RADiCAL
- Company typePrivate
- Founded2018
- HeadquartersNew York, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
RADiCAL firmographics
Firmographics- Name
- RADiCAL
- Website
- https://radicalmotion.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Acquired
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
RADiCAL industry classification
Industry- Product category
- Motion Capture Software
- NAICS
- Software Publishers (5132), Postproduction Services and Other Motion Picture and Video Industries (51219)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting) (MPADAHAC)
- akta.pro secondary industries
- 3D Character Animation (MPAHACAB), Real-Time Rendering & Game Engine Tooling (MPAHADAB), Cloud Rendering & Compute for Post/VFX/Animation (render farms, burst compute) (MPAHANAF)
Keywords
Where RADiCAL is headquartered
LocationHeadquarters
- HQ city
- New York
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
RADiCAL business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Revenue model
- SaaS Platform Subscriptions: Cloud-based motion capture platform offered as a subscription service, providing real-time AI-powered motion capture from 2D video for professional workflows
Go-to-market motion1 record
Distribution channels1 record
Marketing channels1 record
RADiCAL product offering
Product offeringCore offering
RADiCAL provides an AI-powered, real-time motion capture platform that converts standard 2D video footage into 3D character animation without requiring specialized hardware, motion capture suits, or markers. The cloud-based platform is designed for animation, VFX, gaming, and film professionals who need to produce 3D character animations quickly and at lower cost than traditional motion capture pipelines.
Product overview
RADiCAL is an AI-powered motion capture technology company offering a platform-plus-modules architecture. The core offering consists of the Motion Platform and Canvas Platform, which together power the Radical Core, Radical Live, and Radical Canvas services. The platform captures 3D motion from 2D video using AI computer vision without requiring specialized hardware, facilitating cloud-based workflows for film, TV, and gaming production.
Differentiator
Problem solved
Functional benefit
Brands
- Radical Core: Core motion capture technology platform
- Radical Live
- Radical Canvas
- Motion Platform
- Canvas Platform
Products and services
- Radical Core AI-powered motion capture software that converts 2D video into 3D character animation, intended for animators, VFX artists, and game developers.
- Radical Live Real-time motion capture solution designed for live streaming, broadcast, and live production workflows requiring immediate 3D character animation.
- Radical Canvas Cloud-based 3D animation canvas that enables users to apply AI-generated motion to 3D characters and refine animations in a browser-based environment.
- Motion Platform Underlying platform that powers RADiCAL's AI motion capture capabilities for integration into studio and developer workflows.
- Canvas Platform Underlying platform that supports RADiCAL's 3D animation and canvas-based creation tooling.
Companies that use RADiCAL
Customer profileSegments2 records
Ideal customer profiles2 records
RADiCAL technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability5 records
Feature3 records
RADiCAL partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- AutodeskcoreAutodesk fully acquired RADiCAL's core technology and intellectual property including Motion and Canvas platforms (Radical Core, Radical Live, and Radical Canvas). RADiCAL will shut down its web portal on July 6, 2026, with existing users given until that date to download their data.
Scale indicators1 record
Recent moves5 records
Expansion highlights3 records
RADiCAL competitors and assessment
Company assessmentDirect peers
- Rokoko: Direct competitor in motion capture, combining inertial suits with software tools for animation and game workflows, overlapping on real-time capture use cases.
- Move.ai: Direct competitor offering AI-powered markerless motion capture from 2D video for animation, gaming, and VFX workflows. Closest product overlap to RADiCAL's core engine.
- DeepMotion: Direct competitor providing AI-driven motion capture and animation tools from video input, serving game developers, animators, and VFX studios.
Emerging players
- Plask: AI-based motion capture from video aimed at animators and content creators; overlaps with RADiCAL's markerless video-to-3D capture approach.
- Mo-Sys Engineering: Virtual production and camera tracking company that overlaps with RADiCAL's film/TV production tooling focus, particularly in real-time production pipelines.
- Woven by Killer Instinct: AI-based facial animation and performance capture vendor targeting game and virtual production workflows — overlaps with RADiCAL on AI-assisted character animation.
Broad incumbents
- Xsens (Movella): Established inertial motion capture vendor serving film, VFX, gaming, and research — competes broadly for mocap budgets but uses inertial rather than markerless AI approaches.
- Vicon: Long-standing optical motion capture systems provider for VFX, games, life sciences, and engineering — a broader incumbent serving RADiCAL's same enterprise customers.
- OptiTrack: Leading optical motion capture hardware and software vendor used across film, game, and virtual production — competes for the same studio customers with traditional optical mocap.
- Autodesk (MotionBuilder / Maya): RADiCAL's acquirer and the dominant animation/VFX tools vendor (Maya, MotionBuilder). Now integrates RADiCAL technology into Flow Studio, making Autodesk both the prior ecosystem owner and the new product home.
Market position
Strengths3 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
RADiCAL social profiles
Digital presenceRADiCAL financial estimates
Financial estimateRevenue estimate
Valuation estimate
RADiCAL leadership team
Management profileNumber of profiles
Profiles1 record
RADiCAL funding detail
Funding detailFunding overview
Funding rounds2 records
Investors4 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
RADiCAL M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about RADiCAL
What does RADiCAL do?
RADiCAL provides an AI-powered, real-time motion capture platform that converts standard 2D video footage into 3D character animation without requiring specialized hardware, motion capture suits, or markers. The cloud-based platform is designed for animation, VFX, gaming, and film professionals who need to produce 3D character animations quickly and at lower cost than traditional motion capture pipelines.
Is RADiCAL a public or private company?
RADiCAL is a private company. It is classified as corporate owned and is currently acquired.
When was RADiCAL founded?
RADiCAL was founded in 2018. It employs 11 to 50 people.
Where is RADiCAL based?
RADiCAL is headquartered in New York, United States, in the North America region.
How does RADiCAL make money?
One revenue line is on record: saaS Platform Subscriptions.
Who are RADiCAL's main competitors?
Direct peers on record are Rokoko, Move.ai and DeepMotion. Emerging players are Plask, Mo-Sys Engineering and Woven by Killer Instinct. Broad incumbents are Xsens (Movella), Vicon, OptiTrack and Autodesk (MotionBuilder / Maya).
Does RADiCAL have an API?
No public API is recorded for RADiCAL.
What industry is RADiCAL in?
RADiCAL's product category is Motion Capture Software. Its primary akta.pro industry code is MPADAHAC, Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting), with a secondary code of MPAHACAB, 3D Character Animation. Its NAICS code is 5132 and its SIC code is 7372.