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Unknown Worlds Entertainment

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uuid0005h9x

Namestring
Unknown Worlds Entertainment
Legal namestring
Unknown Worlds Entertainment, Inc.
Company typeenum
Private
Founded yearint
2001
Descriptiontext

Unknown Worlds Entertainment, Inc. is an independent video game developer founded in 2001 in San Francisco by Charlie Cleveland and Max McGuire, now operating as a fully remote, globally distributed studio of 51–100 employees and a wholly-owned subsidiary of Krafton, Inc. since the 2021 acquisition. The studio is best known for the Subnautica franchise — an underwater open-world survival series built around exploration, base-building, vehicle crafting, and discovery-driven narrative on alien ocean worlds — anchored by the original Subnautica (2018, 18M+ copies sold), the narrative sequel Subnautica: Below Zero (2021), and the recently launched Subnautica 2 (Early Access May 14, 2026). Beyond Subnautica, the studio has shipped Natural Selection 2 (a hybrid multiplayer FPS/RTS title originating in the Half-Life modding scene), Moonbreaker (a turn-based miniatures game set in a Brandon Sanderson universe), and Zen of Sudoku.

Core technology centers on Unreal Engine 5 for Subnautica 2, leveraging Lumen for dynamic lighting and a Mesh Blend plugin for seamless underwater environmental transitions, alongside custom creature behavior-tree AI tuned for four-player cooperative play with crossplay between Xbox and PC. The studio distributes games across Steam, Epic Games Store, Xbox, PlayStation, Nintendo Switch/Switch 2, and mobile (iOS/Android via Playdigious), and notably declined to use generative AI in development.

The business model combines one-time game sales (Subnautica 2 priced at $29.99; mobile ports at $9.99 and $8.99) with day-one Xbox Game Pass subscription revenue and a minor merchandise stream (Youtooz plushies at $29.99). The studio runs a community-led, open-development GTM motion with Early Access releases, public dev vlogs, community playtests, and direct Discord/Reddit engagement. In May 2026, Krafton paid a $250M earnout to Unknown Worlds after Subnautica 2 exceeded revenue thresholds, triggered when monthly studio revenue surpassed $69.8M.

Short descriptiontext

Unknown Worlds Entertainment is an independent video game developer best known for the Subnautica underwater survival franchise, operating as a remote studio and Krafton subsidiary since 2021, serving PC, console, mobile, and Xbox Game Pass consumers globally.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersSan Francisco, United States
HQ citystring
San Francisco
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, open-world survival games, multiplayer cooperative games, indie game studio, early access games
Industry1 code
1Web3/Blockchain Game Studios
CodeMPAFAAAOPrimaryYes
NAICS code1 code
  • Software Publishers5132
SIC code1 code
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
Indie Video Games
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Game Sales (Direct)
TypeOne Time License
Description

Unknown Worlds generates revenue through direct game sales across multiple platforms including Steam, Epic Games Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS/Android). Games are sold as one-time purchases with no microtransactions, loot boxes, or battle passes. Subnautica 2 is priced at $29.99 in Early Access.

unknownworlds.com
2Xbox Game Pass / Subscription Revenue
TypeSubscription Recurring
Description

Subnautica 2 launched day-one on Xbox Game Pass Ultimate and PC Game Pass, meaning revenue is partially generated through Microsoft's subscription service based on player engagement and retention metrics.

forbes.com
3Mobile Game Sales
TypeOne Time License
Description

Subnautica mobile (iOS/Android) is sold at $9.99 with Subnautica: Below Zero mobile at $8.99, generating additional revenue from the mobile gaming audience.

gamerant.com
4Merchandise (Plushies)
TypeHardware Sales
Description

Subnautica x Youtooz collaborative plushie collection featuring Peeper, Bladderfish, and Reaper Leviathan sold at $29.99 each.

unknownworlds.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels7 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details4 tiers
1Subnautica 2 Early Access at $29.99
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Subnautica 2 launches in Early Access at $29.99 USD on May 14, 2026. Price is localized per region. Early Access purchasers receive all future updates and additions up to the 1.0 launch.

forbes.com
2Subnautica Mobile at $9.99
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Subnautica mobile is priced at $9.99 on iOS and Android, with a 10% launch discount of $8.99 available until July 15, 2025.

