Developer docs
API playgroundTry for free, no card

Search company profiles

Gravity Co.

Full company profile

uuid0006s93

Namestring
Gravity Co.
Legal namestring
주식회사 그라비티 (GRAVITY Co., Ltd.)
Websiteurl
gravity.co.kr
Company typeenum
Public
Founded yearint
2000
Descriptiontext

Gravity Co., Ltd. (주식회사 그라비티) is a Seoul-based game development, publishing, and servicing company founded in April 2000 and listed on NASDAQ under ticker GRVY since February 2005. The company's competitive center is the Ragnarok IP, derived from Lee Myung-jin's fantasy manhwa and first commercialized with Ragnarok Online in 2002, which has accumulated 67 million+ registered users and 1 trillion KRW+ cumulative revenue across 91 regions. Gravity executes a One-Source Multi-Use strategy, extending the IP across MMORPGs, casual games, webtoons, merchandise, and a screen-golf brand called Golf Monsters.

Gravity operates eight wholly-owned regional subsidiaries covering North America (GVI/WarpPortal), Taiwan (GVC), Japan (GGA), Thailand (GGT), Indonesia (GGL), Singapore (GGH), Hong Kong (GGV), and Malaysia (GGU), supported by GNJOY branded regional publishers. The company distributes games through Google Play, Apple App Store, One Store, Galaxy Store, Steam, Nintendo Switch, PlayStation, and Xbox. Active titles span PC (Ragnarok Online, Ragnarok Zero: Global), mobile MMORPGs (Ragnarok M, Ragnarok X, Ragnarok: Twilight, Ragnarok: The New World, Ragnarok: Rebirth, Ragnarok Origin Classic), and casual extensions (Ragnarok Monster Kitchen, Ragnarok Crush).

Revenue is generated through subscription-based and item-based online game monetization, mobile in-app purchases, licensing royalties, IP-based merchandise, and managed golf simulator operations. FY2025 consolidated revenue reached KRW 560,548 million (~$368M), up 11.9% YoY, with Q1 2026 revenue accelerating 42.7% QoQ and 17.8% YoY to KRW 161,878 million and net profit of KRW 29,394 million (+138.7% QoQ). GungHo Online Entertainment holds a 59.31% controlling stake, with the remaining 40.69% publicly floated.

Short descriptiontext

Gravity Co., Ltd. is a Seoul-based game developer and publisher (NASDAQ:GRVY) operating the Ragnarok IP across PC, mobile, and console platforms in 90+ regions through eight regional subsidiaries, serving global gaming consumers with MMORPGs, casual games, and IP-based merchandise.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
501–1,000
akta.pro rankint
HeadquartersMapo, South Korea
HQ citystring
Mapo
HQ countrystring
South Korea
HQ regionstring
Asia
Markets served

Serves global market

Offices10 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
online game publishing, mobile MMORPG, game IP licensing, game merchandise retail, cross-platform game development
Industry2 codes
1Mobile Game Publishing & App Game Stores
CodeBPAMAKABPrimaryYes
2Merchandising, Character & Brand Licensing
CodeMPADALAFPrimaryNo
NAICS code1 code
  • Software Publishers5132
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Online & Mobile Game Publishing
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model5 records
1Online Game Revenue
TypeSubscription Recurring
Description

Revenue from PC-based online games including Ragnarok Online and Ragnarok Zero, operating on subscription and item-based models across global markets.

stocktitan.net
2Mobile Game Revenue
TypeSubscription Recurring
Description

Revenue from mobile MMORPGs including Ragnarok M, Ragnarok X, Ragnarok: Twilight, and Ragnarok: The New World, driving the majority of company revenue with strong performance in Asian markets.

stocktitan.net
3Licensing Royalties
TypeLicensing Royalties
Description

Revenue from licensing Ragnarok IP to third-party developers and publishers for various game titles and merchandise.

