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Cathedral Studios

Full company profile

uuid0002ejw

Namestring
Cathedral Studios
Legal namestring
Cathedral Studios Limited
Company typeenum
Private
Founded yearint
2022
Descriptiontext

Cathedral Studios is a UK-based video game developer and publisher building horror-themed interactive entertainment on Unreal Engine. The studio operates two product streams: a first-party development track centered on The Bornless, a first-person PvP/PvE horror game targeted at the AAA-quality horror segment, and a publishing track via the Little Bird indie label, which provides independent developers with production, marketing, and distribution support and released HAM: The Game on Steam.

The studio's technical foundation rests on deep Unreal Engine expertise, motion capture capabilities, and cinematic design, used to deliver both technical precision and narrative depth across its portfolio. Headquartered in Wokingham, United Kingdom, the company is led by CEO and founder Toby Saunders (film/TV and advertising background) alongside co-leads in operations, marketing, business development, and game development, supported by an indie-leaning team of roughly ten core contributors covering art, animation, sound, UI, programming, content, and community.

Commercially, Cathedral Studios generates revenue through one-time game license sales on Steam and direct-to-consumer channels (thebornless.com, cathedral-studios.com), supplemented by publishing/professional-services revenue from the Little Bird indie label. The studio is privately held and venture-backed, having closed a $6.66 million seed round in March 2024 led by Arca with participation from a 16-investor syndicate spanning crypto-native and gaming-focused funds, and is supported by Nvidia Inception, Microsoft, and AWS Activate infrastructure programs.

Short descriptiontext

Cathedral Studios is a UK-based video game developer and publisher building horror and indie titles on Unreal Engine, including the PvP/PvE FPS The Bornless and the Little Bird indie publishing label that releases games like HAM: The Game to global consumers via Steam and direct web channels.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersColchester, United Kingdom
HQ citystring
Colchester
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, indie game publishing, horror FPS games, Unreal Engine games, game development studio
Industry1 code
1Indie Game Studios
CodeMPAFAAACPrimaryYes
NAICS code1 code
  • Software Publishers5132
Product category
Video Game Development and Publishing
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Game Sales - The Bornless
TypeOne Time License
Description

Direct sales of flagship horror FPS game The Bornless to consumers through digital distribution.

x.com
2Game Sales - HAM: The Game
TypeOne Time License
Description

Sales of chaotic co-op comedy game through Steam marketplace and other digital distribution channels.

cathedral-studios.com
3Publishing Revenue - Little Bird Label
TypeProfessional Services
Description

Revenue from publishing independent games through Little Bird indie label, providing production support, marketing, and distribution expertise to independent development teams.

cathedral-studios.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1Little Bird
Description

Indie development label bringing quirky, creative, and chaotic new experiences to life. Publishes games like HAM: The Game.

cathedral-studios.com
Core offering1 text field

Cathedral Studios is a UK-based video game publisher and developer that creates immersive, story-driven games. Its flagship title is The Bornless, a first-person horror FPS game developed in Unreal Engine. The company also operates Little Bird, an indie development label that publishes independent games such as HAM: The Game, providing production, marketing, and distribution support to indie teams.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Cathedral Studios is a UK-based video game publisher and developer operating as both a developer and publisher. As a developer, they create The Bornless, an AAA-quality horror FPS game. As a publisher, they support their internal indie label Little Bird, which publishes titles like HAM: The Game, providing independent teams with production support, marketing, and distribution expertise. The company leverages motion capture, Unreal Engine expertise, and cinematic design to deliver both technical precision and emotional depth across its portfolio.

Product and service3 records
1The Bornless
CategoryCore product
Description

Flagship horror FPS game developed by Cathedral Studios using Unreal Engine, motion capture, and cinematic design. Targeted at horror game enthusiasts seeking AAA-quality immersive, story-driven first-person experiences with PvP/PvE gameplay.

2HAM: The Game
CategoryCore product
Description

Chaotic co-op comedy indie game published by Cathedral Studios under the Little Bird label, featuring factory chaos gameplay for players seeking quirky, unconventional multiplayer experiences.

3Little Bird indie publishing label
CategorySub-brand
Description

Indie game publishing label under Cathedral Studios that brings quirky, creative, and chaotic new experiences to life, providing independent development teams with production support, marketing expertise, and distribution through the studio's channels.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierMinorTypeGTM or Marketing Partner
Description

Cathedral Studios is supported by the Nvidia Inception Program, which provides startups with development tools, hardware access, and marketing support for AI and gaming applications.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

UK-based indie studio behind Phasmophobia — a multiplayer horror breakout hit. Same UK indie base and horror multiplayer mechanic overlap as The Bornless.