unknownworlds.com
3Subnautica: Below Zero Mobile at $8.99
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Subnautica: Below Zero mobile is priced at $8.99 on iOS and Android, with 10% off for pre-order/pre-registration.

unknownworlds.com
4Subnautica x Youtooz Plushies at $29.99 each
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Collaborative plushie collection featuring Peeper, Bladderfish, and Reaper Leviathan, each priced at $29.99 with estimated shipping December 1-31.

unknownworlds.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Unknown Worlds Entertainment is an indie game developer that designs, develops, and publishes premium video games across the Subnautica franchise (underwater survival/exploration), Natural Selection 2 (hybrid multiplayer shooter/strategy), Moonbreaker (turn-based digital miniatures strategy), and Zen of Sudoku (puzzle). Games are sold as one-time perpetual licenses across PC, console, and mobile platforms, with select titles available via Xbox Game Pass.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Subnautica 2 sold 2 million copies within 12 hours of Early Access launch.
+3 more records
Product overview1 text field

Unknown Worlds Entertainment is a game developer creating unique gaming experiences across multiple franchises. Their portfolio centers on the Subnautica franchise, which includes the original Subnautica (underwater survival), Subnautica: Below Zero (narrative sequel), and the upcoming Subnautica 2 (multiplayer sequel). Beyond the Subnautica series, the company developed Natural Selection 2 (hybrid FPS/RTS multiplayer) and Moonbreaker (turn-based strategy miniatures game). Zen of Sudoku represents their entry into the puzzle genre. The company follows an open development model, engaging communities during development through Early Access and playtests.

Product and service4 records
1Subnautica 2
CategoryOpen-world survival video game
Description

Open-water survival game set on a new alien planet called Zizora, featuring four-player cooperative multiplayer with crossplay support between Xbox and PC. Built in Unreal Engine 5 with Lumen for dynamic lighting. Players explore underwater biomes, discover creatures, craft vehicles, tools, and bases to survive. Sold to individual gamers on PC and console.

2Subnautica
CategoryOpen-world survival video game
Description

Underwater open-world adventure game set on alien planet 4546B. Players descend into the depths to explore, gather resources, craft equipment and submarines, and survive in an ecosystem filled with wonder and threats. Won the Golden Joystick Game of the Year in 2018.

3Subnautica: Below Zero
CategoryOpen-world survival video game
Description

Narrative sequel to the original Subnautica, set two years after the first game on planet 4546B. Players return to uncover the truth behind a deadly cover-up while surviving by building habitats and crafting tools.

4Moonbreaker
Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2025-08-28
Description

Unknown Worlds partnered with Youtooz to create a collaborative plushie collection featuring Subnautica characters: Peeper, Bladderfish, and Reaper Leviathan. The plushies are sold through Youtooz's storefront at $29.99 each, with an estimated shipping date of December 2025.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2025-05-27
Description

Playdigious, a French mobile game developer, partnered with Unknown Worlds to port Subnautica and Subnautica: Below Zero to iOS and Android. The mobile versions feature exclusive touch controls, Game Center achievements, cloud saves, and MFi controller compatibility. Subnautica Mobile won 'Indie Mobile Game of the Year' at the Gaming on Phone Awards in 2025.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Microsoft/Xbox included Subnautica 2 as a day-one release on Xbox Game Pass Ultimate and PC Game Pass. This provided massive visibility to millions of Game Pass subscribers and contributed to Subnautica 2 selling 2 million copies within 12 hours of launch, with the game remaining on the Game Pass service.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Developer of 'Fallout' and 'Elder Scrolls' franchises, both open-world survival/exploration games that compete in adjacent survival genre territory at AAA scale with broader portfolios.

TypeDirect peer
Description

Developer of 'Valheim', a Norse-themed survival crafting game that has sold 10M+ copies and competes directly with Subnautica in the survival genre on PC/console with similar Early Access origins.

TypeDirect peer
Description

Developer of 'Sons of the Forest' and 'The Forest', both survival/exploration games that compete directly with Subnautica for the survival-crafting audience on PC/console with similar open-world exploration DNA.

TypeDirect peer
Description

Developer of 'Satisfactory' and co-developer of 'Deep Rock Galactic', survival/crafting games with co-op multiplayer that share Subnautica 2's social gameplay focus and PC/console audience.