stocktitan.net
4Merchandising and IP Branding
TypeHardware Sales
Description

Revenue from Ragnarok IP-based merchandise, character goods, and space exhibitions. Includes online store sales and brand collaboration partnerships.

gravity.co.kr
5Golf Simulator Operations
TypeManaged Services
Description

Revenue from Golf Monsters screen golf brand based on Ragnarok monster characters, including driving range and screen round facilities.

gravity.co.kr
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details1 tier
1Ragnarok Zero: Global subscription model
ModelSubscriptionBilling cadenceMonthly
Notes

Subscription-based model to ensure fair competition and minimize pay-to-win elements while preserving classic Ragnarok Online experience.

prnewswire.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 2 records shown
1Golf Monsters RAGNAROK
Description

Screen golf brand based on adorable Ragnarok Monster characters, creating an accessible and fun golf culture.

gravity.co.kr
+1 more record
Core offering1 text field

Gravity Co., Ltd. develops, services and publishes online and mobile games built primarily around the proprietary Ragnarok intellectual property, distributing them globally through regional subsidiaries and major app stores. Beyond game publishing, the company monetizes the Ragnarok IP through character merchandise under the RAGNAROK GOODS brand and operates a Ragnarok-themed screen-golf business, while licensing the IP for animation, webtoons and third-party collaborations.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Ragnarok Online achieved 67+ million cumulative registered members and 1 trillion KRW cumulative revenue
+3 more records
Product and service11 records
1Ragnarok Online
CategoryOnline PC Game
Description

Flagship PC MMORPG franchise title and foundation of the Ragnarok IP; subscription-based online RPG served globally to players.

2Ragnarok Zero
CategoryOnline PC Game
Description

Modern PC MMORPG built on the Ragnarok IP, targeted at returning and new MMORPG players.

3Ragnarok M
CategoryMobile Game
Description

Mobile MMORPG adaptation of the Ragnarok franchise for smartphone players globally.

4Ragnarok X: Next Generation
CategoryMobile Game
Description

Mobile MMORPG entry in the Ragnarok franchise, published across multiple regional markets.

5Ragnarok: Twilight
CategoryMobile Game
Description

Idle-style MMORPG using Ragnarok IP, positioned for casual mobile gamers.

6Ragnarok: Back to Glory
CategoryMobile Game
Description

Mobile RPG drawing on the Ragnarok franchise for players seeking a classic experience.

7Ragnarok Crush
CategoryMobile Game
Description

Casual mobile puzzle/match game based on the Ragnarok franchise.

8Ragnarok: Rebirth
CategoryMobile Game
Description

3D mobile MMORPG within the Ragnarok franchise.

9Ragnarok Monster Kitchen
CategoryMobile Game
Description

Casual restaurant-management game featuring Ragnarok franchise characters.

10RAGNAROK GOODS
CategoryIP Merchandise
Description

Official retail brand selling Ragnarok character merchandise including figurines, plushies, fashion and lifestyle goods via an online store.

11Ragnarok Screen Golf Business
CategoryIP-Themed Entertainment
Description

Physical Ragnarok-themed indoor screen-golf venues monetizing the Ragnarok IP beyond games and merchandise.

Scale indicator10 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-01-01
Description

MOU for industry-academia collaboration with Gravity Neocyon. Research and development partnership in game technology.

2Chungnam Global Game Center
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-01-01
Description

Business partnership for game production and global market entry support. Government-supported collaboration for game industry development.

gravity.co.kr
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2023-01-01
Description

Partnership for 'Ragnarok Monsters Magic Rush' TV program broadcast. Animated series ranking among top 10 TV programs in Korea.

4Loka Mobility
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2023-01-01
Description

Limited edition prepaid transportation card using Ragnarok IP targeting foreign users. Collaboration for cross-promotional marketing.

gravity.co.kr
5Shanghai The Dream Network Technology Co., Ltd.
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2021-01-01
Description

Partnership for game development using RO IP and preparation for global services. Collaboration for game development and publishing in Chinese markets.

gravity.co.kr
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2021-01-01
Description

Partnership for metaverse building using Ragnarok IP. Collaboration to create Ragnarok IP-based experiences in The Sandbox metaverse platform.

