closely mirrors Misfits' esports + content + brand partnership strategy.

TypeDirect peer
Description

Esports organization competing in Valorant, Overwatch, and other titles with a strong content creator presence and brand sponsorship business — comparable multi-game franchise with creator-led media layer.

TypeDirect peer
Description

Public esports and gaming lifestyle organization combining competitive teams, creator-led content, and brand partnerships — the closest public-market analogue to Misfits' multi-vertical gaming entertainment model.

5LOUD
TypeDirect peer
Description

Brazilian esports and creator-led media organization combining competitive teams (Valorant, LoL) with a large creator network and brand partnerships — closely mirrors Misfits' creator-centric esports monetization model.

TypeDirect peer
Description

Public gaming media and esports company operating Luminosity Gaming and the Omnia Media network — combines esports team operations, content publishing, and brand partnerships across gaming communities.

TypeDirect peer
Description

Multi-title esports organization with teams across LoL, Valorant, CS, and Hearthstone, paired with creator content and merchandise — directly comparable to Misfits' team portfolio and digital distribution footprint.

TypeDirect peer
Description

Public company owning franchise slots in the Overwatch League (Toronto Defiant) and Call of Duty League (Toronto Ultra), directly overlapping Misfits' league participation strategy in the same competitive titles.

TypeDirect peer
Description

One of the largest global esports organizations with operations across dozens of titles, a massive content/community platform, and creator partnerships — provides global benchmark for multi-vertical esports + media scale.

TypeDirect peer
Description

Historic North American esports organization with teams across multiple titles, content creator network, and brand partnerships — one of the longest-running direct competitors to Misfits in the multi-game esports space.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment4 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Misfits Gaming Group

Esports and Gaming Entertainmentmisfitsgaming.gg

Misfits Gaming Group operates owned gaming content channels (Pixel Playground, Misfits Playground), an in-house game studio (Misfits Interactive), professional esports teams, and live event properties including influencer boxing on DAZN, serving Gen Z audiences and brand advertisers seeking gaming-community engagement.

What Misfits Gaming Group does

Misfits Gaming Group (legal entity Esports Now LLC) is a privately held, multi-platform esports and entertainment company headquartered in Boca Raton, Florida, founded in 2016 by Ben Spoont. The company operates a portfolio of consumer-facing properties spanning professional esports teams competing in leagues such as Call of Duty, Overwatch, and Valorant; owned content distribution channels Misfits Playground and Pixel Playground (the latter headlined by creators Kreekcraft and Karl Jacobs and reportedly reaching 50M+ audience, 100M+ hours watched, and 3B+ views); an in-house game development studio called Misfits Interactive with multiple titles in production; live event properties including the Pixel Playground Live multi-city tour, the Name Your Price studio show, and Misfits Boxing pay-per-view events distributed on DAZN; and direct-to-consumer merchandise through shop.misfitsgaming.gg. Its stated audience is Gen Z consumers who allocate more time to interactive experiences than to streaming and traditional television combined.

Misfits monetizes through six distinct revenue streams: esports operations (league fees, sponsorship, competition winnings), content-led advertising across owned YouTube and TikTok channels, brand-partnership services delivered via a four-pillar framework (Interactive experiences, Distribution integration, Influencer amplification, and IRL Events), merchandise e-commerce, live event ticketing and sponsorship, and PPV boxing distribution. Brand-partnership services have been the most quantitatively validated stream, with 150+ programs executed across Roblox, Minecraft, and gaming creators over a three-year period prior to the 2026 divestiture of the Misfits Ads Division. Pricing is not publicly disclosed and operates on quote-based commercial arrangements for B2B engagements. The company raised $35 million in September 2021 led by The E.W. Scripps Company, which contributed $10 million directly into the esports organization in exchange for content distribution across Scripps' media platforms.

