Golf+
Golf+ is a VR golf simulation platform built on Meta Quest (with pending Steam PCVR support) that offers officially PGA TOUR-licensed courses, mixed reality ball/club tracking, multiplayer social play, and a subscription pass for individual consumers seeking immersive at-home golf.
- Company typePrivate
- Founded2022
- HeadquartersAustin, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Golf+ does
Golf+ (operating as Golf Scope, Inc.) is a VR golf simulation platform headquartered in Austin, Texas, that delivers immersive virtual reality golf experiences on Meta Quest headsets with an upcoming expansion to PCVR via Steam. The platform is the exclusive VR Golf game of the PGA TOUR, featuring officially licensed real-world courses such as The Old Course at St Andrews, Pebble Beach, TPC Sawgrass, Kapalua, and tournament integrations including the Ryder Cup and FedExCup Playoffs. Its core technology stack combines true-to-golf physics models with a Mixed Reality Mode (launched February 2026) that tracks real golf balls and clubs to address the long-standing reliability problem of putting and short-game simulation in traditional simulators. The company also operates the GOLF+ TOUR weekly competitive ranking system and an active Discord community.
The business generates revenue through two complementary streams: one-time purchase of the base game on digital app stores (Meta Quest Store today, Steam wishlist pending) and a recurring GOLF+ Pass subscription that unlocks the full course library and member perks. Distribution is global, self-serve, and consumer-direct via marketplace channels, supplemented by content marketing through the company blog, organic social media, email newsletters, and earned media in golf and gaming publications. Customer segments span VR gaming enthusiasts, dedicated golfers seeking access to premium courses without time, weather, or cost barriers, and PGA TOUR fans wanting to experience professional tournament conditions. The product-led growth motion (free-to-try base game with subscription upsell) is reinforced by community-led engagement (Discord, leaderboards, social multiplayer) and event-driven marketing (tournaments, PGA TOUR event tie-ins).
Golf+ raised $6 million in seed funding in October 2022 led by Breyer Capital, with star athlete investors Rory McIlroy and Stephen Curry providing both capital and brand credibility. The company operates with a small team of 11-50 employees, is incorporated in the United States as Golf Scope, Inc., and is led by founder and CEO Ryan Engle alongside Director of Engineering Matt Sich. Strategic emphasis is on expanding the addressable headset market through Steam PCVR and flatscreen PC, deepening content through partnerships with physical course operators (Grass Clippings Rolling Hills) and equipment brands (PXG), and iterating on the mixed reality capability as a technical differentiator.
Golf+ firmographics
Firmographics- Name
- Golf+
- Legal name
- Golf Scope, Inc.
- Website
- https://golfplusvr.com
- Company type
- Private
- Founded year
- 2022
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Golf+ is a VR golf simulation platform built on Meta Quest (with pending Steam PCVR support) that offers officially PGA TOUR-licensed courses, mixed reality ball/club tracking, multiplayer social play, and a subscription pass for individual consumers seeking immersive at-home golf.
- Ownership category
- akta.pro rank
Golf+ industry classification
Industry- Product category
- Virtual Reality Sports Simulation
- NAICS
- Amusement Arcades (71312)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- VR/AR Gaming Platforms (BPAMAKAG)
- akta.pro secondary industries
- Golf Simulators, Nets & Practice Equipment Retail (CRAMAGAI), Virtual Sports & Esports Live Events (Broadcast + Interactive Viewing) (MPAGAOAH)
Keywords
Where Golf+ is headquartered
LocationHeadquarters
- HQ city
- Austin
- HQ country
- United States
- HQ region
- North America
Markets served
Golf+ business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations, Others
Revenue model
- Game Sales: One-time purchase of the GOLF+ VR golf game through the Meta Quest Store and Steam platform. Players can download and play with access to some base content.
- GOLF+ Pass Subscription: Subscription service providing unlock to all course access and exclusive member perks. Upsell from base game, enabling ongoing recurring revenue from engaged players.
Go-to-market motion3 records
Distribution channels3 records
Marketing channels6 records
Golf+ product offering
Product offeringCore offering
GOLF+ sells a VR golf simulation game that lets consumers play photorealistic recreations of famous real-world golf courses (St Andrews, Pebble Beach, TPC Sawgrass, Kapalua) on Meta Quest and PCVR headsets. The platform supports solo play, social multiplayer lobbies, the GOLF+ TOUR competitive ranking system, and a subscription add-on (GOLF+ Pass) that unlocks the full course library and member perks. A proprietary mixed reality mode tracks real golf balls and clubs in physical space to deliver realistic putting and short-game feedback unavailable in competing simulators.
Product overview
GOLF+ is a VR golf game and platform that offers the exclusive PGA TOUR VR golf experience. The core product is the GOLF+ VR Golf Game available on Meta Quest with upcoming PC VR support. The platform includes GOLF+ Pass (a subscription for full course access and member perks), GOLF+ TOUR (competitive tournament rankings), and GOLF+ Leaderboards for performance tracking. Users can play solo or multiplayer on recreations of famous real-world courses including Kapalua, Old Course at St Andrews, and Pebble Beach.
Differentiator
Problem solved
Functional benefit
Products and services
- GOLF+ VR Golf Game VR golf simulation game available on Meta Quest and (upcoming) PCVR via Steam that lets consumers play solo or multiplayer rounds on photorealistic recreations of iconic real-world courses such as St Andrews, Pebble Beach, TPC Sawgrass, and Kapalua, with true-to-golf physics and mixed reality ball/club tracking.
