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Phygital

Full company profile

uuid00072up

Namestring
Phygital
Legal namestring
Phygital Ltd
Websiteurl
phygital.co.uk
Company typeenum
Private
Founded yearint
2014
Descriptiontext

Phygital is a UK-based digital production company that designs and builds custom experiential technology solutions blending physical hardware with digital content for enterprise brand activation, retail, training, and events. The company's core capabilities span artificial intelligence, virtual reality, augmented reality, 3D design, game development, UI/UX design, web development, electronics design, and mechanical engineering, enabling full-stack delivery from concept through to manufacturing and deployment. Notable proprietary systems include the VR eMotion Seat (a motion platform synced with immersive content), an AR virtual try-on platform deployed to over 400 stores globally for OPI/Play Retail, a gesture-controlled video wall with machine vision, the World's Most Connected Mirror integrating Facebook Live (deployed at Heathrow), and interactive projection tables with embedded capacitive touch.

The company's business model is project-based, generating revenue through custom digital experience development (one-time licenses), hardware manufacturing and systems sales, professional services for technology design and consulting, interactive sales tool development, and eLearning content production. All sales occur through direct enterprise engagement with no self-service or channel distribution; the company operates a UK demo showroom to support a consultative field sales motion. Customer segments include Enterprise Brand Experience, Sales and Marketing Technology, Corporate Training and eLearning, and Retail Technology, served by named clients including Mercedes-Benz, HP/HPE, SAP, ANSA Bank, Heathrow, Ford, BAE Systems, Specsavers, GSK, Roland, FIFA, and Epic Games.

Phygital is registered as Phygital Ltd in England and Wales (Company No. 08847200), with offices in Godalming, Guildford, and London. The company is privately held with no disclosed external investment, 1-10 employees, and has been operating since at least 2014, with active portfolio work continuing through 2024. There is no public app distribution, no API/SDK product, and no proprietary AI research output — the company's competitive position rests on its custom experiential technology IP, multi-disciplinary talent, and direct relationships with global brand clients.

Short descriptiontext

Phygital is a UK digital production company that designs custom experiential technology — combining VR, AR, motion platforms, and machine vision — for enterprise brand activations, retail, training, and events. It serves global brands including Mercedes-Benz, HP/HPE, SAP, Heathrow, and Ford.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersGuildford, United Kingdom
HQ citystring
Guildford
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
experiential technology development, virtual reality experiences, augmented reality solutions, interactive retail installations, custom digital production
Industry4 codes
1Interactive & Immersive Content Production (AR/VR/3D)
CodeBPAFAIALPrimaryYes
2Immersive/Interactive Animation (AR/VR/Real-Time)
CodeMPAHACANPrimaryNo
3VR/AR Gaming Platforms
CodeBPAMAKAGPrimaryNo
4STEM & Lab Simulation Media (Virtual Labs, AR/VR)
CodeEDAGALAFPrimaryNo
NAICS code3 codes
  • Graphic Design Services541430
  • Motion Picture and Sound Recording Industries512
  • Custom Computer Programming Services541511
SIC code2 codes
  • Services-Mailing, Reproduction, Commercial Art & Photography7330
  • Services-Amusement & Recreation Services7900
Product category
Experiential Technology Services
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model5 records
1Custom Digital Experience Development
TypeOne Time License
Description

Phygital creates bespoke digital experiences including VR applications, AR solutions, interactive installations, motion simulators, and experiential technology for enterprise clients. Projects are typically custom-designed and built for specific client requirements, delivered as completed experiential technology solutions.

phygital.co.uk
2Interactive Sales Tools & Applications
TypeOne Time License
Description

Development of interactive sales presentation solutions, sales apps, and touchscreen applications for trade shows, events, and meetings. These are custom-built solutions deployed across multiple platforms.

phygital.co.uk
3eLearning & Training Content Development
TypeProfessional Services
Description

Gamified digital training development including classroom-based training games, rapid eLearning development, SCORM-compliant modules, and VR training simulations for corporate training purposes.

phygital.co.uk
4Hardware Manufacturing & Systems
TypeHardware Sales
Description

Design and manufacture of custom hardware including VR motion seats, interactive retail units, vending machines, and experiential technology systems. Physical goods combined with proprietary content and software.

phygital.co.uk
5Custom Technology Design & Consulting
TypeProfessional Services
Description

Custom experiential technology development and consultancy services, designing bespoke solutions from concept through to deployment including electronics design, CAD design, programming, and mechanical design.

phygital.co.uk
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Supply Chain, Marketing or Sales
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Phygital is a UK-based digital production company that designs, develops, and manufactures custom experiential technology combining physical hardware and digital content (phygital experiences) for enterprise clients. They produce bespoke VR, AR, interactive retail installations, motion simulators, eLearning content, and sales tools for global brands in retail, automotive, gaming, and other sectors. Projects range from VR motion seat systems and AR virtual try-on applications to interactive projection tables and 4D racing simulators.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • AR Nail Try-On rolled out to 400+ stores globally
+1 more record
Product and service12 records
1Custom Experiential Technology Development
CategoryExperiential technology development services
Description

Bespoke end-to-end design and development of experiential technology including custom hardware (capacitive touch systems, motion-triggered animatronics, RFID game systems, gesture controlled game packs) and software. Delivered to enterprise clients for brand activations, events, and retail experiences.

2VR eMotion Seat System
CategoryVR hardware and content system
Description

A portable VR motion seat system that syncs with immersive VR content and 360° video. The system translates sense of movement from the motion platform into a realistic experience and includes a custom content management system for serving local markets with relevant VR content. Used in Mercedes-Benz showrooms and pop-up stores globally.

3Interactive AR Nail Try-On (Digital Nail Trial)
CategoryAR retail virtual try-on solution
Description

The world's first 'digital nail trial' using motion tracking to track customer hands with high realism and color detail. Includes a custom system management system giving global control and visibility. Rolled out to over 400 OPI stores worldwide and recognized with industry awards.

4AR Virtual Try-On App with Gesture-Controlled Video Wall
CategoryAR virtual try-on application
Description

Face tracking augmented reality application that lets users find lip shades, try them on, and take pictures to share. Published on the web so no app download is required. Integrated with a gesture-controlled video wall featuring machine vision, used in travel retail brand experiences.

5QE Virtual Retail Assistant (Virtual Promoter)
CategoryAI-powered virtual retail assistant
Description

A 3D animated virtual character that guides customers through in-store experiences using advanced machine vision to recognise customers and react appropriately. Includes a content management system for customisation, reporting, and updates. Designed for retail deployment.

6Interactive Retail Projection Tables
CategoryInteractive retail projection installation
Description

Custom digital retail units with top-down projection covering the surface. Content is triggered by customers picking up products along with invisible touch buttons built into the projection surface, combining physical product interaction with digital content display. Deployed in duty-free shopping brand experiences.

7World's Most Connected Mirror (Digital Personal Shopping Mirror)
CategoryConnected retail mirror experience
Description

Digital personal shopping mirror with social integration enabling people to share and communicate with friends directly from the changing room. First retail installation to use Facebook Live for direct video streaming and feedback, deployed at Heathrow.

84D Motion Racing Simulator
Category4D motion simulator experience
Description

4D motion racing simulator combining extreme movement, scent, smoke, wind, and lighting effects. Built for eSports racing team recruitment and large-scale events such as Gamescom.

9360° Video Production with Telemetry Integration
Category360° video production service
Description

360° video experiences captured with telemetry data from vehicles that sync with motion seats for realistic VR experiences. Used to demonstrate car features, race track, and off-road experiences for automotive brands.

10eLearning & Gamified Training Content Development
CategoryeLearning and training content services
Description

Gamified digital training development including classroom-based training games, rapid eLearning development, SCORM-compliant modules, and VR training simulations for corporate training and compliance purposes.

11Interactive Sales Tools & Touchscreen Applications
CategorySales and presentation technology
Description

Interactive sales presentation solutions, sales apps, and touchscreen applications for trade shows, events, and meetings. Custom-built solutions deployed across multiple platforms including touch screens, PC, and tablet.

12Fanzone Experiential Technology
CategoryEvent and fan zone experiential technology
Description

Custom experiential technology for fan zones and live events, including gesture-controlled games (such as penalty shootouts for FIFA fan zones) and arcade-style target shooting experiences (such as the Fortnite World Cup Nerf shooting range).

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

London-headquartered production company producing interactive experiences, AR/VR installations, and branded content for major brands. Directly comparable in deliverable mix and enterprise customer profile to Phygital.

TypeDirect peer
Description

London-based brand experience agency combining creative content, technology, and experiential design for major consumer brands. Direct competitor in the experiential marketing and immersive content production space.

TypeEmerging player
Description

AR/VR studio delivering immersive training, brand experience, and simulation content. Smaller, emerging peer with overlapping capability in AR/VR production for enterprise training and experiential use cases.

4Rewind
TypeDirect peer
Description

UK-based creative studio specializing in immersive VR, AR, and real-time experiences for global brands (Nike, Red Bull, Dell). Closest direct peer to Phygital in terms of geography, scope of immersive production services, and enterprise brand-experience focus.

TypeBroad incumbent
Description

Large global digital agency offering immersive experiences, AR/VR, and creative technology services alongside broader marketing and engineering. A larger-scale incumbent that competes for the same enterprise immersive engagements as Phygital.

TypeDirect peer
Description

UK-based AR/VR production studio serving fashion, beauty, retail, and automotive brands with immersive content and installations. Highly comparable peer given overlapping focus on AR try-on, retail experiences, and bespoke brand activations.

TypeEmerging player
Description

Boutique creative-tech studio building interactive experiences, AR activations, and immersive content for brand and cultural clients. Comparable emerging peer focused on bespoke immersive production in the UK/European market.

TypeDirect peer
Description

UK-based digital production agency building bespoke digital experiences, interactive apps, and immersive content for enterprise clients. Closely comparable in geography, scale, and bespoke immersive production offering.

9The Realizing Group (TRG)
TypeDirect peer
Description

UK immersive experience studio focused on AR, VR, and mixed-reality solutions for enterprise clients. Comparable boutique peer in scale, geography, and bespoke immersive service offering.

TypeBroad incumbent
Description

Large global brand experience agency delivering immersive experiences, events, and digital activations for major brands (Ford, Google, Microsoft). Broader incumbent that overlaps Phygital's experiential offering within a wider creative-services portfolio.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers20 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability14 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature10 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Phygital

Experiential Technology Servicesphygital.co.uk

Phygital is a UK digital production company that designs custom experiential technology — combining VR, AR, motion platforms, and machine vision — for enterprise brand activations, retail, training, and events. It serves global brands including Mercedes-Benz, HP/HPE, SAP, Heathrow, and Ford.

What Phygital does

Phygital is a UK-based digital production company that designs and builds custom experiential technology solutions blending physical hardware with digital content for enterprise brand activation, retail, training, and events. The company's core capabilities span artificial intelligence, virtual reality, augmented reality, 3D design, game development, UI/UX design, web development, electronics design, and mechanical engineering, enabling full-stack delivery from concept through to manufacturing and deployment. Notable proprietary systems include the VR eMotion Seat (a motion platform synced with immersive content), an AR virtual try-on platform deployed to over 400 stores globally for OPI/Play Retail, a gesture-controlled video wall with machine vision, the World's Most Connected Mirror integrating Facebook Live (deployed at Heathrow), and interactive projection tables with embedded capacitive touch.

The company's business model is project-based, generating revenue through custom digital experience development (one-time licenses), hardware manufacturing and systems sales, professional services for technology design and consulting, interactive sales tool development, and eLearning content production. All sales occur through direct enterprise engagement with no self-service or channel distribution; the company operates a UK demo showroom to support a consultative field sales motion. Customer segments include Enterprise Brand Experience, Sales and Marketing Technology, Corporate Training and eLearning, and Retail Technology, served by named clients including Mercedes-Benz, HP/HPE, SAP, ANSA Bank, Heathrow, Ford, BAE Systems, Specsavers, GSK, Roland, FIFA, and Epic Games.

Phygital is registered as Phygital Ltd in England and Wales (Company No. 08847200), with offices in Godalming, Guildford, and London. The company is privately held with no disclosed external investment, 1-10 employees, and has been operating since at least 2014, with active portfolio work continuing through 2024. There is no public app distribution, no API/SDK product, and no proprietary AI research output — the company's competitive position rests on its custom experiential technology IP, multi-disciplinary talent, and direct relationships with global brand clients.

Phygital firmographics

Firmographics
Name
Phygital
Legal name
Phygital Ltd
Website
https://phygital.co.uk
Company type
Private
Founded year
2014
Operating status
Operating
Headcount range
1–10 employees
Short description
Phygital is a UK digital production company that designs custom experiential technology — combining VR, AR, motion platforms, and machine vision — for enterprise brand activations, retail, training, and events. It serves global brands including Mercedes-Benz, HP/HPE, SAP, Heathrow, and Ford.
Ownership category
akta.pro rank

Phygital industry classification

Industry
Product category
Experiential Technology Services
NAICS
Graphic Design Services (541430), Motion Picture and Sound Recording Industries (512), Custom Computer Programming Services (541511)
SIC
Services-Mailing, Reproduction, Commercial Art & Photography (7330), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Interactive & Immersive Content Production (AR/VR/3D) (BPAFAIAL)
akta.pro secondary industries
Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), VR/AR Gaming Platforms (BPAMAKAG), STEM & Lab Simulation Media (Virtual Labs, AR/VR) (EDAGALAF)

Keywords

  • Experiential technology development
  • Virtual reality experiences
  • Augmented reality solutions
  • Interactive retail installations
  • Custom digital production

Where Phygital is headquartered

Location

Headquarters

HQ city
Guildford
HQ country
United Kingdom
HQ region
Europe

Offices3 records

Markets served

Phygital business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Supply Chain, Marketing or Sales

Revenue model

  1. Custom Digital Experience Development: Phygital creates bespoke digital experiences including VR applications, AR solutions, interactive installations, motion simulators, and experiential technology for enterprise clients. Projects are typically custom-designed and built for specific client requirements, delivered as completed experiential technology solutions.
  2. Interactive Sales Tools & Applications: Development of interactive sales presentation solutions, sales apps, and touchscreen applications for trade shows, events, and meetings. These are custom-built solutions deployed across multiple platforms.
  3. eLearning & Training Content Development: Gamified digital training development including classroom-based training games, rapid eLearning development, SCORM-compliant modules, and VR training simulations for corporate training purposes.
  4. Hardware Manufacturing & Systems: Design and manufacture of custom hardware including VR motion seats, interactive retail units, vending machines, and experiential technology systems. Physical goods combined with proprietary content and software.
  5. Custom Technology Design & Consulting: Custom experiential technology development and consultancy services, designing bespoke solutions from concept through to deployment including electronics design, CAD design, programming, and mechanical design.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels5 records

Phygital product offering

Product offering

Core offering

Phygital is a UK-based digital production company that designs, develops, and manufactures custom experiential technology combining physical hardware and digital content (phygital experiences) for enterprise clients. They produce bespoke VR, AR, interactive retail installations, motion simulators, eLearning content, and sales tools for global brands in retail, automotive, gaming, and other sectors. Projects range from VR motion seat systems and AR virtual try-on applications to interactive projection tables and 4D racing simulators.

Differentiator

Problem solved

Functional benefit

Products and services

  • Custom Experiential Technology Development Bespoke end-to-end design and development of experiential technology including custom hardware (capacitive touch systems, motion-triggered animatronics, RFID game systems, gesture controlled game packs) and software. Delivered to enterprise clients for brand activations, events, and retail experiences.
  • VR eMotion Seat System A portable VR motion seat system that syncs with immersive VR content and 360° video. The system translates sense of movement from the motion platform into a realistic experience and includes a custom content management system for serving local markets with relevant VR content. Used in Mercedes-Benz showrooms and pop-up stores globally.
  • Interactive AR Nail Try-On (Digital Nail Trial) The world's first 'digital nail trial' using motion tracking to track customer hands with high realism and color detail. Includes a custom system management system giving global control and visibility. Rolled out to over 400 OPI stores worldwide and recognized with industry awards.
  • AR Virtual Try-On App with Gesture-Controlled Video Wall Face tracking augmented reality application that lets users find lip shades, try them on, and take pictures to share. Published on the web so no app download is required. Integrated with a gesture-controlled video wall featuring machine vision, used in travel retail brand experiences.
  • QE Virtual Retail Assistant (Virtual Promoter) A 3D animated virtual character that guides customers through in-store experiences using advanced machine vision to recognise customers and react appropriately. Includes a content management system for customisation, reporting, and updates. Designed for retail deployment.
  • Interactive Retail Projection Tables Custom digital retail units with top-down projection covering the surface. Content is triggered by customers picking up products along with invisible touch buttons built into the projection surface, combining physical product interaction with digital content display. Deployed in duty-free shopping brand experiences.
  • World's Most Connected Mirror (Digital Personal Shopping Mirror) Digital personal shopping mirror with social integration enabling people to share and communicate with friends directly from the changing room. First retail installation to use Facebook Live for direct video streaming and feedback, deployed at Heathrow.
  • 4D Motion Racing Simulator 4D motion racing simulator combining extreme movement, scent, smoke, wind, and lighting effects. Built for eSports racing team recruitment and large-scale events such as Gamescom.
  • 360° Video Production with Telemetry Integration 360° video experiences captured with telemetry data from vehicles that sync with motion seats for realistic VR experiences. Used to demonstrate car features, race track, and off-road experiences for automotive brands.
  • eLearning & Gamified Training Content Development Gamified digital training development including classroom-based training games, rapid eLearning development, SCORM-compliant modules, and VR training simulations for corporate training and compliance purposes.
  • Interactive Sales Tools & Touchscreen Applications Interactive sales presentation solutions, sales apps, and touchscreen applications for trade shows, events, and meetings. Custom-built solutions deployed across multiple platforms including touch screens, PC, and tablet.
  • Fanzone Experiential Technology Custom experiential technology for fan zones and live events, including gesture-controlled games (such as penalty shootouts for FIFA fan zones) and arcade-style target shooting experiences (such as the Fortnite World Cup Nerf shooting range).

Quantifiable outcome

  • AR Nail Try-On rolled out to 400+ stores globally
  • +1 more outcomes

Companies that use Phygital

Customer profile

Named customers20 records

Segments4 records

Ideal customer profiles4 records

Phygital technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability14 records

Feature10 records

Phygital partnerships and signals

Strategic signal

Scale indicators2 records

Recent moves6 records

Expansion highlights4 records

Phygital competitors and assessment

Company assessment

Direct peers

  • Unit9: London-headquartered production company producing interactive experiences, AR/VR installations, and branded content for major brands. Directly comparable in deliverable mix and enterprise customer profile to Phygital.
  • Amplify: London-based brand experience agency combining creative content, technology, and experiential design for major consumer brands. Direct competitor in the experiential marketing and immersive content production space.
  • Rewind: UK-based creative studio specializing in immersive VR, AR, and real-time experiences for global brands (Nike, Red Bull, Dell). Closest direct peer to Phygital in terms of geography, scope of immersive production services, and enterprise brand-experience focus.
  • Happy Finish: UK-based AR/VR production studio serving fashion, beauty, retail, and automotive brands with immersive content and installations. Highly comparable peer given overlapping focus on AR try-on, retail experiences, and bespoke brand activations.
  • Two Goats: UK-based digital production agency building bespoke digital experiences, interactive apps, and immersive content for enterprise clients. Closely comparable in geography, scale, and bespoke immersive production offering.
  • The Realizing Group (TRG): UK immersive experience studio focused on AR, VR, and mixed-reality solutions for enterprise clients. Comparable boutique peer in scale, geography, and bespoke immersive service offering.

Emerging players

  • MXTreality: AR/VR studio delivering immersive training, brand experience, and simulation content. Smaller, emerging peer with overlapping capability in AR/VR production for enterprise training and experiential use cases.
  • Dot Dash: Boutique creative-tech studio building interactive experiences, AR activations, and immersive content for brand and cultural clients. Comparable emerging peer focused on bespoke immersive production in the UK/European market.

Broad incumbents

  • Dept: Large global digital agency offering immersive experiences, AR/VR, and creative technology services alongside broader marketing and engineering. A larger-scale incumbent that competes for the same enterprise immersive engagements as Phygital.
  • Imagination Group: Large global brand experience agency delivering immersive experiences, events, and digital activations for major brands (Ford, Google, Microsoft). Broader incumbent that overlaps Phygital's experiential offering within a wider creative-services portfolio.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks6 records

Key highlights5 records

Customer concentration

Phygital social profiles

Digital presence

Phygital financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Phygital leadership team

Management profile

Number of profiles

Profiles1 record

Phygital funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Phygital M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Phygital

What does Phygital do?

Phygital is a UK-based digital production company that designs, develops, and manufactures custom experiential technology combining physical hardware and digital content (phygital experiences) for enterprise clients. They produce bespoke VR, AR, interactive retail installations, motion simulators, eLearning content, and sales tools for global brands in retail, automotive, gaming, and other sectors. Projects range from VR motion seat systems and AR virtual try-on applications to interactive projection tables and 4D racing simulators.

Is Phygital a public or private company?

Phygital is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Phygital founded?

Phygital was founded in 2014. It employs 1 to 10 people.

Where is Phygital based?

Phygital is headquartered in Guildford, United Kingdom, in the Europe region.

How does Phygital make money?

Five revenue lines are on record. Custom Digital Experience Development is the primary driver. The others are interactive Sales Tools & Applications, eLearning & Training Content Development, hardware Manufacturing & Systems and custom Technology Design & Consulting.

Who are Phygital's main competitors?

Direct peers on record are Unit9, Amplify, Rewind, Happy Finish, Two Goats and The Realizing Group (TRG). Emerging players are MXTreality and Dot Dash. Broad incumbents are Dept and Imagination Group.

Does Phygital have an API?

No public API is recorded for Phygital.

What industry is Phygital in?

Phygital's product category is Experiential Technology Services. Its primary akta.pro industry code is BPAFAIAL, Interactive & Immersive Content Production (AR/VR/3D), with a secondary code of MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time). Its NAICS code is 541430 and its SIC code is 7330.

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