The Breach Studios
The Breach Studios is a Barcelona-based Unreal Engine game development studio offering Work-for-Hire, Co-Development, and Consultancy services to publishers and studios, alongside proprietary IP titles such as Project ST and Westlanders distributed via Steam.
- Company typePrivate
- Founded2018
- HeadquartersBarcelona, Spain
- Headcount51–100
- GTM typeB2B
- OfferingServices
What The Breach Studios does
The Breach Studios (legal entity: SUPER TEAMS MOBILE S.L.) is a Barcelona-based game development studio founded in 2018 that operates a hybrid services-plus-IP business model. The studio sells three tiers of professional services — Work-for-Hire Projects, Co-Development, and Consultancy — to game studios, publishers, and indie teams, offering end-to-end Unreal Engine development spanning engineering, multiplayer systems, game design, and art production. Marquee clients whose logos appear on its website include Epic Games, LaLiga (for which it built the official LaLiga Top Cards collectible football game on a work-for-hire basis), Messi, Qatar, and My.Games.
Its underlying technical capability centers on Unreal Engine-based game development with deep specialization in multiplayer systems (cooperative and PvP), 3rd-person hero-shooter open-world design, and open-world survival/crafting systems. The ~26-person team is led by three founders — Ferran Puntí (CEO), Jordi Guerrero (CTO), and Ivan Magrans (Producer), all with prior experience at Ubisoft, Take-Two, and Gameloft — supported by four functional leads in Game Direction, Art Direction, Unreal Development, and Tech Art.
On the IP side, The Breach Studios maintains a pipeline of proprietary and co-developed titles: Project ST (free-to-play multiplayer party shooter in Steam alpha, recognized with a 'Best Art' accolade), Westlanders (Wild West open-world survival/crafting game in development, on Steam wishlist), The Harvest (3rd-person hero shooter original IP that has been sold), and LaLiga Top Cards (work-for-hire deliverable for LaLiga). The studio's own IP is distributed directly via Steam, while services are sold through direct enterprise engagement. In September 2021, My.Games Venture Capital (MGVC), the corporate investment arm of My.Games (Mail.ru Group), invested over €3.5 million (~30% equity, with an option for control) and signed a cooperation agreement for joint projects, providing both growth capital and a strategic publisher alignment.
The Breach Studios firmographics
Firmographics- Name
- The Breach Studios
- Legal name
- SUPER TEAMS MOBILE S.L.
- Website
- https://thebreachstudios.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- The Breach Studios is a Barcelona-based Unreal Engine game development studio offering Work-for-Hire, Co-Development, and Consultancy services to publishers and studios, alongside proprietary IP titles such as Project ST and Westlanders distributed via Steam.
- Ownership category
- akta.pro rank
The Breach Studios industry classification
Industry- Product category
- Game Development Services
- akta.pro primary industry
- Co-Development, Porting & Remaster Studios (MPAFAAAM)
Keywords
Where The Breach Studios is headquartered
LocationHeadquarters
- HQ city
- Barcelona
- HQ country
- Spain
- HQ region
- Europe
Offices1 record
Markets served
The Breach Studios business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Work-for-Hire Projects: End-to-end game development services for studios and publishers, covering single features to full modules. Clients retain full IP ownership; revenue is project-based and one-time per engagement.
- Co-Development Services: Side-by-side development collaboration with internal client teams, contributing engineering, design, art, and multiplayer systems expertise to accelerate delivery. Revenue is project/scope-based.
- Consultancy Services: Technical, creative, and strategic consultancy covering Unreal Engine architecture, multiplayer strategy, game design, and art pipelines. Revenue is fee-for-service.
- Original IP — Project ST: Free-to-play online multiplayer party shooter distributed via Steam (alpha). Potential revenue via future in-game monetisation or licensing.
- Original IP — The Harvest (sold): 3rd-person hero shooter open-world original IP that has been sold to another party, generating a one-time licensing/sale transaction.
- Original IP — Westlanders (under development): Wild West open-world survival/crafting title currently under development; not yet generating revenue but in Steam wishlist phase.
