Studio Surgical Scalpels
Studio Surgical Scalpels is a privately held, Shenzhen-based game studio that develops and publishes FPS games for end-consumer gamers, anchored by its flagship title Boundary (边境) and supported by merchandise and HD wallpapers.
- Company typePrivate
- Founded2015
- HeadquartersShenzhen, China
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What Studio Surgical Scalpels does
Studio Surgical Scalpels (柳叶刀科技(深圳)有限公司, "Lancet Technology (Shenzhen) Co., Ltd.") is a privately held, Shenzhen-based game development studio that specializes exclusively in first-person shooter (FPS) titles. Founded in 2015 by three self-described FPS enthusiasts — publicly named founders Yongliang Cui and Frank Mingbo Li (CEO and Technical Director) — the studio's stated mission is to "bring the best FPS game to players." Its operating posture is highly concentrated on a single genre, with no disclosed diversification into other game categories.
The company's product portfolio is anchored by Boundary (边境), an FPS title featured on the studio's bilingual (Chinese/English) website, supplemented by HD wallpapers (高清壁纸) and a merchandise storefront (周边展示) tied to its game IP. The studio distributes its games digitally to end consumers and lists no enterprise or B2B customers. Revenue is generated through one-time game license sales and merchandise (硬件 sales), with no public pricing disclosed. The company is registered in the Qianhai Shenzhen-Hong Kong Cooperation Zone and is currently operating, with an active website and contact infrastructure ([email protected] for recruiting, [email protected] for partnerships, and phone 0755-82257357).
The studio's go-to-market is direct-to-consumer, primarily targeting Chinese-speaking FPS players via owned channels: a bilingual website, plus official accounts on WeChat, Weibo, Bilibili, and Xiaohongshu. Capital raised to date is limited to approximately $900,580 across a 2016 seed round (Fuzi Youxi Shangcheng, GeekFounders, Linekong) and a 2017 round (Qianhai Fund of Funds, Yinnuo Touzi). No subsequent funding rounds, acquisitions, partnerships, or material corporate events are disclosed in the source data, leaving the studio's recent commercial trajectory materially data-deficient.
Studio Surgical Scalpels firmographics
Firmographics- Name
- Studio Surgical Scalpels
- Legal name
- 柳叶刀科技(深圳)有限公司
- Website
- https://surgicalscalpels.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Studio Surgical Scalpels is a privately held, Shenzhen-based game studio that develops and publishes FPS games for end-consumer gamers, anchored by its flagship title Boundary (边境) and supported by merchandise and HD wallpapers.
- Ownership category
- akta.pro rank
Studio Surgical Scalpels industry classification
Industry- Product category
- Video Game Development
- NAICS
- Software Publishers (5132), Motion Picture and Sound Recording Industries (512)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Full-Service Game Publishers (1st/2nd/3rd-Party Publishing) (MPAFABAA)
- akta.pro secondary industries
- Co-Development, Porting & Remaster Studios (MPAFAAAM), Mobile & F2P Game Studios (MPAFAAAB)
Keywords
Where Studio Surgical Scalpels is headquartered
LocationHeadquarters
- HQ city
- Shenzhen
- HQ country
- China
- HQ region
- Asia
Offices1 record
Markets served
Studio Surgical Scalpels business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Game publishing and sales: Primary revenue stream from developing and publishing FPS games such as Boundary (边境), distributed digitally to end-player consumers.
- Game merchandise (周边) sales: Studio maintains a merchandise section (周边展示) on its website, generating supplementary revenue from branded goods around its game IPs.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | — | Game and merchandise pricing not publicly disclosed |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels5 records
Studio Surgical Scalpels product offering
Product offeringCore offering
Studio Surgical Scalpels develops and publishes first-person shooter (FPS) video games, with its flagship title Boundary (边境) being the primary product. The studio also produces companion HD wallpapers tied to its game titles and sells branded merchandise through its website. The studio is a niche FPS genre specialist founded by three FPS enthusiasts.
Product overview
Studio Surgical Scalpels (柳叶刀科技(深圳)有限公司) is a single-purpose FPS game development studio located in Shenzhen, founded by three shooting-game enthusiasts with the stated mission to deliver the best FPS games to players. Its portfolio centers on its flagship FPS title Boundary (边境), supported by a companion HD Wallpapers (高清壁纸) offering and ancillary merchandise for fans of its games. The studio positions itself as a focused, specialist developer rather than a multi-product platform.
Differentiator
Problem solved
Functional benefit
Brands
- Boundary (边境): A first-person shooter (FPS) game developed by Studio Surgical Scalpels.
