Anybrain
Anybrain is a Portugal-based AI company providing behavioral anti-cheat and anti-fraud infrastructure for video game studios. Its patented HCI-based platform detects cheating via player biometrics across 150+ games on 10+ platforms, serving AAA, mid-market, and indie developers.
- Company typePrivate
- Founded2015
- HeadquartersBraga, Portugal
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Anybrain does
Anybrain is a Portugal-based AI company that builds behavioral anti-cheat and anti-fraud infrastructure for multiplayer video games. Founded in 2015 in Braga by PhDs and engineers from the University of Minho, the company operates a unified platform that detects cheating, fraud, and toxic behaviors by analyzing Human-Computer Interaction (HCI) patterns and player biometrics such as mouse movements, controller inputs, joystick activity, and reaction timing. The technology is patent-registered and designed to be non-intrusive: it operates without kernel-level access and runs server-side to preserve game performance, distinguishing Anybrain from incumbents that rely on invasive system-level drivers.
The platform is delivered through a lightweight SDK embeddable into major game engines (Unity, Unreal, CryEngine, O3DE) and exposed via a server-side API with real-time webhook notifications. Add-on modules include an Explainable AI (XAI) layer that provides visual evidence for every fraud decision, a real-time analytics dashboard with ban management, and a false-positive management tool for ban-appeal workflows. Anybrain supports more than 10 platforms including PS5, Xbox, Windows, macOS, Linux, iOS, Android, and WebGL, and reports above 99% detection rates with 99.9999% API uptime. The platform has analyzed 50M+ unique players and processed 7.6M+ fraud events across 150+ monitored games.
Anybrain monetizes through subscription/usage-based SaaS contracts with game studios, priced privately on a per-quote basis. Its GTM combines enterprise field sales to AAA and mid-tier studios, an API-first integration model for developer-led adoption, and a heavy event-led presence at GDC, DICE, Gamescom, Nordic Game, and devcom. Customer segments span AAA studios (Embark Studios, Madfinger Games, Shrapnel), mid-market developers (Tavern Light Games, Tipspace, Ravendawn), indie studios, esports organizers, and multi-platform publishers. The company is privately held, independent, and headquartered in Braga with a second office at Station F in Paris.
Anybrain firmographics
Firmographics- Name
- Anybrain
- Legal name
- ANYBRAIN, S.A.
- Website
- https://anybrain.gg
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Anybrain is a Portugal-based AI company providing behavioral anti-cheat and anti-fraud infrastructure for video game studios. Its patented HCI-based platform detects cheating via player biometrics across 150+ games on 10+ platforms, serving AAA, mid-market, and indie developers.
- Ownership category
- akta.pro rank
Anybrain industry classification
Industry- Product category
- Game Anti-Cheat and Anti-Fraud Software
- NAICS
- Software Publishers (5132)
- SIC
- Services-Computer Programming Services (7371)
- akta.pro primary industry
- Security, Anti-Cheat, DRM & Integrity Tools (MPAFAFAN)
- akta.pro secondary industry
- Anti-Cheat & Competitive Integrity Services (Detection, Enforcement, Forensics) (MPAFAKAF)
Keywords
Where Anybrain is headquartered
LocationHeadquarters
- HQ city
- Braga
- HQ country
- Portugal
- HQ region
- Europe
Offices2 records
Markets served
Anybrain business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Infrastructure, Operations
Revenue model
- Anti-Cheat SDK/SaaS Subscription: Game studios integrate Anybrain's SDK or API into their games and pay for access to fraud detection services. Model appears subscription-based with usage components for different game sizes and player volumes.
Go-to-market motion3 records
Distribution channels3 records
Marketing channels8 records
Anybrain product offering
Product offeringCore offering
Anybrain provides an AI-powered anti-cheat and anti-fraud platform for multiplayer video games, sold as a software SDK and server-side API to game studios. The platform uses patent-registered Human-Computer Interaction analysis and behavioral biometrics to detect common cheats, AI-based cheats, pixel-bots, DMA cheats, and smurfing in real time, without kernel-level access, and delivers results via webhooks to studio systems.
