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Poetic

Full company profile

uuid0007mxf

Namestring
Poetic
Legal namestring
poetic s.r.o.
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Poetic (legal entity: poetic s.r.o.) is an independent Slovak game studio founded in 2015 by Andrej Vojtas and headquartered in Humenné, Slovakia. The studio develops Sacred Fire, a psychological role-playing game set in a world where Rome has crossed the Wall and the player must rally tribes to reach Dunadd. Its core differentiator is an emotion-influenced mechanical layer: Fear and Anger modify every dice roll, players spend Willpower Points to stabilize emotions and boost success, and an Insight system unlocks understanding of enemies and weaknesses. Combat is turn-based and supports lethal, nonlethal, stealth/assassination, and diplomatic resolution paths, while character creation draws on real-life personality traits and a leadership/ally influence system.

The studio operates with a small team: founder Andrej Vojtas serves as designer, writer, coder, and artist, supported by contracted contributors including Jennie Kong (writer), Matus Koprda (tools programmer), Sean Beeson (music composer), Anirban Tubay (location artist), and Doug Cockle (voice acting). Sacred Fire entered Early Access on Steam and GoG on October 18, 2021, with development progressing through Act 2 (expansion released 2023) and Act 3 (writing completed and localization underway as of February 2024, with content roughly twice the size of Act 2). Planned full-release localizations cover German, French, Russian, Chinese, Spanish, Italian, and Slovak.

The business model is a one-time license sale per copy of Sacred Fire through Steam and GoG, supplemented by Slovak Arts Council public arts funding. Marketing is community-led via the Firestarters Guild email newsletter, blog updates, and organic social (Facebook, Twitter, YouTube, Discord), amplified by named industry endorsements from figures associated with Baldur's Gate 3, Disco Elysium, The Witcher, Age of Decadence, and Banner Saga. The target customer is global narrative-RPG enthusiasts seeking character-driven, psychology-themed experiences with meaningful choice. No revenue figures, headcount growth, or unit sales are publicly disclosed.

Short descriptiontext

Poetic is an independent Slovak game studio founded in 2015 by Andrej Vojtas, developing Sacred Fire, a psychological role-playing game featuring emotion-influenced dice mechanics distributed via Steam and GoG since October 2021.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersHumenné
HQ citystring
Humenné
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
psychological role-playing game, indie game development, narrative RPG games, turn-based combat games, digital game distribution
NAICS code1 code
  • Independent Artists, Writers, and Performers71151
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Video Games
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Game Sales
TypeOne Time License
Description

One-time purchase of Sacred Fire game through digital distribution platforms Steam and GoG. Early Access version released October 18, 2021, with full release planned with additional content including Act 3 and multiple localizations.

sacredfiregame.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Others
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Poetic is an independent game studio that develops and publishes Sacred Fire, a psychological role-playing video game for PC. In Sacred Fire, players control a survivor fleeing Rome and manage emotions such as fear and anger that influence every dice roll, using willpower points to boost chances in turn-based combat, diplomatic, and stealth scenarios. The game is sold as a one-time digital purchase on Steam and GoG, with an Early Access version released on October 18, 2021, and full release planned with Act 3 content and additional language localizations.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Act 3 contains almost twice as much content as Act 2
Product overview1 text field

Poetic is an AI company that has developed GPT-5.2, a language model. According to available sources, the company has achieved a significant milestone in AI development with a model that surpasses average human performance on the ARC AGI benchmark. The product portfolio appears to center on foundation models with advanced reasoning capabilities. Note: A separate entity also operating under the name 'Poetic' is a Slovak game studio (Poetic s.r.o.) that developed the Sacred Fire RPG, which is unrelated to the AI company's products.

Product and service1 record
1Sacred Fire: A Role-Playing Game
CategoryVideo Games
Description

A psychological role-playing video game for PC in which players control a survivor on the run from Rome, manage emotions such as fear and anger that influence every dice roll, and spend willpower points to boost chances in turn-based combat, diplomacy, and stealth scenarios. Players create characters with real-life personality traits and beliefs, pursue varied conflict resolution paths (lethal, nonlethal, diplomatic, stealth/assassination), and rise as a leader by winning trust, respect, and influence over group decisions. Targeted at individual PC gaming consumers who enjoy narrative-driven RPGs with psychological depth, including fans of Baldur's Gate, Disco Elysium, The Witcher, Age of Decadence, and Banner Saga.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
1Doug Cockle
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Professional voice actor known for The Witcher series. Provided voiceover work for Sacred Fire trailers and in-game content, lending professional voice acting credibility to the project.

sacredfiregame.com
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Primary digital distribution platform for Sacred Fire. Game released on Steam in Early Access on October 18, 2021 with demo available and wishlist functionality.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

CD Projekt's digital distribution platform offering DRM-free games. Sacred Fire released simultaneously with Steam version on October 18, 2021.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight3 records

Each record includes

Type, Description

Peers10 records
1Iron Tower Studio
TypeDirect peer
Description

Small, founder-led indie studio behind Age of Decadence — a turn-based, narrative-driven isometric RPG. Closely comparable to Poetic on team size, single-product focus, narrative depth, and choice-driven mechanics.

TypeDirect peer
Description

Long-running solo/small-team indie RPG developer behind the Avernum and Avadon series. Directly comparable in scale, distribution model (Steam/GoG), and focus on old-school narrative RPGs with deep character systems.

TypeDirect peer
Description

Indie narrative-RPG studio behind Shadowrun Returns and BattleTech. Comparable as a small-to-mid studio specializing in choice-driven, story-rich tactical RPGs sold through Steam and GoG.

TypeDirect peer
Description

Developer of Disco Elysium — a narrative-driven psychological RPG celebrated for character interiority. Most directly comparable to Poetic in psychological depth, narrative focus, and quotable endorsement on Sacred Fire's website.

TypeDirect peer
Description

Small indie studio behind The Banner Saga trilogy — narrative-driven tactical RPGs with hand-drawn art. Comparable team size and narrative-RPG positioning.

TypeDirect peer
Description

Indie studio behind Pathfinder: Kingmaker and Wrath of the Righteous — choice-heavy, story-rich isometric RPGs. Comparable in narrative depth and genre, with a slightly larger team and publisher backing.

TypeDirect peer
Description

Developer of Wasteland and Torment: Tides of Numenera — narrative-driven RPGs with deep choice systems. Comparable focus on story-led RPGs distributed via Steam and GoG.

TypeBroad incumbent
Description

Developer of Baldur's Gate 3 and Divinity series — large, established narrative-RPG studio whose lead Swen Vincke publicly endorsed Sacred Fire. Functions as a benchmark and aspirational comparable rather than a direct competitor.

TypeBroad incumbent
Description

Veteran narrative-RPG developer (Pillars of Eternity, Pentiment, The Outer Worlds). Comparable in focus on choice-driven RPGs but operates at much larger scale with publisher support.

TypeDirect peer
Description

Indie studio specializing in classic and modern CRPG remasters/new entries (Baldur's Gate, Icewind Dale). Comparable indie scale and PC-first distribution via Steam and GoG.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability3 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Poetic

Video Gamespoeticstudio.com

Poetic is an independent Slovak game studio founded in 2015 by Andrej Vojtas, developing Sacred Fire, a psychological role-playing game featuring emotion-influenced dice mechanics distributed via Steam and GoG since October 2021.

What Poetic does

Poetic (legal entity: poetic s.r.o.) is an independent Slovak game studio founded in 2015 by Andrej Vojtas and headquartered in Humenné, Slovakia. The studio develops Sacred Fire, a psychological role-playing game set in a world where Rome has crossed the Wall and the player must rally tribes to reach Dunadd. Its core differentiator is an emotion-influenced mechanical layer: Fear and Anger modify every dice roll, players spend Willpower Points to stabilize emotions and boost success, and an Insight system unlocks understanding of enemies and weaknesses. Combat is turn-based and supports lethal, nonlethal, stealth/assassination, and diplomatic resolution paths, while character creation draws on real-life personality traits and a leadership/ally influence system.

The studio operates with a small team: founder Andrej Vojtas serves as designer, writer, coder, and artist, supported by contracted contributors including Jennie Kong (writer), Matus Koprda (tools programmer), Sean Beeson (music composer), Anirban Tubay (location artist), and Doug Cockle (voice acting). Sacred Fire entered Early Access on Steam and GoG on October 18, 2021, with development progressing through Act 2 (expansion released 2023) and Act 3 (writing completed and localization underway as of February 2024, with content roughly twice the size of Act 2). Planned full-release localizations cover German, French, Russian, Chinese, Spanish, Italian, and Slovak.

The business model is a one-time license sale per copy of Sacred Fire through Steam and GoG, supplemented by Slovak Arts Council public arts funding. Marketing is community-led via the Firestarters Guild email newsletter, blog updates, and organic social (Facebook, Twitter, YouTube, Discord), amplified by named industry endorsements from figures associated with Baldur's Gate 3, Disco Elysium, The Witcher, Age of Decadence, and Banner Saga. The target customer is global narrative-RPG enthusiasts seeking character-driven, psychology-themed experiences with meaningful choice. No revenue figures, headcount growth, or unit sales are publicly disclosed.

Poetic firmographics

Firmographics
Name
Poetic
Legal name
poetic s.r.o.
Website
https://poeticstudio.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
1–10 employees
Short description
Poetic is an independent Slovak game studio founded in 2015 by Andrej Vojtas, developing Sacred Fire, a psychological role-playing game featuring emotion-influenced dice mechanics distributed via Steam and GoG since October 2021.
Ownership category
akta.pro rank

Where Poetic is headquartered

Location

Headquarters

HQ city
Humenné

Offices1 record

Markets served

Poetic business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Others

Revenue model

  1. Game Sales: One-time purchase of Sacred Fire game through digital distribution platforms Steam and GoG. Early Access version released October 18, 2021, with full release planned with additional content including Act 3 and multiple localizations.

Go-to-market motion1 record

Distribution channels2 records

Marketing channels4 records

Poetic product offering

Product offering

Core offering

Poetic is an independent game studio that develops and publishes Sacred Fire, a psychological role-playing video game for PC. In Sacred Fire, players control a survivor fleeing Rome and manage emotions such as fear and anger that influence every dice roll, using willpower points to boost chances in turn-based combat, diplomatic, and stealth scenarios. The game is sold as a one-time digital purchase on Steam and GoG, with an Early Access version released on October 18, 2021, and full release planned with Act 3 content and additional language localizations.

Product overview

Poetic is an AI company that has developed GPT-5.2, a language model. According to available sources, the company has achieved a significant milestone in AI development with a model that surpasses average human performance on the ARC AGI benchmark. The product portfolio appears to center on foundation models with advanced reasoning capabilities. Note: A separate entity also operating under the name 'Poetic' is a Slovak game studio (Poetic s.r.o.) that developed the Sacred Fire RPG, which is unrelated to the AI company's products.

Differentiator

Problem solved

Functional benefit

Products and services

  • Sacred Fire: A Role-Playing Game A psychological role-playing video game for PC in which players control a survivor on the run from Rome, manage emotions such as fear and anger that influence every dice roll, and spend willpower points to boost chances in turn-based combat, diplomacy, and stealth scenarios. Players create characters with real-life personality traits and beliefs, pursue varied conflict resolution paths (lethal, nonlethal, diplomatic, stealth/assassination), and rise as a leader by winning trust, respect, and influence over group decisions. Targeted at individual PC gaming consumers who enjoy narrative-driven RPGs with psychological depth, including fans of Baldur's Gate, Disco Elysium, The Witcher, Age of Decadence, and Banner Saga.

Quantifiable outcome

  • Act 3 contains almost twice as much content as Act 2

Companies that use Poetic

Customer profile

Segments1 record

Ideal customer profiles1 record

Poetic technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability3 records

Feature3 records

Poetic partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered minor and core.

  • Doug CockleminorStrategic or Co-development PartnerProfessional voice actor known for The Witcher series. Provided voiceover work for Sacred Fire trailers and in-game content, lending professional voice acting credibility to the project.
  • Steam (Valve)coreChannel Partner/ Reseller/ DistributorPrimary digital distribution platform for Sacred Fire. Game released on Steam in Early Access on October 18, 2021 with demo available and wishlist functionality.
  • GoG (Good Old Games)coreChannel Partner/ Reseller/ DistributorCD Projekt's digital distribution platform offering DRM-free games. Sacred Fire released simultaneously with Steam version on October 18, 2021.

Scale indicators3 records

Recent moves5 records

Expansion highlights3 records

Poetic competitors and assessment

Company assessment

Direct peers

  • Iron Tower Studio: Small, founder-led indie studio behind Age of Decadence — a turn-based, narrative-driven isometric RPG. Closely comparable to Poetic on team size, single-product focus, narrative depth, and choice-driven mechanics.
  • Spiderweb Software: Long-running solo/small-team indie RPG developer behind the Avernum and Avadon series. Directly comparable in scale, distribution model (Steam/GoG), and focus on old-school narrative RPGs with deep character systems.
  • Harebrained Schemes: Indie narrative-RPG studio behind Shadowrun Returns and BattleTech. Comparable as a small-to-mid studio specializing in choice-driven, story-rich tactical RPGs sold through Steam and GoG.
  • ZA/UM: Developer of Disco Elysium — a narrative-driven psychological RPG celebrated for character interiority. Most directly comparable to Poetic in psychological depth, narrative focus, and quotable endorsement on Sacred Fire's website.
  • Stoic Studio: Small indie studio behind The Banner Saga trilogy — narrative-driven tactical RPGs with hand-drawn art. Comparable team size and narrative-RPG positioning.
  • Owlcat Games: Indie studio behind Pathfinder: Kingmaker and Wrath of the Righteous — choice-heavy, story-rich isometric RPGs. Comparable in narrative depth and genre, with a slightly larger team and publisher backing.
  • InXile Entertainment: Developer of Wasteland and Torment: Tides of Numenera — narrative-driven RPGs with deep choice systems. Comparable focus on story-led RPGs distributed via Steam and GoG.
  • Beamdog: Indie studio specializing in classic and modern CRPG remasters/new entries (Baldur's Gate, Icewind Dale). Comparable indie scale and PC-first distribution via Steam and GoG.

Broad incumbents

  • Larian Studios: Developer of Baldur's Gate 3 and Divinity series — large, established narrative-RPG studio whose lead Swen Vincke publicly endorsed Sacred Fire. Functions as a benchmark and aspirational comparable rather than a direct competitor.
  • Obsidian Entertainment: Veteran narrative-RPG developer (Pillars of Eternity, Pentiment, The Outer Worlds). Comparable in focus on choice-driven RPGs but operates at much larger scale with publisher support.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

Poetic social profiles

Digital presence

Poetic financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Poetic leadership team

Management profile

Number of profiles

Profiles1 record

Poetic funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Poetic M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Poetic

What does Poetic do?

Poetic is an independent game studio that develops and publishes Sacred Fire, a psychological role-playing video game for PC. In Sacred Fire, players control a survivor fleeing Rome and manage emotions such as fear and anger that influence every dice roll, using willpower points to boost chances in turn-based combat, diplomatic, and stealth scenarios. The game is sold as a one-time digital purchase on Steam and GoG, with an Early Access version released on October 18, 2021, and full release planned with Act 3 content and additional language localizations.

Is Poetic a public or private company?

Poetic is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Poetic founded?

Poetic was founded in 2015. It employs 1 to 10 people.

Where is Poetic based?

Poetic is headquartered in Humenné.

How does Poetic make money?

One revenue line is on record: game Sales.

Who are Poetic's main competitors?

Direct peers on record are Iron Tower Studio, Spiderweb Software, Harebrained Schemes, ZA/UM, Stoic Studio, Owlcat Games, InXile Entertainment and Beamdog. Broad incumbents are Larian Studios and Obsidian Entertainment.

Does Poetic have an API?

No public API is recorded for Poetic.

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