TypeDirect peer
Description

Developer of 'Don't Starve' franchise and 'Oxygen Not Included', survival games with strong art direction and craft focus that compete for survival genre audiences with similar indie studio profile.

TypeDirect peer
Description

Developer of 'Terraria', a 2D sandbox survival crafting game with 44M+ copies sold that competes in the broader survival/crafting genre alongside Subnautica with similar indie developer DNA.

TypeDirect peer
Description

Developer of 'Rust' and 'Garry's Mod', both survival/multiplayer games with strong community focus that compete for survival genre PC players with similar Early Access/community-driven model.

TypeDirect peer
Description

Developer of 'The Long Dark', a survival exploration game set in Canadian wilderness that shares Subnautica's atmospheric exploration-driven gameplay DNA and similar indie studio profile.

TypeDirect peer
Description

Developer of 'Deep Rock Galactic', a co-op survival shooter with strong community that directly parallels Subnautica 2's four-player co-op + crossplay model and similar indie studio scale.

TypeEmerging player
Description

Solo developer of 'Stardew Valley' and 'Haunted Chocolatier', an independent game developer with comparable indie ethos, community-driven development model, and absence of microtransactions.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles7 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Unknown Worlds Entertainment

Indie Video Gamesunknownworlds.com

Unknown Worlds Entertainment is an independent video game developer best known for the Subnautica underwater survival franchise, operating as a remote studio and Krafton subsidiary since 2021, serving PC, console, mobile, and Xbox Game Pass consumers globally.

What Unknown Worlds Entertainment does

Unknown Worlds Entertainment, Inc. is an independent video game developer founded in 2001 in San Francisco by Charlie Cleveland and Max McGuire, now operating as a fully remote, globally distributed studio of 51–100 employees and a wholly-owned subsidiary of Krafton, Inc. since the 2021 acquisition. The studio is best known for the Subnautica franchise — an underwater open-world survival series built around exploration, base-building, vehicle crafting, and discovery-driven narrative on alien ocean worlds — anchored by the original Subnautica (2018, 18M+ copies sold), the narrative sequel Subnautica: Below Zero (2021), and the recently launched Subnautica 2 (Early Access May 14, 2026). Beyond Subnautica, the studio has shipped Natural Selection 2 (a hybrid multiplayer FPS/RTS title originating in the Half-Life modding scene), Moonbreaker (a turn-based miniatures game set in a Brandon Sanderson universe), and Zen of Sudoku.

Core technology centers on Unreal Engine 5 for Subnautica 2, leveraging Lumen for dynamic lighting and a Mesh Blend plugin for seamless underwater environmental transitions, alongside custom creature behavior-tree AI tuned for four-player cooperative play with crossplay between Xbox and PC. The studio distributes games across Steam, Epic Games Store, Xbox, PlayStation, Nintendo Switch/Switch 2, and mobile (iOS/Android via Playdigious), and notably declined to use generative AI in development.

The business model combines one-time game sales (Subnautica 2 priced at $29.99; mobile ports at $9.99 and $8.99) with day-one Xbox Game Pass subscription revenue and a minor merchandise stream (Youtooz plushies at $29.99). The studio runs a community-led, open-development GTM motion with Early Access releases, public dev vlogs, community playtests, and direct Discord/Reddit engagement. In May 2026, Krafton paid a $250M earnout to Unknown Worlds after Subnautica 2 exceeded revenue thresholds, triggered when monthly studio revenue surpassed $69.8M.

Unknown Worlds Entertainment firmographics

Firmographics
Name
Unknown Worlds Entertainment
Legal name
Unknown Worlds Entertainment, Inc.
Website
https://unknownworlds.com
Company type
Private
Founded year
2001
Operating status
Operating
Headcount range
51–100 employees
Short description
Unknown Worlds Entertainment is an independent video game developer best known for the Subnautica underwater survival franchise, operating as a remote studio and Krafton subsidiary since 2021, serving PC, console, mobile, and Xbox Game Pass consumers globally.
Ownership category
akta.pro rank

Unknown Worlds Entertainment industry classification

Industry
Product category
Indie Video Games
NAICS
Software Publishers (5132)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
Web3/Blockchain Game Studios (MPAFAAAO)

Keywords

  • Video game development
  • Open-world survival games
  • Multiplayer cooperative games
  • Indie game studio
  • Early access games

