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Dynamo Pictures

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uuid00095du

Namestring
Dynamo Pictures
Legal namestring
株式会社ダイナモピクチャーズ
Websiteurl
dynapix.jp
Company typeenum
Private
Founded yearint
2011
Descriptiontext

Dynamo Pictures (株式会社ダイナモピクチャーズ) was an independent Japanese computer graphics and visual effects production company founded in March 2011 and headquartered in Tokyo (千代田区神田淡路町2-21 淡路町MHビル), with a secondary production office opened in 2014 in Naha, Okinawa. The company provided CG/3D/4D stereoscopic video production, motion capture animation services (Studio Dynamo), VR/AR content development, and digital production work across film, anime, television commercials, games, amusement machine visuals, and live event content. Its core technology stack centered on Maya as the primary digital content creation tool, complemented by Houdini for fluid simulation, ZBrush, Substance Painter, and Unreal Engine 4 / Unity for real-time and VR rendering, with motion capture as a standalone service line.

The company operated a hybrid specialist/generalist staffing model in which employees could specialize or take on multi-skill roles based on individual career design, with projects flexibly assigned. It developed in-house proprietary tools to support panoramic and VR workflows, including a Maya plugin (deformBySurface) for deforming geometry along NURBS surfaces, an AfterEffects plugin (DP_sphericalImage) for equirectangular panoramic camera effects, a UE4 Panoramic Camera Blueprint using SceneCaptureComponentCube with custom shaders, and a Maya HMD preview plugin (hwRenderSpherical). These tools supported niche production needs rather than commercial productization. The business model was project-based B2B services for entertainment industry clients, with no publicly disclosed pricing.

On October 1, 2021, the company executed a corporate split separating its amusement machine content business into Dynamo Amusement (株式会社ダイナモアミューズメント). On July 14, 2022, a stock transfer agreement was signed transferring all shares to Nintendo Co., Ltd. (任天堂株式会社), and on October 3, 2022, the acquisition closed, the company became a wholly-owned subsidiary of Nintendo, and was renamed Nintendo Pictures Co., Ltd. (ニンテンドーピクチャーズ株式会社), concluding the Dynamo Pictures brand era.

Short descriptiontext

Dynamo Pictures is a Japanese CG/3D/4D visual effects and motion capture production studio founded in 2011, serving entertainment, anime, game, VR/AR, and amusement machine clients. Following its October 2022 acquisition by Nintendo, it now operates as Nintendo Pictures.

Operating statusenum
Acquired
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersTokyo, Japan
HQ citystring
Tokyo
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
CG animation production, visual effects services, motion capture services, stereoscopic 3D video, VR AR content development
Industry4 codes
1Animation Services for VFX (Creature/Character, Crowd, Simulation Support)
CodeMPADAHAFPrimaryYes
2Real-Time Compositing, Keying & On-Set Playback
CodeMPAHADAGPrimaryNo
3Virtual Production Production Management & Collaboration Tools
CodeMPAHADAKPrimaryNo
4VR/AR/XR Game Studios
CodeMPAFAAAEPrimaryNo
NAICS code2 codes
  • Motion Picture and Video Production512110
  • Motion Picture and Video Production51211
SIC code1 code
  • Services-Motion Picture & Video Tape Production7812
Product category
CG/Visual Effects Production Services
Social media profiles1 record
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Infrastructure
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Dynamo Pictures provides CG animation, VFX, and stereoscopic (3D/4D) video production services for entertainment clients in film, anime, games, commercials, VR/AR, and amusement machines. The studio runs a motion capture facility (Studio Dynamo) and develops proprietary plugins for panoramic content creation in Maya, After Effects, and Unreal Engine 4. Production is anchored on Maya as the primary DCC tool with Houdini, ZBrush, Substance, UE4, and Unity used across the pipeline.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Dynamo Pictures operates as a unified CG and motion capture production studio offering a coordinated suite of services. The core offering includes motion capture operations (Studio Dynamo), comprehensive CG/3D/4D stereoscopic video production, and VR/AR content development. Previously, the company maintained a separate entertainment division called Dynamo Amusement for arcade and amusement visual content, which was spun off in October 2021. Maya is the primary 3D software tool used across production workflows.

Product and service3 records
1Motion Capture Production (Studio Dynamo / スタジオダイナモ)
CategoryMotion Capture Services
Description

Motion capture services including studio operations and motion capture design for character animation, supporting entertainment and animation production clients.

2CG/3D/4D Stereoscopic Video Production
CategoryCG Animation and Visual Effects
Description

CG animation and 3D/4D stereoscopic video production services for films, anime, games, commercials, and various visual content. Production is anchored on Maya with Houdini, ZBrush, Substance, UE4, and Unity tools.

