Treehouse Games
Treehouse Games is a remote-first, venture-backed indie studio building cooperative multiplayer games. Its first title, Voyagers of Nera (a 10-player cooperative survival-crafting game on Steam Early Access), targets friend groups seeking shared social gaming experiences.
- Company typePrivate
- Founded2020
- HeadquartersLos Angeles, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Treehouse Games does
Treehouse Games is a privately held, venture-backed game development studio founded in 2020 and headquartered in Los Angeles, operating on a remote-first basis with an 11-50 person team. The studio's mission is to build collaborative games designed as the primary social medium for friend groups, combining the production practices of AAA studios with the experimental scope of indie developers. Its team is drawn roughly half from AAA organizations (Microsoft, Riot Games, EA, Bungie, Maxis Studios, Industrial Toys) and half from indie startups, led by co-founders Michael Chu (CEO, formerly a product lead on League of Legends at Riot Games) and Ryan Sullivan (President, formerly of Industrial Toys and co-founder of Sirvo Studios).
The studio's sole commercial product to date is Voyagers of Nera, a cooperative survival-crafting game set in a magical ocean world where up to ten players sail between islands, build villages, engage lost spirits and monsters, and surf across waves. It launched on Steam in Early Access on September 16, 2025, supported by an official Discord server, a dedicated product site at voyagersofnera.com, and a Medium studio-announcement blog for top-of-funnel awareness. Technology consists of industry-standard game engines and development tools; no proprietary engine, SDK, API, or patented assets are disclosed.
Treehouse makes money through one-time game sales on Steam as a digital marketplace, with optional in-game purchases identified as a potential secondary stream but not currently disclosed or priced. Its go-to-market is product-led: organic discovery via Steam's marketplace, community growth through Discord, and word-of-mouth among friend groups who play together. There are no enterprise customers, no named B2B logos, and no segment beyond consumer/single-player-co-op groups; the company serves a global consumer audience with no geographic restrictions recorded.
Treehouse Games firmographics
Firmographics- Name
- Treehouse Games
- Legal name
- Treehouse Games
- Website
- https://treehousegames.com
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Treehouse Games is a remote-first, venture-backed indie studio building cooperative multiplayer games. Its first title, Voyagers of Nera (a 10-player cooperative survival-crafting game on Steam Early Access), targets friend groups seeking shared social gaming experiences.
- Ownership category
- akta.pro rank
Treehouse Games industry classification
Industry- Product category
- Cooperative Multiplayer Games
- NAICS
- Arts, Entertainment, and Recreation (71)
- SIC
- Services-Computer Programming, Data Processing, Etc. (7370)
- akta.pro primary industry
- Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
Keywords
Where Treehouse Games is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Markets served
Treehouse Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Game Sales: Revenue generated from selling games directly to consumers through digital distribution platforms like Steam. Games are offered as one-time purchases or potentially with optional in-game purchases.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
Treehouse Games product offering
Product offeringCore offering
Treehouse Games is a remote-first game development studio that creates cooperative multiplayer video games designed to help players spend quality time together. The studio's primary product, "Voyagers of Nera," is a cooperative survival-crafting game set in a magical ocean world where up to 10 players sail to distant islands, build villages, surf across waves, and engage with lost spirits and monsters. Games are sold directly to consumers through digital distribution platforms such as Steam, with Early Access used to build community and gather feedback.
Product overview
Treehouse Games is a game studio dedicated to collaborative games that help players share memorable experiences and deepen their friendships. The company operates as a remote-first, venture-backed studio built by industry veterans from AAA and indie backgrounds. The core product is "Voyagers of Nera", a cooperative survival-crafting game released in Early Access on Steam in September 2025, designed for players to enjoy together in groups of up to 10.
Differentiator
Problem solved
Functional benefit
Products and services
- Voyagers of Nera A cooperative survival-crafting game set in a magical ocean world brimming with lost spirits and deadly monsters. Players sail to distant islands, build beautiful villages, and surf across the waves together with up to 10 players. It is sold to individual consumers via digital distribution through Steam and is the studio's first major product.
