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ZBrush

Full company profile

uuid000dfgf

Namestring
ZBrush
Legal namestring
Maxon Computer GmbH
Websiteurl
pixologic.com
Company typeenum
Private
Founded yearint
1997
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersLos Angeles, United States
HQ citystring
Los Angeles
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
3D sculpting software, digital art tools, 3D modeling software, character creation software, creative software
Industry1 code
12D Character Animation
CodeMPAHACAAPrimaryYes
NAICS code1 code
  • Graphic Design Services541430
SIC code1 code
  • Services-Mailing, Reproduction, Commercial Art & Photography7330
Product category
3D Digital Sculpting Software
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model1 record
1ZBrush Annual Subscription
TypeSubscription Recurring
Description

Annual subscription model providing access to ZBrush software, Redshift CPU rendering, ZBrush on iPad with premium features, ZBrush Classroom, and Cineversity Training. Sold as a license subscription.

maxon.net
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Technology or R&D, Personnel, Marketing or Sales, Operations
Pricing details1 tier
1ZBrush Subscription - $399/year per license
ModelSubscriptionBilling cadenceAnnual
Notes

Annual subscription at $399.00 per license. Includes access to Redshift CPU, ZBrush on iPad (premium features), ZBrush Classroom, and Cineversity Training. Free 14-day trial available via Maxon App.

maxon.net
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1ZBrush for iPad
Description

Mobile version of ZBrush digital sculpting software with premium features, touch-based capabilities, and cross-device workflow compatibility.

maxon.net
Core offering1 text field

ZBrush is a digital sculpting and painting software that enables artists to model, texture, and paint high-resolution 3D characters, creatures, and props. It is sold as an annual subscription at $399/year by Maxon Computer GmbH and is available on desktop and iPad, used by individual 3D artists, illustrators, and studios in entertainment, gaming, and film.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Award-winning software with Academy Award recognition for contribution to visual effects industry
Product overview1 text field

ZBrush is a digital sculpting, modeling, and painting software portfolio offered as a standalone subscription product ($399/year) or as part of the Maxon One platform bundle. The core ZBrush application provides digital sculpting capabilities with over 200 proprietary brushes, while ZBrush for iPad extends the experience to mobile devices. Integration with Redshift (GPU renderer), Cineversity (training), and GoZ (pipeline interoperability with Maya/3ds Max) enhances the core offering. The product serves industries including movies and VFX, games, illustration, advertising, 3D printing, scientific visualization, automotive design, and jewelry.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeTechnology or Integration
Description

Adobe partnership includes MAXON + ADOBE BUNDLES offering combined software packages. Substance Bridge enables one-click transfer of ZBrush sculpts to Substance Painter for texturing and material setup.

Strategic tierCoreTypeTechnology or Integration
Description

GoZ integration allows direct model transfer from ZBrush to Maya and 3ds Max with preserved topology, textures, and materials. Updated for Maya 2026 and 3DS Max 2026.

Strategic tierCoreTypeTechnology or Integration
Description

Redshift GPU-accelerated renderer is integrated into ZBrush, included with subscription at no extra cost (CPU version). Enables in-software rendering without external software.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1The Foundry Mari
TypeOthers
Description

High-end 3D texture painting tool used in film and games alongside sculpting pipelines. Complementary to ZBrush rather than directly competitive, but competes for the same VFX studio tool budget and integrates into similar production workflows.

TypeBroad incumbent
Description

Established VFX and 3D animation platform widely used in film and games; while not a direct sculpting rival, it competes for the same studio budget and increasingly absorbs modeling/sculpting tasks in pipeline-wide workflows.

TypeBroad incumbent
Description

Long-standing 3D modeling, animation, and rendering suite for games, film, and visualization, and another GoZ integration partner for ZBrush. Competes for the same studio modeling and asset-creation budget pools.

TypeEmerging player
Description

Mobile-first (iPad) digital sculpting app popular with hobbyists and prosumers, directly competing with ZBrush for iPad in the portable-device segment that ZBrush is actively expanding into.

TypeEmerging player
Description

Specialized 3D garment and cloth design software used in games, film VFX, and fashion. Competes with ZBrush in a narrower but adjacent modeling niche, particularly for character and apparel asset creation.

