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Presence Capital

Full company profile

uuid0003mp4

Namestring
Presence Capital
Legal namestring
Presence Capital
Websiteurl
presencecap.com
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Presence Capital is an early-stage venture capital firm founded in December 2015 and headquartered in San Francisco, California, that invests exclusively in virtual reality (VR) and augmented reality (AR) startups. The firm was established as the first VC vehicle dedicated solely to early-stage VR and AR companies, deploying capital from a single $10 million inaugural fund into founders building new applications of immersive technology across communications, work, and entertainment. The fund is led by three founding managing partners — Amitt Mahajan, Paul Bragiel, and Phil Chen — whose combined operating experience spans Zynga (FarmVille co-creator), Epic Games (Unreal Engine), HTC (founder of HTC's VR business and broker of the Valve-HTC partnership), and early advisor roles at Uber and Unity.

The firm does not develop proprietary technology products. Its offering to portfolio companies is capital plus operational support, leveraging the partners' networks, prior exits (MyMiniLife/Zynga, Toro/Google), and category-specific relationships with hardware OEMs and platform companies. The disclosed initial portfolio includes Harmonix (Rock Band franchise), Baobab (cinematic VR experiences), and Waygo (Asian-language translation), with additional unannounced investments at first close.

Presence Capital generates returns through traditional venture capital mechanics: equity investments in early-stage startups followed by exits via acquisition or IPO. There is no disclosed pricing or fee structure beyond standard fund economics, and the firm maintains minimal marketing infrastructure (a website and a Twitter account). Marketing channels and outbound distribution are relationship-driven rather than scaled; deal flow originates through partner networks rather than inbound brand demand. As a 1–10 employee micro-firm operating a single $10M fund, Presence Capital's revenue is structurally constrained to fund management economics, and the firm has not publicly disclosed follow-on vehicles, exits, or expanded AUM.

Short descriptiontext

Presence Capital is a San Francisco-based early-stage venture capital firm founded in December 2015 that invests exclusively in virtual reality and augmented reality startups, deploying a $10 million inaugural fund led by three partners with deep operating experience in gaming and immersive technology.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSan Francisco, United States
HQ citystring
San Francisco
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
venture capital fund, virtual reality investing, augmented reality investing, early-stage startup funding, immersive technology investment
Industry1 code
1Sector-Focused Venture Capital (Vertical Specialists)
CodeFSANAAADPrimaryYes
NAICS code2 codes
  • Other Investment Pools and Funds5259
  • Portfolio Management and Investment Advice523940
SIC code2 codes
  • Investment Advice6282
  • Investors, Nec6799
Product category
Venture Capital
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Venture Capital Returns
TypeLicensing Royalties
Description

Presence Capital generates returns through equity investments in early-stage VR and AR startups. As an investor, the firm earns returns through exit events such as acquisitions or IPOs of portfolio companies.

presencecap.com
Marketing channels2 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Others
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Presence Capital is an early-stage venture capital firm that invests in and supports virtual reality and augmented reality startups. The firm deploys equity capital from its inaugural $10 million fund and provides hands-on operational support, industry expertise, and partner networks to entrepreneurs building AR/VR applications for communication, work, and entertainment.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • First VC firm focused solely on VR/AR companies
+1 more record
Product overview1 text field

Presence Capital operates as a single unified venture capital fund focused on early-stage VR and AR startups. The firm deploys capital from its $10 million inaugural fund to support talented entrepreneurs developing AR and VR technologies that transform how people communicate, work, and play.

Product and service1 record
1Presence Capital VR/AR Fund (Inaugural $10M Fund)
CategoryVenture Capital Fund
Description

Early-stage venture capital fund that provides equity capital and operational support to founders of virtual reality and augmented reality startups building new communication, work, and entertainment experiences.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Lux Capital is an early-stage VC with deep exposure to frontier tech including AR, computer vision, and spatial computing, making it a broader incumbent that competes for VR/AR deal flow but with a wider mandate.

TypeBroad incumbent
Description

Sequoia Capital is a top-tier generalist VC with material exposure to VR/AR companies across its portfolio, representing a broader incumbent competing for category-defining deals against vertical specialists like Presence Capital.

TypeBroad incumbent
Description

Andreessen Horowitz is a leading generalist VC that has made landmark VR/AR investments (notably leading Facebook's acquisition of Oculus) and maintains a dedicated games/metaverse practice, serving as a broad incumbent in the same category.

