Unknown Worlds Entertainment
Unknown Worlds Entertainment is an independent video game developer best known for the Subnautica underwater survival franchise, operating as a remote studio and Krafton subsidiary since 2021, serving PC, console, mobile, and Xbox Game Pass consumers globally.
- Company typePrivate
- Founded2001
- HeadquartersSan Francisco, United States
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What Unknown Worlds Entertainment does
Unknown Worlds Entertainment, Inc. is an independent video game developer founded in 2001 in San Francisco by Charlie Cleveland and Max McGuire, now operating as a fully remote, globally distributed studio of 51–100 employees and a wholly-owned subsidiary of Krafton, Inc. since the 2021 acquisition. The studio is best known for the Subnautica franchise — an underwater open-world survival series built around exploration, base-building, vehicle crafting, and discovery-driven narrative on alien ocean worlds — anchored by the original Subnautica (2018, 18M+ copies sold), the narrative sequel Subnautica: Below Zero (2021), and the recently launched Subnautica 2 (Early Access May 14, 2026). Beyond Subnautica, the studio has shipped Natural Selection 2 (a hybrid multiplayer FPS/RTS title originating in the Half-Life modding scene), Moonbreaker (a turn-based miniatures game set in a Brandon Sanderson universe), and Zen of Sudoku.
Core technology centers on Unreal Engine 5 for Subnautica 2, leveraging Lumen for dynamic lighting and a Mesh Blend plugin for seamless underwater environmental transitions, alongside custom creature behavior-tree AI tuned for four-player cooperative play with crossplay between Xbox and PC. The studio distributes games across Steam, Epic Games Store, Xbox, PlayStation, Nintendo Switch/Switch 2, and mobile (iOS/Android via Playdigious), and notably declined to use generative AI in development.
The business model combines one-time game sales (Subnautica 2 priced at $29.99; mobile ports at $9.99 and $8.99) with day-one Xbox Game Pass subscription revenue and a minor merchandise stream (Youtooz plushies at $29.99). The studio runs a community-led, open-development GTM motion with Early Access releases, public dev vlogs, community playtests, and direct Discord/Reddit engagement. In May 2026, Krafton paid a $250M earnout to Unknown Worlds after Subnautica 2 exceeded revenue thresholds, triggered when monthly studio revenue surpassed $69.8M.
Unknown Worlds Entertainment firmographics
Firmographics- Name
- Unknown Worlds Entertainment
- Legal name
- Unknown Worlds Entertainment, Inc.
- Website
- https://unknownworlds.com
- Company type
- Private
- Founded year
- 2001
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Unknown Worlds Entertainment is an independent video game developer best known for the Subnautica underwater survival franchise, operating as a remote studio and Krafton subsidiary since 2021, serving PC, console, mobile, and Xbox Game Pass consumers globally.
- Ownership category
- akta.pro rank
Unknown Worlds Entertainment industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- Web3/Blockchain Game Studios (MPAFAAAO)
Keywords
Where Unknown Worlds Entertainment is headquartered
LocationHeadquarters
- HQ city
- San Francisco
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Unknown Worlds Entertainment business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales (Direct): Unknown Worlds generates revenue through direct game sales across multiple platforms including Steam, Epic Games Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS/Android). Games are sold as one-time purchases with no microtransactions, loot boxes, or battle passes. Subnautica 2 is priced at $29.99 in Early Access.
- Xbox Game Pass / Subscription Revenue: Subnautica 2 launched day-one on Xbox Game Pass Ultimate and PC Game Pass, meaning revenue is partially generated through Microsoft's subscription service based on player engagement and retention metrics.
- Mobile Game Sales: Subnautica mobile (iOS/Android) is sold at $9.99 with Subnautica: Below Zero mobile at $8.99, generating additional revenue from the mobile gaming audience.