- GOLF+ Pass Subscription service that unlocks all course access within the GOLF+ VR platform and provides exclusive member perks, sold as an upsell from the base game for ongoing engagement.
Quantifiable outcome
- VR putting function described as 'eye-opening' and solving a challenge that simulator golf has never quite cracked
Companies that use Golf+
Customer profileSegments3 records
Ideal customer profiles3 records
Golf+ technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Golf+ partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered flagship and core.
- PGA TOURflagshipGOLF+ is the exclusive VR Golf game of the PGA TOUR. This partnership provides access to officially licensed courses (St Andrews, Pebble Beach, TPC Sawgrass, Kapalua), PGA TOUR branding, and integration with tournament events including Ryder Cup and FedExCup Playoffs.
- Grass Clippings Rolling HillscoreGOLF+ partnered with Grass Clippings Rolling Hills to create a VR rendition of their fully illuminated 18-hole golf course in Tempe, Arizona. The partnership took over a year of development and provides global digital exposure for the physical course through the VR recreation.
Scale indicators1 record
Recent moves6 records
Expansion highlights6 records
Golf+ competitors and assessment
Company assessmentDirect peers
- Mighty Coconut (Walkabout Mini Golf): Mighty Coconut publishes Walkabout Mini Golf, one of the highest-rated VR golf titles on Meta Quest and other platforms. Direct competitor to Golf+ in the consumer VR golf simulation category with a similar product-led growth model.
- Realiteer Systems (VR Golf Club): Publisher of VR Golf Club, a VR golf simulator available on SteamVR and Meta Quest with single and multiplayer modes. Closely comparable to Golf+ on platform, audience, and monetization model.
- OptiShot Golf: OptiShot sells consumer and prosumer golf simulator hardware and software. Comparable to Golf+ on the at-home golf simulation value proposition, though more hardware-led and less VR-focused.
- E6 Connect (E6 Golf): E6 Connect is a PC-based and VR golf simulator software with an extensive course library and commercial licensing. Direct competitor to Golf+ on simulator software, course fidelity, and PCVR delivery.
- GSPro: GSPro is a PC-based golf simulator software popular with home users using launch monitors. Comparable to Golf+ as a software-only golf simulation platform with a course-creation community.
Broad incumbents
- TrackMan: TrackMan is a global leader in golf launch monitors and indoor/outdoor simulator solutions used by professionals and commercial venues. Comparable as a premium golf simulation player with deep R&D and course libraries.
- Foresight Sports: Established commercial golf simulator manufacturer with launch monitors and simulator hardware used in indoor golf facilities. Broad incumbent in golf simulation that could enter VR software; comparable on accuracy/realism focus.
- Topgolf (Callaway): Topgolf operates a global network of tech-enabled golf entertainment venues. Broad incumbent in golf-as-entertainment with overlapping consumer base to Golf+ even though the channel (venues vs. VR) is different.
- EA Sports (PGA Tour video game series): EA Sports publishes the PGA Tour console/PC golf franchise, the largest mainstream golf video game. Broad incumbent in golf gaming with PGA TOUR license; competes for share-of-time in the same end-customer.
Emerging players
- PerfectGolf: PerfectGolf is an indie PC-based golf simulator with realistic physics and modding community. Comparable to Golf+ on physics-focused simulation and home-user targeting, though smaller scale and no VR focus.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks5 records
Key highlights6 records
Customer concentration
Golf+ social profiles
Digital presenceGolf+ financial estimates
Financial estimateRevenue estimate
Valuation estimate
Golf+ leadership team
Management profileNumber of profiles
Profiles2 records
Golf+ funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Golf+ M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Golf+
What does Golf+ do?
GOLF+ sells a VR golf simulation game that lets consumers play photorealistic recreations of famous real-world golf courses (St Andrews, Pebble Beach, TPC Sawgrass, Kapalua) on Meta Quest and PCVR headsets. The platform supports solo play, social multiplayer lobbies, the GOLF+ TOUR competitive ranking system, and a subscription add-on (GOLF+ Pass) that unlocks the full course library and member perks. A proprietary mixed reality mode tracks real golf balls and clubs in physical space to deliver realistic putting and short-game feedback unavailable in competing simulators.
Is Golf+ a public or private company?
Golf+ is a private company. It is classified as venture growth investor backed and is currently operating.
When was Golf+ founded?
Golf+ was founded in 2022. It employs 11 to 50 people.
Where is Golf+ based?
Golf+ is headquartered in Austin, United States, in the North America region.
How does Golf+ make money?
Two revenue lines are on record. Game Sales are the primary driver. The others are GOLF+ Pass Subscription.
Who are Golf+'s main competitors?
Direct peers on record are Mighty Coconut (Walkabout Mini Golf), Realiteer Systems (VR Golf Club), OptiShot Golf, E6 Connect (E6 Golf) and GSPro. Broad incumbents are TrackMan, Foresight Sports, Topgolf (Callaway) and EA Sports (PGA Tour video game series). PerfectGolf is listed as an emerging player.
Does Golf+ have an API?
No public API is recorded for Golf+.
What industry is Golf+ in?
Golf+'s product category is Virtual Reality Sports Simulation. Its primary akta.pro industry code is BPAMAKAG, VR/AR Gaming Platforms, with a secondary code of CRAMAGAI, Golf Simulators, Nets & Practice Equipment Retail. Its NAICS code is 71312 and its SIC code is 7900.