Where Unknown Worlds Entertainment is headquartered

Location

Headquarters

HQ city
San Francisco
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Unknown Worlds Entertainment business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Game Sales (Direct): Unknown Worlds generates revenue through direct game sales across multiple platforms including Steam, Epic Games Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS/Android). Games are sold as one-time purchases with no microtransactions, loot boxes, or battle passes. Subnautica 2 is priced at $29.99 in Early Access.
  2. Xbox Game Pass / Subscription Revenue: Subnautica 2 launched day-one on Xbox Game Pass Ultimate and PC Game Pass, meaning revenue is partially generated through Microsoft's subscription service based on player engagement and retention metrics.
  3. Mobile Game Sales: Subnautica mobile (iOS/Android) is sold at $9.99 with Subnautica: Below Zero mobile at $8.99, generating additional revenue from the mobile gaming audience.
  4. Merchandise (Plushies): Subnautica x Youtooz collaborative plushie collection featuring Peeper, Bladderfish, and Reaper Leviathan sold at $29.99 each.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goSubnautica 2 Early Access at $29.99
One time/ perpetual licensePay-as-you-goSubnautica Mobile at $9.99
One time/ perpetual licensePay-as-you-goSubnautica: Below Zero Mobile at $8.99
Unit PricingPay-as-you-goSubnautica x Youtooz Plushies at $29.99 each

Go-to-market motion2 records

Distribution channels7 records

Marketing channels8 records

Unknown Worlds Entertainment product offering

Product offering

Core offering

Unknown Worlds Entertainment is an indie game developer that designs, develops, and publishes premium video games across the Subnautica franchise (underwater survival/exploration), Natural Selection 2 (hybrid multiplayer shooter/strategy), Moonbreaker (turn-based digital miniatures strategy), and Zen of Sudoku (puzzle). Games are sold as one-time perpetual licenses across PC, console, and mobile platforms, with select titles available via Xbox Game Pass.

Product overview

Unknown Worlds Entertainment is a game developer creating unique gaming experiences across multiple franchises. Their portfolio centers on the Subnautica franchise, which includes the original Subnautica (underwater survival), Subnautica: Below Zero (narrative sequel), and the upcoming Subnautica 2 (multiplayer sequel). Beyond the Subnautica series, the company developed Natural Selection 2 (hybrid FPS/RTS multiplayer) and Moonbreaker (turn-based strategy miniatures game). Zen of Sudoku represents their entry into the puzzle genre. The company follows an open development model, engaging communities during development through Early Access and playtests.

Differentiator

Problem solved

Functional benefit

Products and services

  • Subnautica 2 Open-water survival game set on a new alien planet called Zizora, featuring four-player cooperative multiplayer with crossplay support between Xbox and PC. Built in Unreal Engine 5 with Lumen for dynamic lighting. Players explore underwater biomes, discover creatures, craft vehicles, tools, and bases to survive. Sold to individual gamers on PC and console.
  • Subnautica Underwater open-world adventure game set on alien planet 4546B. Players descend into the depths to explore, gather resources, craft equipment and submarines, and survive in an ecosystem filled with wonder and threats. Won the Golden Joystick Game of the Year in 2018.
  • Subnautica: Below Zero Narrative sequel to the original Subnautica, set two years after the first game on planet 4546B. Players return to uncover the truth behind a deadly cover-up while surviving by building habitats and crafting tools.
  • Moonbreaker

Quantifiable outcome

  • Subnautica 2 sold 2 million copies within 12 hours of Early Access launch.
  • +3 more outcomes

Companies that use Unknown Worlds Entertainment

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles3 records

Unknown Worlds Entertainment technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

Feature3 records

Unknown Worlds Entertainment partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered minor and core.

  • YoutoozminorGTM or Marketing Partner · 28 August 2025Unknown Worlds partnered with Youtooz to create a collaborative plushie collection featuring Subnautica characters: Peeper, Bladderfish, and Reaper Leviathan. The plushies are sold through Youtooz's storefront at $29.99 each, with an estimated shipping date of December 2025.
  • PlaydigiouscoreTechnology or Integration · 27 May 2025Playdigious, a French mobile game developer, partnered with Unknown Worlds to port Subnautica and Subnautica: Below Zero to iOS and Android. The mobile versions feature exclusive touch controls, Game Center achievements, cloud saves, and MFi controller compatibility. Subnautica Mobile won 'Indie Mobile Game of the Year' at the Gaming on Phone Awards in 2025.
  • Microsoft / Xbox Game PasscoreChannel Partner/ Reseller/ DistributorMicrosoft/Xbox included Subnautica 2 as a day-one release on Xbox Game Pass Ultimate and PC Game Pass. This provided massive visibility to millions of Game Pass subscribers and contributed to Subnautica 2 selling 2 million copies within 12 hours of launch, with the game remaining on the Game Pass service.