TypeDirect peer
Description

Canadian indie studio behind the Outlast franchise — a first-person horror series with PvP-style pursuit mechanics. Closely comparable to Cathedral's horror FPS ambitions and indie-studio production model.

TypeDirect peer
Description

Swedish indie studio behind Amnesia and SOMA — small-team horror developers operating in Unreal Engine-adjacent tooling, with a track record of premium horror titles. Closely matches Cathedral's indie + horror positioning.

TypeDirect peer
Description

Polish studio behind Layers of Fear, Blair Witch, Observer, and the Silent Hill 2 remake — premium horror developers using Unreal Engine. Demonstrates a plausible trajectory from indie horror to AAA-tier horror IP holder that Cathedral is aiming toward.

TypeDirect peer
Description

UK-based horror studio behind Until Dawn and The Dark Pictures Anthology — narrative-driven horror with cinematic production values on Unreal Engine. Directly comparable to Cathedral's cinematic-horror thesis.

TypeDirect peer
Description

Indie studio behind Hyper Light Drifter and Solar Ash — Unreal Engine-based developer with cinematic art direction at indie scale. Comparable in team size and ambition-to-resources profile.

TypeBroad incumbent
Description

Public indie publisher (Hotline Miami, Fall Guys, Cult of the Lamb). Comparable to Cathedral's publishing ambitions via the Little Bird label, though at vastly larger scale and as a third-party publisher rather than integrated studio.

TypeEmerging player
Description

Indie publisher (Sable, Norco, Kingdom Two Crowns) — closely comparable to Little Bird as a publisher working with indie developers on premium titles, though Raw Fury is more established.

TypeOthers
Description

Developer of Axie Infinity and a major web3 gaming platform. Relevant as a web3-native gaming ecosystem player whose trajectory directly impacts Cathedral's web3 distribution thesis.

TypeDirect peer
Description

Russian/Cypriot studio behind Atomic Heart — small-to-mid studio that delivered a cinematic AAA-quality first-person shooter using Unreal Engine. Comparable scale-to-ambition profile to Cathedral.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles5 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds3 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors17 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Cathedral Studios

Video Game Development and Publishingcathedral-studios.com

Cathedral Studios is a UK-based video game developer and publisher building horror and indie titles on Unreal Engine, including the PvP/PvE FPS The Bornless and the Little Bird indie publishing label that releases games like HAM: The Game to global consumers via Steam and direct web channels.

What Cathedral Studios does

Cathedral Studios is a UK-based video game developer and publisher building horror-themed interactive entertainment on Unreal Engine. The studio operates two product streams: a first-party development track centered on The Bornless, a first-person PvP/PvE horror game targeted at the AAA-quality horror segment, and a publishing track via the Little Bird indie label, which provides independent developers with production, marketing, and distribution support and released HAM: The Game on Steam.

The studio's technical foundation rests on deep Unreal Engine expertise, motion capture capabilities, and cinematic design, used to deliver both technical precision and narrative depth across its portfolio. Headquartered in Wokingham, United Kingdom, the company is led by CEO and founder Toby Saunders (film/TV and advertising background) alongside co-leads in operations, marketing, business development, and game development, supported by an indie-leaning team of roughly ten core contributors covering art, animation, sound, UI, programming, content, and community.

Commercially, Cathedral Studios generates revenue through one-time game license sales on Steam and direct-to-consumer channels (thebornless.com, cathedral-studios.com), supplemented by publishing/professional-services revenue from the Little Bird indie label. The studio is privately held and venture-backed, having closed a $6.66 million seed round in March 2024 led by Arca with participation from a 16-investor syndicate spanning crypto-native and gaming-focused funds, and is supported by Nvidia Inception, Microsoft, and AWS Activate infrastructure programs.