The company's customer base is hybrid: B2C reach is distributed across Gen Z gaming audiences on YouTube, TikTok, Roblox, and Minecraft, while B2B revenue is generated from enterprise brand advertisers (e.g., Chupa Chups, Super League) seeking authentic engagement with gaming communities. In March 2026, Misfits divested its Misfits Ads Division to Super League (Nasdaq: SLE) for approximately $1.8 million in base consideration plus equity and earnouts, while retaining a Preferred Commercial Brand Partnership covering its portfolio of 100M+ monthly active users. The divestiture indicates active portfolio management but also suggests the divested programmatic/rewarded-video unit was not the company's primary economic engine — the core creator-content, brand-partnership, gaming-studio, and live-event businesses remain in operation under the Misfits Gaming Group umbrella.

Misfits Gaming Group firmographics

Firmographics
Name
Misfits Gaming Group
Legal name
Esports Now LLC
Website
https://misfitsgaming.gg
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
11–50 employees
Short description
Misfits Gaming Group operates owned gaming content channels (Pixel Playground, Misfits Playground), an in-house game studio (Misfits Interactive), professional esports teams, and live event properties including influencer boxing on DAZN, serving Gen Z audiences and brand advertisers seeking gaming-community engagement.
Ownership category
akta.pro rank

Misfits Gaming Group industry classification

Industry
Product category
Esports and Gaming Entertainment
NAICS
Sports Teams and Clubs (711211), Spectator Sports (71121)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Services-Advertising Agencies (7311)
akta.pro primary industry
Game Server Hosting & Community Infrastructure (private servers, matchmaking communities) (MPAFAIAF)
akta.pro secondary industries
Gaming-Focused Live Streaming Platforms (MPACACAB), Community Safety, Moderation & Trust Tools (UGC moderation, anti-toxicity) (MPAFAIAJ)

Keywords

  • Esports organization
  • Content creation
  • Brand partnerships
  • Live events
  • Game development

Where Misfits Gaming Group is headquartered

Location

Headquarters

HQ city
Boca Raton
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Misfits Gaming Group business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Others

Revenue model

  1. Esports Operations: Professional esports team operations including competitive league participation (Call of League, Overwatch League, Valorant). Revenue from league fees, sponsorship, and competition winnings.
  2. Content Creation and Distribution: Creator-led content across owned YouTube and TikTok channels (Misfits Playground, Pixel Playground) generating advertising revenue and brand integration opportunities. Channels feature gaming content with celebrity guest appearances.
  3. Brand Partnerships and Advertising: Four pillar approach: Interactive (custom immersive experiences), Distribution (content integration), Influencers (talent amplification), and Events (IRL activation). Services include branded content, product placements, and experiential marketing for gaming-adjacent brands.
  4. Merchandise E-commerce: Direct-to-consumer merchandise sales through shop.misfitsgaming.gg. Products sold include apparel and accessories with terms of sale documented for US delivery only.
  5. Live Events: Ticket and sponsorship revenue from live touring events including Pixel Playground Live (multi-city tour) and Name Your Price studio show format with celebrity streamer contestants.
  6. Misfits Boxing: Influencer boxing events and pay-per-view content distribution featuring social media personalities and reality stars in exhibition bouts broadcast on DAZN Pay-Per-View.

Go-to-market motion3 records

Distribution channels6 records

Marketing channels5 records

Misfits Gaming Group product offering

Product offering

Core offering

Misfits Gaming Group operates a portfolio of owned content distribution channels (Pixel Playground and Misfits Playground) headlined by creators Kreekcraft and Karl Jacobs, alongside an in-house game development studio (Misfits Interactive), professional esports teams competing in major leagues, and live event properties (Pixel Playground Live, Name Your Price, Misfits Boxing). The company also delivers brand partnership services across four pillars: Interactive experiences, Distribution, Influencers, and Events, helping advertisers connect with Gen Z gaming audiences on platforms including Roblox and Minecraft.

Product overview

Misfits Gaming Group is a multi-platform esports and entertainment company operating a unified portfolio of content channels, game development, and live events. The core offerings include MisfitsPlayground and Pixel Playground (owned content distribution channels featuring Kreekcraft and Karl Jacobs), Misfits Interactive (in-house game development studio with multiple titles in production), and live event properties including Pixel Playground Live and Name Your Price. The company also operates a partner services division offering branded content and experiential marketing solutions for brands seeking to engage gaming communities. The portfolio reaches over 100 million monthly active users primarily through Roblox, Minecraft, and social media platforms.

