Out Of The Box Education
Out Of The Box Education is a Cambridge, MA-based consumer edtech company that sells a modular Classroom-in-a-box hardware product and an AI-powered digital learning platform for children ages 2-7, targeting parents, preschools, and homeschooling families via direct-to-consumer e-commerce.
- Company typePrivate
- Founded2019
- HeadquartersCambridge, United States
- Headcount1–10
- GTM typeB2C
- OfferingHardware or Manufacturing
What Out Of The Box Education does
Out Of The Box Education, Inc. is a Cambridge, MA-based consumer edtech company that builds learning products for children ages 2 to 7+. It was founded in 2019 at MIT's DesignX program by co-founders Kloe Ng and Yu Qian Ang. The company's flagship product is the Classroom-in-a-box, a patent-pending modular hardware system developed at MIT that combines interchangeable lids, learn-and-play boards, a whiteboard, and configurable components to transform any space into a learning environment. The hardware is sold via a direct-to-consumer e-commerce storefront at $339-$399 and was initially validated through a fully funded Kickstarter campaign; current availability is restricted to USA and Singapore.
The company also operates an AI-powered Digital Learning Platform that delivers personalized learning journeys, micro-classes, videos, and a content library targeting six development areas (cognitive, motor, numeracy, literacy, creative/aesthetic, and social-emotional). The platform is currently gated behind a beta waitlist, with a planned monthly subscription model. A secondary catalog of digital worksheets and printables (coding, numeracy, social-emotional posters) is sold individually at $1.68-$3.99. Customer segments include parents of young children, preschools and childcare centers, and homeschooling families, served primarily through direct-to-consumer channels. The company joined the Techstars accelerator in July 2021 and has delivered curriculum to over 1,000 children cumulatively across early education programs.
Out Of The Box Education firmographics
Firmographics- Name
- Out Of The Box Education
- Legal name
- Out Of The Box Education, Inc.
- Website
- https://ootb.education
- Company type
- Private
- Founded year
- 2019
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Out Of The Box Education is a Cambridge, MA-based consumer edtech company that sells a modular Classroom-in-a-box hardware product and an AI-powered digital learning platform for children ages 2-7, targeting parents, preschools, and homeschooling families via direct-to-consumer e-commerce.
- Ownership category
- akta.pro rank
Out Of The Box Education industry classification
Industry- Product category
- Early Childhood Education
- NAICS
- All Other Schools and Instruction (61169)
- SIC
- Services-Educational Services (8200), Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Services-Prepackaged Software (7372)
- akta.pro industry
- Early Learning Digital Curriculum & School Readiness ContentEducation/Education Technology (EdTech) & Digital Learning/Digital Curriculum, Courseware & Interactive Learning ContentSTEM & Coding Readiness for Early LearnersChildren’s Activity & Practice Books (Workbooks, Puzzles, Handwriting)Education/Educational Publishing & Learning Content/Children’s & Young Adult Educational Trade PublishingEducational & Learning Toys RetailConsumer Products & Retail/Specialty Retail (Hobby, Books, Office, Pet, Toys)/Toy Stores & Games Retail
Keywords
Where Out Of The Box Education is headquartered
LocationHeadquarters
- HQ city
- Cambridge
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Out Of The Box Education business model
Business model- GTM type
- B2C
- Offering type
- Hardware or Manufacturing
- Cost components
- Supply Chain, Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Hardware Sales - Classroom-in-a-box: One-time purchase of the physical Classroom-in-a-box product, an all-in-one learn and play system for children ages 2-7+. Sold at $339 (sale) or $399 (regular) with shipping.
- Digital Products - Worksheets and Printables: Individual digital downloads including coding worksheets, numeracy/math worksheets, and posters. Prices range from $1.68 to $3.99 per item.