Companies that use Treehouse Games
Customer profileSegments1 record
Ideal customer profiles1 record
Treehouse Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Treehouse Games partnerships and signals
Strategic signalScale indicators1 record
Recent moves5 records
Expansion highlights5 records
Treehouse Games competitors and assessment
Company assessmentDirect peers
- Klei Entertainment: Developer of Don't Starve Together, a long-running cooperative survival game with persistent worlds and social/community emphasis. Relevant comparable on cooperative survival mechanics and live-service indie execution.
- Facepunch Studios: Indie studio behind Rust and Garry's Mod, both of which feature cooperative/multiplayer social play and long-tail live-service execution. Comparable on independent-studio scale, Steam-first distribution, and live ops for multiplayer titles.
- Enshrouded / Keen Games: Keen Games developed Enshrouded, a cooperative survival-crafting action RPG launched via Steam Early Access. Closely comparable on genre, Early Access motion, and small-studio service-game ambitions.
- Hazelight Studios: Developer of It Takes Two, a co-op-only title that won Game of the Year and proved a "friends-first" cooperative design can drive mass-market hits. Comparable on the social/cooperative thesis and small-team AA production.
- Stunlock Studios: Developer of V Rising, a cooperative survival-crafting game launched via Early Access that scaled rapidly. Directly comparable on genre, business model, and small-team live-service ambitions.
- Ghost Ship Games: Developer of Deep Rock Galactic, a 4-player cooperative game built around shared progression and procedural gameplay. Closest pure-cooperative peer and a strong template for the "games as hangout with friends" positioning Treehouse is pursuing.
- Iron Gate AB: Small Swedish studio behind Valheim, a cooperative survival-crafting game that became a runaway indie hit. Most direct comparable for Treehouse: similar size, similar genre (cooperative survival-crafting), similar Steam Early Access launch motion.
Emerging players
- Embark Studios: Stockholm-based studio building cooperative, service-oriented games (The Finals, ARC Raiders) with strong ex-AAA engineering leadership. Comparable as a venture-backed, technically ambitious smaller studio targeting multiplayer/cooperative live-service titles.
- Possibility Space: Jeff Strain-led indie studio building cooperative multiplayer games (originally a high-profile co-op MMO). Comparable as a venture-backed small studio aiming at the cooperative social play market.
- Singularity 6: Developer of Palia, a cozy MMO/community sim positioned around shared social play. Comparable as a venture-backed studio building service-based, social-first games for a broad audience.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Treehouse Games social profiles
Digital presenceTreehouse Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Treehouse Games leadership team
Management profileNumber of profiles
Profiles11 records
Treehouse Games funding detail
Funding detailFunding overview
Funding rounds1 record
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Treehouse Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Treehouse Games
What does Treehouse Games do?
Treehouse Games is a remote-first game development studio that creates cooperative multiplayer video games designed to help players spend quality time together. The studio's primary product, "Voyagers of Nera," is a cooperative survival-crafting game set in a magical ocean world where up to 10 players sail to distant islands, build villages, surf across waves, and engage with lost spirits and monsters. Games are sold directly to consumers through digital distribution platforms such as Steam, with Early Access used to build community and gather feedback.
Is Treehouse Games a public or private company?
Treehouse Games is a private company. It is classified as venture growth investor backed and is currently operating.
When was Treehouse Games founded?
Treehouse Games was founded in 2020. It employs 11 to 50 people.
Where is Treehouse Games based?
Treehouse Games is headquartered in Los Angeles, United States, in the North America region.
How does Treehouse Games make money?
One revenue line is on record: game Sales.
Who are Treehouse Games's main competitors?
Direct peers on record are Klei Entertainment, Facepunch Studios, Enshrouded / Keen Games, Hazelight Studios, Stunlock Studios, Ghost Ship Games and Iron Gate AB. Emerging players are Embark Studios, Possibility Space and Singularity 6.
Does Treehouse Games have an API?
No public API is recorded for Treehouse Games.
What industry is Treehouse Games in?
Treehouse Games's product category is Cooperative Multiplayer Games. Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like). Its NAICS code is 71 and its SIC code is 7370.