TypeBroad incumbent
Description

GGV Capital is a global venture firm with active investments across VR/AR, gaming, and immersive media, representing a broader incumbent with material presence in the same category as Presence Capital.

TypeDirect peer
Description

Boost VC is an early-stage accelerator and fund that has historically invested in VR/AR among other emerging tech verticals, sharing Presence Capital's early-stage ticket size and founder-support orientation.

TypeDirect peer
Description

The Venture Reality Fund (formerly The VR Fund) is a venture firm focused exclusively on VR, AR, and mixed reality startups, making it the closest direct peer to Presence Capital in terms of vertical specialization, stage focus, and target founder profile.

TypeDirect peer
Description

Super Ventures is an early-stage fund and accelerator exclusively focused on augmented reality, with a similar vertical-specialist profile to Presence Capital but narrowed to the AR subset of the same category.

TypeRegional player
Description

Colopl's VR-focused corporate venture fund invests in early-stage VR/AR startups primarily in Japan and Asia, representing a regional peer with the same vertical mandate but different geographic focus than Presence Capital's US-centric portfolio.

TypeDirect peer
Description

LDV Capital is a thesis-driven early-stage fund investing in people building businesses powered by visual technology, including VR, AR, and computer vision — directly comparable to Presence Capital's visual/immersive tech focus.

TypeDirect peer
Description

HTC's Vive X accelerator and investment program is a corporate-backed VR-focused fund that invests in early-stage VR/AR startups globally, directly overlapping with Presence Capital's mandate and stage.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment52 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Presence Capital

Venture Capitalpresencecap.com

Presence Capital is a San Francisco-based early-stage venture capital firm founded in December 2015 that invests exclusively in virtual reality and augmented reality startups, deploying a $10 million inaugural fund led by three partners with deep operating experience in gaming and immersive technology.

What Presence Capital does

Presence Capital is an early-stage venture capital firm founded in December 2015 and headquartered in San Francisco, California, that invests exclusively in virtual reality (VR) and augmented reality (AR) startups. The firm was established as the first VC vehicle dedicated solely to early-stage VR and AR companies, deploying capital from a single $10 million inaugural fund into founders building new applications of immersive technology across communications, work, and entertainment. The fund is led by three founding managing partners — Amitt Mahajan, Paul Bragiel, and Phil Chen — whose combined operating experience spans Zynga (FarmVille co-creator), Epic Games (Unreal Engine), HTC (founder of HTC's VR business and broker of the Valve-HTC partnership), and early advisor roles at Uber and Unity.

The firm does not develop proprietary technology products. Its offering to portfolio companies is capital plus operational support, leveraging the partners' networks, prior exits (MyMiniLife/Zynga, Toro/Google), and category-specific relationships with hardware OEMs and platform companies. The disclosed initial portfolio includes Harmonix (Rock Band franchise), Baobab (cinematic VR experiences), and Waygo (Asian-language translation), with additional unannounced investments at first close.

Presence Capital generates returns through traditional venture capital mechanics: equity investments in early-stage startups followed by exits via acquisition or IPO. There is no disclosed pricing or fee structure beyond standard fund economics, and the firm maintains minimal marketing infrastructure (a website and a Twitter account). Marketing channels and outbound distribution are relationship-driven rather than scaled; deal flow originates through partner networks rather than inbound brand demand. As a 1–10 employee micro-firm operating a single $10M fund, Presence Capital's revenue is structurally constrained to fund management economics, and the firm has not publicly disclosed follow-on vehicles, exits, or expanded AUM.

Presence Capital firmographics

Firmographics
Name
Presence Capital
Legal name
Presence Capital
Website
https://presencecap.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
1–10 employees
Short description
Presence Capital is a San Francisco-based early-stage venture capital firm founded in December 2015 that invests exclusively in virtual reality and augmented reality startups, deploying a $10 million inaugural fund led by three partners with deep operating experience in gaming and immersive technology.
Ownership category
akta.pro rank

Presence Capital industry classification

Industry
Product category
Venture Capital
NAICS
Other Investment Pools and Funds (5259), Portfolio Management and Investment Advice (523940)
SIC
Investment Advice (6282), Investors, Nec (6799)
akta.pro primary industry
Sector-Focused Venture Capital (Vertical Specialists) (FSANAAAD)