3VR/AR Content Development
CategoryVR/AR Content Production
Description

Virtual reality and augmented reality content planning and production, including spherical rendering, equirectangular panoramic workflows, and HMD-based animation previews for immersive experiences.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Recent move9 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Tokyo-based CG animation studio listed on TSE. Most directly comparable to Dynamo Pictures as a Japanese CG production house serving film, anime, game, and VR clients with end-to-end CG/VFX pipelines.

TypeDirect peer
Description

Long-established Japanese CG animation studio behind Pokémon and other major anime/game IP. Highly comparable given shared focus on CG animation, motion capture, and large entertainment franchise work.

TypeDirect peer
Description

Tokyo CG animation studio (3DCG anime specialist) with similar toolset (Maya) and focus on CG animation production for TV/film/anime. Directly comparable CG animation peer.

TypeDirect peer
Description

Tokyo-based CG animation studio providing CG direction and production for anime and film. Closely comparable in scope (character animation, VFX support) and Japanese-market focus.

TypeDirect peer
Description

Japanese CG animation and real-time production studio working on anime, game cinematics, and virtual production. Comparable in their combined CG animation plus real-time rendering focus.

TypeDirect peer
Description

Japanese CG/VFX studio known for character-driven VFX work and 3D character pipelines. Comparable given shared emphasis on creature/character animation and VFX.

TypeBroad incumbent
Description

Global leader in VFX and virtual production with far larger scale. Relevant as the broad incumbent benchmark for premium VFX/animation work Dynamo Pictures targets.

TypeBroad incumbent
Description

Global VFX and immersive content studio with strong VR/AR/spherical content capabilities. Comparable as an incumbent spanning VFX, VR, and real-time production.

9Orange (anime CG studio)
TypeEmerging player
Description

French-Japanese CG animation studio specializing in full 3DCG anime (Land of the Lustrous, Beastars). Comparable as a non-Japanese-headquartered CG anime studio targeting premium character animation.

TypeRegional player
Description

Tokyo-based CG animation studio owned by Sega Sammy producing CG films tied to video game IP. Highly comparable given similar Japanese market focus and game-IP animation specialization.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Dynamo Pictures

CG/Visual Effects Production Servicesdynapix.jp

Dynamo Pictures is a Japanese CG/3D/4D visual effects and motion capture production studio founded in 2011, serving entertainment, anime, game, VR/AR, and amusement machine clients. Following its October 2022 acquisition by Nintendo, it now operates as Nintendo Pictures.

What Dynamo Pictures does

Dynamo Pictures (株式会社ダイナモピクチャーズ) was an independent Japanese computer graphics and visual effects production company founded in March 2011 and headquartered in Tokyo (千代田区神田淡路町2-21 淡路町MHビル), with a secondary production office opened in 2014 in Naha, Okinawa. The company provided CG/3D/4D stereoscopic video production, motion capture animation services (Studio Dynamo), VR/AR content development, and digital production work across film, anime, television commercials, games, amusement machine visuals, and live event content. Its core technology stack centered on Maya as the primary digital content creation tool, complemented by Houdini for fluid simulation, ZBrush, Substance Painter, and Unreal Engine 4 / Unity for real-time and VR rendering, with motion capture as a standalone service line.

The company operated a hybrid specialist/generalist staffing model in which employees could specialize or take on multi-skill roles based on individual career design, with projects flexibly assigned. It developed in-house proprietary tools to support panoramic and VR workflows, including a Maya plugin (deformBySurface) for deforming geometry along NURBS surfaces, an AfterEffects plugin (DP_sphericalImage) for equirectangular panoramic camera effects, a UE4 Panoramic Camera Blueprint using SceneCaptureComponentCube with custom shaders, and a Maya HMD preview plugin (hwRenderSpherical). These tools supported niche production needs rather than commercial productization. The business model was project-based B2B services for entertainment industry clients, with no publicly disclosed pricing.

On October 1, 2021, the company executed a corporate split separating its amusement machine content business into Dynamo Amusement (株式会社ダイナモアミューズメント). On July 14, 2022, a stock transfer agreement was signed transferring all shares to Nintendo Co., Ltd. (任天堂株式会社), and on October 3, 2022, the acquisition closed, the company became a wholly-owned subsidiary of Nintendo, and was renamed Nintendo Pictures Co., Ltd. (ニンテンドーピクチャーズ株式会社), concluding the Dynamo Pictures brand era.

Dynamo Pictures firmographics

Firmographics
Name
Dynamo Pictures
Legal name
株式会社ダイナモピクチャーズ
Website
https://dynapix.jp
Company type
Private
Founded year
2011
Operating status
Acquired
Headcount range
51–100 employees
Short description
Dynamo Pictures is a Japanese CG/3D/4D visual effects and motion capture production studio founded in 2011, serving entertainment, anime, game, VR/AR, and amusement machine clients. Following its October 2022 acquisition by Nintendo, it now operates as Nintendo Pictures.
Ownership category
akta.pro rank

Dynamo Pictures industry classification

Industry
Product category
CG/Visual Effects Production Services
NAICS
Motion Picture and Video Production (512110), Motion Picture and Video Production (51211)
SIC
Services-Motion Picture & Video Tape Production (7812)
akta.pro primary industry
Animation Services for VFX (Creature/Character, Crowd, Simulation Support) (MPADAHAF)
akta.pro secondary industries
Real-Time Compositing, Keying & On-Set Playback (MPAHADAG), Virtual Production Production Management & Collaboration Tools (MPAHADAK), VR/AR/XR Game Studios (MPAFAAAE)

Keywords

  • CG animation production
  • Visual effects services
  • Motion capture services
  • Stereoscopic 3D video
  • VR AR content development

Where Dynamo Pictures is headquartered

Location

Headquarters

HQ city
Tokyo
HQ country
Japan
HQ region
Asia

Offices2 records

Markets served

Dynamo Pictures business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Infrastructure

Distribution channels1 record

Marketing channels4 records

Dynamo Pictures product offering

Product offering

Core offering

Dynamo Pictures provides CG animation, VFX, and stereoscopic (3D/4D) video production services for entertainment clients in film, anime, games, commercials, VR/AR, and amusement machines. The studio runs a motion capture facility (Studio Dynamo) and develops proprietary plugins for panoramic content creation in Maya, After Effects, and Unreal Engine 4. Production is anchored on Maya as the primary DCC tool with Houdini, ZBrush, Substance, UE4, and Unity used across the pipeline.

Product overview

Dynamo Pictures operates as a unified CG and motion capture production studio offering a coordinated suite of services. The core offering includes motion capture operations (Studio Dynamo), comprehensive CG/3D/4D stereoscopic video production, and VR/AR content development. Previously, the company maintained a separate entertainment division called Dynamo Amusement for arcade and amusement visual content, which was spun off in October 2021. Maya is the primary 3D software tool used across production workflows.

Differentiator

Problem solved

Functional benefit

Products and services

  • Motion Capture Production (Studio Dynamo / スタジオダイナモ) Motion capture services including studio operations and motion capture design for character animation, supporting entertainment and animation production clients.
  • CG/3D/4D Stereoscopic Video Production CG animation and 3D/4D stereoscopic video production services for films, anime, games, commercials, and various visual content. Production is anchored on Maya with Houdini, ZBrush, Substance, UE4, and Unity tools.
  • VR/AR Content Development Virtual reality and augmented reality content planning and production, including spherical rendering, equirectangular panoramic workflows, and HMD-based animation previews for immersive experiences.

Companies that use Dynamo Pictures

Customer profile

Segments2 records

Ideal customer profiles2 records

Dynamo Pictures technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Dynamo Pictures partnerships and signals

Strategic signal

Scale indicators2 records

Recent moves9 records

Expansion highlights5 records

Dynamo Pictures competitors and assessment

Company assessment

Direct peers

  • Polygon Pictures: Tokyo-based CG animation studio listed on TSE. Most directly comparable to Dynamo Pictures as a Japanese CG production house serving film, anime, game, and VR clients with end-to-end CG/VFX pipelines.
  • OLM (Oriental Light and Magic): Long-established Japanese CG animation studio behind Pokémon and other major anime/game IP. Highly comparable given shared focus on CG animation, motion capture, and large entertainment franchise work.
  • Sanzigen: Tokyo CG animation studio (3DCG anime specialist) with similar toolset (Maya) and focus on CG animation production for TV/film/anime. Directly comparable CG animation peer.
  • Graphinica: Tokyo-based CG animation studio providing CG direction and production for anime and film. Closely comparable in scope (character animation, VFX support) and Japanese-market focus.
  • Craftar Studios: Japanese CG animation and real-time production studio working on anime, game cinematics, and virtual production. Comparable in their combined CG animation plus real-time rendering focus.
  • Shirogumi: Japanese CG/VFX studio known for character-driven VFX work and 3D character pipelines. Comparable given shared emphasis on creature/character animation and VFX.

Broad incumbents

  • Industrial Light & Magic (ILM): Global leader in VFX and virtual production with far larger scale. Relevant as the broad incumbent benchmark for premium VFX/animation work Dynamo Pictures targets.
  • Framestore: Global VFX and immersive content studio with strong VR/AR/spherical content capabilities. Comparable as an incumbent spanning VFX, VR, and real-time production.

Emerging players

  • Orange (anime CG studio): French-Japanese CG animation studio specializing in full 3DCG anime (Land of the Lustrous, Beastars). Comparable as a non-Japanese-headquartered CG anime studio targeting premium character animation.

Regional players

  • Marza Animation Planet: Tokyo-based CG animation studio owned by Sega Sammy producing CG films tied to video game IP. Highly comparable given similar Japanese market focus and game-IP animation specialization.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights6 records

Customer concentration

Dynamo Pictures social profiles

Digital presence

Dynamo Pictures financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Dynamo Pictures leadership team

Management profile

Number of profiles

Profiles1 record

Dynamo Pictures funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Dynamo Pictures M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Dynamo Pictures

What does Dynamo Pictures do?

Dynamo Pictures provides CG animation, VFX, and stereoscopic (3D/4D) video production services for entertainment clients in film, anime, games, commercials, VR/AR, and amusement machines. The studio runs a motion capture facility (Studio Dynamo) and develops proprietary plugins for panoramic content creation in Maya, After Effects, and Unreal Engine 4. Production is anchored on Maya as the primary DCC tool with Houdini, ZBrush, Substance, UE4, and Unity used across the pipeline.

Is Dynamo Pictures a public or private company?

Dynamo Pictures is a private company. It is classified as corporate owned and is currently acquired.

When was Dynamo Pictures founded?

Dynamo Pictures was founded in 2011. It employs 51 to 100 people.

Where is Dynamo Pictures based?

Dynamo Pictures is headquartered in Tokyo, Japan, in the Asia region.

Who are Dynamo Pictures's main competitors?

Direct peers on record are Polygon Pictures, OLM (Oriental Light and Magic), Sanzigen, Graphinica, Craftar Studios and Shirogumi. Broad incumbents are Industrial Light & Magic (ILM) and Framestore. Orange (anime CG studio) is listed as an emerging player. Marza Animation Planet is listed as a regional player.

Does Dynamo Pictures have an API?

No public API is recorded for Dynamo Pictures.

What industry is Dynamo Pictures in?

Dynamo Pictures's product category is CG/Visual Effects Production Services. Its primary akta.pro industry code is MPADAHAF, Animation Services for VFX (Creature/Character, Crowd, Simulation Support), with a secondary code of MPAHADAG, Real-Time Compositing, Keying & On-Set Playback. Its NAICS code is 512110 and its SIC code is 7812.

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Live signals
GamesIndustry.bizNintendo completes Dynamo Pictures acquisition, relaunches as Nintendo PicturesNintendo has completed the acquisition of Japanese CG production company Dynamo Pictures, rebranding it as Nintendo Pictures. The newly formed entity, which employs 105 people and includes two Nintendo directors, will focus on producing video content using Nintendo intellectual property and providing motion capture services.GamesIndustry.bizNintendo to acquire visual production firm Dynamo PicturesNintendo has agreed to acquire 100% of the outstanding shares in Japanese CG production firm Dynamo Pictures, making it a wholly owned subsidiary. The deal is scheduled to close on October 3, 2022, after which the studio will be renamed Nintendo Pictures and focus on developing visual content using Nintendo's intellectual property. This acquisition marks Nintendo's second purchase of the year, following its acquisition of SRD in February.WebrazziNintendo, görsel efekt teknolojilerine odaklanan Dynamo Pictures'ı satın aldıNintendo has acquired Dynamo Pictures, a visual effects studio known for its work on titles such as Death Stranding and Persona 5, with the transaction expected to close in the third quarter of 2022. Upon completion, Dynamo Pictures will be renamed Nintendo Pictures and integrated into Nintendo's operations to support the development of animated films based on franchises like The Legend of Zelda and Super Mario.PR NewswireHimekawa Art Productions and SANYO Reveal Details about Music Video and Game for Marin; Comic and Animation in Planning StagesAkira Himekawa, known for The Legend of Zelda and My Little Pony, has partnered with SANYO to develop a multimedia project for Marin, the mascot character of the 'Umi Monogatari' pachinko series, announced at New York Comic-Con 2018. The project includes a comic and anime planned for Spring 2019, with Dynamo Pictures collaborating on the anime, while a music video and mobile app game are expected within six months. The announcement represents an expansion of the popular Japanese pachinko character into broader entertainment media for Western audiences.