Cathedral Studios firmographics

Firmographics
Name
Cathedral Studios
Legal name
Cathedral Studios Limited
Website
https://www.cathedral-studios.com/
Company type
Private
Founded year
2022
Operating status
Operating
Headcount range
11–50 employees
Short description
Cathedral Studios is a UK-based video game developer and publisher building horror and indie titles on Unreal Engine, including the PvP/PvE FPS The Bornless and the Little Bird indie publishing label that releases games like HAM: The Game to global consumers via Steam and direct web channels.
Ownership category
akta.pro rank

Cathedral Studios industry classification

Industry
Product category
Video Game Development and Publishing
NAICS
Software Publishers (5132)
akta.pro primary industry
Indie Game Studios (MPAFAAAC)

Keywords

  • Video game development
  • Indie game publishing
  • Horror FPS games
  • Unreal Engine games
  • Game development studio

Where Cathedral Studios is headquartered

Location

Headquarters

HQ city
Colchester
HQ country
United Kingdom
HQ region
Europe

Offices2 records

Markets served

Cathedral Studios business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Game Sales - The Bornless: Direct sales of flagship horror FPS game The Bornless to consumers through digital distribution.
  2. Game Sales - HAM: The Game: Sales of chaotic co-op comedy game through Steam marketplace and other digital distribution channels.
  3. Publishing Revenue - Little Bird Label: Revenue from publishing independent games through Little Bird indie label, providing production support, marketing, and distribution expertise to independent development teams.

Go-to-market motion2 records

Distribution channels3 records

Marketing channels5 records

Cathedral Studios product offering

Product offering

Core offering

Cathedral Studios is a UK-based video game publisher and developer that creates immersive, story-driven games. Its flagship title is The Bornless, a first-person horror FPS game developed in Unreal Engine. The company also operates Little Bird, an indie development label that publishes independent games such as HAM: The Game, providing production, marketing, and distribution support to indie teams.

Product overview

Cathedral Studios is a UK-based video game publisher and developer operating as both a developer and publisher. As a developer, they create The Bornless, an AAA-quality horror FPS game. As a publisher, they support their internal indie label Little Bird, which publishes titles like HAM: The Game, providing independent teams with production support, marketing, and distribution expertise. The company leverages motion capture, Unreal Engine expertise, and cinematic design to deliver both technical precision and emotional depth across its portfolio.

Differentiator

Problem solved

Functional benefit

Brands

  • Little Bird: Indie development label bringing quirky, creative, and chaotic new experiences to life. Publishes games like HAM: The Game.

Products and services

  • The Bornless Flagship horror FPS game developed by Cathedral Studios using Unreal Engine, motion capture, and cinematic design. Targeted at horror game enthusiasts seeking AAA-quality immersive, story-driven first-person experiences with PvP/PvE gameplay.
  • HAM: The Game Chaotic co-op comedy indie game published by Cathedral Studios under the Little Bird label, featuring factory chaos gameplay for players seeking quirky, unconventional multiplayer experiences.
  • Little Bird indie publishing label Indie game publishing label under Cathedral Studios that brings quirky, creative, and chaotic new experiences to life, providing independent development teams with production support, marketing expertise, and distribution through the studio's channels.

Companies that use Cathedral Studios

Customer profile

Segments3 records

Ideal customer profiles3 records

Cathedral Studios technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Cathedral Studios partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Nvidia Inception ProgramminorGTM or Marketing PartnerCathedral Studios is supported by the Nvidia Inception Program, which provides startups with development tools, hardware access, and marketing support for AI and gaming applications.

Scale indicators2 records

Recent moves6 records

Expansion highlights5 records

Cathedral Studios competitors and assessment

Company assessment

Direct peers

  • Kinetic Games: UK-based indie studio behind Phasmophobia — a multiplayer horror breakout hit. Same UK indie base and horror multiplayer mechanic overlap as The Bornless.
  • Red Barrels: Canadian indie studio behind the Outlast franchise — a first-person horror series with PvP-style pursuit mechanics. Closely comparable to Cathedral's horror FPS ambitions and indie-studio production model.
  • Frictional Games: Swedish indie studio behind Amnesia and SOMA — small-team horror developers operating in Unreal Engine-adjacent tooling, with a track record of premium horror titles. Closely matches Cathedral's indie + horror positioning.
  • Bloober Team: Polish studio behind Layers of Fear, Blair Witch, Observer, and the Silent Hill 2 remake — premium horror developers using Unreal Engine. Demonstrates a plausible trajectory from indie horror to AAA-tier horror IP holder that Cathedral is aiming toward.
  • Supermassive Games: UK-based horror studio behind Until Dawn and The Dark Pictures Anthology — narrative-driven horror with cinematic production values on Unreal Engine. Directly comparable to Cathedral's cinematic-horror thesis.
  • Heart Machine: Indie studio behind Hyper Light Drifter and Solar Ash — Unreal Engine-based developer with cinematic art direction at indie scale. Comparable in team size and ambition-to-resources profile.
  • Mundfish: Russian/Cypriot studio behind Atomic Heart — small-to-mid studio that delivered a cinematic AAA-quality first-person shooter using Unreal Engine. Comparable scale-to-ambition profile to Cathedral.