Keywords

  • Venture capital fund
  • Virtual reality investing
  • Augmented reality investing
  • Early-stage startup funding
  • Immersive technology investment

Where Presence Capital is headquartered

Location

Headquarters

HQ city
San Francisco
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Presence Capital business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Others

Revenue model

  1. Venture Capital Returns: Presence Capital generates returns through equity investments in early-stage VR and AR startups. As an investor, the firm earns returns through exit events such as acquisitions or IPOs of portfolio companies.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels2 records

Presence Capital product offering

Product offering

Core offering

Presence Capital is an early-stage venture capital firm that invests in and supports virtual reality and augmented reality startups. The firm deploys equity capital from its inaugural $10 million fund and provides hands-on operational support, industry expertise, and partner networks to entrepreneurs building AR/VR applications for communication, work, and entertainment.

Product overview

Presence Capital operates as a single unified venture capital fund focused on early-stage VR and AR startups. The firm deploys capital from its $10 million inaugural fund to support talented entrepreneurs developing AR and VR technologies that transform how people communicate, work, and play.

Differentiator

Problem solved

Functional benefit

Products and services

  • Presence Capital VR/AR Fund (Inaugural $10M Fund) Early-stage venture capital fund that provides equity capital and operational support to founders of virtual reality and augmented reality startups building new communication, work, and entertainment experiences.

Quantifiable outcome

  • First VC firm focused solely on VR/AR companies
  • +1 more outcomes

Companies that use Presence Capital

Customer profile

Named customers3 records

Segments1 record

Ideal customer profiles1 record

Presence Capital technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Presence Capital partnerships and signals

Strategic signal

Scale indicators3 records

Recent moves5 records

Expansion highlights4 records

Presence Capital competitors and assessment

Company assessment

Broad incumbents

  • Lux Capital: Lux Capital is an early-stage VC with deep exposure to frontier tech including AR, computer vision, and spatial computing, making it a broader incumbent that competes for VR/AR deal flow but with a wider mandate.
  • Sequoia Capital: Sequoia Capital is a top-tier generalist VC with material exposure to VR/AR companies across its portfolio, representing a broader incumbent competing for category-defining deals against vertical specialists like Presence Capital.
  • Andreessen Horowitz: Andreessen Horowitz is a leading generalist VC that has made landmark VR/AR investments (notably leading Facebook's acquisition of Oculus) and maintains a dedicated games/metaverse practice, serving as a broad incumbent in the same category.
  • GGV Capital: GGV Capital is a global venture firm with active investments across VR/AR, gaming, and immersive media, representing a broader incumbent with material presence in the same category as Presence Capital.

Direct peers

  • Boost VC: Boost VC is an early-stage accelerator and fund that has historically invested in VR/AR among other emerging tech verticals, sharing Presence Capital's early-stage ticket size and founder-support orientation.
  • The Venture Reality Fund: The Venture Reality Fund (formerly The VR Fund) is a venture firm focused exclusively on VR, AR, and mixed reality startups, making it the closest direct peer to Presence Capital in terms of vertical specialization, stage focus, and target founder profile.
  • Super Ventures: Super Ventures is an early-stage fund and accelerator exclusively focused on augmented reality, with a similar vertical-specialist profile to Presence Capital but narrowed to the AR subset of the same category.
  • LDV Capital: LDV Capital is a thesis-driven early-stage fund investing in people building businesses powered by visual technology, including VR, AR, and computer vision — directly comparable to Presence Capital's visual/immersive tech focus.
  • HTC Vive X: HTC's Vive X accelerator and investment program is a corporate-backed VR-focused fund that invests in early-stage VR/AR startups globally, directly overlapping with Presence Capital's mandate and stage.

Regional players

  • Colopl VR Fund: Colopl's VR-focused corporate venture fund invests in early-stage VR/AR startups primarily in Japan and Asia, representing a regional peer with the same vertical mandate but different geographic focus than Presence Capital's US-centric portfolio.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights5 records

Customer concentration

Presence Capital social profiles

Digital presence

Presence Capital financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Presence Capital leadership team

Management profile

Number of profiles

Profiles3 records

Presence Capital funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Presence Capital M&A and investment

M&A and investment

M&A

Investments52 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Presence Capital

What does Presence Capital do?