Product overview
Anybrain offers a unified AI-powered anti-cheat and anti-fraud platform for the gaming industry. The core Anybrain AI Anti-Cheat Platform uses behavioral analysis and machine learning to detect cheating and fraud across all games and platforms. This is complemented by the Biometric Analysis module which analyzes player interaction patterns, and the Anybrain SDK for lightweight integration into games. Add-on modules include Explainable AI (XAI) for fraud explainability and model transparency, the Real-Time Dashboard for monitoring and analytics, and False Positive Management for ban appeal support. The platform processes player inputs server-side and provides results via API/webhooks for seamless integration into studio workflows.
Differentiator
Problem solved
Functional benefit
Products and services
- Anybrain AI Anti-Cheat Platform AI-powered anti-cheat and anti-fraud solution that uses behavioral analysis and machine learning to detect cheating, fraud, smurfing, and toxic behaviors in multiplayer games. It is sold to game studios as a SaaS/SDK that adapts to any game or platform without requiring human intervention.
- Anybrain SDK Lightweight software development kit for embedding Anybrain's anti-cheat directly into games, requiring only a few lines of code. Available for multiple game engines (Unity, Unreal Engine, CryEngine, O3DE/Lumberyard, WebGL) and platforms (Windows, macOS, Linux, Android, iOS, PS5, Xbox).
- Explainable AI (XAI) Standalone Explainable AI capability that provides visual proof of non-human player behavior, explains fraud outputs with player data, and offers clear insights behind every fraud decision. Includes model transparency indicators, model behavior understanding, and human-readable insights for complex models, supporting fair ban appeals and reducing false positives.
Quantifiable outcome
- Above 99% detection rate for cheating behavior with minimal game performance impact
- +3 more outcomes
Companies that use Anybrain
Customer profileNamed customers6 records
Segments4 records
Ideal customer profiles3 records
Anybrain technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability6 records
Feature8 records
Anybrain partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and minor.
- Fair Play AlliancecoreListed in the 'PARTNER WITH' section on the About page alongside Microsoft and other organizations. The Fair Play Alliance is a coalition focused on creating healthy game communities and fair play. Anybrain's partnership aligns with its mission to make gaming fun and fair through anti-cheat solutions.
- MicrosoftcoreListed in the 'PARTNER WITH' section on the About page alongside Fair Play Alliance. Nature of partnership not detailed but Microsoft is a significant player in the gaming ecosystem (Xbox, game development tools).
- Station F (Paris)minorAnybrain maintains an office location at Station F, the major startup campus in Paris, France. Listed as a secondary location alongside headquarters in Braga. Station F provides startup ecosystem support, though the exact nature of the relationship is not explicitly detailed.
- StartupBragaminorListed as a supporter/partner in the 'SUPPORTED BY' section on the About page. StartupBraga is a startup ecosystem organization in Braga, Portugal that supports technology companies in the region.
- Embark StudioscoreActive partnership where Anybrain works with Embark Studios to enhance ARC Raiders' anti-cheat system. Specifically, Anybrain uses machine-learning analysis to better distinguish legitimate accessibility device use from abuse, addressing false ban issues for players using accessibility controllers. Embark Studios publicly confirmed the partnership in their 'Ensuring Fair Play' announcement.
Scale indicators7 records
Recent moves6 records
Expansion highlights6 records
Anybrain competitors and assessment
Company assessmentDirect peers
- Easy Anti-Cheat (Epic Games): The dominant anti-cheat middleware for PC games, owned by Epic Games and bundled with Unreal Engine. Directly competes with Anybrain for the same studio customers and game integrations, though it relies on kernel-level access rather than behavioral biometrics.
- BattlEye: Established anti-cheat provider used by major AAA titles including PUBG, Rainbow Six Siege, and Fortnite. Offers similar SDK-based integration to Anybrain for game studios and competes for the same enterprise buyer.
- Riot Vanguard: Riot Games' kernel-level anti-cheat used in Valorant and League of Legends. While Riot-internal, it sets the technical and competitive benchmark against which Anybrain must position itself in the AAA FPS space.
