Battleriff
Battleriff is a Sweden-founded private company (1-10 employees) whose operational footprint centers on the AkongCuan-branded Indonesian slot demo platform at sbzbusiness.com, offering consumers 1,000 virtual credits to explore multi-provider slot games before optional real-money play.
- Company typePrivate
- Founded2014
- HeadquartersGothenburg, Sweden
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Battleriff does
Battleriff is a privately held company founded in 2014, headquartered in Gothenburg, Sweden, with 1-10 employees per firmographic records. Its short description characterizes it as a peer-to-peer online challenge platform for gamers; however, the substantive operational data in the source material describes an Indonesian-facing online slot demo platform operating under the DBA "AkongCuan" via the sbzbusiness.com domain. That platform offers users 1,000 virtual credits to explore slot games from multiple third-party providers (classic themes, modern video slots, varying volatility levels) without risking real money, with the stated intent of helping beginners learn mechanics and experienced players test strategies before transitioning to real-money play.
The technology stack is described as a web-based online slot demo platform with a virtual currency system, featuring a multi-provider game library aggregation and a demo mode that replicates real-game mechanics including bonus features, volatility patterns, and paytable structures. Pricing follows a freemium model, with free demo access and pay-as-you-go mechanics implied downstream. Go-to-market is direct-to-consumer and product-led, relying on the sbzbusiness.com website as the primary acquisition channel, supplemented by Telegram and live chat for community engagement and support. Revenue mechanics are not directly disclosed but appear tied to conversion of demo users into real-money wagering on the platform ("Agen Slot" agent model) and transaction-fee-style economics. The platform also surfaces ancillary e-commerce content (mooncakes, bouquets, customizable flower boards with Jakarta-area free delivery), suggesting a broader consumer commerce footprint than the slot demo alone. Two funding rounds are disclosed: $956,570 in December 2015 and $739,814 in March 2017 (Optinator as investor), with no subsequent raises or acquisitions, partnerships, or management team information publicly recorded.
A material data inconsistency is worth flagging for diligence: the firmographic short description ("peer-to-peer online challenge platform for gamers") does not align with the rest of the extracted data, which describes a slot demo platform targeting Indonesian players. Any investment decision should reconcile this discrepancy and validate the actual product, legal entity, and operating geography through primary-source verification.
Battleriff firmographics
Firmographics- Name
- Battleriff
- Website
- https://battleriff.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Battleriff is a Sweden-founded private company (1-10 employees) whose operational footprint centers on the AkongCuan-branded Indonesian slot demo platform at sbzbusiness.com, offering consumers 1,000 virtual credits to explore multi-provider slot games before optional real-money play.
- Ownership category
- akta.pro rank
Battleriff industry classification
Industry- Product category
- Online Gaming Platform
- NAICS
- Spectator Sports (71121)
- SIC
- Services-Membership Sports & Recreation Clubs (7997)
- akta.pro primary industry
- Gaming Community, Chat & LFG Platforms (BPAMAKAK)
Keywords
Where Battleriff is headquartered
LocationHeadquarters
- HQ city
- Gothenburg
- HQ country
- Sweden
- HQ region
- Europe
Markets served
Battleriff business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Infrastructure, Personnel, Marketing or Sales
Revenue model
- Real-money gambling conversion: Users who start with demo mode can transition to real-money slot play. The platform likely earns through house edge on actual wagers placed by converted users.
- Platform services: Operates as an 'Agen Slot' (slot agent) providing access to slot games, likely generating revenue through player deposits and wagers on the platform.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Demo mode with virtual 1000 balance |
Go-to-market motion2 records
Distribution channels2 records
Marketing channels3 records
Battleriff product offering
Product offeringCore offering
Battleriff is a peer-to-peer online challenge platform for gamers, enabling individual players to compete directly against each other through a web-accessible product. The company runs a small operation headquartered in Gothenburg, Sweden, founded in 2014, and delivers its gaming competition experience as a direct-to-consumer online service.
Differentiator
Problem solved
Functional benefit
Products and services
- Battleriff Platform Web-accessible peer-to-peer online challenge platform that lets individual gamers compete head-to-head directly against one another.
Companies that use Battleriff
Customer profileSegments2 records
Ideal customer profiles1 record
Battleriff technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
Battleriff partnerships and signals
Strategic signalScale indicators1 record
Recent moves4 records
Expansion highlights2 records
Battleriff competitors and assessment
Company assessmentOthers
- Pragmatic Play: Major slot and iGaming content provider whose titles appear in Battleriff's aggregated library; relevant as an upstream supplier rather than a direct competitor.
- PG Soft (Pocket Games Soft): Mobile-first slot provider popular in Asian markets; relevant peer given Battleriff's Indonesia-centric slot aggregation catalogue.
- Habanero: Multi-jurisdiction slot and casino content provider; comparable as a content partner feeding Battleriff's aggregated slot demo catalogue.
Broad incumbents
- FACEIT: Large-scale competitive gaming/matchmaking platform for PC and console titles; comparable to Battleriff on the 'gamer challenge' mechanic and esports-adjacent audience.
Direct peers
- Skillz: Mobile skill-based gaming platform where players compete head-to-head for cash and prizes; the closest direct analog to Battleriff's stated 'peer-to-peer online challenge for gamers' positioning.
- Battlefy: Esports tournament and league hosting platform that lets players compete in organised brackets; directly comparable P2P challenge/rivalry mechanic for gamers.
- WorldWinner: Tournament-based skill gaming site (owned by Scripps/Gaming Nations) where users pay entry fees to compete for cash prizes in skill games; matches the real-money competitive gaming model.
Emerging players
- GamerSafe: Wagering-enabling fintech layer for skill-based gaming; comparable insofar as it sits in the real-money competitive gaming ecosystem Battleriff addresses.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat2 records
Key risks6 records
Key highlights5 records
Customer concentration
Battleriff social profiles
Digital presenceBattleriff financial estimates
Financial estimateRevenue estimate
Valuation estimate
Battleriff leadership team
Management profileNumber of profiles
Profiles1 record
Battleriff funding detail
Funding detailFunding overview
Funding rounds2 records
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Battleriff M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Battleriff
What does Battleriff do?
Battleriff is a peer-to-peer online challenge platform for gamers, enabling individual players to compete directly against each other through a web-accessible product. The company runs a small operation headquartered in Gothenburg, Sweden, founded in 2014, and delivers its gaming competition experience as a direct-to-consumer online service.
Is Battleriff a public or private company?
Battleriff is a private company. It is classified as unknown and is currently operating.
When was Battleriff founded?
Battleriff was founded in 2014. It employs 1 to 10 people.
Where is Battleriff based?
Battleriff is headquartered in Gothenburg, Sweden, in the Europe region.
How does Battleriff make money?
Two revenue lines are on record. Real-money gambling conversion is the primary driver. The others are platform services.
Who are Battleriff's main competitors?
Others on record are Pragmatic Play, PG Soft (Pocket Games Soft) and Habanero. FACEIT is listed as a broad incumbent. Direct peers are Skillz, Battlefy and WorldWinner. GamerSafe is listed as an emerging player.
Does Battleriff have an API?
No public API is recorded for Battleriff.
What industry is Battleriff in?
Battleriff's product category is Online Gaming Platform. Its primary akta.pro industry code is BPAMAKAK, Gaming Community, Chat & LFG Platforms. Its NAICS code is 71121 and its SIC code is 7997.