TypeDirect peer
Description

Free, open-source 3D creation suite with an increasingly capable Sculpt Mode that competes directly with ZBrush on digital sculpting for VFX, games, and design. The most material competitive threat on price-sensitive and indie segments.

TypeDirect peer
Description

Autodesk's digital sculpting and painting tool that competes head-to-head with ZBrush in VFX and game studios, often bundled with Autodesk entertainment collections and integrated with Maya and 3ds Max.

TypeDirect peer
Description

Professional 3D modeling, sculpting, and rendering tool used in games, VFX, and design, with mesh fusion and procedural modeling features that overlap with ZBrush's polygon and sculpting workflows.

TypeOthers
Description

Adobe's 3D texture painting tool that complements ZBrush via the new Substance Bridge. It is an adjacent, integrated peer in the same end-to-end 3D authoring workflow rather than a direct sculpting competitor.

TypeBroad incumbent
Description

Industry-standard 3D animation and modeling suite that is a direct GoZ integration partner for ZBrush. Competes for enterprise entertainment budgets while also serving as the primary pipeline consumer of ZBrush assets.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers13 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment8 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration3 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature10 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

ZBrush

3D Digital Sculpting Softwarepixologic.com

ZBrush firmographics

Firmographics
Name
ZBrush
Legal name
Maxon Computer GmbH
Website
https://pixologic.com
Company type
Private
Founded year
1997
Operating status
Operating
Headcount range
1–10 employees
Ownership category
akta.pro rank

ZBrush industry classification

Industry
Product category
3D Digital Sculpting Software
NAICS
Graphic Design Services (541430)
SIC
Services-Mailing, Reproduction, Commercial Art & Photography (7330)
akta.pro primary industry
2D Character Animation (MPAHACAA)

Keywords

  • 3D sculpting software
  • Digital art tools
  • 3D modeling software
  • Character creation software
  • Creative software

Where ZBrush is headquartered

Location

Headquarters

HQ city
Los Angeles
HQ country
United States
HQ region
North America

Markets served

ZBrush business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations

Revenue model

  1. ZBrush Annual Subscription: Annual subscription model providing access to ZBrush software, Redshift CPU rendering, ZBrush on iPad with premium features, ZBrush Classroom, and Cineversity Training. Sold as a license subscription.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualZBrush Subscription - $399/year per license

Go-to-market motion2 records

Distribution channels4 records

Marketing channels7 records

ZBrush product offering

Product offering

Core offering

ZBrush is a digital sculpting and painting software that enables artists to model, texture, and paint high-resolution 3D characters, creatures, and props. It is sold as an annual subscription at $399/year by Maxon Computer GmbH and is available on desktop and iPad, used by individual 3D artists, illustrators, and studios in entertainment, gaming, and film.

Product overview

ZBrush is a digital sculpting, modeling, and painting software portfolio offered as a standalone subscription product ($399/year) or as part of the Maxon One platform bundle. The core ZBrush application provides digital sculpting capabilities with over 200 proprietary brushes, while ZBrush for iPad extends the experience to mobile devices. Integration with Redshift (GPU renderer), Cineversity (training), and GoZ (pipeline interoperability with Maya/3ds Max) enhances the core offering. The product serves industries including movies and VFX, games, illustration, advertising, 3D printing, scientific visualization, automotive design, and jewelry.

Differentiator

Problem solved

Functional benefit

Brands

  • ZBrush for iPad: Mobile version of ZBrush digital sculpting software with premium features, touch-based capabilities, and cross-device workflow compatibility.

Quantifiable outcome

  • Award-winning software with Academy Award recognition for contribution to visual effects industry

Companies that use ZBrush

Customer profile

Named customers13 records

Segments8 records

Ideal customer profiles2 records

ZBrush technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration3 records

Feature10 records

ZBrush partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core.

  • AdobecoreTechnology or IntegrationAdobe partnership includes MAXON + ADOBE BUNDLES offering combined software packages. Substance Bridge enables one-click transfer of ZBrush sculpts to Substance Painter for texturing and material setup.
  • Autodesk (Maya, 3ds Max)coreTechnology or IntegrationGoZ integration allows direct model transfer from ZBrush to Maya and 3ds Max with preserved topology, textures, and materials. Updated for Maya 2026 and 3DS Max 2026.
  • RedshiftcoreTechnology or IntegrationRedshift GPU-accelerated renderer is integrated into ZBrush, included with subscription at no extra cost (CPU version). Enables in-software rendering without external software.

