One of Us
One of Us is a London-headquartered visual effects studio, founded in 2004, delivering photo-real creature animation, environment extensions, FX simulations and compositing for global film studios, streamers and brands.
- Company typePrivate
- Founded2004
- HeadquartersLondon, United Kingdom
- Headcount251–500
- GTM typeB2B
- OfferingServices
What One of Us does
One of Us is a privately held visual effects studio founded in London in 2004 by Rachael Penfold, Dominic Parker and Tom Debenham. The studio delivers visual effects services for feature films, episodic and streaming television, commercials, and immersive art installations, with marquee credits including The Crown (multiple seasons), The Witcher (Seasons 2 and 4), The Matrix Resurrections, Star Wars: The Last Jedi, Pinocchio, Beetlejuice Beetlejuice, The Sandman, The Wheel of Time, Bridgerton, The Zone of Interest and Napoleon. Customers are major Western film studios and streaming platforms (Netflix, Warner Bros., Disney, Amazon MGM Studios, Apple Studios/Apple TV+, HBO, Universal, Paramount, Lionsgate, A24, Marvel/Sony, StudioCanal, Warner Bros. Discovery), and engagements are contracted directly at the project level rather than through a SaaS or productized model.
On the technology side, One of Us executes VFX work using Baselight for compositing and Houdini for FX simulations, supported by proprietary internal workflows for creature animation, environment extensions, digital matte painting, crowd replication and invisible photo-real effects. Demonstrated technical capability spans high-complexity single shots (a 90-second, 2.6M-hair CG dog sequence with over 50 CG assets on The Flash), large creature builds (Damsel dragon work across 166 shots managed with 84,877 ShotGrid versions and three parallel production units), extensive invisible VFX (428 shots on The Crown Season 1, 240 shots on The Sandman Season 1, 210 shots on The Witcher Season 4, ~250 shots on Bridgerton Season 2) and bespoke hardware (a custom covert digital cinema camera developed for Under the Skin). The studio's competitive position rests on a design-led, director-partnered creative approach and a roster of senior VFX supervisors who carry the company through long-running franchise engagements.
The business model is a project-based professional services model in which revenue is generated through per-project fees negotiated directly with production companies and studios, with pricing driven by shot count, complexity and timeline. There is no standardized public pricing or volume-based subscription. The footprint now spans headquarters in London (16 Tabernacle Street, EC2A 4DD), a Paris studio opened in 2021 (4/6 Cité du Labyrinthe, 75020 Paris), and new Bangalore and Los Angeles presences established in 2025. In July 2024, Basilic Fly Studio invested in One of Us, forming a partnership for resource sharing and scalability while each studio retains its own brand. Headcount sits in the 251–500 band across these offices.
One of Us firmographics
Firmographics- Name
- One of Us
- Legal name
- One of Us Ltd
- Website
- https://weacceptyou.com
- Company type
- Private
- Founded year
- 2004
- Operating status
- Operating
- Headcount range
- 251–500 employees
- Short description
- One of Us is a London-headquartered visual effects studio, founded in 2004, delivering photo-real creature animation, environment extensions, FX simulations and compositing for global film studios, streamers and brands.
- Ownership category
- akta.pro rank
One of Us industry classification
Industry- Product category
- Visual Effects Production
- NAICS
- Postproduction Services and Other Motion Picture and Video Industries (51219), Motion Picture and Video Production (51211)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Mailing, Reproduction, Commercial Art & Photography (7330)
- akta.pro primary industry
- VFX Production & Supervision (2D/3D, Compositing, FX, CG) (MPADAHAA)
- akta.pro secondary industries
- VFX Production & Shot Work (CG Integration, Matte Painting, FX) (MPAHABAB), Animation Services for VFX (Creature/Character, Crowd, Simulation Support) (MPADAHAF), VFX Pipeline, Tools & Workflow Engineering (Automation, Asset/Shot Tracking) (MPAHABAH), Stereo 3D VFX & Conversion (Stereoscopy, Depth, Reprojection) (MPAHABAJ)
Keywords
Where One of Us is headquartered
LocationHeadquarters
- HQ city
- London
- HQ country
- United Kingdom
- HQ region
- Europe
Offices4 records
Markets served
One of Us business model
Business model- GTM type
- B2B
- Offering type
- Services
Revenue model
- Visual Effects Production Services: One of Us generates revenue through providing visual effects production services for feature films, episodic television, commercials, and immersive art installations. Projects are contracted directly with production companies and studios, with revenue derived from per-project fees based on shot count, complexity, and production timeline. The studio operates as a creative partner providing end-to-end VFX work from visual development through final compositing.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
One of Us product offering
Product offeringCore offering
Award-winning visual effects studio delivering photo-real VFX services — including creature animation, environment extensions, FX simulations, compositing, and digital matte painting — for feature films, episodic content, commercials, and immersive art installations. The studio provides end-to-end production support from on-set supervision through final delivery for major studios, streamers, brands, and immersive venues.
