UModeler
UModeler is a Seoul-based developer of UModeler X, a Unity Editor-native 3D modeling, UV painting, and rigging tool that serves indie game developers, game environment artists, VRChat creators, and educators. Following an April 2026 pivot to a freemium model, it monetizes through PicoBerry AI credits and enterprise offerings.
- Company typePrivate
- Founded2018
- HeadquartersSeoul, South Korea
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What UModeler does
UModeler (legal entity UModeler Inc., developed under parent Tripolygon) is a Seoul-based 3D modeling software company founded in 2018 that builds UModeler X, a Unity Editor-native 3D creation suite enabling modeling, UV unwrapping, texture painting, and character rigging/skinning directly inside the Unity environment without requiring external Digital Content Creation (DCC) tools such as Blender or Maya. The product targets indie game developers, game environment artists, VRChat and virtual space creators, and educational institutions teaching Unity-based curricula, with a user base of 25,000+ across 150+ countries. Core technical capabilities include sketch-based geometry creation, real-time UV painting on meshes, integrated rigging workflows, and tools such as UMX Grow and Surface to Material that accelerate in-editor iteration. The company is recognized as a Unity Verified Solution and distributes through self-serve downloads and the Unity Asset Store.
In April 2026, UModeler executed a strategic pivot, making the UModeler X core tool fully free with no sign-up required and simultaneously launching PicoBerry AI, a generative AI assistant that creates 3D content from natural language prompts with real-time Web-to-Unity synchronization. Revenue has shifted from subscription-based licensing to a freemium platform model monetized through usage-based PicoBerry AI credits (with free monthly allocations included) and planned enterprise offerings targeting business customers with advanced needs. The go-to-market is product-led growth via direct website downloads and the Unity Asset Store, supported by an active Discord community and extensive user testimonials. The company has raised $5.2 million in a Series A round in May 2022 led by KB Investment and We Ventures, with participation from NAVER Z, Strong Ventures, and prior TIPS Program funding, and currently operates with 1-10 employees from its Seoul headquarters.
UModeler firmographics
Firmographics- Name
- UModeler
- Legal name
- UModeler Inc.
- Website
- https://home.umodeler.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- UModeler is a Seoul-based developer of UModeler X, a Unity Editor-native 3D modeling, UV painting, and rigging tool that serves indie game developers, game environment artists, VRChat creators, and educators. Following an April 2026 pivot to a freemium model, it monetizes through PicoBerry AI credits and enterprise offerings.
- Ownership category
- akta.pro rank
UModeler industry classification
Industry- Product category
- 3D Modeling Software
- NAICS
- Industrial Design Services (54142)
- SIC
- Services-Computer Programming Services (7371)
- akta.pro primary industry
- Real-Time Rendering & Game Engine Tooling (MPAHADAB)
- akta.pro secondary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
Keywords
Where UModeler is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Offices1 record
Markets served
UModeler business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Infrastructure, Operations
Revenue model
- Core Tool Freemium: UModeler X core functionality is provided completely free, shifting from subscription-based licensing to a platform-centric model. Revenue is not generated from core tool access but rather from driving ecosystem adoption and workflow lock-in within Unity.
- AI-Powered Services (PicoBerry AI): AI-powered services and features (PicoBerry AI) are offered as a monetization vector. Free monthly AI credits are included with UModeler X, with additional AI credits available for purchase.
- Enterprise Offerings: Enterprise-level offerings and services are planned to monetize business customers with advanced needs, targeting global developer ecosystems through workflow ownership and ecosystem positioning.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | UModeler X Core - Free |
| Usage-based | Pay-as-you-go | AI Credits (PicoBerry AI) |
| Subscription | Annual | Enterprise Offerings |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels5 records
UModeler product offering
Product offeringCore offering
UModeler X is a Unity Editor-native 3D creation suite that runs as a plugin directly inside the Unity Editor, enabling modeling, UV unwrapping, texture painting, and character rigging/skinning without requiring external Digital Content Creation (DCC) software. The company pairs this with PicoBerry AI, an AI assistant that generates 3D content from natural language prompts and syncs assets in real time between web and Unity.
Product overview
UModeler offers UModeler X, a Unity-based 3D creation tool, alongside PicoBerry AI, an AI assistant for 3D generation. UModeler X runs as a plugin directly inside the Unity Editor and provides modeling, UV painting, and rigging capabilities. PicoBerry AI enables web-based 3D content creation with real-time sync to Unity. As of April 2026, the company shifted to a free core tool model, monetizing through AI-powered services and enterprise offerings rather than direct feature licensing.
Differentiator
Problem solved
Functional benefit
Brands
- UModeler X: The company's flagship 3D modeling engine that runs directly inside the Unity Editor. Features include modeling, UV mapping, painting, and rigging capabilities for creating game assets without leaving Unity.