- Official Licensed IP — LaLiga Top Cards: Official LaLiga collectible football card game delivered as a work-for-hire project; revenue derived from the contracted service engagement with the rights holder.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | — | Work-for-Hire Projects |
| Other | — | Co-Development |
| Other | — | Consultancy Services |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels6 records
The Breach Studios product offering
Product offeringCore offering
The Breach Studios provides end-to-end game development services for studios and publishers through three tiers: Work-for-Hire Projects (single features to full modules), Co-Development (embedded collaboration with internal client teams), and Consultancy (technical, creative and strategic guidance). Specializations span Unreal Engine engineering, multiplayer systems, game design, and art production, with clients retaining full IP ownership. The studio also develops and self-publishes proprietary game IP including Westlanders, Project ST, and LaLiga Top Cards, and has previously sold original IP The Harvest to another party.
Product overview
The Breach Studios operates as a multi-project game development studio and services provider rather than a single unified SaaS product. Its portfolio combines in-house game development — Westlanders (open-world Wild West survival game, in development), Project ST (multiplayer party shooter in alpha), The Harvest (3rd-person Hero Shooter, original IP sold), and LaLiga Top Cards (official LaLiga collectible football card game, work-for-hire) — alongside professional game development services for external studios and publishers. The in-house games constitute the studio's own IP and external projects, while the services arm (Work-for-Hire Projects, Co-Development, and Consultancy) leverages the same team's expertise in Unreal Engine, multiplayer systems, game design, and art production to integrate into client pipelines.
Differentiator
Problem solved
Functional benefit
Products and services
- Game Development Services (Work-for-Hire, Co-Development, Consultancy) End-to-end game development services offered to studios, publishers, brands, and rights holders, covering single-feature to full-module Work-for-Hire delivery, embedded Co-Development collaboration with internal client teams, and technical/creative/strategic Consultancy from concept to launch. Specializations span Unreal Engine engineering, multiplayer systems, game design, and art production, with the client retaining full IP ownership.
- Westlanders Open-world Wild West survival/crafting video game developed in Unreal Engine. Players fight, build, and travel with a wagon solo or with friends, establishing outposts and growing a network of settlements across the frontier.
- Project ST Free online multiplayer party shooter in which colorful characters, wacky weapons, and massive robots battle in a world where fun has been forbidden, as misfits embark on a quest to bring fun back.
- The Harvest 3rd-person Hero Shooter set in an open world emphasizing character mobility and in-game progression, with team-based combat between civilizations for control of the universe's essence. The original IP has been sold to another party.
- LaLiga Top Cards Official collectible football card game for fans of LaLiga Española, where players collect favorite players' cards, build squads, and compete in online tournaments inspired by Spain's top football league. Developed as a Work-for-Hire Project for the LaLiga rights holder, who controls distribution.
Quantifiable outcome
- Raised €3.5 million (~$4.1M) of venture capital from My.Games Venture Capital in 2021 for approximately 30% equity
- +1 more outcomes
Companies that use The Breach Studios
Customer profileNamed customers5 records
Segments4 records
Ideal customer profiles4 records
The Breach Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
The Breach Studios partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered flagship, core and minor.
- My.GamesflagshipBeyond the investment, My.Games and The Breach Studios signed a cooperation agreement for joint projects, expanding My.Games' product line and expertise in multiplayer and PvP shooters. The studio also lists My.Games in its "Clients who trust us" section on its website.
- Epic GamescoreEpic Games is displayed as a client logo on The Breach Studios' website. The studio specialises in Unreal Engine development, suggesting a close technology and ecosystem relationship.
- LaLigacoreLaLiga is a client and IP partner; The Breach Studios developed the official "LaLiga Top Cards" game as a Work-for-Hire Project, a collectible football card game for fans of the Spanish league.
- MessiminorThe Messi logo is displayed in the "Clients who trust us" section of the studio website, indicating a client/brand relationship tied to football-related projects such as LaLiga Top Cards.
- QatarminorThe Qatar logo is displayed in the "Clients who trust us" section of the studio website, indicating a client/brand relationship.