- Software Platform Subscription: Monthly subscription for the digital learning platform with unlimited software access, personalized digital resources weekly, personalized micro-classes, development-appropriate learning journeys, and progress reports with expert support.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Classroom-in-a-box Hardware - One-time Purchase |
| Unit Pricing | Pay-as-you-go | Coding for Kids Worksheets |
| Unit Pricing | Pay-as-you-go | Numeracy and Math Worksheets |
| Unit Pricing | Pay-as-you-go | Posters and Prints |
| Subscription | Monthly | Software Platform - Beta Waitlist |
Go-to-market motion2 records
Distribution channels2 records
Marketing channels5 records
Out Of The Box Education product offering
Product offeringCore offering
Out Of The Box Education develops and sells the Classroom-in-a-box, a patent-pending modular all-in-one learn-and-play hardware system for children ages 2-7+, alongside an AI-powered digital learning platform that delivers personalized learning journeys, worksheets, micro-lessons, and printables. The company also sells individual digital worksheets and posters on STEAM subjects through its online storefront.
Product overview
Out Of The Box Education offers a unified product portfolio centered on its flagship Classroom-in-a-box hardware product combined with an AI-powered Digital Learning Platform. The Classroom-in-a-box (patent pending, developed at MIT) is a modular, all-in-one learn-and-play system for children ages 2-7+, priced at $339-$399. The accompanying software platform delivers personalized learning journeys, micro lessons, videos, and a growing content library. The product line includes digital worksheets covering coding concepts (Directional Coding, Binary Code, Sorting/Search/Basic Algorithms at $2.59 each) and numeracy/math skills (Counting, Addition/Subtraction, Time, Memory training at $1.68-$2.59), as well as poster/printable products for literacy, STEM, and social-emotional learning ($2.59 each). The system targets six key development areas: cognitive, motor, numeracy, literacy, creative/aesthetic, and social-emotional skills. The company is a Techstars portfolio company and operates from Cambridge, MA.
Differentiator
Problem solved
Functional benefit
Brands
- Classroom-in-a-box: World's first all-in-one learn and play system for children ages 2 to 7+, transforms any space into a learning environment with modular and mobile components including interchangeable lids, learn and play boards, whiteboard, and activity cards.
- Software Learning Platform
Products and services
- Out Of The Box™ Classroom-in-a-box All-in-one modular learn-and-play system for children ages 2-7+ that transforms any space into a learning environment with interchangeable lids, Learn and Play Boards, whiteboard, and configurable activity cards. Sold at $399 regular / $339 sale as a one-time purchase.
- Digital Learning Platform with AI AI-powered software platform delivering personalized learning journeys, micro lessons, videos, and a growing content library with worksheets and lesson plans tailored to each child profile across six core development areas. Operates on a monthly subscription.
- Coding for Kids Worksheets A bundle of 3-5 page digital worksheets teaching basic coding concepts including directional coding, binary code, sorting algorithms, search algorithms, and basic algorithms to develop computational and logical thinking in children. Priced at $2.59 per digital download.
- Numeracy and Math Worksheets A bundle of 1-2 page digital worksheets covering numeracy and math topics including memory training, time-telling, skip counting, comparison (greater/equal/less), counting and matching, and basic addition/subtraction. Priced at $1.68-$2.59 per digital download.
- Posters and Prints A bundle of digital poster and printable products covering alphabet and animal themes, self-affirmation, future aspirations, coding themes, affirmation, and emotional expression for use in children's rooms or learning spaces. Priced at $2.59 per digital download.
Quantifiable outcome
- Delivered curriculum to over 1,000 children
- +1 more outcomes
Companies that use Out Of The Box Education
Customer profileNamed customers3 records
Segments3 records
Ideal customer profiles2 records
Out Of The Box Education technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature5 records
Out Of The Box Education partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- MIT DesignX ProgramcoreClassroom-in-a-box was developed at MIT as part of the DesignX program, indicating academic collaboration for product development and research backing.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Out Of The Box Education competitors and assessment
Company assessmentBroad incumbents
- VTech: Global educational electronics and learning toys manufacturer. Broad incumbent — competes in the same age band via infant/preschool electronic learning toys that OOTB's hardware product overlaps with.