Scale indicators2 records

Recent moves6 records

Expansion highlights5 records

ZBrush competitors and assessment

Company assessment

Others

  • The Foundry Mari: High-end 3D texture painting tool used in film and games alongside sculpting pipelines. Complementary to ZBrush rather than directly competitive, but competes for the same VFX studio tool budget and integrates into similar production workflows.
  • Adobe Substance Painter: Adobe's 3D texture painting tool that complements ZBrush via the new Substance Bridge. It is an adjacent, integrated peer in the same end-to-end 3D authoring workflow rather than a direct sculpting competitor.

Broad incumbents

  • SideFX Houdini: Established VFX and 3D animation platform widely used in film and games; while not a direct sculpting rival, it competes for the same studio budget and increasingly absorbs modeling/sculpting tasks in pipeline-wide workflows.
  • Autodesk 3ds Max: Long-standing 3D modeling, animation, and rendering suite for games, film, and visualization, and another GoZ integration partner for ZBrush. Competes for the same studio modeling and asset-creation budget pools.
  • Autodesk Maya: Industry-standard 3D animation and modeling suite that is a direct GoZ integration partner for ZBrush. Competes for enterprise entertainment budgets while also serving as the primary pipeline consumer of ZBrush assets.

Emerging players

  • Nomad Sculpt: Mobile-first (iPad) digital sculpting app popular with hobbyists and prosumers, directly competing with ZBrush for iPad in the portable-device segment that ZBrush is actively expanding into.
  • Marvelous Designer: Specialized 3D garment and cloth design software used in games, film VFX, and fashion. Competes with ZBrush in a narrower but adjacent modeling niche, particularly for character and apparel asset creation.

Direct peers

  • Blender: Free, open-source 3D creation suite with an increasingly capable Sculpt Mode that competes directly with ZBrush on digital sculpting for VFX, games, and design. The most material competitive threat on price-sensitive and indie segments.
  • Autodesk Mudbox: Autodesk's digital sculpting and painting tool that competes head-to-head with ZBrush in VFX and game studios, often bundled with Autodesk entertainment collections and integrated with Maya and 3ds Max.
  • Foundry Modo: Professional 3D modeling, sculpting, and rendering tool used in games, VFX, and design, with mesh fusion and procedural modeling features that overlap with ZBrush's polygon and sculpting workflows.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

ZBrush social profiles

Digital presence

ZBrush financial estimates

Financial estimate

Revenue estimate

Valuation estimate

ZBrush leadership team

Management profile

Number of profiles

Profiles1 record

ZBrush funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

ZBrush M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about ZBrush

What does ZBrush do?

ZBrush is a digital sculpting and painting software that enables artists to model, texture, and paint high-resolution 3D characters, creatures, and props. It is sold as an annual subscription at $399/year by Maxon Computer GmbH and is available on desktop and iPad, used by individual 3D artists, illustrators, and studios in entertainment, gaming, and film.

Is ZBrush a public or private company?

ZBrush is a private company. It is classified as corporate owned and is currently operating.

When was ZBrush founded?

ZBrush was founded in 1997. It employs 1 to 10 people.

Where is ZBrush based?

ZBrush is headquartered in Los Angeles, United States, in the North America region.

How does ZBrush make money?

One revenue line is on record: ZBrush Annual Subscription.

Who are ZBrush's main competitors?

Others on record are The Foundry Mari and Adobe Substance Painter. Broad incumbents are SideFX Houdini, Autodesk 3ds Max and Autodesk Maya. Emerging players are Nomad Sculpt and Marvelous Designer. Direct peers are Blender, Autodesk Mudbox and Foundry Modo.

Does ZBrush have an API?

No public API is recorded for ZBrush.

What industry is ZBrush in?

ZBrush's product category is 3D Digital Sculpting Software. Its primary akta.pro industry code is MPAHACAA, 2D Character Animation. Its NAICS code is 541430 and its SIC code is 7330.

