FableVision
FableVision Studios is a Boston-based learning media production company developing AR/VR, mobile, web, animation, and audio content for educational and entertainment clients. It serves public broadcasters, publishers, museums, and nonprofits through 30+ years of award-winning production services.
- Company typePrivate
- Founded1995
- HeadquartersBoston, United States
- Headcount11–50
- GTM typeB2B
- OfferingServices
What FableVision does
FableVision Studios is a Boston-based learning media production company that designs, develops, and produces educational content across multiple media formats, including AR/VR experiences, web and mobile applications, 2D and 3D animation, live-action video, and audio (podcasts, audiobooks, music). Founded in 1995, the studio has delivered more than 400 projects over 30 years for clients spanning public broadcasting, educational publishing, museums, nonprofits, healthcare, and entertainment. Notable clients include PBS KIDS, Nickelodeon/Nick Jr., Sesame Workshop, National Geographic, Smithsonian, Harvard Graduate School of Education, MIT, and Children's National Hospital. The company explicitly serves organizations seeking to translate learning objectives into production-ready media products that reach learners of all ages.
The company operates through two core divisions: moonladder, which develops, showruns, and co-produces original animated and live-action broadcast properties for children and family audiences, and audiyo-yo, which produces podcasts, audiobooks, and music for children and families. Service offerings cover apps, games, and interactives; video and animation; accessible website design; and strategic media design consulting. Technology execution spans AR/VR, native mobile, web, and emerging platforms including Roblox. The studio has accumulated 75+ industry awards, including Webby, Serious Play, Anthem, G4C, Parents' Choice, and Public Media Awards, and distributes end-user content through PBS, Nick Jr., Netflix, Apple TV+, Disney Junior, the App Store and Google Play, Spotify, Apple Podcasts, tonies Toniebox, Pinna, and Vooks.
FableVision Studios runs a B2B professional services model, generating the majority of revenue from work-for-hire production contracts and multi-year research-based federally-funded grant projects. Secondary revenue is derived from IP development and licensing arrangements via the moonladder and audiyo-yo divisions. Pricing is project-based and not publicly disclosed. The company is privately held and founder-controlled by Peter H. Reynolds (a New York Times bestselling author and illustrator), with leadership including CEO Paul Reynolds and President Gary Goldberger. No institutional funding rounds, acquisitions, or ownership changes are disclosed, and operations remain concentrated at the Boston headquarters with 11-50 employees.
FableVision firmographics
Firmographics- Name
- FableVision
- Legal name
- FableVision Studios
- Website
- https://fablevisionstudios.com
- Company type
- Private
- Founded year
- 1995
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- FableVision Studios is a Boston-based learning media production company developing AR/VR, mobile, web, animation, and audio content for educational and entertainment clients. It serves public broadcasters, publishers, museums, and nonprofits through 30+ years of award-winning production services.
- Ownership category
- akta.pro rank
FableVision industry classification
Industry- Product category
- Educational Media Production Services
- NAICS
- Motion Picture and Sound Recording Industries (512), Software Publishers (51321)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Allied To Motion Picture Production (7819)
- akta.pro primary industry
- Multimedia Learning Production (Video, Animation, Interactive) (EDAGAKAG)
- akta.pro secondary industries
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH), Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO) (MPAFAKAM)
Keywords
Where FableVision is headquartered
LocationHeadquarters
- HQ city
- Boston
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
FableVision business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Others
Revenue model
- Production Services: Work-for-hire contracts and project-based production services for educational media, games, apps, animations, podcasts, and interactive experiences. Collaborations range from small iterative contracts to multi-year federally-funded grant projects.
- IP Development and Licensing: Development of original broadcast properties through moonladder division and audio content through audiyo-yo division. Co-production and licensing arrangements with media partners.
Go-to-market motion1 record
Distribution channels4 records
Marketing channels4 records
FableVision product offering
Product offeringCore offering
FableVision Studios is a learning media production company that partners with clients to design and deliver educational content across AR/VR, web, mobile, animation, and audio formats. Engagements span small iterative work-for-hire contracts through multi-year, research-based, federally-funded grant projects, and the studio develops original IP through its moonladder (broadcast) and audiyo-yo (audio) divisions.
