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Carry1st

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uuid0002jsz

Namestring
Carry1st
Legal namestring
ADG Technology Inc. (d/b/a Carry1st)
Websiteurl
carry1st.com
Company typeenum
Private
Founded yearint
2018
Short descriptiontext

Carry1st is a Cape Town-headquartered mobile games publisher and digital commerce platform that helps global game publishers monetize in Africa through its Pay1st payment aggregator (covering 200+ local payment methods), end-to-end publishing services, and a direct-to-gamer Shop for top-ups and gift cards.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersCape Town, South Africa
HQ citystring
Cape Town
HQ countrystring
South Africa
HQ regionstring
Africa
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
mobile games publishing, payment aggregation, digital content commerce, in-app purchase platform, African gaming market
Industry5 codes
PRIMARYBPAMAKAB
Mobile Game Publishing & App Game Stores
SECONDARYBPAMADAC
Game & In-App Content Stores
Business & Public Services/Web, Mobile & Digital Platforms/App Stores, Distribution & Developer Platforms
SECONDARYMPAFACAK
Publisher-Owned Direct-to-Consumer Stores
SECONDARYMPAFACAL
Regional/Telecom Carrier Game Stores & Bundles
SECONDARYMPAFABAI
Subscription, Bundling & Membership Distribution (Game Pass-like, Humble-like)
NAICS code2 codes
  • Hobby, Toy, and Game Retailers459120
  • Gift, Novelty, and Souvenir Retailers45942
SIC code1 code
  • Retail-Hobby, Toy & Game Shops5945
Product category
Mobile Games Publishing & Digital Commerce
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Game Publishing
TypeTransaction Fee
Description

Revenue from publishing mobile games for global developers in Africa, including localized marketing, user acquisition campaigns, and live operations support.

carry1st.com
2Payment Processing (Pay1st)
TypeTransaction Fee
Description

Transaction fees from processing in-app purchases and payments for publishers via Pay1st platform with 200+ local African payment methods.

businessday.ng
3E-commerce Sales (Carry1st Shop)
TypeTransaction Fee
Description

Revenue from selling in-game currencies (COD Points, Free Fire Diamonds, UC), gift cards, battle passes, and subscriptions for games and lifestyle services.

carry1st.com
4Developer Tools & API
TypeTransaction Fee
Description

API integration fees for publishers to access payment processing and distribution solutions through Carry1st's platform infrastructure.

carry1st.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Technology or R&D, Personnel, Marketing or Sales, Operations
Pricing details1 tier
1Various in-game currency bundles and gift cards with tiered pricing
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Products include COD Points, Free Fire Diamonds, PUBG Mobile UC, Roblox Gift Cards, Mobile Legends Diamonds - each with multiple denomination options. Free Fire diamonds available with 9% discount. Apple Gift Card available with varying availability.

carry1st.com
GTM typeB2B and B2C
B2B and B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Brand1 record
1Pay1st
Description

Mobile gaming payments platform and aggregator enabling in-app purchases for African gamers using local payment methods including bank transfers, M-Pesa, and mobile money. Supports over 200 local payment methods and serves over a million gamers across the continent.

businessday.ng
Core offering1 text field

Carry1st publishes mobile games for global developers across Africa and operates Pay1st, a payment aggregation platform enabling in-game purchases through 200+ local African payment methods. It also runs Carry1st Shop, a direct-to-consumer e-commerce platform selling in-game currencies, gift cards, vouchers, and subscriptions for games and lifestyle services across Nigeria, South Africa, Kenya, Ghana, Egypt, and Morocco.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Transaction volumes for Call of Duty Mobile grew six-fold annually
+2 more records
Product overview1 text field

Carry1st operates as a mobile games publisher and digital commerce platform for Africa, organized into three interconnected business units: Publishing (end-to-end game publishing services for Africa), Pay1st (payment aggregation and monetization platform supporting 200+ local payment methods), and Shop (direct-to-consumer e-commerce for game credits, gift cards, and vouchers). The company publishes original titles including Mergedom, Mancala Adventures, and Mine Rescue, while also distributing major global games like Call of Duty: Mobile, Free Fire, Mobile Legends, and PUBG Mobile through partnerships with Activision Blizzard, Garena, Riot Games, and Supercell.

Product and service3 records
1Carry1st Publishing
CategoryGame Publishing Services
Description

End-to-end mobile games publishing services for Africa covering localized creatives, user acquisition campaigns, live operations, and influencer marketing, enabling global publishers to scale content across the African continent.

