The Learning Journey International
The Learning Journey International, founded in 1995 and based in Phoenix, designs and sells educational toys and games for children ages 0–6 through branded lines including Match It!, Learn With Me, and Techno Gears, distributed via its AreYouGame.com storefront and select UK retailers.
- Company typePrivate
- Founded1995
- HeadquartersPhoenix, United States
- Headcount51–100
- GTM typeB2C
- OfferingHardware or Manufacturing
What The Learning Journey International does
The Learning Journey International is a Phoenix, United States-based designer and seller of educational toys and games for children aged roughly 0–6. Founded in 1995, the company organizes its portfolio around branded product lines: the Match It! card-matching series (cognitive/early-learning), Learn With Me (interactive electronic learning toys such as the Color Fun Fish Bowl and Count & Learn Cookie Jar), Techno Gears (gear-driven construction sets for STEM exposure), Early Learning items (Wheels on the Bus, On the Go Telly Smartwatch), My First Puzzles, and Lift & Learn Puzzles. The core technology is physical product design — chunky puzzle geometry, mechanical gear systems, and basic electronic learning modules — combined with age-appropriate curriculum content spanning literacy, numeracy, STEM, and motor-skill development. The company also leverages licensed IP, notably The World of Eric Carle, to theme Match It! products.
The business model is straightforward consumer hardware sales at unit prices of approximately $13.99 to $40.99, with bundled collections offered at value pricing. Direct-to-consumer sales run through AreYouGame.com, which functions as the company's primary online storefront and brand showcase. Wholesale-style distribution extends to the United Kingdom through Amazon UK marketplace and Smyths Toys physical retail. The core customer segment is parents and caregivers of preschoolers and early elementary-aged children, with secondary exposure to educators seeking developmental play tools. The company reports no parent, no subsidiaries, and no disclosed funding or M&A history in the source material.
The Learning Journey International firmographics
Firmographics- Name
- The Learning Journey International
- Website
- https://tlji.com
- Company type
- Private
- Founded year
- 1995
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- The Learning Journey International, founded in 1995 and based in Phoenix, designs and sells educational toys and games for children ages 0–6 through branded lines including Match It!, Learn With Me, and Techno Gears, distributed via its AreYouGame.com storefront and select UK retailers.
- Ownership category
- akta.pro rank
The Learning Journey International industry classification
Industry- Product category
- Children's Educational Toys
- NAICS
- Hobby, Toy, and Game Retailers (459120)
- SIC
- Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Educational & Learning Toys Retail (CRALAFAB)
- akta.pro secondary industries
- Educational/Children’s Learning Games & Puzzles Retail (CRALALAN), Building Sets & Construction Toys Retail (CRALAFAE)
Keywords
Where The Learning Journey International is headquartered
LocationHeadquarters
- HQ city
- Phoenix
- HQ country
- United States
- HQ region
- North America
Markets served
The Learning Journey International business model
Business model- GTM type
- B2C
- Offering type
- Hardware or Manufacturing
- Cost components
- Supply Chain, Marketing or Sales, Operations, Personnel
Revenue model
- Educational Toy and Game Sales: Physical educational toys and games sold through retail and e-commerce channels, including puzzle sets, building toys, electronic learning devices, and card games targeting early childhood development.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Individual educational toys and games |
Distribution channels3 records
Marketing channels1 record
The Learning Journey International product offering
Product offeringCore offering
The Learning Journey International designs, manufactures, and sells branded educational toys and games for early childhood development. Its portfolio spans card-based matching games (Match It! series), interactive electronic learning toys (Learn With Me series), and gear-driven construction sets (Techno Gears), with pricing typically ranging from $13.99 to $40.99 per item.
Product overview
The Learning Journey International is a children's educational toy and game company offering a multi-product portfolio organized around distinct branded lines. The core offerings include the Match It! series (card-based matching games for learning), Learn with Me series (interactive electronic toys), Techno Gears (construction building sets), Early Learning products, My First Puzzles, and Lift & Learn Puzzles. Products are available as individual items across various educational subjects (alphabet, math, science, language) and as bundled collections. The company also holds licensing partnerships such as The World of Eric Carle for themed Match It! products. Products are distributed through multiple retail channels including the company's own AreYouGame.com platform, Amazon, and physical retailers.