Presence Capital is an early-stage venture capital firm that invests in and supports virtual reality and augmented reality startups. The firm deploys equity capital from its inaugural $10 million fund and provides hands-on operational support, industry expertise, and partner networks to entrepreneurs building AR/VR applications for communication, work, and entertainment.

Is Presence Capital a public or private company?

Presence Capital is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Presence Capital founded?

Presence Capital was founded in 2015. It employs 1 to 10 people.

Where is Presence Capital based?

Presence Capital is headquartered in San Francisco, United States, in the North America region.

How does Presence Capital make money?

One revenue line is on record: venture Capital Returns.

Who are Presence Capital's main competitors?

Broad incumbents on record are Lux Capital, Sequoia Capital, Andreessen Horowitz and GGV Capital. Direct peers are Boost VC, The Venture Reality Fund, Super Ventures, LDV Capital and HTC Vive X. Colopl VR Fund is listed as a regional player.

Does Presence Capital have an API?

No public API is recorded for Presence Capital.

What industry is Presence Capital in?

Presence Capital's product category is Venture Capital. Its primary akta.pro industry code is FSANAAAD, Sector-Focused Venture Capital (Vertical Specialists). Its NAICS code is 5259 and its SIC code is 6282.

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Live signals
Harvard GazetteSTRIVR Labs: VR training in NFLSTRIVR Labs, a virtual reality sports training company founded in 2015 by former Stanford football player Derek Belch and ex-NFL quarterback Trent Edwards, has developed VR training technology that allows NFL players to study game film immersively and practice plays without physical strain, reducing injury risk. By September 2015, six NFL teams—including the Dallas Cowboys, New Orleans Saints, Minnesota Vikings, New York Jets, Arizona Cardinals, and San Francisco 49ers—were using STRIVR technology. The company raised $5 million in Series A funding in December 2016, led by Signia Venture Partners with participation from BMWi Ventures, Advancit Capital, and Presence Capital.Business InsiderPresence Capital's Phil Chen tells us why he turned down $100 million for his VR-only venture capital fundPhil Chen, founder of HTC's Vive and managing partner at Presence Capital, discussed the fund's $10 million seed investment in VR startups. He has completed 28 deals and turned down a $100 million offer from a Chinese LP, aiming for 40 deals in two years. Chen is bullish on volumetric VR content and AR as the next computing platform.FinSMEsTheWaveVR Closes $2.5M Seed Funding RoundTheWaveVR, a VR music platform, closed a $2.5M seed round with backers including KPCB Edge and Presence Capital. The company is building a social VR venue for live and recorded shows, with artists importing tracks and fans attending via headsets.VC News DailyTheWaveVR Closes $2.5M Seed RoundVirtual reality music platform TheWaveVR has closed a $2.5 million seed funding round to develop its social VR music platform. The investment was led by venture capital firms including KPCB Edge, Presence Capital, and Rothenberg Ventures, alongside angel investors. The company plans to launch the platform later this year and will host the world's first VR Rave in August.PR NewswireTheWaveVR Closes $2.5 Million Seed Round to Change the Way People Experience Music with Virtual RealityTheWaveVR, a virtual reality music platform company, announced the closing of a $2.5 million seed round of funding from multiple venture capital firms and angel investors including KPCB Edge, Presence Capital, and Seedcamp. The funding will be used to build the world's first social VR music platform that enables musicians to perform live shows and fans to attend via VR headsets, with the company planning to launch later in 2016. The company also announced it will unveil the world's first VR Rave at VRLA on August 5-6 in partnership with SubPac, Skullcandy, PhaseSpace and 3DLive.PR NewswireScope AR Secures $2 Million in Seed Funding to Accelerate Augmented Reality Adoption Among a Growing IndustryScope AR announced it raised $2 million in seed funding from investors Susa Ventures, Presence Capital Fund, and New Stack Ventures. The funding will be used to accelerate and scale the company's AR products WorkLink and Remote AR, and to expand its sales and support teams in the U.S. and internationally. The company's clients include Boeing, Toyota, and Lockheed Martin, which use its solutions for industrial applications.FinSMEsPresence Capital Launches Venture Capital Fund to Back Virtual Reality and Augmented Reality StartupsPresence Capital, a San Francisco-based early-stage VC firm, launched its inaugural $10M fund to invest in VR and AR startups. The fund has closed its first round and has invested in companies like Harmonix, Baobab, and Waygo. The firm aims to build a pipeline of startups to accelerate innovation in the emerging markets.