- Merchandise (Plushies): Subnautica x Youtooz collaborative plushie collection featuring Peeper, Bladderfish, and Reaper Leviathan sold at $29.99 each.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Subnautica 2 Early Access at $29.99 |
| One time/ perpetual license | Pay-as-you-go | Subnautica Mobile at $9.99 |
| One time/ perpetual license | Pay-as-you-go | Subnautica: Below Zero Mobile at $8.99 |
| Unit Pricing | Pay-as-you-go | Subnautica x Youtooz Plushies at $29.99 each |
Go-to-market motion2 records
Distribution channels7 records
Marketing channels8 records
Unknown Worlds Entertainment product offering
Product offeringCore offering
Unknown Worlds Entertainment is an indie game developer that designs, develops, and publishes premium video games across the Subnautica franchise (underwater survival/exploration), Natural Selection 2 (hybrid multiplayer shooter/strategy), Moonbreaker (turn-based digital miniatures strategy), and Zen of Sudoku (puzzle). Games are sold as one-time perpetual licenses across PC, console, and mobile platforms, with select titles available via Xbox Game Pass.
Product overview
Unknown Worlds Entertainment is a game developer creating unique gaming experiences across multiple franchises. Their portfolio centers on the Subnautica franchise, which includes the original Subnautica (underwater survival), Subnautica: Below Zero (narrative sequel), and the upcoming Subnautica 2 (multiplayer sequel). Beyond the Subnautica series, the company developed Natural Selection 2 (hybrid FPS/RTS multiplayer) and Moonbreaker (turn-based strategy miniatures game). Zen of Sudoku represents their entry into the puzzle genre. The company follows an open development model, engaging communities during development through Early Access and playtests.
Differentiator
Problem solved
Functional benefit
Products and services
- Subnautica 2 Open-water survival game set on a new alien planet called Zizora, featuring four-player cooperative multiplayer with crossplay support between Xbox and PC. Built in Unreal Engine 5 with Lumen for dynamic lighting. Players explore underwater biomes, discover creatures, craft vehicles, tools, and bases to survive. Sold to individual gamers on PC and console.
- Subnautica Underwater open-world adventure game set on alien planet 4546B. Players descend into the depths to explore, gather resources, craft equipment and submarines, and survive in an ecosystem filled with wonder and threats. Won the Golden Joystick Game of the Year in 2018.
- Subnautica: Below Zero Narrative sequel to the original Subnautica, set two years after the first game on planet 4546B. Players return to uncover the truth behind a deadly cover-up while surviving by building habitats and crafting tools.
- Moonbreaker
Quantifiable outcome
- Subnautica 2 sold 2 million copies within 12 hours of Early Access launch.
- +3 more outcomes
Companies that use Unknown Worlds Entertainment
Customer profileNamed customers3 records
Segments3 records
Ideal customer profiles3 records
Unknown Worlds Entertainment technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration2 records
Feature3 records
Unknown Worlds Entertainment partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered minor and core.
- YoutoozminorUnknown Worlds partnered with Youtooz to create a collaborative plushie collection featuring Subnautica characters: Peeper, Bladderfish, and Reaper Leviathan. The plushies are sold through Youtooz's storefront at $29.99 each, with an estimated shipping date of December 2025.
- PlaydigiouscorePlaydigious, a French mobile game developer, partnered with Unknown Worlds to port Subnautica and Subnautica: Below Zero to iOS and Android. The mobile versions feature exclusive touch controls, Game Center achievements, cloud saves, and MFi controller compatibility. Subnautica Mobile won 'Indie Mobile Game of the Year' at the Gaming on Phone Awards in 2025.
- Microsoft / Xbox Game PasscoreMicrosoft/Xbox included Subnautica 2 as a day-one release on Xbox Game Pass Ultimate and PC Game Pass. This provided massive visibility to millions of Game Pass subscribers and contributed to Subnautica 2 selling 2 million copies within 12 hours of launch, with the game remaining on the Game Pass service.
Scale indicators9 records
Recent moves6 records
Expansion highlights7 records
Unknown Worlds Entertainment competitors and assessment
Company assessmentBroad incumbents
- Bethesda Game Studios: Developer of 'Fallout' and 'Elder Scrolls' franchises, both open-world survival/exploration games that compete in adjacent survival genre territory at AAA scale with broader portfolios.