Differentiator
Problem solved
Functional benefit
Brands
- Match It!: A card matching game series for children covering various educational topics including ABCs, numbers, colors, shapes, spelling, and more
- Learn With Me
- Techno Gears
Products and services
- Match It! Series
Companies that use The Learning Journey International
Customer profileSegments1 record
Ideal customer profiles1 record
The Learning Journey International technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
The Learning Journey International partnerships and signals
Strategic signalRecent moves5 records
Expansion highlights5 records
The Learning Journey International competitors and assessment
Company assessmentDirect peers
- Learning Resources: Learning Resources produces hands-on educational toys and games covering STEM, math, language, and early childhood development. It competes across multiple of The Learning Journey's product domains including matching games and STEM building sets.
- Manhattan Toy: Manhattan Toy designs and markets educational and developmental toys for infants and toddlers, overlapping with The Learning Journey's Early Learning, Lift & Learn, and Learn With Me preschool lines.
- Educational Insights: Educational Insights makes learning toys and games for children, with overlapping lines in early-childhood cognitive skills, puzzles, and STEM play, directly competing with Match It! and Techno Gears categories.
- Melissa & Doug: Melissa & Doug designs and sells educational toys, puzzles, and wooden play products for young children across early learning, matching, and pretend play categories — overlapping heavily with Match It!, My First Puzzles, and Lift & Learn lines.
- LeapFrog Enterprises (VTech): LeapFrog, owned by VTech, is a leading manufacturer of electronic learning toys for early childhood. It directly competes with The Learning Journey International's Learn With Me electronic learning series for parents of preschool-aged children.
Broad incumbents
- Hasbro Gaming: Hasbro is a global toy and game incumbent; its preschool and games portfolio (including licensed franchises) competes with The Learning Journey's card games, puzzles, and early-learning products at the broader retail level.
- VTech Holdings: VTech is a global incumbent in electronic learning toys and cordless phones; its early-childhood line overlaps directly with The Learning Journey's electronic Learn With Me products, while operating at significantly larger scale across more categories.
- Fisher-Price (Mattel): Fisher-Price, a Mattel brand, is a mass-market incumbent producing toys, games, and learning products for infants and preschoolers. It competes broadly with The Learning Journey International across early-childhood and preschool segments.
Emerging players
- Hape International: Hape produces wooden educational toys, puzzles, and games for infants through preschoolers. It overlaps with The Learning Journey's My First Puzzles and Lift & Learn categories, particularly in specialty and international markets.
- Plan Toys: Plan Toys manufactures sustainable wooden educational toys for early childhood. It overlaps with The Learning Journey's age-appropriate learning and puzzle offerings, particularly within eco-conscious and specialty retail channels.
Market position
Strengths4 records
Weaknesses3 records
Competitive moat3 records
Key risks5 records
Key highlights7 records
Customer concentration
The Learning Journey International social profiles
Digital presenceThe Learning Journey International financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Learning Journey International leadership team
Management profileNumber of profiles
The Learning Journey International funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Learning Journey International M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Learning Journey International
What does The Learning Journey International do?
The Learning Journey International designs, manufactures, and sells branded educational toys and games for early childhood development. Its portfolio spans card-based matching games (Match It! series), interactive electronic learning toys (Learn With Me series), and gear-driven construction sets (Techno Gears), with pricing typically ranging from $13.99 to $40.99 per item.
When was The Learning Journey International founded?
The Learning Journey International was founded in 1995. It employs 51 to 100 people.
Where is The Learning Journey International based?
The Learning Journey International is headquartered in Phoenix, United States, in the North America region.
How does The Learning Journey International make money?
One revenue line is on record: educational Toy and Game Sales.
Who are The Learning Journey International's main competitors?
Direct peers on record are Learning Resources, Manhattan Toy, Educational Insights, Melissa & Doug and LeapFrog Enterprises (VTech). Broad incumbents are Hasbro Gaming, VTech Holdings and Fisher-Price (Mattel). Emerging players are Hape International and Plan Toys.
Does The Learning Journey International have an API?
No public API is recorded for The Learning Journey International.
What industry is The Learning Journey International in?
The Learning Journey International's product category is Children's Educational Toys. Its primary akta.pro industry code is CRALAFAB, Educational & Learning Toys Retail, with a secondary code of CRALALAN, Educational/Children’s Learning Games & Puzzles Retail. Its NAICS code is 459120 and its SIC code is 5945.