Scale indicators9 records

Recent moves6 records

Expansion highlights7 records

Unknown Worlds Entertainment competitors and assessment

Company assessment

Broad incumbents

  • Bethesda Game Studios: Developer of 'Fallout' and 'Elder Scrolls' franchises, both open-world survival/exploration games that compete in adjacent survival genre territory at AAA scale with broader portfolios.

Direct peers

  • Iron Gate AB: Developer of 'Valheim', a Norse-themed survival crafting game that has sold 10M+ copies and competes directly with Subnautica in the survival genre on PC/console with similar Early Access origins.
  • Endnight Games: Developer of 'Sons of the Forest' and 'The Forest', both survival/exploration games that compete directly with Subnautica for the survival-crafting audience on PC/console with similar open-world exploration DNA.
  • Coffee Stain Studios: Developer of 'Satisfactory' and co-developer of 'Deep Rock Galactic', survival/crafting games with co-op multiplayer that share Subnautica 2's social gameplay focus and PC/console audience.
  • Klei Entertainment: Developer of 'Don't Starve' franchise and 'Oxygen Not Included', survival games with strong art direction and craft focus that compete for survival genre audiences with similar indie studio profile.
  • Re-Logic: Developer of 'Terraria', a 2D sandbox survival crafting game with 44M+ copies sold that competes in the broader survival/crafting genre alongside Subnautica with similar indie developer DNA.
  • Facepunch Studios: Developer of 'Rust' and 'Garry's Mod', both survival/multiplayer games with strong community focus that compete for survival genre PC players with similar Early Access/community-driven model.
  • Hinterland: Developer of 'The Long Dark', a survival exploration game set in Canadian wilderness that shares Subnautica's atmospheric exploration-driven gameplay DNA and similar indie studio profile.
  • Ghost Ship Games: Developer of 'Deep Rock Galactic', a co-op survival shooter with strong community that directly parallels Subnautica 2's four-player co-op + crossplay model and similar indie studio scale.

Emerging players

  • ConcernedApe: Solo developer of 'Stardew Valley' and 'Haunted Chocolatier', an independent game developer with comparable indie ethos, community-driven development model, and absence of microtransactions.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat5 records

Key risks5 records

Key highlights6 records

Customer concentration

Unknown Worlds Entertainment social profiles

Digital presence

Unknown Worlds Entertainment financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Unknown Worlds Entertainment leadership team

Management profile

Number of profiles

Profiles7 records

Unknown Worlds Entertainment funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Unknown Worlds Entertainment M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Unknown Worlds Entertainment

What does Unknown Worlds Entertainment do?

Unknown Worlds Entertainment is an indie game developer that designs, develops, and publishes premium video games across the Subnautica franchise (underwater survival/exploration), Natural Selection 2 (hybrid multiplayer shooter/strategy), Moonbreaker (turn-based digital miniatures strategy), and Zen of Sudoku (puzzle). Games are sold as one-time perpetual licenses across PC, console, and mobile platforms, with select titles available via Xbox Game Pass.

Is Unknown Worlds Entertainment a public or private company?

Unknown Worlds Entertainment is a private company. It is classified as corporate owned and is currently operating.

When was Unknown Worlds Entertainment founded?

Unknown Worlds Entertainment was founded in 2001. It employs 51 to 100 people.

Where is Unknown Worlds Entertainment based?

Unknown Worlds Entertainment is headquartered in San Francisco, United States, in the North America region.

How does Unknown Worlds Entertainment make money?

Four revenue lines are on record. Game Sales (Direct) is the primary driver. The others are xbox Game Pass / Subscription Revenue, mobile Game Sales and merchandise (Plushies).

Who are Unknown Worlds Entertainment's main competitors?

Bethesda Game Studios is listed as a broad incumbent. Direct peers are Iron Gate AB, Endnight Games, Coffee Stain Studios, Klei Entertainment, Re-Logic, Facepunch Studios, Hinterland and Ghost Ship Games. ConcernedApe is listed as an emerging player.