Differentiator

Problem solved

Functional benefit

Brands

  • Misfits Interactive: Game development brand focusing on in-house game development, publishing, and partnerships, leveraging AAA leadership experience to create gaming experiences.
  • Pixel Playground
  • Misfits Playground
  • Pixel Playground Live
  • Name Your Price
  • Misfits Wellness

Products and services

  • Pixel Playground Owned and operated YouTube content distribution channel featuring gaming content headlined by creators Kreekcraft and Karl Jacobs with celebrity guest appearances; serves global gaming audiences and brand integration partners. Achieved 50M+ reach, 100M+ hours watched, and 3B+ views.
  • Misfits Playground

Quantifiable outcome

  • 3B+ video views across Pixel Playground channels
  • +4 more outcomes

Companies that use Misfits Gaming Group

Customer profile

Named customers2 records

Segments4 records

Ideal customer profiles2 records

Misfits Gaming Group technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Misfits Gaming Group partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered core and minor.

  • Super LeaguecoreStrategic or Co-development Partner · 18 March 2026Super League (Nasdaq: SLE) signed a definitive agreement to acquire the Misfits Ads Division for $1.5 million in cash plus 19.99% equity stake, with additional earnout tied to net revenue milestones over 24 months. The deal includes a Preferred Commercial Brand Partnership enabling Super League to run brand integrations across Misfits' portfolio of over 100 million monthly active users. Key personnel including Justin Stefanovic and team members joined Super League upon closing.
  • KreekcraftcoreStrategic or Co-development PartnerPrimary creator talent featured in Pixel Playground channels with substantial audience following. Headlined creator for owned content distribution channels launched April 2023, generating significant reach and watch time.
  • Karl JacobscoreStrategic or Co-development PartnerPrimary creator talent featured alongside Kreekcraft in Pixel Playground content distribution channels. Co-headliner for owned channels launched April 2023, contributing to network growth and major guest star appearances.
  • Misfits Gaming Affiliates (Mutineeers, Mayhem, Valorant Car Ball, TubNet)minorChannel Partner/ Reseller/ DistributorAffiliate esports teams operating under Misfits Gaming umbrella in various competitive leagues including Call of Duty League, Overwatch League, Valorant, and Minecraft content through TubNet platform.

Scale indicators10 records

Recent moves7 records

Expansion highlights5 records

Misfits Gaming Group competitors and assessment

Company assessment

Direct peers

  • Super League Gaming: Nasdaq-listed gaming content and advertising platform that just acquired Misfits' Ads Division for ~$1.8M, giving it the same 100M+ MAU Roblox/Minecraft audience and creator relationships — directly competitive in gaming ad-tech and brand integration.
  • 100 Thieves: Esports organization operating teams across multiple leagues (Valorant, LoL) alongside owned content, apparel/lifestyle brand, and creator talent — closely mirrors Misfits' esports + content + brand partnership strategy.
  • NRG Esports: Esports organization competing in Valorant, Overwatch, and other titles with a strong content creator presence and brand sponsorship business — comparable multi-game franchise with creator-led media layer.
  • FaZe Holdings (FaZe Clan): Public esports and gaming lifestyle organization combining competitive teams, creator-led content, and brand partnerships — the closest public-market analogue to Misfits' multi-vertical gaming entertainment model.
  • LOUD: Brazilian esports and creator-led media organization combining competitive teams (Valorant, LoL) with a large creator network and brand partnerships — closely mirrors Misfits' creator-centric esports monetization model.
  • Enthusiast Gaming: Public gaming media and esports company operating Luminosity Gaming and the Omnia Media network — combines esports team operations, content publishing, and brand partnerships across gaming communities.
  • Cloud9: Multi-title esports organization with teams across LoL, Valorant, CS, and Hearthstone, paired with creator content and merchandise — directly comparable to Misfits' team portfolio and digital distribution footprint.
  • OverActive Media: Public company owning franchise slots in the Overwatch League (Toronto Defiant) and Call of Duty League (Toronto Ultra), directly overlapping Misfits' league participation strategy in the same competitive titles.
  • Team Liquid: One of the largest global esports organizations with operations across dozens of titles, a massive content/community platform, and creator partnerships — provides global benchmark for multi-vertical esports + media scale.
  • TSM (Team SoloMid): Historic North American esports organization with teams across multiple titles, content creator network, and brand partnerships — one of the longest-running direct competitors to Misfits in the multi-game esports space.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Misfits Gaming Group social profiles

Digital presence

Misfits Gaming Group financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Misfits Gaming Group leadership team

Management profile

Number of profiles

Profiles9 records

Misfits Gaming Group funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Misfits Gaming Group M&A and investment

M&A and investment

M&A

Investments4 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Misfits Gaming Group

What does Misfits Gaming Group do?