Product overview
One of Us is an award-winning visual effects studio offering VFX services across feature films, episodic content, commercials, and immersive art installations. Founded in London in 2004 by Rachael Penfold, Dominic Parker, and Tom Debenham, the studio operates from offices in London (headquarters), Paris (opened 2021), Bangalore (opened 2025), and Los Angeles. In July 2024, Basilic Fly Studio invested in One of Us. The studio is organized around individual film and TV projects rather than a modular software product, delivering VFX shots and sequences as creative and technical services to directors and production companies. Key project work spans major franchises including The Witcher (Seasons 1, 2, 4), The Crown (Seasons 1, 2, 3), The Wheel of Time, Star Wars: The Last Jedi, Pinocchio, and Fantastic Beasts, among dozens of others across its portfolio.
Differentiator
Problem solved
Functional benefit
Products and services
- Visual Effects Services for Feature Films Full-service VFX production for theatrical feature films, including creature animation, environment extensions, FX simulations, compositing, and digital matte painting, delivered to major film studios.
- Visual Effects Services for Episodic Content VFX production services for streaming and television series, including invisible VFX, creature work, and parallel production unit support for episodic delivery schedules.
- Visual Effects Services for Commercials VFX production for advertising campaigns and brand content, including CG and live-action integration for agencies and direct-to-brand clients.
- Immersive Art Visual Effects VFX and visual production support for immersive art installations, combining real-time and rendered visuals for galleries, venues, and experiential projects.
Quantifiable outcome
- BAFTA TV Craft Awards - Special, Visual & Graphic Effects for The Witcher Season 2
- +5 more outcomes
Companies that use One of Us
Customer profileNamed customers17 records
Segments4 records
One of Us technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
One of Us partnerships and signals
Strategic signalScale indicators9 records
Recent moves10 records
Expansion highlights6 records
One of Us competitors and assessment
Company assessmentDirect peers
- DNEG (Double Negative): Globally distributed VFX and post-production studio competing for the same tentpole film, episodic and streaming budgets. Comparable in scale (multi-thousand headcount) and award-tier client work.
- Framestore: London-headquartered VFX studio working across feature films, episodic, commercials and immersive experiences for the same Hollywood and streaming client base. Closely comparable in creative positioning and director-led culture.
- Weta FX: New Zealand-headquartered VFX studio working on franchise and prestige projects with strong creature and environment capability. Direct competitor on high-end episodic and feature VFX.
- Cinesite: Multi-location VFX and animation studio with offices in London, Montreal, Vancouver and elsewhere. Comparable scale, episodic/feature work and client roster including streamers.
- Method Studios: Global VFX and post-production studio serving film, episodic and commercial clients with similar scale and creative positioning. Direct competitor on tentpole and streaming projects.
- Industrial Light & Magic (ILM): Lucasfilm/Disney-owned VFX studio operating across feature, episodic and immersive projects. Competes with One of Us on creature work, franchise titles and prestige features.
- MPC (Moving Picture Company): Global VFX studio with comparable creature, environment and CG feature/episode work, serving many of the same major studio clients. Highly direct competitor on mid-to-large budget titles.
- Basilic Fly Studio: India-headquartered VFX studio with global footprint and a strategic investment relationship with One of Us (July 2024). Competes in the same episodic and feature VFX categories and is now a partner.
Emerging players
- Rising Sun Pictures: Australia-based VFX studio working on Hollywood features and streaming series. Comparable in feature VFX work but smaller scale; partial overlap in episodic creature and FX work.
- BlueBolt VFX: UK-based boutique VFX studio specializing in invisible/photo-real effects for prestige film and TV. Comparable in some episodic and period-drama work but smaller and more specialist than One of Us.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
One of Us social profiles
Digital presenceOne of Us compliance and trust
Trust signalCompliance1 record
One of Us financial estimates
Financial estimateRevenue estimate
Valuation estimate
One of Us leadership team
Management profileNumber of profiles
One of Us funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
One of Us M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about One of Us
What does One of Us do?
Award-winning visual effects studio delivering photo-real VFX services — including creature animation, environment extensions, FX simulations, compositing, and digital matte painting — for feature films, episodic content, commercials, and immersive art installations. The studio provides end-to-end production support from on-set supervision through final delivery for major studios, streamers, brands, and immersive venues.
Is One of Us a public or private company?
One of Us is a private company. It is classified as venture growth investor backed and is currently operating.
When was One of Us founded?
One of Us was founded in 2004. It employs 251 to 500 people.
Where is One of Us based?
One of Us is headquartered in London, United Kingdom, in the Europe region.
How does One of Us make money?
One revenue line is on record: visual Effects Production Services.
Who are One of Us's main competitors?
Direct peers on record are DNEG (Double Negative), Framestore, Weta FX, Cinesite, Method Studios, Industrial Light & Magic (ILM), MPC (Moving Picture Company) and Basilic Fly Studio. Emerging players are Rising Sun Pictures and BlueBolt VFX.
Does One of Us have an API?
No public API is recorded for One of Us.
What industry is One of Us in?
One of Us's product category is Visual Effects Production. Its primary akta.pro industry code is MPADAHAA, VFX Production & Supervision (2D/3D, Compositing, FX, CG), with a secondary code of MPAHABAB, VFX Production & Shot Work (CG Integration, Matte Painting, FX). Its NAICS code is 51219 and its SIC code is 7812.