Products and services
- Boundary (边境)
Companies that use Studio Surgical Scalpels
Customer profileSegments2 records
Ideal customer profiles1 record
Studio Surgical Scalpels technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
Studio Surgical Scalpels partnerships and signals
Strategic signalScale indicators3 records
Recent moves5 records
Expansion highlights5 records
Studio Surgical Scalpels competitors and assessment
Company assessmentDirect peers
- TiGames: Shanghai-based Chinese indie game studio (developer of F.I.S.T.: Forged In Shadow Torch) operating at similar indie scale with a focused action/shooter-leaning portfolio. Closely comparable to Surgical Scalpels on geography (China), studio size band, and category focus on high-quality action experiences.
- 4A Games: Developer of the Metro series (Metro 2033, Last Light, Exodus), a focused FPS franchise built around a single shooter IP. Comparable to Surgical Scalpels on the pattern of running a tight, FPS-only studio that compounds value out of one core franchise.
- Team Jade: Chinese indie studio best known for Bright Memory, a first-person shooter franchise published internationally on PC and consoles. Directly comparable to Surgical Scalpels as a small, China-rooted FPS specialist pursuing global players with a single flagship shooter IP.
- Splash Damage: UK-based studio specializing in multiplayer FPS titles (Dirty Bomb, Gears Tactics, plus co-development work on Doom, Halo, and Brink). Comparable to Surgical Scalpels as a studio whose identity is anchored in FPS expertise, with a similar mid-size indie scale.
Broad incumbents
- NetEase Games: Major Chinese publisher and developer with multiple shooter franchises (including licensed and original FPS titles for global markets). Comparable to Surgical Scalpels on Chinese origin and FPS genre focus, but operating at publisher scale with established international distribution.
- Bungie: Veteran FPS developer (Halo, Destiny, Marathon) operating at large scale but with a single-franchise DNA similar in spirit to Surgical Scalpels' FPS-only mission. Useful as the upper-bound benchmark for franchise longevity in the FPS genre.
- Tencent TiMi Studios: Shenzhen-headquartered Tencent studio group behind Honor of Kings and Call of Duty: Mobile — among the largest FPS/mobile shooter operations globally. Comparable as a Shenzhen-based shooter specialist, but at vastly greater scale and capital depth than Surgical Scalpels.
- Respawn Entertainment: US-based FPS specialist behind Titanfall, Apex Legends, and Star Wars Jedi FPS titles (now under EA). Illustrates the upside trajectory available to an FPS-focused studio that successfully scales a franchise, while also representing the type of incumbent Surgical Scalpels must differentiate against.
Emerging players
- Moon Studios: Independent action-RPG studio (Ori and the Blind Forest, Ori and the Will of the Wisps, No Rest for the Wicked) of similar indie scale and craft-focused ethos. Comparable to Surgical Scalpels as a small, genre-dedicated indie studio that has successfully built a premium global franchise out of a focused creative vision.
- A44 Games: Small New Zealand-based studio behind Ashen, an action title with shooter-adjacent combat. Comparable to Surgical Scalpels as an indie studio of similar scale pursuing a single high-quality action/shooter experience for global PC and console audiences.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Studio Surgical Scalpels social profiles
Digital presenceStudio Surgical Scalpels financial estimates
Financial estimateRevenue estimate
Valuation estimate
Studio Surgical Scalpels leadership team
Management profileNumber of profiles
Profiles2 records
Studio Surgical Scalpels funding detail
Funding detailFunding overview
Funding rounds2 records
Investors5 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Studio Surgical Scalpels M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Studio Surgical Scalpels
What does Studio Surgical Scalpels do?
Studio Surgical Scalpels develops and publishes first-person shooter (FPS) video games, with its flagship title Boundary (边境) being the primary product. The studio also produces companion HD wallpapers tied to its game titles and sells branded merchandise through its website. The studio is a niche FPS genre specialist founded by three FPS enthusiasts.
Is Studio Surgical Scalpels a public or private company?
Studio Surgical Scalpels is a private company. It is classified as venture growth investor backed and is currently operating.
When was Studio Surgical Scalpels founded?
Studio Surgical Scalpels was founded in 2015. It employs 51 to 100 people.
Where is Studio Surgical Scalpels based?
Studio Surgical Scalpels is headquartered in Shenzhen, China, in the Asia region.
How does Studio Surgical Scalpels make money?
Two revenue lines are on record. Game publishing and sales are the primary driver. The others are game merchandise (周边) sales.
Who are Studio Surgical Scalpels's main competitors?
Direct peers on record are TiGames, 4A Games, Team Jade and Splash Damage. Broad incumbents are NetEase Games, Bungie, Tencent TiMi Studios and Respawn Entertainment. Emerging players are Moon Studios and A44 Games.
Does Studio Surgical Scalpels have an API?
No public API is recorded for Studio Surgical Scalpels.
What industry is Studio Surgical Scalpels in?
Studio Surgical Scalpels's product category is Video Game Development. Its primary akta.pro industry code is MPAFABAA, Full-Service Game Publishers (1st/2nd/3rd-Party Publishing), with a secondary code of MPAFAAAM, Co-Development, Porting & Remaster Studios. Its NAICS code is 5132 and its SIC code is 7812.