Misfits Gaming Group operates a portfolio of owned content distribution channels (Pixel Playground and Misfits Playground) headlined by creators Kreekcraft and Karl Jacobs, alongside an in-house game development studio (Misfits Interactive), professional esports teams competing in major leagues, and live event properties (Pixel Playground Live, Name Your Price, Misfits Boxing). The company also delivers brand partnership services across four pillars: Interactive experiences, Distribution, Influencers, and Events, helping advertisers connect with Gen Z gaming audiences on platforms including Roblox and Minecraft.

Is Misfits Gaming Group a public or private company?

Misfits Gaming Group is a private company. It is classified as venture growth investor backed and is currently operating.

When was Misfits Gaming Group founded?

Misfits Gaming Group was founded in 2016. It employs 11 to 50 people.

Where is Misfits Gaming Group based?

Misfits Gaming Group is headquartered in Boca Raton, United States, in the North America region.

How does Misfits Gaming Group make money?

Six revenue lines are on record. Esports Operations are the primary driver. The others are content Creation and Distribution, brand Partnerships and Advertising, merchandise E-commerce, live Events and misfits Boxing.

Who are Misfits Gaming Group's main competitors?

Direct peers on record are Super League Gaming, 100 Thieves, NRG Esports, FaZe Holdings (FaZe Clan), LOUD, Enthusiast Gaming, Cloud9, OverActive Media, Team Liquid and TSM (Team SoloMid).

Does Misfits Gaming Group have an API?

No public API is recorded for Misfits Gaming Group.

What industry is Misfits Gaming Group in?

Misfits Gaming Group's product category is Esports and Gaming Entertainment. Its primary akta.pro industry code is MPAFAIAF, Game Server Hosting & Community Infrastructure (private servers, matchmaking communities), with a secondary code of MPACACAB, Gaming-Focused Live Streaming Platforms. Its NAICS code is 711211 and its SIC code is 7990.