- Valve (Steam)coreSteam is the distribution platform used for the studio's own IP, with wishlist pages for Project ST (app 2055480) and Westlanders (app 3886530).
Scale indicators6 records
Recent moves6 records
Expansion highlights4 records
The Breach Studios competitors and assessment
Company assessmentBroad incumbents
- Keywords Studios: Global leader in game development services including co-development, art production and QA. Comparable to The Breach Studios as a work-for-hire and co-development partner for publishers, but at vastly larger scale and across multiple engines.
Direct peers
- Virtuos: Major co-development and art production studio with strong Unreal Engine capability. Direct comparable to The Breach Studios' Work-for-Hire and Co-Development offerings, particularly on AAA single-player and shooter titles.
- Saber Interactive: Co-development studio known for shooter and multiplayer expertise, including licensed IPs (e.g., Warhammer). Comparable as a Unreal-engine-anchored co-development partner with own-IP ambitions in shooters.
- People Can Fly: Polish studio specialising in co-op and PvP shooters, both developing own IPs and offering co-development. Highly comparable to The Breach Studios' co-op shooter and multiplayer focus.
- Sumo Digital: UK co-development and work-for-hire studio, now part of Tencent, with broad engine expertise. Direct comparable for outsourced development services to publishers.
Regional players
- MercurySteam: Madrid-based studio developing own AAA IPs and co-developing licensed titles (e.g., Metroid Dread for Nintendo). Comparable as a Spanish/European studio with both services and own-IP activities, although at significantly larger scale.
- Tequila Works: Madrid-based indie/AA studio with Unreal Engine experience and own IP titles. Regional peer to The Breach Studios from the same Spanish ecosystem, focused on narrative and atmospheric games.
- Stormind Games: Italian studio behind Remothered and Batora, part of the Team17 group. Regional peer as a Southern European Unreal Engine studio balancing own-IP development with co-development work.
Emerging players
- Reply Game Studios: Game development arm of Reply Group operating multiple internal studios in Italy and elsewhere, offering co-development and live-ops services. Emerging peer offering comparable work-for-hire capacity in Southern Europe.
Others
- Bluepoint Games: High-end Unreal Engine remasters and remakes studio (now part of Sony). Tangentially comparable as a premium Unreal-engine shop, though focused on remastering rather than co-development services.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
The Breach Studios social profiles
Digital presenceThe Breach Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Breach Studios leadership team
Management profileNumber of profiles
Profiles7 records
The Breach Studios funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Breach Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Breach Studios
What does The Breach Studios do?
The Breach Studios provides end-to-end game development services for studios and publishers through three tiers: Work-for-Hire Projects (single features to full modules), Co-Development (embedded collaboration with internal client teams), and Consultancy (technical, creative and strategic guidance). Specializations span Unreal Engine engineering, multiplayer systems, game design, and art production, with clients retaining full IP ownership. The studio also develops and self-publishes proprietary game IP including Westlanders, Project ST, and LaLiga Top Cards, and has previously sold original IP The Harvest to another party.
Is The Breach Studios a public or private company?
The Breach Studios is a private company. It is classified as venture growth investor backed and is currently operating.
When was The Breach Studios founded?
The Breach Studios was founded in 2018. It employs 51 to 100 people.
Where is The Breach Studios based?
The Breach Studios is headquartered in Barcelona, Spain, in the Europe region.
How does The Breach Studios make money?
Seven revenue lines are on record. Work-for-Hire Projects are the primary driver. The others are co-Development Services, consultancy Services, original IP — Project ST, original IP — The Harvest (sold), original IP — Westlanders (under development) and official Licensed IP — LaLiga Top Cards.
Who are The Breach Studios's main competitors?
Keywords Studios is listed as a broad incumbent. Direct peers are Virtuos, Saber Interactive, People Can Fly and Sumo Digital. Regional players are MercurySteam, Tequila Works and Stormind Games. Reply Game Studios is listed as an emerging player. Bluepoint Games is listed as an others.
Does The Breach Studios have an API?
No public API is recorded for The Breach Studios.
What industry is The Breach Studios in?
The Breach Studios's product category is Game Development Services. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios.