Petricore
Petricore is an independent game studio founded in 2015 and based in Worcester, MA, developing original VR, AR, and mixed-reality titles (Mythic Realms, Hero Bootcamp, Capsule Critters) alongside XR contract services for clients including Meta, Apple, Snap, Google, and museums.
- Company typePrivate
- Founded2015
- HeadquartersWorcester, United States
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What Petricore does
Petricore, Inc. is an independent game studio headquartered at 67 Millbrook St. Suite #208 in Worcester, Massachusetts, founded in 2015 by six Becker College graduates (Ryan Canuel, Aaron Lin, Christina Andriano, Oliver Awat, James Spavold, and Chris Bruno) who met through the MassDiGI Summer Innovation Program. The studio specializes in full-service interactive software and game development with deep expertise in Unity, Unity AR Foundation, WebXR, Niantic Lightship ARDK, and 8thWall, delivering titles and experiences for Meta Quest, Apple Vision Pro, HTC Vive/Vision Focus, Pico, AndroidXR, Steam, Google Stadia (until its closure), Meta Horizon Worlds, Apple App Store, and Google Play.
The company's product portfolio spans original IP and client services. Original titles include Mythic Realms (a mixed-reality action RPG co-developed with Meta Oculus Publishing, currently included in Quest+), Hero Bootcamp (an eye-tracking VR mini-game collection), Room Rush (a social building game for Meta Horizon Worlds), Capsule Critters (a physics puzzle game spanning Vision Pro, Meta, HTC, Pico, and AndroidXR), VR Panel Puzzle Bundle (Solitaire, Minesweeper, and Wordquest for Meta Quest), Battle Billiards (on Steam after Google Stadia sunset), Mob Quiz (a Horizon Worlds trivia title), and AR Experiments including Creature Chorus. Client services cover XR/VR/AR contract work, museum installations (e.g., Oshkosh Public Museum's "People of the Waters"), healthcare apps, and marketing experiences for clients including Meta, Snap, Google, Attunity, and Niantic.
Petricore operates a dual revenue model combining one-time game license fees (premium paid titles and freemium with optional upgrades on platforms including Meta Quest+ subscription) with professional services revenue from enterprise XR contract work that historically has cross-subsidized original IP development. The studio is 100 percent bootstrapped, has been cash-flow positive since 2016 (reportedly hitting 126 percent of its revenue goal that year), and employs approximately 10–12 people across game design, art, engineering, producing, and community roles. Recognition includes VR Awards 2023 Rising VR Company of the Year finalist, AWE Auggie Award finalist in 2022, and 2026 Auggie Award nominations across Best Campaign, Best Use of AI, and Best Game or Toy categories.
Petricore firmographics
Firmographics- Name
- Petricore
- Legal name
- Petricore, Inc.
- Website
- https://petricoregames.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Petricore is an independent game studio founded in 2015 and based in Worcester, MA, developing original VR, AR, and mixed-reality titles (Mythic Realms, Hero Bootcamp, Capsule Critters) alongside XR contract services for clients including Meta, Apple, Snap, Google, and museums.
- Ownership category
- akta.pro rank
Petricore industry classification
Industry- Product category
- Immersive Game Development
- NAICS
- Software Publishers (5132)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
Keywords
Where Petricore is headquartered
LocationHeadquarters
- HQ city
- Worcester
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Petricore business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Original Game Sales & Downloads: Petricore develops and publishes original games (Mythic Realms, Hero Bootcamp, Room Rush, Capsule Critters, VR Panel Puzzle Bundle, Mind the Arrow, Gelato Flicker, Battery Boy, Battle Billiards) sold through platform app stores (Meta Quest Store, Apple App Store, Google Play, Steam) at upfront purchase price with optional DLC. Some titles offered free-to-play with in-app purchases or cosmetic purchases.
- Client Contract Development Work: Petricore performs paid contract development for enterprise clients including XR/VR applications, AR experiences, museum installations, and marketing experiences. Revenue supports studio while original games are developed.