2Pay1st
CategoryPayment Aggregation Platform
Description

Monetization platform and payment aggregator enabling game developers to accept payments from 200+ local payment methods across Africa including mobile money, bank transfers, and carrier billing, with fraud protection and cross-border FX management.

3Carry1st Shop
Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership to bring Call of Duty: Mobile to African gamers. Carry1st handles payment integration enabling in-app purchases via local payment methods.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership to bring VALORANT to South Africa, providing African players with first-class gaming experience.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership for Free Fire game publishing and in-game currency (Diamonds) sales through Carry1st Shop.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Strategic partnership announced on Carry1st website for publishing Supercell games in Africa.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Mobile Premier League (MPL) gaming platform partnership shown in partner logos.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

India-based mobile gaming and social gaming platform that similarly aggregates local payment methods and partners with global publishers to serve emerging-market gamers. Highly comparable business model of localized game publishing + digital storefront.

TypeRegional player
Description

South Asia-focused esports and mobile game publisher. Operates a similar emerging-market publishing model with payments localization and partnerships with global gaming IP owners, but in a different geography.

TypeDirect peer
Description

Mobile game discovery and distribution platform with built-in payment solutions. Competes directly in the game publishing and app store aggregation space Carry1st targets in Africa.

TypeRegional player
Description

Nigerian mobile game developer and publisher building Africa-focused games. Operates in the same regional market as Carry1st with overlapping publishing and content localization capabilities.

TypeEmerging player
Description

Mobile esports and casual gaming platform with strong emerging-market presence. Already a Carry1st partner (visible in Carry1st partner logos) and competes in adjacent mobile gaming monetization territory.

TypeRegional player
Description

Africa's largest music streaming and digital content platform. Operates in adjacent African digital content distribution and has solved similar payment-rail challenges for African consumers.

TypeOthers
Description

Pan-African payment infrastructure provider. Not a direct gaming peer but powers similar payment aggregation in Africa; could become a competitor to Pay1st if it expands into gaming-specific payment verticals.

TypeOthers
Description

Nigerian payment gateway acquired by Stripe. Provides payment infrastructure that overlaps with Pay1st's value proposition for African merchants, including gaming companies.

TypeBroad incumbent
Description

Major global game publisher (Free Fire) and Shopee e-commerce operator. A Carry1st partner but also a potential broad incumbent that could build direct African payment infrastructure over time.

TypeBroad incumbent
Description

Owner of Call of Duty: Mobile franchise. Currently a flagship Carry1st customer/publisher, but as a large incumbent could choose to internalize African payment and publishing operations following Microsoft acquisition.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
Yes

Docs URL, Description

Integration8 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles6 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds7 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors27 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Carry1st

Mobile Games Publishing & Digital Commercecarry1st.com

Carry1st is a Cape Town-headquartered mobile games publisher and digital commerce platform that helps global game publishers monetize in Africa through its Pay1st payment aggregator (covering 200+ local payment methods), end-to-end publishing services, and a direct-to-gamer Shop for top-ups and gift cards.

Carry1st firmographics

Firmographics
Name
Carry1st
Legal name
ADG Technology Inc. (d/b/a Carry1st)
Website
https://carry1st.com
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
101–250 employees
Short description
Carry1st is a Cape Town-headquartered mobile games publisher and digital commerce platform that helps global game publishers monetize in Africa through its Pay1st payment aggregator (covering 200+ local payment methods), end-to-end publishing services, and a direct-to-gamer Shop for top-ups and gift cards.
Ownership category
akta.pro rank

Carry1st industry classification

Industry
Product category
Mobile Games Publishing & Digital Commerce
NAICS
Hobby, Toy, and Game Retailers (459120), Gift, Novelty, and Souvenir Retailers (45942)
SIC
Retail-Hobby, Toy & Game Shops (5945)
akta.pro industry
PRIMARYBPAMAKAB
Mobile Game Publishing & App Game Stores
SECONDARYBPAMADAC
Game & In-App Content Stores
Business & Public Services/Web, Mobile & Digital Platforms/App Stores, Distribution & Developer Platforms
SECONDARYMPAFACAK
Publisher-Owned Direct-to-Consumer Stores
SECONDARYMPAFACAL
Regional/Telecom Carrier Game Stores & Bundles
SECONDARYMPAFABAI
Subscription, Bundling & Membership Distribution (Game Pass-like, Humble-like)

Keywords

  • Mobile games publishing
  • Payment aggregation
  • Digital content commerce
  • In-app purchase platform
  • African gaming market

Where Carry1st is headquartered

Location

Headquarters

HQ city
Cape Town
HQ country
South Africa
HQ region
Africa

Offices2 records

Markets served

Carry1st business model

Business model
GTM type
B2B and B2C
Offering type
Digital Commerce or Content
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations

Revenue model

  1. Game Publishing: Revenue from publishing mobile games for global developers in Africa, including localized marketing, user acquisition campaigns, and live operations support.
  2. Payment Processing (Pay1st): Transaction fees from processing in-app purchases and payments for publishers via Pay1st platform with 200+ local African payment methods.
  3. E-commerce Sales (Carry1st Shop): Revenue from selling in-game currencies (COD Points, Free Fire Diamonds, UC), gift cards, battle passes, and subscriptions for games and lifestyle services.
  4. Developer Tools & API: API integration fees for publishers to access payment processing and distribution solutions through Carry1st's platform infrastructure.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goVarious in-game currency bundles and gift cards with tiered pricing

Go-to-market motion2 records

Distribution channels4 records

Marketing channels5 records

Carry1st product offering

Product offering

Core offering

Carry1st publishes mobile games for global developers across Africa and operates Pay1st, a payment aggregation platform enabling in-game purchases through 200+ local African payment methods. It also runs Carry1st Shop, a direct-to-consumer e-commerce platform selling in-game currencies, gift cards, vouchers, and subscriptions for games and lifestyle services across Nigeria, South Africa, Kenya, Ghana, Egypt, and Morocco.

Product overview

Carry1st operates as a mobile games publisher and digital commerce platform for Africa, organized into three interconnected business units: Publishing (end-to-end game publishing services for Africa), Pay1st (payment aggregation and monetization platform supporting 200+ local payment methods), and Shop (direct-to-consumer e-commerce for game credits, gift cards, and vouchers). The company publishes original titles including Mergedom, Mancala Adventures, and Mine Rescue, while also distributing major global games like Call of Duty: Mobile, Free Fire, Mobile Legends, and PUBG Mobile through partnerships with Activision Blizzard, Garena, Riot Games, and Supercell.

Differentiator

Problem solved

Functional benefit

Brands

  • Pay1st: Mobile gaming payments platform and aggregator enabling in-app purchases for African gamers using local payment methods including bank transfers, M-Pesa, and mobile money. Supports over 200 local payment methods and serves over a million gamers across the continent.

Products and services

  • Carry1st Publishing End-to-end mobile games publishing services for Africa covering localized creatives, user acquisition campaigns, live operations, and influencer marketing, enabling global publishers to scale content across the African continent.
  • Pay1st Monetization platform and payment aggregator enabling game developers to accept payments from 200+ local payment methods across Africa including mobile money, bank transfers, and carrier billing, with fraud protection and cross-border FX management.
  • Carry1st Shop

Quantifiable outcome

  • Transaction volumes for Call of Duty Mobile grew six-fold annually
  • +2 more outcomes

Companies that use Carry1st

Customer profile

Named customers3 records

Segments2 records

Ideal customer profiles2 records

Carry1st technology and API

Technology

Technology focussed Yes

API detail

Has API
Yes
API docs
API detail

Core technology

AI maturity

App detail

Integration8 records

Feature2 records

Carry1st partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core and minor.

  • Activision BlizzardcoreStrategic or Co-development PartnerPartnership to bring Call of Duty: Mobile to African gamers. Carry1st handles payment integration enabling in-app purchases via local payment methods.
  • Riot GamescoreStrategic or Co-development PartnerPartnership to bring VALORANT to South Africa, providing African players with first-class gaming experience.
  • GarenacoreStrategic or Co-development PartnerPartnership for Free Fire game publishing and in-game currency (Diamonds) sales through Carry1st Shop.
  • SupercellcoreStrategic or Co-development PartnerStrategic partnership announced on Carry1st website for publishing Supercell games in Africa.
  • MPLminorStrategic or Co-development PartnerMobile Premier League (MPL) gaming platform partnership shown in partner logos.

Scale indicators7 records

Recent moves6 records

Expansion highlights6 records

Carry1st competitors and assessment

Company assessment

Direct peers

  • WinZO: India-based mobile gaming and social gaming platform that similarly aggregates local payment methods and partners with global publishers to serve emerging-market gamers. Highly comparable business model of localized game publishing + digital storefront.
  • Taptap: Mobile game discovery and distribution platform with built-in payment solutions. Competes directly in the game publishing and app store aggregation space Carry1st targets in Africa.

Regional players

  • Nodwin Gaming: South Asia-focused esports and mobile game publisher. Operates a similar emerging-market publishing model with payments localization and partnerships with global gaming IP owners, but in a different geography.
  • Kuluya: Nigerian mobile game developer and publisher building Africa-focused games. Operates in the same regional market as Carry1st with overlapping publishing and content localization capabilities.
  • Boomplay: Africa's largest music streaming and digital content platform. Operates in adjacent African digital content distribution and has solved similar payment-rail challenges for African consumers.