7JLPGA (Japan Ladies Professional Golf Association)
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2021-01-01
Description

Game merchandise licensing agreement for 'JLPGA heroine collection' title. Collaboration leveraging Gravity Game Arise publishing capabilities.

gravity.co.kr
Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Chinese-born global publisher (Genshin Impact, Honkai) with cross-platform mobile/PC/console games and direct gacha monetization; competes with Gravity for global mid-core mobile gamers.

TypeDirect peer
Description

Korean MMORPG developer and publisher (Black Desert Online) with global PC/mobile presence; competes head-to-head with Gravity in the cross-region MMORPG and mobile MMORPG segments.

TypeDirect peer
Description

Korean game publisher (PUBG, The Callisto Protocol) with global publishing scale; directly comparable as a Nasdaq/KRX-listed Korean publisher with cross-platform, cross-region game portfolios.

TypeDirect peer
Description

Major Korean mobile and online game publisher with global reach; competes in mobile MMORPG and idle RPG genres where Gravity's Ragnarok M and Ragnarok: Twilight operate.

TypeDirect peer
Description

Korean MMORPG powerhouse (Lineage, Aion, Throne and Liberty); directly comparable as a Korean-headquartered online/MMORPG publisher competing for the same Asian and Western player base.

TypeDirect peer
Description

Korean game developer/publisher (CrossFire, Lost Ark) with global online game publishing; comparable as a Korean publisher with cross-region PC and mobile titles.

TypeDirect peer
Description

Korean game publisher with strong mobile publishing pipeline and global titles; competes with Gravity in mobile RPG/MMORPG distribution and has direct overlap in Korean and SEA markets.

TypeBroad incumbent
Description

Japan/Korea-headquartered global online game publisher (MapleStory, Dungeon Fighter Online); broader portfolio but overlapping in long-running online/mobile MMORPGs and global publishing.

TypeBroad incumbent
Description

Japanese mobile/online game publisher (Puzzle & Dragons) and Gravity's 59.31% controlling parent; comparable as a publisher of long-running live-service games, with shared IP and operational ties.

TypeDirect peer
Description

Korean online/mobile game publisher (Legend of Mir) with global MMORPG distribution; comparable in cross-region MMORPG publishing and Asian market focus.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration8 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles4 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries10 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A1 record

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Gravity Co.

Online & Mobile Game Publishinggravity.co.kr

Gravity Co., Ltd. is a Seoul-based game developer and publisher (NASDAQ:GRVY) operating the Ragnarok IP across PC, mobile, and console platforms in 90+ regions through eight regional subsidiaries, serving global gaming consumers with MMORPGs, casual games, and IP-based merchandise.

What Gravity Co. does

Gravity Co., Ltd. (주식회사 그라비티) is a Seoul-based game development, publishing, and servicing company founded in April 2000 and listed on NASDAQ under ticker GRVY since February 2005. The company's competitive center is the Ragnarok IP, derived from Lee Myung-jin's fantasy manhwa and first commercialized with Ragnarok Online in 2002, which has accumulated 67 million+ registered users and 1 trillion KRW+ cumulative revenue across 91 regions. Gravity executes a One-Source Multi-Use strategy, extending the IP across MMORPGs, casual games, webtoons, merchandise, and a screen-golf brand called Golf Monsters.

Gravity operates eight wholly-owned regional subsidiaries covering North America (GVI/WarpPortal), Taiwan (GVC), Japan (GGA), Thailand (GGT), Indonesia (GGL), Singapore (GGH), Hong Kong (GGV), and Malaysia (GGU), supported by GNJOY branded regional publishers. The company distributes games through Google Play, Apple App Store, One Store, Galaxy Store, Steam, Nintendo Switch, PlayStation, and Xbox. Active titles span PC (Ragnarok Online, Ragnarok Zero: Global), mobile MMORPGs (Ragnarok M, Ragnarok X, Ragnarok: Twilight, Ragnarok: The New World, Ragnarok: Rebirth, Ragnarok Origin Classic), and casual extensions (Ragnarok Monster Kitchen, Ragnarok Crush).

