Hack Club
Hack Club (The Hack Foundation) is a 501(c)(3) nonprofit operating 1,500+ high school coding clubs and a 104,000-member teen maker community, supported by HCB, an open-source fiscal sponsorship platform that has processed over $100 million for student-led nonprofits.
- Company typePrivate
- Founded2016
- HeadquartersShelburne, United States
- Headcount1–10
- GTM typeB2C
- OfferingServices
What Hack Club does
Hack Club (legally The Hack Foundation, EIN 81-2908499) is a 501(c)(3) nonprofit organization that operates what it describes as the world's largest network of teenage coding clubs, comprising 1,500+ in-person high school clubs worldwide and a 24/7 Slack community of 104,000+ teen makers aged 13-18. The organization was founded by Zach Latta (sources cite both 2015 and 2016 as the founding year) and serves teenagers through a multi-product ecosystem that includes flagship programs such as Stardance (a NASA-partnered summer STEM event), Outpost (hardware hackathons with up to $1,000 funding per project), Daydream (100 simultaneous global game jams), Undercity (a hardware hackathon held at GitHub HQ), Fallout (a Shenzhen hardware program), and Campfire (a satellite game jam operating in 200+ cities). It is headquartered in West Hollywood, California (registered address 8605 Santa Monica Blvd #86294) with operations run from Vermont, and operates with 1-10 employees supplemented by teen interns under mentors.
The organization's core technology is HCB (Hack Club Bank), an open-source Ruby on Rails-based fiscal sponsorship platform released publicly under the AGPL license in March 2025. HCB provides 501(c)(3) legal status, bank accounts, debit card issuance (powered by Stripe with Celtic Bank as issuing bank), automatic tax filing, and donation acceptance for teen-led nonprofits, and has processed over $100M in transactions across 6,500-12,000 projects. Supporting infrastructure includes a native iOS/Android mobile app for HCB, a public Events JSON API, 500+ open-source GitHub repositories, and a safeguarding framework with designated officers and mandatory reporting protocols. Payments integrate with Apple Pay and Google Pay for Tap to Pay donations.
The business model is hybrid: the teen-facing community (Slack, events, programs, in-person clubs) is free forever, funded entirely by philanthropic donations. Notable donors include the Musk Foundation, Michael Dell, Dr. Lisa Su (AMD CEO), Tobi Lutke (Shopify CEO), Tom Preston-Werner (GitHub co-founder), and MIT. The only direct revenue stream is HCB's 7% transaction fee on revenue processed through the platform, which covers operations staff including teen interns. Growth is entirely community-led via Slack invites, peer referrals, in-person club word-of-mouth, and earned media from high-profile AMAs featuring guests such as Elon Musk, Vitalik Buterin, Gwynne Shotwell, Jack Dorsey, and Sal Khan.
Hack Club firmographics
Firmographics- Name
- Hack Club
- Legal name
- The Hack Foundation
- Website
- https://hackclub.com
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Hack Club (The Hack Foundation) is a 501(c)(3) nonprofit operating 1,500+ high school coding clubs and a 104,000-member teen maker community, supported by HCB, an open-source fiscal sponsorship platform that has processed over $100 million for student-led nonprofits.
- Ownership category
- akta.pro rank
Hack Club industry classification
Industry- Product category
- Youth STEM Coding Education
- NAICS
- Child and Youth Services (62411), Civic and Social Organizations (813410)
- SIC
- Services-Membership Organizations (8600)
- akta.pro primary industry
- Youth Mentoring & Positive Youth Development Nonprofits (BPAGADAD)
- akta.pro secondary industries
- Student Organizations & Club Administration (EDALAHAB), Youth/Student Neobanks (FSABAFAD)
Keywords
Where Hack Club is headquartered
LocationHeadquarters
- HQ city
- Shelburne
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Hack Club business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Others, Marketing or Sales
Revenue model
- Donations and Philanthropy: Hack Club is funded entirely by donations from individuals and foundations. The website explicitly states 'Hack Club is free for every teenager, forever.' The organization is a 501(c)(3) nonprofit (EIN: 81-2908499) and publishes full open finances. Notable donors include the Musk Foundation, Michael Dell, Dr. Lisa Su (AMD CEO), Tobi Lutke (Shopify CEO), and Tom Preston-Werner (GitHub co-founder).
- HCB Fiscal Sponsorship Fee: HCB charges a single transparent fee of 7% of revenue processed through the platform. This fee covers operations staff including teen interns under mentors, and funds Hack Club's sustainable operations. No legal fees, startup fees, transaction fees, card issuing fees, subscription fees, or credit card processing fees are charged.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Free membership for all teens aged 13-18 |
| Transaction based/ take rate | Pay-as-you-go | HCB Fiscal Sponsorship: 7% of revenue |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels7 records
Hack Club product offering
Product offeringCore offering
Hack Club is a 501(c)(3) nonprofit that runs a global network of programming clubs, an online Slack community of 104k+ teenage makers, and a portfolio of STEM programs (in-person clubs, hackathons, AMAs, hardware projects). Its financial arm, HCB (Hack Club Bank), provides 501(c)(3) status, banking, and debit-card issuance for teen-led nonprofits, charging a transparent 7% fee on revenue processed. All teen-facing programs are free; the organization is funded primarily by philanthropic donations.