Does Unknown Worlds Entertainment have an API?

No public API is recorded for Unknown Worlds Entertainment.

What industry is Unknown Worlds Entertainment in?

Unknown Worlds Entertainment's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAO, Web3/Blockchain Game Studios. Its NAICS code is 5132 and its SIC code is 3944.

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Contact sales
Live signals
Tech TimesSubnautica 2 Buddy System Ships Requested Co-op Features Unchanged From Community PostsUnknown Worlds released the 'Buddy System' update for Subnautica 2, introducing co-op features including proximity voice chat and a player revive system based on community feedback. The update also added new characters, items, and approximately 50 bug fixes tagged with community attribution icons. This development follows the game's strong commercial performance of five million copies sold in its first 22 days.KotakuSubnautica 2's Big Co-Op Buddy System Update Is LiveUnknown Worlds has released version 1.2 of Subnautica 2, introducing significant co-op enhancements including proximity voice chat, player trading, and the ability to revive fallen teammates. This update addresses key player feedback regarding multiplayer functionality following the game's early access launch on May 14. Additional features include a new tracking tag device for inventory recovery and various visual and gameplay adjustments.gamesradarHuge Subnautica 2 co-op patch adds proximity chat and a revive system as devs promise a "new region" and "new story" are still on the wayUnknown Worlds has released the 'Buddy System' update for Subnautica 2, introducing co-op features such as proximity chat, player revives, and tracking beacons. The developers confirmed that while these multiplayer enhancements are live, a future major update containing a new region and story content remains in development.IgnBuddy System Update Out Now — Check Out the Patch NotesUnknown Worlds has released the Early Access 1.2 update for Subnautica 2, introducing a comprehensive 'Buddy System' that adds proximity voice chat, player revives, inventory sharing, and emotes to the underwater survival game. Concurrently, the developer announced a $100,000 donation to The Ocean Cleanup non-profit to support ongoing ocean conservation efforts.IgnSubnautica 2 Early Access 1.2 Update Out Now Alongside Patch Notes, Dev Donates $100,000 to Ocean CleanupUnknown Worlds has released the Early Access 1.2 update for Subnautica 2, introducing a comprehensive Buddy System that includes proximity voice chat, player revives, inventory sharing, and emotes. Concurrently, the developer announced a $100,000 donation to The Ocean Cleanup to support ocean conservation efforts.IgnSubnautica 2 - Official Buddy System Update TrailerUnknown Worlds Entertainment has released the Buddy System update for Subnautica 2, introducing multiplayer features such as Proximity Chat, Player Trading, and Revives. The update is now available for players in Early Access on Xbox Series X|S and PC (Steam).GamerantSubnautica 2's August Update Makes Major Improvements to Co-opUnknown Worlds Entertainment released Update 1.2 for Subnautica 2, introducing major co-op enhancements such as proximity voice chat, inventory sharing, and character revival mechanics. The update also adds two new playable characters, emotes, and a tracking system to the game currently in Early Access. This release follows a successful launch that saw over 460,000 concurrent players and 1 million copies sold.IgnSubnautica 2 Patch Adds Buddy System, Dev Reveals Glimpse at Early Access 2 UpdateUnknown Worlds Entertainment released the 1.2 update for Subnautica 2 on August 19, introducing a comprehensive buddy system with features such as proximity chat, player trading, and revives. The developer also showcased early progress on the upcoming Early Access 2 update, which promises new regions, story content, vehicles, and progression systems.IgnSubnautica 2 Patch Adds Buddy System, Dev Reveals Glimpse at Early Access 2 UpdateUnknown Worlds Entertainment released the 1.2 update for Subnautica 2 on August 19, introducing a comprehensive multiplayer buddy system featuring proximity chat, player trading, and revives. The developer also showcased early footage of the upcoming Early Access 2 update, which will introduce new regions, storylines, and vehicles to the game.UnknownworldsUnknown Worlds / Update VlogUnknown Worlds Entertainment's Creative Director Anthony Gallegos discussed the upcoming 1.2 update for Subnautica 2, which includes features such as Proximity Chat, Player Trading, Revives, and a Tracking Tag. The update is scheduled to release on August 19th, with potential further details regarding the Early Access 2 update also teased.