Revenue is generated through subscription-based and item-based online game monetization, mobile in-app purchases, licensing royalties, IP-based merchandise, and managed golf simulator operations. FY2025 consolidated revenue reached KRW 560,548 million (~$368M), up 11.9% YoY, with Q1 2026 revenue accelerating 42.7% QoQ and 17.8% YoY to KRW 161,878 million and net profit of KRW 29,394 million (+138.7% QoQ). GungHo Online Entertainment holds a 59.31% controlling stake, with the remaining 40.69% publicly floated.

Gravity Co. firmographics

Firmographics
Name
Gravity Co.
Legal name
주식회사 그라비티 (GRAVITY Co., Ltd.)
Website
https://gravity.co.kr
Company type
Public
Founded year
2000
Operating status
Operating
Headcount range
501–1,000 employees
Short description
Gravity Co., Ltd. is a Seoul-based game developer and publisher (NASDAQ:GRVY) operating the Ragnarok IP across PC, mobile, and console platforms in 90+ regions through eight regional subsidiaries, serving global gaming consumers with MMORPGs, casual games, and IP-based merchandise.
Ownership category
akta.pro rank

Gravity Co. industry classification

Industry
Product category
Online & Mobile Game Publishing
NAICS
Software Publishers (5132)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Mobile Game Publishing & App Game Stores (BPAMAKAB)
akta.pro secondary industry
Merchandising, Character & Brand Licensing (MPADALAF)

Keywords

  • Online game publishing
  • Mobile MMORPG
  • Game IP licensing
  • Game merchandise retail
  • Cross-platform game development

Where Gravity Co. is headquartered

Location

Headquarters

HQ city
Mapo
HQ country
South Korea
HQ region
Asia

Offices10 records

Markets served

Gravity Co. business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Online Game Revenue: Revenue from PC-based online games including Ragnarok Online and Ragnarok Zero, operating on subscription and item-based models across global markets.
  2. Mobile Game Revenue: Revenue from mobile MMORPGs including Ragnarok M, Ragnarok X, Ragnarok: Twilight, and Ragnarok: The New World, driving the majority of company revenue with strong performance in Asian markets.
  3. Licensing Royalties: Revenue from licensing Ragnarok IP to third-party developers and publishers for various game titles and merchandise.
  4. Merchandising and IP Branding: Revenue from Ragnarok IP-based merchandise, character goods, and space exhibitions. Includes online store sales and brand collaboration partnerships.
  5. Golf Simulator Operations: Revenue from Golf Monsters screen golf brand based on Ragnarok monster characters, including driving range and screen round facilities.

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyRagnarok Zero: Global subscription model

Go-to-market motion3 records

Distribution channels6 records

Marketing channels8 records

Gravity Co. product offering

Product offering

Core offering

Gravity Co., Ltd. develops, services and publishes online and mobile games built primarily around the proprietary Ragnarok intellectual property, distributing them globally through regional subsidiaries and major app stores. Beyond game publishing, the company monetizes the Ragnarok IP through character merchandise under the RAGNAROK GOODS brand and operates a Ragnarok-themed screen-golf business, while licensing the IP for animation, webtoons and third-party collaborations.

Differentiator

Problem solved

Functional benefit

Brands

  • Golf Monsters RAGNAROK: Screen golf brand based on adorable Ragnarok Monster characters, creating an accessible and fun golf culture.
  • RAGNAROK GOODS

Products and services

  • Ragnarok Online Flagship PC MMORPG franchise title and foundation of the Ragnarok IP; subscription-based online RPG served globally to players.
  • Ragnarok Zero Modern PC MMORPG built on the Ragnarok IP, targeted at returning and new MMORPG players.
  • Ragnarok M Mobile MMORPG adaptation of the Ragnarok franchise for smartphone players globally.
  • Ragnarok X: Next Generation Mobile MMORPG entry in the Ragnarok franchise, published across multiple regional markets.
  • Ragnarok: Twilight Idle-style MMORPG using Ragnarok IP, positioned for casual mobile gamers.
  • Ragnarok: Back to Glory Mobile RPG drawing on the Ragnarok franchise for players seeking a classic experience.
  • Ragnarok Crush Casual mobile puzzle/match game based on the Ragnarok franchise.
  • Ragnarok: Rebirth 3D mobile MMORPG within the Ragnarok franchise.
  • Ragnarok Monster Kitchen Casual restaurant-management game featuring Ragnarok franchise characters.
  • RAGNAROK GOODS Official retail brand selling Ragnarok character merchandise including figurines, plushies, fashion and lifestyle goods via an online store.
  • Ragnarok Screen Golf Business Physical Ragnarok-themed indoor screen-golf venues monetizing the Ragnarok IP beyond games and merchandise.

Quantifiable outcome

  • Ragnarok Online achieved 67+ million cumulative registered members and 1 trillion KRW cumulative revenue
  • +3 more outcomes

Companies that use Gravity Co.

Customer profile

Segments2 records

Ideal customer profiles1 record

Gravity Co. technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration8 records

Feature4 records

Gravity Co. partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered minor and core.

  • Ewha Womans University Industry-Academia Collaboration GroupminorStrategic or Co-development Partner · 1 January 2025MOU for industry-academia collaboration with Gravity Neocyon. Research and development partnership in game technology.
  • Chungnam Global Game CenterminorStrategic or Co-development Partner · 1 January 2025Business partnership for game production and global market entry support. Government-supported collaboration for game industry development.
  • Cartoon Network KoreaminorGTM or Marketing Partner · 1 January 2023Partnership for 'Ragnarok Monsters Magic Rush' TV program broadcast. Animated series ranking among top 10 TV programs in Korea.
  • Loka MobilityminorGTM or Marketing Partner · 1 January 2023Limited edition prepaid transportation card using Ragnarok IP targeting foreign users. Collaboration for cross-promotional marketing.
  • Shanghai The Dream Network Technology Co., Ltd.coreStrategic or Co-development Partner · 1 January 2021Partnership for game development using RO IP and preparation for global services. Collaboration for game development and publishing in Chinese markets.
  • The SandboxminorStrategic or Co-development Partner · 1 January 2021Partnership for metaverse building using Ragnarok IP. Collaboration to create Ragnarok IP-based experiences in The Sandbox metaverse platform.
  • JLPGA (Japan Ladies Professional Golf Association)minorStrategic or Co-development Partner · 1 January 2021Game merchandise licensing agreement for 'JLPGA heroine collection' title. Collaboration leveraging Gravity Game Arise publishing capabilities.

Scale indicators10 records

Recent moves7 records

Expansion highlights6 records

Gravity Co. competitors and assessment

Company assessment

Direct peers

  • miHoYo / HoYoverse: Chinese-born global publisher (Genshin Impact, Honkai) with cross-platform mobile/PC/console games and direct gacha monetization; competes with Gravity for global mid-core mobile gamers.
  • Pearl Abyss: Korean MMORPG developer and publisher (Black Desert Online) with global PC/mobile presence; competes head-to-head with Gravity in the cross-region MMORPG and mobile MMORPG segments.
  • Krafton: Korean game publisher (PUBG, The Callisto Protocol) with global publishing scale; directly comparable as a Nasdaq/KRX-listed Korean publisher with cross-platform, cross-region game portfolios.
  • Netmarble: Major Korean mobile and online game publisher with global reach; competes in mobile MMORPG and idle RPG genres where Gravity's Ragnarok M and Ragnarok: Twilight operate.
  • NCSoft: Korean MMORPG powerhouse (Lineage, Aion, Throne and Liberty); directly comparable as a Korean-headquartered online/MMORPG publisher competing for the same Asian and Western player base.
  • Smilegate: Korean game developer/publisher (CrossFire, Lost Ark) with global online game publishing; comparable as a Korean publisher with cross-region PC and mobile titles.
  • Kakao Games: Korean game publisher with strong mobile publishing pipeline and global titles; competes with Gravity in mobile RPG/MMORPG distribution and has direct overlap in Korean and SEA markets.
  • Wemade: Korean online/mobile game publisher (Legend of Mir) with global MMORPG distribution; comparable in cross-region MMORPG publishing and Asian market focus.

Broad incumbents

  • Nexon: Japan/Korea-headquartered global online game publisher (MapleStory, Dungeon Fighter Online); broader portfolio but overlapping in long-running online/mobile MMORPGs and global publishing.
  • GungHo Online Entertainment: Japanese mobile/online game publisher (Puzzle & Dragons) and Gravity's 59.31% controlling parent; comparable as a publisher of long-running live-service games, with shared IP and operational ties.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Gravity Co. social profiles

Digital presence

Gravity Co. financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Gravity Co. leadership team

Management profile

Number of profiles

Profiles4 records

Gravity Co. subsidiaries and ownership

Company hierarchy

Subsidiaries10 records

Gravity Co. funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Gravity Co. M&A and investment

M&A and investment

M&A1 record

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Gravity Co.

What does Gravity Co. do?

Gravity Co., Ltd. develops, services and publishes online and mobile games built primarily around the proprietary Ragnarok intellectual property, distributing them globally through regional subsidiaries and major app stores. Beyond game publishing, the company monetizes the Ragnarok IP through character merchandise under the RAGNAROK GOODS brand and operates a Ragnarok-themed screen-golf business, while licensing the IP for animation, webtoons and third-party collaborations.

Is Gravity Co. a public or private company?

Gravity Co. is a public company. It is classified as public and is currently operating.

When was Gravity Co. founded?

Gravity Co. was founded in 2000. It employs 501 to 1,000 people.

Where is Gravity Co. based?

Gravity Co. is headquartered in Mapo, South Korea, in the Asia region.

How does Gravity Co. make money?

Five revenue lines are on record. Online Game Revenue is the primary driver. The others are mobile Game Revenue, licensing Royalties, merchandising and IP Branding and golf Simulator Operations.

Who are Gravity Co.'s main competitors?

Direct peers on record are miHoYo / HoYoverse, Pearl Abyss, Krafton, Netmarble, NCSoft, Smilegate, Kakao Games and Wemade. Broad incumbents are Nexon and GungHo Online Entertainment.

Does Gravity Co. have an API?

No public API is recorded for Gravity Co..

What industry is Gravity Co. in?

Gravity Co.'s product category is Online & Mobile Game Publishing. Its primary akta.pro industry code is BPAMAKAB, Mobile Game Publishing & App Game Stores, with a secondary code of MPADALAF, Merchandising, Character & Brand Licensing. Its NAICS code is 5132 and its SIC code is 7900.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
American Banking and Market NewsComparing GRAVITY (NASDAQ:GRVY) and Starz Entertainment (NASDAQ:STRZ)GRAVITY beats Starz Entertainment on 8 of 15 factors, including profitability and valuation. GRAVITY has a positive net margin of 14.92% versus Starz's -33.98%, and a lower beta of 1.03 versus 2.55. Analysts rate Starz more favorably with a 40.71% upside target.American Banking and Market NewsComparing GRAVITY (NASDAQ:GRVY) & Sohu.com (NASDAQ:SOHU)Sohu.com and GRAVITY are compared on valuation, dividends, analyst ratings, risk, earnings, profitability, and institutional ownership. Sohu.com beats GRAVITY on 11 of 14 factors, with higher revenue, earnings, and a lower price-to-earnings ratio. Analysts favor Sohu.com with a consensus price target of $19.00, implying 52.61% upside.Ticker ReportContrasting GRAVITY (NASDAQ:GRVY) and IMAX (NYSE:IMAX)IMAX beats GRAVITY on 9 of 14 factors, including a lower P/E ratio and stronger analyst consensus. IMAX has a consensus price target of $55.17, while GRAVITY trades at a lower valuation but lower revenue. IMAX's institutional ownership is 93.5% versus GRAVITY's 9.9%.FinanzNachrichten.deEQS-News: Gravity Game Unite SDN. BHD.: Gravity Game Unite schließt Präsentation von "Ragnarok Zero: Global" auf der Gaming Istanbul 2026 erfolgreich abGravity Game Unite successfully presented Ragnarok Zero: Global at Gaming Istanbul 2026, held September 18-20 in Turkey. The presentation included hands-on demos, gameplay showcases, and community events, with the game building on Ragnarok Online's core elements and offering a single global version.PR NewswireGravity Game Unite Successfully Concludes Ragnarok Zero: Global Showcase at Gaming Istanbul 2026Gravity Game Unite concluded its showcase of Ragnarok Zero: Global at Gaming Istanbul 2026 in Türkiye, offering hands-on demos and community events. The PC MMORPG, the first Ragnarok IP-based game with a single global build, features new episodes and an auto-battle system. Harry Choi expressed gratitude to attendees and looked forward to future meetings.Markets DailyGRAVITY (NASDAQ:GRVY) and HUYA (NYSE:HUYA) Critical ContrastHUYA and GRAVITY are compared on dividends, institutional ownership, analyst ratings, and profitability. HUYA has a higher dividend yield (5.8% vs 3.5%) and a stronger consensus rating, while GRAVITY shows higher revenue and earnings. HUYA beats GRAVITY on 9 of 17 factors.ANTARA NewsGravity Game Unite Officially Launched Ragnarok Zero: Global on August 18thGravity Game Unite launched Ragnarok Zero: Global on August 18 across Southeast Asia, Europe, and Oceania. The subscription-based PC MMORPG adds new episodes, auto-hunting, and UGC features like Get Poring and RO Factory. GGU plans future updates based on player feedback.GravityGlobal PlaygroundGravity announced the launch of its Ragnarok IP casual brand "RO Lite" and its first title globally, alongside a blueprint for a "Ragnarok Ecosystem" built around the IP. The company describes its One-Source Multi Use strategy spanning game development, publishing, webtoon IP creation, and merchandising. No financial figures, release dates, or platform details were disclosed.Quiver QuantitativeGravity Reports Second Quarter 2026 Financial Results and Business Updates | GRVY Stock NewsGravity Co., Ltd. reported flat Q2 2026 revenues of KRW 161,884 million (US$ 104,524 thousand), remaining unchanged quarter-over-quarter but down 5.2% year-over-year, while operating profit surged 40.2% YoY to KRW 27,582 million and net profit attributable to the parent company rose 83.8% YoY to KRW 24,341 million. The profitability gains were driven by a 35% year-over-year increase in online game revenues from Ragnarok Online in Thailand, Taiwan, Hong Kong, and Macau, partially offset by a 10.7% decline in mobile game revenues. The company also announced multiple Ragnarok IP launches across global markets, establishment of a joint venture in Indonesia, and plans for further international expansion.FinancialContent Business Page6-K_GRAVITY_Second QUARTER 2026 RESULT and Business UpdateGRAVITY Co., Ltd. announced its Q2 2026 financial results with total revenues of KRW 161,884 million (US$104.5 million), remaining flat quarter-over-quarter but declining 5.2% year-over-year. The company recorded operating profit of KRW 27,582 million (down 10.5% QoQ) and net profit of KRW 24,341 million (down 17.2% QoQ), though net profit rose 83.8% compared to Q2 2025. The company also provided business updates including multiple Ragnarok IP game launches across global markets, establishment of a joint venture in Indonesia, and upcoming launches planned for China, Korea, Southeast Asia, and other regions.