Product overview
Hack Club is a nonprofit movement of teenage makers offering a multi-product ecosystem centered around learning to code through building real projects. The core offerings include: (1) the Hack Club Community on Slack — a 24/7 online community for 100,000+ teen makers to collaborate, attend AMAs with industry leaders, and participate in workshops; (2) HCB (Hack Club Bank) — a fiscal sponsorship platform providing 501(c)(3) status, banking, debit cards, and financial tools for teen-led organizations, processing over $100M for 6,500+ projects, with an accompanying mobile app; (3) the Hack Club Events Platform — a public events hosting system with a JSON API for community AMAs, workshops, and social gatherings; and (4) an extensive programs portfolio including Stardance (NASA-partnered summer STEM event), Outpost (hardware hackathons), Daydream (global game jams), Undercity (GitHub HQ hackathons), Fallout (Shenzhen hardware trips), and in-person clubs network (1,500+ high school clubs worldwide). Additional offerings include the Hack Club Toolbox (perks like GitHub Education), Sprig (hardware), and Hack Club Magazine (project showcase publication). The platform also maintains open source infrastructure including the HCB codebase on GitHub.
Differentiator
Problem solved
Functional benefit
Brands
- HCB (Hack Club Bank): Financial tools and fiscal sponsorship platform providing 501(c)(3) status, debit cards, receipt tracking, tax filing, and donation acceptance for nonprofits.
- Sprig
- Stardance
- Summer of Making
- Daydream
- Undercity
- Juice
- Outpost
- Entropy
- Fallout
Products and services
- HCB (Hack Club Bank) A fiscal sponsorship platform providing 501(c)(3) legal status, bank accounts, automatic tax filing, debit card issuance, and financial management tools for teen-led organizations and student-run hackathons. Charges a transparent 7% fee on revenue processed; built on Ruby on Rails and open source under AGPL.
- HCB Mobile The official iOS and Android companion app for HCB, enabling organizations to view balances and transactions, accept Tap to Pay donations via iPhone, issue and manage debit cards, add cards to mobile wallets (Apple Pay, Google Pay), and upload receipts.
- Hack Club Community (Slack) A 24/7 Slack-based online community hosting 104k+ teen makers globally, with structured channels for projects, help, AMAs, workshops, show & tells, and social spaces. The central nervous system of the Hack Club community, available free to all teens aged 13-18.
- Hack Club Events Platform Public events website listing AMAs, workshops, show & tells, and social events for the Hack Club community, with a public JSON REST API supporting filtering by tags (ama, workshop, social, stardance) and programmatic discovery of upcoming, monthly, and historical events.
- Hack Club In-Person Clubs Network A global network of 1,500+ in-person coding clubs operating at high schools, providing peer learning environments for building real projects without prerequisites. Each club is started by a teen leader and supported by Hack Club HQ with resources, branding, and event access.
- Hack Club Toolbox A perks platform aggregating free developer benefits for Hack Club members, including GitHub Education access and a Brilliant Premium subscription, unlocking free perks just by being a community member.
- Sprig Game Console A free handheld game console designed to help teenagers learn programming through making games; part of Hack Club's hardware learning initiatives alongside Fallout and Outpost.
Quantifiable outcome
- 100,000+ teens have started their journey with Hack Club
- +4 more outcomes
Companies that use Hack Club
Customer profileNamed customers6 records
Segments3 records
Ideal customer profiles2 records
Hack Club technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
Feature4 records
Hack Club partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered flagship and core.
- NASAflagshipNASA partnered with Hack Club for the Stardance Challenge, described as 'the largest free STEM event of the summer.' Students ages 13-18 create projects using real NASA mission data from Artemis and the James Webb Space Telescope, running June 1 through September 30. The challenge invites teens to make anything they want and earn free prizes, with NASA providing data access and legitimacy as a flagship STEM partner.
- StripecoreHCB Visa Commercial cards are powered by Stripe and issued by Celtic Bank. Stripe handles all card payment processing, ACH transfers, and the financial infrastructure underpinning HCB's nonprofit neobanking capabilities.
- Celtic BankcoreCeltic Bank is the issuing bank for HCB Visa Commercial cards. Combined with Stripe's payment infrastructure, Celtic Bank provides the banking rails that enable HCB to issue physical and virtual debit cards to teen-organized nonprofits.
- AMDcoreAMD is listed as a donor and Stardance Challenge partner alongside NASA and GitHub. AMD's logo appears on the Hack Club homepage under 'Supported by people who believe in teens.' The Stardance event is specifically 'In partnership with NASA, AMD, and GitHub,' positioning AMD as a key sponsor supporting Hack Club's largest summer STEM event.
- GitHubcoreGitHub is listed as a donor and Stardance Challenge partner. Tom Preston-Werner (Co-founder of GitHub) is individually named as a donor. GitHub Education benefits are part of Hack Club's free perks for members. The Undercity hardware hackathon is held at GitHub HQ in San Francisco.
- CampfireflagshipCampfire is Hack Club's largest satellite game jam hackathon, running simultaneously in 200+ cities worldwide. As a project under HCB's fiscal sponsorship, it represents a flagship teen-organized event that leverages Hack Club's infrastructure to scale globally.
Scale indicators10 records
Recent moves6 records
Expansion highlights5 records
Hack Club competitors and assessment
Company assessmentDirect peers
- Major League Hacking (MLH): The dominant student hackathon league, organizing official hackathons at universities and now high schools. Highly comparable to Hack Club on target audience (teen/college student builders), event-driven model, and nonprofit/community orientation, though MLH's primary footprint is collegiate rather than 13–18.
- Girls Who Code: Nonprofit providing free coding programs, clubs, and summer immersion for middle and high school students, with a strong focus on closing gender gaps in tech. Directly comparable on audience (13–18), club model, and nonprofit funding, though narrower in demographic focus.
- FIRST: Nonprofit running FIRST LEGO League, FIRST Tech Challenge, and FIRST Robotics Competition clubs/teams at schools worldwide. Highly comparable on the in-person high school club model, sponsor/partnership model, and youth STEM focus, but oriented around competitive robotics rather than software/making.
- CodePath: Nonprofit delivering free, industry-aligned coding courses and career support to college and high school students from underserved backgrounds. Comparable on donor-funded free technical education for students, but the delivery model is course-based rather than community/club-based.
- Generation Citizen: Nonprofit running action civics programs in high schools, with a club/after-school model and donor funding. Comparable on the in-school youth nonprofit model and target demographic, but focused on civics rather than coding/making.
Broad incumbents
- Code.org: The largest US coding education nonprofit, focused on K–12 CS curriculum and Hour of Code. Comparable as a free, donor-funded coding-education nonprofit serving schools, but operates at a much larger scale and through curriculum rather than peer community/clubs.
- Khan Academy: Large free online education nonprofit serving K–12 and beyond with a self-serve learning model and donor funding. Comparable as a free, donor-funded education platform, though much broader in subject matter and not community/club-driven.
Emerging players
- Recurse Center: Self-directed, community-driven programming retreat and online community for developers. Comparable on the 'community of makers building real things' ethos and free/peer-led culture, though its audience is adult professionals rather than 13–18 year olds.
Others
- Outlier.org: For-profit online education company offering college-level courses for credit at low cost. Comparable as a tech-enabled, donor/impact-aligned education platform serving students, though commercial and higher-ed focused rather than nonprofit teen-making.
- GitHub Education: GitHub's program offering free Student Developer Pack perks (similar to Hack Club's Toolbox). Comparable as a student-developer benefits and community ecosystem, but not a club/network operator and serves a broader university student base.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Hack Club social profiles
Digital presenceHack Club financial estimates
Financial estimateRevenue estimate
Valuation estimate
Hack Club leadership team
Management profileNumber of profiles
Profiles2 records
Hack Club subsidiaries and ownership
Company hierarchySubsidiaries2 records
Hack Club funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Hack Club M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Hack Club
What does Hack Club do?
Hack Club is a 501(c)(3) nonprofit that runs a global network of programming clubs, an online Slack community of 104k+ teenage makers, and a portfolio of STEM programs (in-person clubs, hackathons, AMAs, hardware projects). Its financial arm, HCB (Hack Club Bank), provides 501(c)(3) status, banking, and debit-card issuance for teen-led nonprofits, charging a transparent 7% fee on revenue processed. All teen-facing programs are free; the organization is funded primarily by philanthropic donations.
Is Hack Club a public or private company?
Hack Club is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was Hack Club founded?
Hack Club was founded in 2016. It employs 1 to 10 people.
Where is Hack Club based?
Hack Club is headquartered in Shelburne, United States, in the North America region.
How does Hack Club make money?
Two revenue lines are on record. Donations and Philanthropy is the primary driver. The others are HCB Fiscal Sponsorship Fee.
Who are Hack Club's main competitors?
Direct peers on record are Major League Hacking (MLH), Girls Who Code, FIRST, CodePath and Generation Citizen. Broad incumbents are Code.org and Khan Academy. Recurse Center is listed as an emerging player. Others are Outlier.org and GitHub Education.
Does Hack Club have an API?
Yes. Public JSON REST API for Hack Club Events platform. Provides endpoints to query upcoming events, all events, events grouped by month, and AMA sessions. Supports filtering by tags via query parameter (comma-separated for multiple tags). Event schema includes UUIDs, markdown descriptions, Slack user IDs for leaders, Google Calendar links, YouTube URLs, and tag arrays. API is freely accessible without authentication for reading event data. Developer documentation is at events.hackclub.com/data.
What industry is Hack Club in?
Hack Club's product category is Youth STEM Coding Education. Its primary akta.pro industry code is BPAGADAD, Youth Mentoring & Positive Youth Development Nonprofits, with a secondary code of EDALAHAB, Student Organizations & Club Administration. Its NAICS code is 62411 and its SIC code is 8600.