- In-App Purchases & Premium Upgrades: Free-to-play titles (Mind the Arrow, Hero Bootcamp) offer optional paid upgrades to remove ads or unlock additional content. Capsule Critters expanded across multiple platforms including as a bundled launch title.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | One time/ perpetual license | Free-to-play titles with optional paid upgrades |
| One time/ perpetual license | One time/ perpetual license | Premium paid game (Mythic Realms) |
| Freemium | One time/ perpetual license | Free social games (Meta Horizon Worlds) |
Go-to-market motion3 records
Distribution channels7 records
Marketing channels7 records
Petricore product offering
Product offeringCore offering
Petricore is an independent game studio that designs, develops, and publishes original XR/VR/AR/MR games for emerging platforms including Meta Quest, Apple Vision Pro, Steam, Apple App Store, Google Play, Meta Horizon Worlds, HTC, Pico, and AndroidXR. The studio also performs paid contract XR/AR/VR development work for enterprise clients across technology, healthcare, museums, and marketing use cases. Operating as a hybrid of original IP publishing and client services, Petricore has shipped hundreds of products since 2015.
Product overview
Petricore is an independent game studio building games for emerging XR platforms since 2015. The company operates a dual model combining original IP development with client contract work. Core original products include Mythic Realms (mixed reality action RPG with Meta), Hero Bootcamp (eye-tracking VR game collection), Room Rush (social building game on Horizon Worlds), Capsule Critters (physics puzzle game across multiple platforms), VR Panel Puzzle Bundle (classic puzzles for Quest), Battle Billiards (simultaneous billiards on Steam), and Mob Quiz (trivia game for Horizon Worlds). The studio also maintains an AR Experiments R&D program with projects like Creature Chorus, and offers WebAR development services using 8thWall. They have developed for platforms including Meta Quest, Apple Vision Pro, Steam, Google Play, and Apple App Store.
Differentiator
Problem solved
Functional benefit
Products and services
- Mythic Realms Mythic Realms is an original mixed reality action RPG developed with Meta Oculus Publishing that transforms the player's physical space into a fantasy game world. Players explore, fight, gather, craft items, and build kingdoms through repeatable roguelite expeditions. Targeted at VR gamers on Meta Quest headsets.
- Hero Bootcamp Hero Bootcamp is an original VR mini-game collection built around eye-tracking technology, developed alongside Meta. Players use superhero-themed abilities such as Laser Eyes, Telekinesis, X-Ray Vision, and Time Freeze across a series of fast, replayable challenges. Free-to-play on Meta Quest for VR gamers.
- Room Rush Room Rush is an original social building game developed for Meta Horizon Worlds, inspired by HGTV competition shows. Players team up to design, furnish, and decorate themed rooms under time pressure, combining their creations into a finished home and competing to stand out. Targeted at Meta Horizon Worlds social VR players.
- Capsule Critters Capsule Critters is an original physics puzzle game where players merge adorable critters inside a capsule machine to achieve high scores. First developed for Apple Vision Pro and expanded to Meta Quest, AndroidXR, HTC, and Pico platforms for VR/AR gamers.
- VR Panel Puzzle Bundle VR Panel Puzzle Bundle is a collection of classic puzzle games (Solitaire, Minesweeper, Wordquest) for Meta Quest, built directly with Meta. Designed as lightweight VR Panel apps, they allow players to jump into familiar card, logic, and word puzzles while multitasking in their headset. Targeted at Meta Quest users.
- Battle Billiards Battle Billiards is a billiards game where both players compete simultaneously rather than taking turns, featuring single player tournament mode, 19 unlockable characters, 5 different pool tables, and local multiplayer. Originally developed for Google Stadia and now available on Steam for PC gamers.
- Mob Quiz Mob Quiz is a crowd-focused trivia game for Meta Horizon Worlds with over 200 questions across themed categories, developed in partnership with Meta/Facebook for social VR players.
- AR Experiments AR Experiments is an R&D project application exploring AR technology, including AR Paint Bucket, Creature Chorus, and Interdimensional Camera experiences. Available on Apple App Store and Google Play for AR-capable mobile device users.