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Live signals
Stock TitanSuper League Closes Misfits Ads AcquisitionSuper League has completed its acquisition of the Misfits Ads Division from Misfits Gaming Group, a transaction that adds programmatic revenue, proprietary rewarded video technology, and expanded brand relationships to strengthen the company's position in the under-monetized gaming advertising market. The company expects the acquisition to contribute to financial results beginning in Q2 and supports its path to cash-based EBITDA profitability by year end. As part of the closing, Robert Kalutkiewicz joined Super League's board and Justin Stefanovic joined as Senior Vice President of Business Development and Platform Strategy.GlobeNewswireSuper League Completes Acquisition of Misfits Ads Division, Strengthening Revenue Foundation and Advancing Path to ProfitabilitySuper League closed its acquisition of the Misfits Ads Division from Misfits Gaming Group, adding programmatic revenue and proprietary technology. The deal is expected to contribute to financial results in Q2, supporting a path to cash-based EBITDA profitability by year end. The company also added a board member and a new senior vice president.Stock TitanSuper League urges yes vote on Misfits Ads dealSuper League (Nasdaq: SLE) has issued a letter urging shareholders to vote in favor of its acquisition of the Misfits Ads Division, describing the deal as a strategic opportunity to accelerate its path to cash-based EBITDA profitability. The Misfits Ads Division is already generating profitable revenue and is expected to have an immediate accretive impact on Super League's financial performance while diversifying revenue through programmatic advertising capabilities and proprietary technology. The transaction also includes a preferred commercial partnership with Misfits Gaming Group covering Roblox games with over 100 million monthly active users, expanding Super League's scale in the gaming media sector.Investing.comSuper League acquires stake in Roblox shopping experience By Investing.comSuper League has acquired an ownership interest in My Avatar!, a top-25 avatar shopping experience on Roblox developed by THINK DIFFERENT, as part of its Strategic Properties initiative focused on equity positions in Roblox experiences that generate cash flow and advertising inventory. The acquisition provides Super League with over 800,000 daily active users and a loyalty system for brand integrations, though the company faces a 96.6% stock decline over the past year and recently reported a Q4 2025 earnings per share of -9.44 versus the forecasted -0.3, a surprise of -3046.67%. Super League is also pursuing the acquisition of the Misfits Ads Division from Misfits Gaming Group pending stockholder approval, expanding its portfolio of branded digital experiences.PR NewswireAre NSA, ESQ, SLE Obtaining Fair Deals for their Shareholders?Halper Sadeh LLC, an investor rights law firm, announced investigations into three companies regarding potential federal securities law violations and breaches of fiduciary duties related to proposed transactions. The companies under scrutiny are National Storage Affiliates Trust (proposed sale to Public Storage), Esquire Financial Holdings (proposed merger with Signature Bancorporation), and Super League Enterprise (proposed acquisition of the MisFits Ads Division from Misfits Gaming Group). The law firm, representing shareholders, indicated it may seek increased consideration, additional disclosures, or other relief on behalf of shareholders.Investing.comSuper League to acquire Misfits Ads Division for gaming reach By Investing.comSuper League announced a definitive agreement to acquire the Misfits Ads Division from Misfits Gaming Group for $1.5 million in cash plus 19.99% of Super League common stock, with additional earnout consideration tied to net revenue milestones over 24 months. The transaction requires Super League shareholder approval and will give the company programmatic revenue capabilities, rewarded video technology, creator relationships, and access to a game portfolio reaching over 100 million monthly active users. The acquisition follows Super League's 2025 restructuring and $20 million PIPE financing, with the company expecting Q4 2025 to be its strongest revenue quarter.GlobeNewswireSuper League Signs Definitive Agreement to Acquire Misfits Ads Division, Expanding Revenue and Accelerating Path to Positive Adjusted EBITDASuper League has signed a definitive agreement to acquire the Misfits Ads Division from Misfits Gaming Group, a transaction that will expand Super League's advertising platform and accelerate its path to positive Adjusted EBITDA. The deal structure includes $1.5 million in cash plus 19.99% equity in Super League, with additional contingent consideration tied to net revenue milestones over the 24-month period following closing. Justin Stefanovic and members of his team from the Misfits Ads Division will join Super League upon completion, bringing programmatic advertising technology, rewarded video capabilities, and creator relationships to the combined platform.Business InsiderSuper League Signs Definitive Agreement to Acquire Misfits Ads Division, Expanding Revenue and Accelerating Path to Positive Adjusted EBITDASuper League has signed a definitive agreement to acquire the Misfits Ads Division from Misfits Gaming Group for $1.5 million in cash plus 19.99% of Super League's common stock, with additional consideration tied to net revenue milestones over 24 months. The acquisition, expected to close pending Super League shareholder approval, will expand Super League's advertising platform with programmatic revenue, rewarded video technology, creator relationships, and brand partnerships serving over 100 million monthly active users on Roblox. Super League CEO Matt Edelman stated the deal will add automation and talent needed to capture a larger share of gaming advertising spend and accelerate the company's path to positive Adjusted EBITDA.YahooSuper League Signs Definitive Agreement to Acquire Misfits Ads Division, Expanding Revenue and Accelerating Path to Positive Adjusted EBITDASuper League (Nasdaq: SLE) announced a definitive agreement to acquire the Misfits Ads Division from Misfits Gaming Group, marking a strategic expansion following its 2025 restructuring and $20 million PIPE financing. The acquisition will add programmatic revenue streams, proprietary rewarded video technology, creator partnerships, and complementary brand relationships, with the Misfits Ads Division having executed over 150 brand partnership programs across Roblox, Minecraft servers, and gaming creators over three years. Super League and Misfits will also enter a Preferred Commercial Brand Partnership enabling Super League to run brand integrations across Misfits' portfolio of over 100 million monthly active users.