Product overview
FableVision Studios is a learning media production company offering a comprehensive suite of creative services. The company operates through two main divisions: audiyo-yo (focused on kids' and families audio content including podcasts) and moonladder (focused on broadcast TV, film, and digital content). Core service offerings span apps/games/interactives (AR/VR, web, mobile), video & animation (2D/3D), websites, strategy & media design, and broadcast productions. The portfolio includes 400+ projects for clients including PBS, Nickelodeon, Sesame Workshop, National Geographic, and various educational institutions and nonprofits.
Differentiator
Problem solved
Functional benefit
Brands
- moonladder: FableVision Studios' broadcast productions division dedicated to development and growth of impactful television, film, and digital content for audiences of all ages. Specializes in creation, development, showrunning, and co-production of animated and live-action properties.
- audiyo-yo
Products and services
- Apps, Games, & Interactives
- Video & Animation
- Websites
- audiyo-yo
- moonladder
- Strategy & Media Design
- Broadcast Productions
Companies that use FableVision
Customer profileNamed customers20 records
Segments3 records
Ideal customer profiles3 records
FableVision technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
FableVision partnerships and signals
Strategic signalPartnerships
20 partnerships are on record, tiered core.
- Georgia Public BroadcastingcoreLong-term partnership with Georgia Public Broadcasting for educational content development including digital textbooks and interactive learning materials.
- TERCcorePartnership with education research organization TERC for development of math and STEM educational content.
- Sesame WorkshopcoreOngoing collaboration with Sesame Workshop on Sesame Street in Communities content, character animations, and educational interactives for young children and families.
- PBS KIDScoreMajor broadcast partner for children's educational content including Dinosaur Train, Cyberchase, and various PBS KIDS game and website projects.
- Jim Henson CompanycoreStrategic partnership with Jim Henson Company for production of content based on their properties including Dinosaur Train, Sid the Science Kid, and other franchises.
- NickelodeoncorePartnership with Nickelodeon for development of Dora the Explorer games and Paw Patrol audio content.
- ToniescorePartnership with tonies for creation of audio content for the Toniebox platform including The Wonderful Wizard of Oz and Every Body's Talkin'.
- Harvard Graduate School of EducationcoreFive-year initiative partnership for Reach Every Reader developing literacy learning apps including Photo Play and Animal Antics.
- MIT Education ArcadecorePartnership with MIT Education Arcade for development of Lure of the Labyrinth, combining gaming and storytelling for middle school math and literacy education.
- National Geographic SocietycorePartnership with National Geographic for educational games like Top Crop: Farming for the Future and Mission Animal Rescue content.
- Children's National HospitalcorePartnership with Children's National Hospital for Discover SCIENCE with Dr. Bear animated shorts curriculum in English and Spanish.
- Peabody Essex MuseumcoreCollaboration with Peabody Essex Museum for The Mahabharata animated film for South Asian Art exhibition.
- CommonwealthcorePartnership with Commonwealth nonprofit for financial literacy games including Bite Club, Farm Blitz, Refund Rush, and Con Em If You Can.
- Games for ChangecoreOngoing partnership with Games for Change for serious games development including STEM Your Game Challenge and award-winning games.
- PinnacoreAudio content distribution partnership with Pinna podcast platform for kids including Yes No Audio Escape Series and Roasting Vegetables.
- VookscoreAnimated storybook distribution partnership with Vooks streaming platform for titles like Plant a Kiss and So Few of Me.
- Stride/K12corePartnership with Stride/K12 for AlgeBreak math game launch on Roblox platform.
- GBHcorePartnership with GBH for science interactives as part of NASA's Bringing the Universe to America's Classrooms initiative.
- New York Hall of SciencecorePartnership for museum interactives including Evolution-Health Connection and Natural Selection exhibit.
- Library of CongresscorePartnership with Library of Congress for LOC Mixtape audio content production.
Scale indicators3 records
Recent moves5 records
Expansion highlights5 records
FableVision competitors and assessment
Company assessmentOthers
- Pinna / tonies (audio distribution ecosystem): Kids' audio distribution partners - tonies (Toniebox platform) and Pinna (podcast app) - that distribute FableVision's audiyo-yo content. They are not direct production competitors but are ecosystem partners/platforms where FableVision's audio IP monetizes, making them relevant comparable reference points for the audio kids' content market.