- Creature Chorus Creature Chorus is an AR experiment that creates 3D musical creatures where music changes based on the physical space, featuring distance-based audio and occlusion. Won an honorable mention in the Niantic Lightship Winter Challenge. Targeted at AR mobile users.
- Mind the Arrow Mind the Arrow is Petricore's first mobile puzzle game launched on iOS and Android. It is offered free with ads and a $0.99 ad-free upgrade. Targeted at mobile gamers.
- Gelato Flicker Gelato Flicker is a mobile game launched on iOS and Android, featured on App Store front page. Targeted at mobile gamers.
- Battery Boy Battery Boy is an innovative mobile game that changes gameplay based on the device battery level. Nominated for Mobile Game of the Year at BitAwards 2017. Targeted at mobile gamers.
- XR/AR/VR Contract Development Services Petricore offers paid contract development services for XR, AR, and VR applications including WebAR experiences using 8thWall platform (with face tracking and floor tracking), metaverse experiences, trade show activations, and museum installations. Targeted at enterprise clients in technology, healthcare, museums, and marketing.
Quantifiable outcome
- Mind the Arrow reached 200,000+ downloads within weeks of launch and was featured on Apple App Store front page
- +5 more outcomes
Companies that use Petricore
Customer profileNamed customers8 records
Segments3 records
Ideal customer profiles2 records
Petricore technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability8 records
Feature4 records
Petricore partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered core, secondary and minor.
- Meta (Oculus Publishing)coreMeta is a primary strategic partner for Petricore. Petricore developed Mythic Realms with Meta Oculus Publishing (mixed reality action RPG), Hero Bootcamp alongside Meta (eye-tracking VR mini-games), VR Panel Puzzle Bundle built directly with Meta, and Room Rush for Meta Horizon Worlds. Mob Quiz was developed for Meta's Horizon Worlds platform. Multiple games published on Meta Quest Store.
- ApplecorePetricore developed Capsule Critters for Apple Vision Pro as a launch title. The AR Experiments application is available on Apple App Store. Apple Vision Pro support has expanded to multiple Petricore titles.
- HTCsecondaryPetricore has expanded Capsule Critters to HTC platforms, including as a bundled launch title for the HTC Vision Focus headset.
- Niantic LightshipsecondaryPetricore created AR experiments using Niantic Lightship ARDK, winning an honorable mention in the Lightship Winter Challenge. Created Interdimensional Portals and Interdimensional Camera demos during Lightship Global Jam. Work featured in Niantic developer showcase.
- SnapsecondaryPetricore worked with Snap on client projects as part of its portfolio of work with major technology companies.
- GooglesecondaryPetricore has worked with Google on client development projects. Also developed games for Google platforms including WebAR experiences and Google Stadia.
- PicosecondaryPetricore expanded Capsule Critters to Pico platform, making games available on Pico VR headsets.
- 8thWallsecondaryPetricore develops WebAR experiences using 8thWall platform, featuring face tracking and floor tracking capabilities. The company was featured in 8thWall's spotlight for WebAR experiments.
- UnitycorePetricore develops all games using Unity and Unity AR Foundation. Featured in Unity blog's 'Metaverse Minute' spotlight for AWE Auggie Award nominees. Deep expertise in Unity bounded volume development for Apple Vision Pro.
- MassDiGI (Massachusetts Digital Games Institute)minorPetricore founders met through MassDiGI Summer Innovation Program (SIP). MassDiGI managing director Monty Sharma mentored and encouraged Ryan Canuel to start the studio. Advisors Monty Sharma and Tim Loew (MassDiGI) helped guide the company.
- Becker CollegeminorAll founding team members graduated from Becker College's game design program (one of the top in the world per Princeton Review). Becker provided classroom space for first game development, subsidized office space, and mentorship through MassDiGI. The college closed in 2020.
Scale indicators8 records
Recent moves8 records
Expansion highlights5 records
Petricore competitors and assessment
Company assessmentDirect peers
- Armature Studio: Armature Studio is an Austin-based game developer (originally founded by former Retro Studios veterans) with VR and mixed-reality work including Meta Quest titles. Comparable to Petricore as an independent studio with both XR platform titles and external development work.
