STEM Fuse
STEM Fuse is a privately-held K-12 digital curriculum provider founded in 2009, selling project-based STEM, computer science, and CTE curricula via per-school subscriptions to schools and districts across the United States.
- Company typePrivate
- Founded2009
- HeadquartersBrandon, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What STEM Fuse does
STEM Fuse, LLC is a privately-held K-12 digital curriculum provider founded in 2009 and headquartered in Brandon, South Dakota. The company designs and sells project-based STEM, computer science, and Career & Technical Education (CTE) curriculum to public and private K-12 schools and districts across the United States. Its core technology is the Educate Platform, a digital learning management system supporting unlimited user accounts, assignment management, grading, built-in assessments, and reporting, paired with the Arcade showcase platform for student-built games. The company's signature offering is the GAME:IT series, a progressive game design curriculum (Elementary through Advanced) built around Scirra's Construct 3 game development engine. STEM Fuse also offers curricula in STEM integration, reading (READIT grades K-5), IT/multimedia, business/entrepreneurship, health science, and Agriculture/Food/Natural Resources (AFNR) pathways, plus professional development programs such as FTCE certification prep.
STEM Fuse operates a sales-led go-to-market, selling annual per-school subscriptions with unlimited student seats directly to schools and districts via purchase orders, demos, and quote requests. Stated pricing includes $1,750 per school for courses such as Introduction to Health Science, $2,500 for FTCE prep workshops, and $1,200 for the Zero to CS Hero professional development program. The company supplements direct sales with channel partnerships through Nasco Education and Best Buy Education, a strategic co-development relationship with Full Sail University, and a technology integration with Scirra. Additional revenue is generated through professional development workshops and the GOT GAME annual student competition, which reaches a stated audience of 2.2 million students.
The company has 1-10 employees and has been bootstrapped with no disclosed external funding rounds, acquisitions, or leadership changes in the available data. STEM Fuse is FERPA and COPPA compliant, supporting its position as a vendor to K-12 institutions handling student data.
STEM Fuse firmographics
Firmographics- Name
- STEM Fuse
- Legal name
- STEM Fuse, LLC
- Website
- https://stemfuse.com
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- STEM Fuse is a privately-held K-12 digital curriculum provider founded in 2009, selling project-based STEM, computer science, and CTE curricula via per-school subscriptions to schools and districts across the United States.
- Ownership category
- akta.pro rank
STEM Fuse industry classification
Industry- Product category
- K-12 Educational Software & Curriculum
- NAICS
- Educational Services (611), Computer Training (61142), Other Technical and Trade Schools (611519)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Math & STEM Learning Technology (incl. Coding/Robotics Platforms) (EDAJAMAG)
- akta.pro secondary industries
- Virtual CTE & Career Pathways Programs (K–12) (EDAJADAL), Math & Science Interactive Learning Platforms (STEM Core) (EDAFANAH)
Keywords
Where STEM Fuse is headquartered
LocationHeadquarters
- HQ city
- Brandon
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
STEM Fuse business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Curriculum Licensing: STEM Fuse generates revenue primarily through annual subscription licensing of digital curriculum to K-12 schools and districts. Schools pay for access to course materials for their student population on a per-school basis. The subscription model provides unlimited seats for students at each institution.
- Professional Development: Additional revenue comes from professional development workshops for educators, including certification prep courses such as Teaching Computer Science K-12 FTCE Prep and Zero to CS Hero.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Annual | Introduction to Health Science & Careers - $1,750 per school |
| Subscription | Annual | Teaching Computer Science K-12 FTCE Prep Workshop - $2,500 |
| Subscription | Annual | Zero to CS Hero - $1,200 |
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
STEM Fuse product offering
Product offeringCore offering
STEM Fuse designs and licenses full K-12 STEM, computer science, and Career & Technical Education (CTE) curricula delivered through its Educate digital learning platform. Schools and districts purchase annual per-school subscriptions (with unlimited student seats) to course series such as GAME:IT, STEM:IT, READIT, esports, health science, AFNR, business/IT, and robotics. The company additionally sells teacher professional development workshops and operates the GOT GAME student game-design competition built around the Construct 3 environment.