Emerging players

  • MPL (Mobile Premier League): Mobile esports and casual gaming platform with strong emerging-market presence. Already a Carry1st partner (visible in Carry1st partner logos) and competes in adjacent mobile gaming monetization territory.

Others

  • Flutterwave: Pan-African payment infrastructure provider. Not a direct gaming peer but powers similar payment aggregation in Africa; could become a competitor to Pay1st if it expands into gaming-specific payment verticals.
  • Paystack: Nigerian payment gateway acquired by Stripe. Provides payment infrastructure that overlaps with Pay1st's value proposition for African merchants, including gaming companies.

Broad incumbents

  • Garena (Sea Limited): Major global game publisher (Free Fire) and Shopee e-commerce operator. A Carry1st partner but also a potential broad incumbent that could build direct African payment infrastructure over time.
  • Activision Blizzard (Microsoft): Owner of Call of Duty: Mobile franchise. Currently a flagship Carry1st customer/publisher, but as a large incumbent could choose to internalize African payment and publishing operations following Microsoft acquisition.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights6 records

Customer concentration

Carry1st social profiles

Digital presence

Carry1st financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Carry1st leadership team

Management profile

Number of profiles

Profiles6 records

Carry1st funding detail

Funding detail

Funding overview

Funding rounds7 records

Investors27 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Carry1st M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Carry1st

What does Carry1st do?

Carry1st publishes mobile games for global developers across Africa and operates Pay1st, a payment aggregation platform enabling in-game purchases through 200+ local African payment methods. It also runs Carry1st Shop, a direct-to-consumer e-commerce platform selling in-game currencies, gift cards, vouchers, and subscriptions for games and lifestyle services across Nigeria, South Africa, Kenya, Ghana, Egypt, and Morocco.

Is Carry1st a public or private company?

Carry1st is a private company. It is classified as venture growth investor backed and is currently operating.

When was Carry1st founded?

Carry1st was founded in 2018. It employs 101 to 250 people.

Where is Carry1st based?

Carry1st is headquartered in Cape Town, South Africa, in the Africa region.

How does Carry1st make money?

Four revenue lines are on record. Game Publishing is the primary driver. The others are payment Processing (Pay1st), E-commerce Sales (Carry1st Shop) and developer Tools & API.

Who are Carry1st's main competitors?

Direct peers on record are WinZO and Taptap. Regional players are Nodwin Gaming, Kuluya and Boomplay. MPL (Mobile Premier League) is listed as an emerging player. Others are Flutterwave and Paystack. Broad incumbents are Garena (Sea Limited) and Activision Blizzard (Microsoft).

Does Carry1st have an API?

Yes. Carry1st offers API integration for developers and publishers through its Pay1st and Shop platforms. The Pay1st platform provides a simple API integration for game developers to accept payment for their games from 200+ local payment methods in Africa, with fraud protection and cross-border FX management. The Shop platform allows publishers to sell content via redeemable vouchers or direct top-ups through a simple API integration. Developer documentation is at carry1st.com/pay1st.

What industry is Carry1st in?

Carry1st's product category is Mobile Games Publishing & Digital Commerce. Its primary akta.pro industry code is BPAMAKAB, Mobile Game Publishing & App Game Stores, with a secondary code of BPAMADAC, Game & In-App Content Stores. Its NAICS code is 459120 and its SIC code is 5945.