Direct peers
- Iron Gate AB: Developer of 'Valheim', a Norse-themed survival crafting game that has sold 10M+ copies and competes directly with Subnautica in the survival genre on PC/console with similar Early Access origins.
- Endnight Games: Developer of 'Sons of the Forest' and 'The Forest', both survival/exploration games that compete directly with Subnautica for the survival-crafting audience on PC/console with similar open-world exploration DNA.
- Coffee Stain Studios: Developer of 'Satisfactory' and co-developer of 'Deep Rock Galactic', survival/crafting games with co-op multiplayer that share Subnautica 2's social gameplay focus and PC/console audience.
- Klei Entertainment: Developer of 'Don't Starve' franchise and 'Oxygen Not Included', survival games with strong art direction and craft focus that compete for survival genre audiences with similar indie studio profile.
- Re-Logic: Developer of 'Terraria', a 2D sandbox survival crafting game with 44M+ copies sold that competes in the broader survival/crafting genre alongside Subnautica with similar indie developer DNA.
- Facepunch Studios: Developer of 'Rust' and 'Garry's Mod', both survival/multiplayer games with strong community focus that compete for survival genre PC players with similar Early Access/community-driven model.
- Hinterland: Developer of 'The Long Dark', a survival exploration game set in Canadian wilderness that shares Subnautica's atmospheric exploration-driven gameplay DNA and similar indie studio profile.
- Ghost Ship Games: Developer of 'Deep Rock Galactic', a co-op survival shooter with strong community that directly parallels Subnautica 2's four-player co-op + crossplay model and similar indie studio scale.
Emerging players
- ConcernedApe: Solo developer of 'Stardew Valley' and 'Haunted Chocolatier', an independent game developer with comparable indie ethos, community-driven development model, and absence of microtransactions.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
Unknown Worlds Entertainment social profiles
Digital presenceUnknown Worlds Entertainment financial estimates
Financial estimateRevenue estimate
Valuation estimate
Unknown Worlds Entertainment leadership team
Management profileNumber of profiles
Profiles7 records
Unknown Worlds Entertainment funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Unknown Worlds Entertainment M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Unknown Worlds Entertainment
What does Unknown Worlds Entertainment do?
Unknown Worlds Entertainment is an indie game developer that designs, develops, and publishes premium video games across the Subnautica franchise (underwater survival/exploration), Natural Selection 2 (hybrid multiplayer shooter/strategy), Moonbreaker (turn-based digital miniatures strategy), and Zen of Sudoku (puzzle). Games are sold as one-time perpetual licenses across PC, console, and mobile platforms, with select titles available via Xbox Game Pass.
Is Unknown Worlds Entertainment a public or private company?
Unknown Worlds Entertainment is a private company. It is classified as corporate owned and is currently operating.
When was Unknown Worlds Entertainment founded?
Unknown Worlds Entertainment was founded in 2001. It employs 51 to 100 people.
Where is Unknown Worlds Entertainment based?
Unknown Worlds Entertainment is headquartered in San Francisco, United States, in the North America region.
How does Unknown Worlds Entertainment make money?
Four revenue lines are on record. Game Sales (Direct) is the primary driver. The others are xbox Game Pass / Subscription Revenue, mobile Game Sales and merchandise (Plushies).
Who are Unknown Worlds Entertainment's main competitors?
Bethesda Game Studios is listed as a broad incumbent. Direct peers are Iron Gate AB, Endnight Games, Coffee Stain Studios, Klei Entertainment, Re-Logic, Facepunch Studios, Hinterland and Ghost Ship Games. ConcernedApe is listed as an emerging player.
Does Unknown Worlds Entertainment have an API?
No public API is recorded for Unknown Worlds Entertainment.
What industry is Unknown Worlds Entertainment in?
Unknown Worlds Entertainment's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAO, Web3/Blockchain Game Studios. Its NAICS code is 5132 and its SIC code is 3944.