- Survios: Survios is a Los Angeles-based VR game studio known for Creed, Sprint Vector, and The Walking Dead: Saints & Sinners, with a focus on premium VR action titles and platform partnerships. Comparable to Petricore as a VR-native independent studio with original IP and platform publisher relationships.
- Resolution Games: Resolution Games is a Stockholm-based VR game studio that develops multiplayer VR titles for Meta Quest and other platforms, with multiple co-development partnerships and original IP. Highly comparable to Petricore as a similarly-sized independent VR studio working across Meta platforms.
- Fast Travel Games: Fast Travel Games is a Stockholm-based VR-first publisher and developer focused on premium Quest titles (Wraith: The Oblivion, Cities VR). Directly comparable as a similarly-sized independent VR publisher-developer.
- Vertigo Games: Vertigo Games is a Netherlands-based VR publisher and developer (Arizona Sunshine, After the Fall) with both first-party and third-party publishing operations. Comparable to Petricore as a VR studio with platform co-development partnerships across Meta Quest and PlayStation VR.
- Owlchemy Labs: Owlchemy Labs is an Austin-based VR studio (Vacation Simulator, Job Simulator) acquired by Google in 2017, with deep Quest platform relationships and a focus on comfort-driven VR experiences. Comparable to Petricore as a VR studio with strong Meta/Google platform ties and original IP titles.
- Schell Games: Schell Games is a Pittsburgh-based independent game studio with deep VR/AR experience (I Expect You To Die, Until You Fall) and a portfolio spanning original IP, client work, and educational XR experiences. Directly comparable to Petricore's hybrid original-IP-plus-services model.
- Coatsink Software: Coatsink is a UK-based independent game developer and publisher with VR titles including Onward and Jurassic World Aftermath, with both first-party development and publishing arms. Comparable to Petricore as an independent VR developer with platform co-development relationships and original IP.
- nDreams: nDreams is a UK-based VR-native game studio behind Far Cry VR, Ghostbusters, and Little Cities, with both original IP and licensed game work. Comparable to Petricore as a VR-focused studio publishing premium titles across Meta Quest and PlayStation VR.
- Polyarc: Polyarc is a Seattle-based studio behind Moss and Moss: Book II, premium VR adventure titles published on Meta Quest and PlayStation VR. Comparable to Petricore as an independent VR studio focused on high-quality original IP for headset platforms.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Petricore social profiles
Digital presencePetricore financial estimates
Financial estimateRevenue estimate
Valuation estimate
Petricore leadership team
Management profileNumber of profiles
Profiles6 records
Petricore funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Petricore M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Petricore
What does Petricore do?
Petricore is an independent game studio that designs, develops, and publishes original XR/VR/AR/MR games for emerging platforms including Meta Quest, Apple Vision Pro, Steam, Apple App Store, Google Play, Meta Horizon Worlds, HTC, Pico, and AndroidXR. The studio also performs paid contract XR/AR/VR development work for enterprise clients across technology, healthcare, museums, and marketing use cases. Operating as a hybrid of original IP publishing and client services, Petricore has shipped hundreds of products since 2015.
Is Petricore a public or private company?
Petricore is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Petricore founded?
Petricore was founded in 2015. It employs 1 to 10 people.
Where is Petricore based?
Petricore is headquartered in Worcester, United States, in the North America region.
How does Petricore make money?
Three revenue lines are on record. Original Game Sales & Downloads are the primary driver. The others are client Contract Development Work and in-App Purchases & Premium Upgrades.
Who are Petricore's main competitors?
Direct peers on record are Armature Studio, Survios, Resolution Games, Fast Travel Games, Vertigo Games, Owlchemy Labs, Schell Games, Coatsink Software, nDreams and Polyarc.
Does Petricore have an API?
No public API is recorded for Petricore.
What industry is Petricore in?
Petricore's product category is Immersive Game Development. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains. Its NAICS code is 5132.