- Melissa & Doug: Large educational and developmental toy brand for early childhood. Broad incumbent — competing shelf space and parental mind-share for in-home learning toys at similar price points.
- LeapFrog (VTech): Established learning hardware and tablet brand for young children. Broad incumbent — overlaps in learning-toys retail and adaptive content for ages 2-7, but operates at very different scale and via traditional retail.
Direct peers
- Osmo (BYJU'S): Physical + digital hybrid learning system (tangram/board pieces paired with an app) for early childhood. Direct peer — same hardware-meets-software learning model for ages 3-7+, with AI/adaptive content angle.
- KiwiCo: Subscription activity crates for kids covering STEAM topics with age-banded crates. Direct peer — same subscription/box model targeting the same parent buyer and overlapping content subjects (coding, architecture).
- Lingokids: Subscription early-childhood learning app (ages 2-8) covering multiple subjects including coding. Direct peer — comparable subscription software model, same target parent, proof point that subscription early-childhood learning can scale.
- Lovevery: Subscription play kits for children 0-5 with research-backed developmental activities. Direct peer — same age band, same play-based personalized learning proposition, similar hardware-led DTC model for parents.
- ABCmouse / Age of Learning: Subscription early-childhood curriculum covering ages 2-8 across subjects. Direct peer — competes for the same parent subscriber wallet with a much larger content library; incumbent benchmark OOTB's software subscription must beat.
- HOMER (HOMER Learning): Personalized early-childhood reading and learning app for ages 2-8 with adaptive content. Direct peer — closest analogue to OOTB's AI-personalized software learning platform for the same 2-7 age range.
Emerging players
- Khan Academy Kids: Free Khan Academy early-childhood learning app ages 2-7. Emerging player — overlapping age band and personalized content, but free (no subscription) and software-only, putting pricing pressure on OOTB's paid platform.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Out Of The Box Education social profiles
Digital presenceOut Of The Box Education financial estimates
Financial estimateRevenue estimate
Valuation estimate
Out Of The Box Education leadership team
Management profileNumber of profiles
Profiles2 records
Out Of The Box Education funding detail
Funding detailFunding overview
Funding rounds3 records
Investors8 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Out Of The Box Education M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Out Of The Box Education
What does Out Of The Box Education do?
Out Of The Box Education develops and sells the Classroom-in-a-box, a patent-pending modular all-in-one learn-and-play hardware system for children ages 2-7+, alongside an AI-powered digital learning platform that delivers personalized learning journeys, worksheets, micro-lessons, and printables. The company also sells individual digital worksheets and posters on STEAM subjects through its online storefront.
Is Out Of The Box Education a public or private company?
Out Of The Box Education is a private company. It is classified as venture growth investor backed and is currently operating.
When was Out Of The Box Education founded?
Out Of The Box Education was founded in 2019. It employs 1 to 10 people.
Where is Out Of The Box Education based?
Out Of The Box Education is headquartered in Cambridge, United States, in the North America region.
How does Out Of The Box Education make money?
Three revenue lines are on record. Hardware Sales - Classroom-in-a-box is the primary driver. The others are digital Products - Worksheets and Printables and software Platform Subscription.
Who are Out Of The Box Education's main competitors?
Broad incumbents on record are VTech, Melissa & Doug and LeapFrog (VTech). Direct peers are Osmo (BYJU'S), KiwiCo, Lingokids, Lovevery, ABCmouse / Age of Learning and HOMER (HOMER Learning). Khan Academy Kids is listed as an emerging player.
Does Out Of The Box Education have an API?
No public API is recorded for Out Of The Box Education.
What industry is Out Of The Box Education in?
Out Of The Box Education's product category is Early Childhood Education. Its primary akta.pro industry code is EDAFACAN, Early Learning Digital Curriculum & School Readiness Content, with a secondary code of EDACANAF, STEM & Coding Readiness for Early Learners. Its NAICS code is 61169 and its SIC code is 8200.