Direct peers
- Fred Rogers Productions: Pittsburgh-based nonprofit production company producing educational children's media (Daniel Tiger's Neighborhood, Peg + Cat, Odd Squad). Comparable mission-driven, grant-supported model producing educational broadcast/digital content for PBS Kids, with similar target audience, partner network, and award recognition profile.
- Curiosity Ink Media: Boutique animation and kids' content studio developing original IP and producing animated series. Compares to FableVision's smaller-scale original IP development and broadcast production work, particularly in the kids' educational and family entertainment space.
- HouseSpecial: Portland-based animation and production studio producing original content and work-for-hire animation across commercials, series, and digital. Comparable boutique-scale studio model with multi-format capabilities (2D, 3D, stop-motion, digital) serving brand and entertainment clients - similar to FableVision's animation production work.
- Atomic Cartoons: Vancouver-based animation studio producing kids' and family content including Hilda, Teen Titans Go!, and Lego Star Wars. Comparable to FableVision's moonladder broadcast division, with similar animation/co-development work for major kids' media clients (Netflix, Cartoon Network, PBS).
- GBH (formerly WGBH): Boston-based public broadcaster that produces educational media including children's programming, science interactives, and digital learning content. FableVision lists GBH as both partner and customer, indicating directly comparable educational content production capabilities and shared mission.
Broad incumbents
- WildBrain: Canada-based children's entertainment leader producing, distributing, and licensing kids' content across TV, digital, and consumer products. Compares to FableVision's moonladder division in the kids' broadcast space but operates at much larger scale across IP like Teletubbies, Strawberry Shortcake, and In the Night Garden.
- Sesame Workshop: Nonprofit educational organization behind Sesame Street producing kids' educational media across TV, digital, and podcasts. FableVision is a partner/contractor for Sesame Street in Communities content, making it directly comparable as both a peer producer and customer in the educational kids' media space.
Emerging players
- KAIT Productions / Curiosity Studios: Smaller animation and interactive content studios (examples include Curiosity Studios, Smartoonz, Wham-O Studios' content arm) producing educational and kids' animated content. Comparable emerging players developing original IP and educational content at smaller scale, often partnering with broadcasters or publishers similar to FableVision's model.
Regional players
- Games for Change: Nonprofit advocating for and showcasing socially impactful games, with which FableVision has an ongoing partnership on serious games development. While not a direct production competitor, it is a relevant ecosystem player in the same serious/educational games category where FableVision's apps and games compete for recognition and grants.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks4 records
Key highlights6 records
Customer concentration
FableVision social profiles
Digital presenceFableVision financial estimates
Financial estimateRevenue estimate
Valuation estimate
FableVision leadership team
Management profileNumber of profiles
Profiles5 records
FableVision subsidiaries and ownership
Company hierarchySubsidiaries2 records
FableVision funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
FableVision M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about FableVision
What does FableVision do?
FableVision Studios is a learning media production company that partners with clients to design and deliver educational content across AR/VR, web, mobile, animation, and audio formats. Engagements span small iterative work-for-hire contracts through multi-year, research-based, federally-funded grant projects, and the studio develops original IP through its moonladder (broadcast) and audiyo-yo (audio) divisions.
Is FableVision a public or private company?
FableVision is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was FableVision founded?
FableVision was founded in 1995. It employs 11 to 50 people.
Where is FableVision based?
FableVision is headquartered in Boston, United States, in the North America region.
How does FableVision make money?
Two revenue lines are on record. Production Services are the primary driver. The others are IP Development and Licensing.
Who are FableVision's main competitors?
Pinna / tonies (audio distribution ecosystem) is listed as an others. Direct peers are Fred Rogers Productions, Curiosity Ink Media, HouseSpecial, Atomic Cartoons and GBH (formerly WGBH). Broad incumbents are WildBrain and Sesame Workshop. KAIT Productions / Curiosity Studios is listed as an emerging player. Games for Change is listed as a regional player.
Does FableVision have an API?
No public API is recorded for FableVision.
What industry is FableVision in?
FableVision's product category is Educational Media Production Services. Its primary akta.pro industry code is EDAGAKAG, Multimedia Learning Production (Video, Animation, Interactive), with a secondary code of MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise). Its NAICS code is 512 and its SIC code is 7812.