Broad incumbents

  • Devolver Digital: Public indie publisher (Hotline Miami, Fall Guys, Cult of the Lamb). Comparable to Cathedral's publishing ambitions via the Little Bird label, though at vastly larger scale and as a third-party publisher rather than integrated studio.

Emerging players

  • Raw Fury: Indie publisher (Sable, Norco, Kingdom Two Crowns) — closely comparable to Little Bird as a publisher working with indie developers on premium titles, though Raw Fury is more established.

Others

  • Sky Mavis: Developer of Axie Infinity and a major web3 gaming platform. Relevant as a web3-native gaming ecosystem player whose trajectory directly impacts Cathedral's web3 distribution thesis.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights6 records

Customer concentration

Cathedral Studios social profiles

Digital presence

Cathedral Studios compliance and trust

Trust signal

Compliance1 record

Cathedral Studios financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Cathedral Studios leadership team

Management profile

Number of profiles

Profiles5 records

Cathedral Studios funding detail

Funding detail

Funding overview

Funding rounds3 records

Investors17 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Cathedral Studios M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Cathedral Studios

What does Cathedral Studios do?

Cathedral Studios is a UK-based video game publisher and developer that creates immersive, story-driven games. Its flagship title is The Bornless, a first-person horror FPS game developed in Unreal Engine. The company also operates Little Bird, an indie development label that publishes independent games such as HAM: The Game, providing production, marketing, and distribution support to indie teams.

Is Cathedral Studios a public or private company?

Cathedral Studios is a private company. It is classified as venture growth investor backed and is currently operating.

When was Cathedral Studios founded?

Cathedral Studios was founded in 2022. It employs 11 to 50 people.

Where is Cathedral Studios based?

Cathedral Studios is headquartered in Colchester, United Kingdom, in the Europe region.

How does Cathedral Studios make money?

Three revenue lines are on record. Game Sales - The Bornless are the primary driver. The others are game Sales - HAM: The Game and publishing Revenue - Little Bird Label.

Who are Cathedral Studios's main competitors?

Direct peers on record are Kinetic Games, Red Barrels, Frictional Games, Bloober Team, Supermassive Games, Heart Machine and Mundfish. Devolver Digital is listed as a broad incumbent. Raw Fury is listed as an emerging player. Sky Mavis is listed as an others.

Does Cathedral Studios have an API?

No public API is recorded for Cathedral Studios.

What industry is Cathedral Studios in?

Cathedral Studios's product category is Video Game Development and Publishing. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios. Its NAICS code is 5132.

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Contact sales
Live signals
CIO InfluenceTencent Cloud, Anti-Cheat Expert (ACE) and Cathedral Studios to Boost Gaming ExperienceTencent Cloud and Anti-Cheat Expert (ACE) announced a partnership with Cathedral Studios at Gamescom 2024 in Cologne to support The Bornless, a PC action-horror FPS. The game has over 200,000 Steam wishlists and more than 100,000 playtest requests, with playtests set to open in 2024. ACE, backed by nearly 20 years of anti-cheat experience, will help detect threats including DMA and AI-based cheats.TencentcloudTencent Cloud, Anti-Cheat Expert (ACE) and Cathedral Studios Join Force to Boost Gaming ExperienceTencent Cloud and Anti-Cheat Expert (ACE) announced a partnership with Cathedral Studios at Gamescom 2024 in Cologne to support The Bornless, a PC action-horror FPS. The game has over 200,000 Steam wishlists and more than 100,000 playtest requests, with playtests set to open in 2024. ACE, backed by nearly 20 years of anti-cheat experience, will protect players across PC and mobile titles.LinkedInWe're thrilled to announce a game-changing $6.66 million seed funding round for Cathedral Studios!Cathedral Studios announced a $6.66 million seed funding round for its horror FPS game The Bornless. The funding aims to develop a universe where innovation meets the darkest corners of imagination, with the studio thanking investors and supporters.XArca on X: "👏Congratulations to Cathedral Studios on the close of your seed round!"Cathedral Studios successfully closed a seed funding round, raising $6.66 million. The capital will be used to support the development and advancement of their project, 'The Bornless'.