- Valve Anti-Cheat (VAC): Valve's signature-based anti-cheat bundled with Steam, used across Counter-Strike 2, Dota 2, and other Steam titles. Represents the platform-default competitor Anybrain must displace for Steam-distributed PC games.
- Activision Ricochet: Activision's anti-cheat system for Call of Duty titles, combining server-side and kernel-level detection. A direct comparable as a AAA-focused, ML-enhanced anti-cheat deployed at massive player scale.
- FACEIT: Competitive gaming platform with proprietary anti-cheat and integrity services for CS2, Dota 2, and other esports titles. Overlaps with Anybrain in targeting fair-play assurance for ranked and tournament play.
- Denuvo Anti-Cheat (Irdeto): Irdeto's anti-cheat and anti-tamper solution (acquired from Denuvo) targeting AAA studios. Competes with Anybrain in the same B2B middleware category and serves overlapping FPS and multiplayer game customers.
Emerging players
- ESEA (ESL Gaming): Premium anti-cheat service historically used by ESL and third-party competitive CS communities. Comparable as a paid, dedicated anti-cheat layer for competitive multiplayer integrity, though more regionally concentrated than Anybrain.
Regional players
- Xigncode (Wellbia): Korean-developed anti-cheat solution widely deployed in Asian MMO and FPS titles. Comparable in product scope but primarily serves the Asian gaming market, whereas Anybrain focuses on European and global Western studios.
Others
- Overwolf: In-game overlay and apps platform for PC games with adjacent services including community, creator, and integrity tooling. Comparable as gaming middleware infrastructure touching the same studio buyers, though not a direct anti-cheat competitor.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
Anybrain social profiles
Digital presenceAnybrain financial estimates
Financial estimateRevenue estimate
Valuation estimate
Anybrain leadership team
Management profileNumber of profiles
Profiles5 records
Anybrain funding detail
Funding detailFunding overview
Funding rounds2 records
Investors5 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Anybrain M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Anybrain
What does Anybrain do?
Anybrain provides an AI-powered anti-cheat and anti-fraud platform for multiplayer video games, sold as a software SDK and server-side API to game studios. The platform uses patent-registered Human-Computer Interaction analysis and behavioral biometrics to detect common cheats, AI-based cheats, pixel-bots, DMA cheats, and smurfing in real time, without kernel-level access, and delivers results via webhooks to studio systems.
Is Anybrain a public or private company?
Anybrain is a private company. It is classified as venture growth investor backed and is currently operating.
When was Anybrain founded?
Anybrain was founded in 2015. It employs 11 to 50 people.
Where is Anybrain based?
Anybrain is headquartered in Braga, Portugal, in the Europe region.
How does Anybrain make money?
One revenue line is on record: anti-Cheat SDK/SaaS Subscription.
Who are Anybrain's main competitors?
Direct peers on record are Easy Anti-Cheat (Epic Games), BattlEye, Riot Vanguard, Valve Anti-Cheat (VAC), Activision Ricochet, FACEIT and Denuvo Anti-Cheat (Irdeto). ESEA (ESL Gaming) is listed as an emerging player. Xigncode (Wellbia) is listed as a regional player. Overwolf is listed as an others.
Does Anybrain have an API?
Yes. Anybrain provides API-based fraud detection with real-time webhook notifications delivered directly to integrated systems, enabling immediate alerts upon detecting fraud. The API is described as having a 99.9999% uptime record for the Fraud API. Studios can send player inputs to AI models via server-side inference as a service for flexible backend-driven integrations. Documentation is available for step-by-step integration guides. Developer documentation is at anybrain.gg/product.
What industry is Anybrain in?
Anybrain's product category is Game Anti-Cheat and Anti-Fraud Software. Its primary akta.pro industry code is MPAFAFAN, Security, Anti-Cheat, DRM & Integrity Tools, with a secondary code of MPAFAKAF, Anti-Cheat & Competitive Integrity Services (Detection, Enforcement, Forensics). Its NAICS code is 5132 and its SIC code is 7371.