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Live signals
Pocket Gamer.bizAfrica and Middle East games market forecast to reach $8.5bn as African gamer base hits 406mCarry1st and Newzoo forecast the Africa and Middle East games market to reach $8.53 billion in 2026, up 10.3% year-over-year. Africa's gamer population is expected to surpass 406 million, with Egypt leading at $458.1 million in revenue. Mobile spending accounts for 81.8% of Africa's games revenue.TechMoranCarry1st Brings Africa Cup 2026 East Africa Regional Finals : TechMoranCarry1st will host the East Africa Regional Finals of the Carry1st Africa Cup 2026 in Nairobi on July 26, bringing together top Call of Duty: Mobile teams from across the region to compete for advancement to the continental Grand Finals. The winning team will advance to the Abuja Grand Finals in September to compete for a $30,000 prize pool, the largest for a mobile FPS esports tournament in Africa, with the 2025 edition having reached over 57 million people. The tournament reflects growing mobile gaming adoption across Africa and aims to build a sustainable esports ecosystem by creating professional opportunities in gaming, content creation, and broadcasting.Pocket Gamer.biz"Ads remain the most common and viable monetisation model across Africa's gaming markets today"Michael Oscar Esio, founder of Africacomicade, discussed monetization challenges in Africa's gaming market, noting that while payment infrastructure has improved through fintech solutions like Carry1st and Gara, African consumers still prioritize basic survival needs over gaming spending, and the continent's fragmented currencies and regulations make cross-border monetization complex. Esio stated that ads remain the most reliable revenue model for mobile developers, with the continent releasing fewer than 30 games annually against billions globally, and advised studios to build capacity on mobile before expanding to PC platforms.ITWebGame on! Why a fast, reliable fibre internet connection is key to the success of SAʼs gaming landscapeSouth Africa's gaming industry was valued at over R3 billion in 2024 with approximately 26 million gamers, making it one of the continent's leading markets; the article highlights that fibre internet connectivity reduces gaming disconnections by 60% according to a Mweb survey of 40,000+ South Africans. The piece notes that while the local gaming sector remains in a developing phase with limited funding constraining small studios, major investments such as Sony's 2024 funding of African gaming start-up Carry1st signal growing international interest in the sector. South Africa's e-sports industry is projected to reach $44.1 million in spending by 2030, though growth depends heavily on access to fast, affordable, and reliable internet infrastructure.VentureburnCarry1st funding round brings a16z investment to AfricaAfrica's leading mobile games publisher Carry1st announced a $20 million Series A extension round featuring participation from Andreessen Horowitz (a16z), Avenir, Google, Riot Games, Konvoy Ventures, and Raine Ventures, along with angel investor Nas. The funding will support expansion of Carry1st's content portfolio, team growth, game co-development partnerships, and infrastructure for play-to-earn gaming, with a goal of acquiring tens of millions of new users. The round marks a16z's first direct investment in an Africa-headquartered company, reflecting growing investor confidence in Africa's mobile gaming market, where the number of gamers in Sub-Saharan Africa is projected to increase 275% over a decade.BusinessdayAfrica’s 350m gamers get in-app payment platformsCarry1st, a South African gaming payments platform headquartered in Cape Town, has launched its Pay1st aggregator to enable in-app purchases for 350 million African gamers using local payment methods such as bank transfers, M-Pesa, and mobile money, bypassing the need for international credit cards. Since launching Pay1st two years ago, the company has grown transaction volumes for Call of Duty Mobile six-fold annually and now serves over a million gamers across the continent. The African gaming market, valued at $1.8 billion in 2024 and growing at 12.4 percent annually, is experiencing rapid expansion driven by a young population with a median age of 19.7, with mobile gaming accounting for 304 million players and nearly 90 percent of revenue.The GuardianEsports are booming in Africa – but can its infrastructure keep pace?The inaugural Carry1st Africa Cup Call of Duty: Mobile finals were held in Nairobi, with South Africa's Noxious Gaming winning. The tournament featured six teams and a $15,000 prize pool, but players cite poor internet infrastructure and limited sponsorship as major hurdles. Carry1st is partnering with developers to launch local servers for games like Valorant.TechAfrica NewsCarry1st Partners with Audiomack to Enhance Music Streaming Access in AfricaCarry1st has partnered with music streaming platform Audiomack to enable its customers in Africa to purchase subscriptions using local payment options like mobile money and bank transfers. This collaboration allows fans across 12 countries to buy Ad-free passes for features such as unlimited downloads and HiFi streaming, marking Carry1st's expansion beyond gaming content. The launch includes a promotional offer of 10% off all subscription passes.GamesAfrican Gaming Industry to Surpass $1 Billion in 2024Research from the Pan Africa Gaming Group and GeoPoll, unveiled at the Game Developers Conference, projects the African gaming market to exceed $1 billion in consumer revenue for the first time in 2024, with 92% of gamers playing primarily on smartphones and Sub-Saharan Africa's gamer population reaching 186 million. The Africa Games Industry Report by Nigeria-based Maliyo Games reveals that 63% of gamers have made gaming-related purchases and identified barriers including data costs and lack of cultural representation in games. South Africa-based publisher Carry1st has raised $27 million in pre-Series B funding from investors including Andreessen Horowitz as the continent's gaming ecosystem seeks to capitalize on its young, digitally native population of over 200 million gamers.TechawkCarry1st Secures Investment From Sony Innovation FundCarry1st has secured investment from the Sony Innovation Fund, marking the inaugural deal for Sony's new Africa-focused venture capital initiative. The funding aims to capitalize on Africa's rapidly growing gaming industry, which is projected to exceed $1 billion in market size by 2024.