Product overview
STEM Fuse is a K-12 digital curriculum provider offering a comprehensive portfolio of STEM, computer science, and Career & Technical Education (CTE) courses. The core offering consists of two main platforms: the STEM Fuse Educate Platform (providing course management, assignment tracking, grading, reporting, and built-in assessments with unlimited user accounts) and the STEM Fuse Arcade (a student game showcase platform). The product portfolio includes the GAME:IT series (GAME:IT Elementary, GAME:IT Junior, GAME:IT, GAME:IT Intermediate, GAME:IT Advanced) teaching game design using Construct tools; the STEM:IT series for elementary through high school STEM education; the READIT reading curriculum (grades K-5) integrating literacy with STEM; esports courses (Intro to Esports, Esports: Inside the Games); IT and business technology courses (Website Design, Mobile App:IT, IT Exploration, Intro to Business Technology, Entrepreneurship & Innovation); AFNR agricultural science pathways (Foundations in AFNR & STEM Careers, Agri Business & AFNR Technical Skills, Capstone Course: Applications of AFNR); Health Science courses (Introduction to Health Science & Careers); and professional development programs (Teaching Computer Science K-12 FTCE Prep & Workshop, Zero to CS Hero). The GOT GAME Competition program enables students to showcase their game development skills. All curriculum aligns with industry certification exams and includes authentic capstone projects.
Differentiator
Problem solved
Functional benefit
Brands
- Educate: Online learning management platform for students and teachers
- Career Highways
- GOT GAME
- GAME:IT
- READIT
- STEM:IT
- Career Technical Education (CTE) Pathways
Products and services
- STEM Fuse Educate Platform
Quantifiable outcome
- Unlimited user accounts per school subscription
- +1 more outcomes
Companies that use STEM Fuse
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
STEM Fuse technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration8 records
Feature4 records
STEM Fuse partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core and minor.
- Nasco EducationcoreNasco Education is listed as a partner, distributing and reselling STEM Fuse curriculum to educational institutions through their education product catalog and distribution network.
- Best Buy EducationcoreBest Buy Education partners with STEM Fuse to distribute curriculum products to schools through their education-focused retail and e-commerce channels.
- ScirracoreScirra is the developer of Construct 3, the game development platform used as the primary teaching tool in STEM Fuse's GAME:IT curriculum series. This is a technology integration partnership where Construct 3 is embedded into the curriculum offering.
- Full Sail UniversityminorFull Sail University partnered with STEM Fuse to bring STEM curriculum to middle and high schools, sponsoring curriculum in hundreds of K-12 schools to generate student interest in STEM and Esports programs and enable students to experience their university through virtual and on-site trips.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
STEM Fuse competitors and assessment
Company assessmentMarket position
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
STEM Fuse social profiles
Digital presenceSTEM Fuse compliance and trust
Trust signalCompliance2 records
STEM Fuse financial estimates
Financial estimateRevenue estimate
Valuation estimate
STEM Fuse leadership team
Management profileNumber of profiles
Profiles2 records
STEM Fuse funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
STEM Fuse M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about STEM Fuse
What does STEM Fuse do?
STEM Fuse designs and licenses full K-12 STEM, computer science, and Career & Technical Education (CTE) curricula delivered through its Educate digital learning platform. Schools and districts purchase annual per-school subscriptions (with unlimited student seats) to course series such as GAME:IT, STEM:IT, READIT, esports, health science, AFNR, business/IT, and robotics. The company additionally sells teacher professional development workshops and operates the GOT GAME student game-design competition built around the Construct 3 environment.
Is STEM Fuse a public or private company?
STEM Fuse is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was STEM Fuse founded?
STEM Fuse was founded in 2009. It employs 1 to 10 people.
Where is STEM Fuse based?
STEM Fuse is headquartered in Brandon, United States, in the North America region.
How does STEM Fuse make money?
Two revenue lines are on record. Curriculum Licensing is the primary driver. The others are professional Development.
Does STEM Fuse have an API?
No public API is recorded for STEM Fuse.
What industry is STEM Fuse in?
STEM Fuse's product category is K-12 Educational Software & Curriculum. Its primary akta.pro industry code is EDAJAMAG, Math & STEM Learning Technology (incl. Coding/Robotics Platforms), with a secondary code of EDAJADAL, Virtual CTE & Career Pathways Programs (K–12). Its NAICS code is 611 and its SIC code is 8200.