- PicoBerry AI
Products and services
- UModeler X A 3D creation toolkit that runs directly inside the Unity Editor as a native plugin, providing sketch-based modeling, real-time UV unwrapping, texture painting, and bone/weight rigging for animation-ready characters. As of April 2026, the core tool is provided free with no sign-up required. It is designed for Unity game developers, environment artists, indie studios, VR creators, and educational institutions that need to model, paint, and rig 3D assets without leaving Unity.
- PicoBerry AI An AI-powered 3D generation assistant that creates 3D content from natural language prompts and synchronizes assets in real time between a web interface and Unity. Includes free monthly AI credits bundled with UModeler X, with additional credits available for purchase. It targets Unity developers, game studios, and creators who want to accelerate asset creation with generative AI.
Quantifiable outcome
- 25,000+ users worldwide across 150+ countries
- +1 more outcomes
Companies that use UModeler
Customer profileNamed customers10 records
Segments4 records
Ideal customer profiles4 records
UModeler technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability2 records
Feature6 records
UModeler partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Unity TechnologiescoreUModeler X is a verified Unity solution that runs natively inside the Unity Editor. The platform positions itself as Unity's in-editor 3D modeling solution, with deep integration into the Unity ecosystem and workflow.
Scale indicators3 records
Recent moves5 records
Expansion highlights6 records
UModeler competitors and assessment
Company assessmentBroad incumbents
- Unity ProBuilder: Unity's built-in in-editor 3D modeling tool, free for all Unity users. The most direct comparison point for UModeler X's in-editor modeling workflow; UModeler positions itself as the more capable alternative.
- Blender: Free, open-source 3D creation suite widely used by Unity developers for modeling, UV, painting, and rigging. Competes with UModeler X as the external DCC alternative that the company is displacing for in-editor workflows.
- Adobe Substance 3D (Stager/Painter): Adobe's 3D texturing, painting, and content creation tools widely used by 3D artists. Overlaps with UModeler X's UV/painting and asset creation capabilities for Unity-targeted workflows.
Emerging players
- Meshy AI: AI-powered 3D model generation platform with text/image-to-3D capabilities. Directly comparable to PicoBerry AI for generative 3D content creation targeting game and metaverse use cases.
- Tripo3D: Generative AI 3D model platform producing ready-to-use assets from text or images. Closely comparable to PicoBerry AI's text-to-3D pipeline for game and virtual world creators.
- Luma AI (Genie): AI 3D generation service producing high-fidelity models from text and images. Competes with PicoBerry AI for the same creator audience building assets for Unity and 3D platforms.
- Kaedim: AI platform that turns 2D images into production-ready 3D models for game studios. Comparable generative-AI 3D offering targeting the same indie-to-enterprise game developer segment as UModeler.
- Spline: Web-based real-time 3D design tool with browser-based creation and Unity export. Comparable to PicoBerry AI's web-to-Unity sync approach for lightweight 3D content creation.
- Masterpiece Studio: VR-native 3D creation tools targeting creators building content for virtual worlds and VRChat. Comparable to UModeler's VRChat creator user base and in-editor 3D creation positioning.
Others
- SideFX Houdini: Professional 3D procedural modeling and VFX tool used in AAA game and film pipelines. Represents the high-end DCC workflow UModeler X targets as a lighter, Unity-native alternative for indie/mid-tier creators.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
UModeler social profiles
Digital presenceUModeler financial estimates
Financial estimateRevenue estimate
Valuation estimate
UModeler leadership team
Management profileNumber of profiles
UModeler funding detail
Funding detailFunding overview
Funding rounds3 records
Investors5 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
UModeler M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about UModeler
What does UModeler do?
UModeler X is a Unity Editor-native 3D creation suite that runs as a plugin directly inside the Unity Editor, enabling modeling, UV unwrapping, texture painting, and character rigging/skinning without requiring external Digital Content Creation (DCC) software. The company pairs this with PicoBerry AI, an AI assistant that generates 3D content from natural language prompts and syncs assets in real time between web and Unity.
Is UModeler a public or private company?
UModeler is a private company. It is classified as venture growth investor backed and is currently operating.
When was UModeler founded?
UModeler was founded in 2018. It employs 1 to 10 people.
Where is UModeler based?
UModeler is headquartered in Seoul, South Korea, in the Asia region.
How does UModeler make money?
Three revenue lines are on record. Core Tool Freemium is the primary driver. The others are AI-Powered Services (PicoBerry AI) and enterprise Offerings.
Who are UModeler's main competitors?
Broad incumbents on record are Unity ProBuilder, Blender and Adobe Substance 3D (Stager/Painter). Emerging players are Meshy AI, Tripo3D, Luma AI (Genie), Kaedim, Spline and Masterpiece Studio. SideFX Houdini is listed as an others.
Does UModeler have an API?
No public API is recorded for UModeler.
What industry is UModeler in?
UModeler's product category is 3D Modeling Software. Its primary akta.pro industry code is MPAHADAB, Real-Time Rendering & Game Engine Tooling, with a secondary code of MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains. Its NAICS code is 54142 and its SIC code is 7371.