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Live signals
80 LevelNew Floating Radial Brush Picker For ZBrush AnnouncedPablo Munoz Gomez announced RadialZ, a new radial menu tool for ZBrush designed to streamline sculpting workflows by allowing users to select brushes via gestures rather than hotkeys. The tool supports the entire ZBrush brush library and is optimized for pen-based inputs on Windows, with an official launch expected this week.80 LevelMaking Cozy, Realistic Portrait of Woman in 3DCharacter artist Quentin Casse created a realistic 3D portrait of a woman titled 'Café Portrait' by translating a 2D concept into a detailed digital model. The workflow involved using MetaHuman, ZBrush, Maya, Marvelous Designer, and Substance 3D Painter to achieve high-fidelity modeling, texturing, and grooming.80 LevelBringing Character To A Grumpy Old Man In Stylized 3D3D artist Razor provided a detailed breakdown of his personal project, 'Ding Ding Uncle,' which is a stylized 3D portrait inspired by the character Tío Salamanca from Breaking Bad. The article outlines the technical workflow used to create the model, including high-poly sculpting in ZBrush, retopology in Maya, and texturing with Substance 3D Painter. It highlights the use of Marmoset Toolbag for rendering and discusses the artistic challenges involved in capturing the subject's personality and expression.Xencelabs12 Best 3D Modeling Softwares 2025 (Free and Paid)This article presents a curated list of the best 3D modeling software options for 2025, categorizing them into free and paid tiers to assist architects, game developers, and product designers. It details features and target audiences for various tools including Blender, Autodesk Maya, ZBrush, and SolidWorks, while also recommending Xencelabs pen tablets as complementary hardware. The content serves as a consumer guide rather than reporting on specific corporate events or market movements.MeshyMaster Cartoon Character Creation: Using Generative AI in Your 3D WorkflowThe article provides a step-by-step tutorial on creating cartoon characters using Meshy's AI 3D model generator, ZBrush for sculpting, and Blender for texturing and lighting. It outlines five specific steps: modeling with Meshy, generating textures with Meshy, refining geometry in ZBrush, enhancing textures in Blender, and setting up the scene in Blender. The content serves as a promotional guide to encourage users to try Meshy's generation features.Creative BloqHow to create stylish hand-painted character art in 3DThe article provides a comprehensive tutorial on creating hand-painted 3D character art, detailing a workflow that utilizes ZBrush for sculpting, Modo for retopology, and Substance 3D Painter alongside 3DCoat for texturing. It outlines specific technical steps such as using ZModeler for clean topology, baking maps in Marmoset Toolbag, and applying gradient mapping to achieve the final stylized look. The guide emphasizes non-destructive workflows and efficient use of geometry to create high-quality assets for game development.JewelfxTop Jewelry Design software in 2024The article provides a comprehensive overview of the top 20 jewelry design software options available in 2024, highlighting their features and target audiences. It lists various tools ranging from specialized CAD systems like RhinoGold and MatrixGold to general 3D modeling platforms such as Blender and ZBrush. The piece serves as a guide for designers to select appropriate digital tools based on skill level and specific design needs.DEVELOP3DMaxon to acquire Pixologic, makers of ZBrushMaxon has announced its acquisition of Pixologic, the developer of the ZBrush 3D sculpting and painting software. The companies aim to combine their technologies to enhance digital content creation tools for film, game development, and the metaverse. The transaction is scheduled to conclude in the fourth quarter of this financial year.MaxonMaxon Announces an Agreement to Acquire the Assets of Pixologic,…Maxon has announced a definitive agreement to acquire the assets of Pixologic, known for their ZBrush software, with the transaction expected to close in the fourth quarter of 2021, subject to regulatory approval. This acquisition aims to enhance Maxon's offerings for creative artists by integrating ZBrush into its product lineup. The collaboration seeks to further innovate the capabilities of ZBrush for the global community of artists.CG ChannelPixologic releases ZBrush 4R6Pixologic has released ZBrush 4R6, a free update for registered users that introduces significant improvements to its retopology tools and new features for hard-surface modeling. The release coincides with an upcoming price increase for new licenses, which will rise from $699 to $795 on July 26.