Stainless Games
Stainless Games is an independent UK game development studio founded in 1994, operating as a co-development partner for AAA publishers (Amazon Games, Apple, Wizards of the Coast) while self-publishing original IP across console, PC, mobile, and VR platforms.
- Company typePrivate
- Founded1994
- HeadquartersNewport, United Kingdom
- Headcount51–100
- GTM typeB2B
- OfferingSoftware
What Stainless Games does
Stainless Games is an independent game development studio founded in 1994 by Patrick Buckland and Neil Barnden on the Isle of Wight, UK. The studio develops video games for consoles, PC, mobile, and VR platforms, operating primarily as a co-development and work-for-hire partner for AAA publishers while also self-publishing select original intellectual property. Over 30 years, the company has delivered more than 60 games and 300+ SKUs, with notable franchises including Carmageddon (vehicular combat), ShockRods (vehicular arena shooter), and the Magic: The Gathering Duels of the Planeswalkers series developed for Wizards of the Coast.
The company's technical foundation spans multiple engines (Unreal, Unity, CRYENGINE, Lumberyard) augmented by proprietary technology: the Beelzebub CCG engine shipped across seven collectible card game titles, world-leading physics-based vehicular damage systems, best-in-class driving simulation tech, the first Magic: The Gathering AI system, a uniquely-powerful action replay system, and advanced network play systems. These capabilities support the studio's ability to handle up to eight simultaneous SKUs in up to 12 languages.
Stainless monetizes through multiple revenue streams: co-development fees from AAA publishers (Amazon Games, Apple, Wizards of the Coast/Hasbro, unnamed AAA tech giants), self-publishing of own IP via Steam, Apple Arcade, console digital stores, and physical retail, mobile free-to-play with in-app purchases (Carmageddon Crashers), and IP licensing/royalties. The Carmageddon IP was sold to THQ Nordic in December 2018. Current AAA co-development engagements include Amazon Games' March of Giants MOBA and New World: Aeternum expansion. The company employed approximately 80-90 staff as of 2024 and is led by CEO Ben Gunstone (appointed May 2025), with founder Patrick Buckland serving as Executive Chairman. Stainless received the King's Award for Enterprise for International Trade in 2024.
Stainless Games firmographics
Firmographics- Name
- Stainless Games
- Legal name
- Stainless Games Ltd.
- Website
- https://stainlessgames.com
- Company type
- Private
- Founded year
- 1994
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Stainless Games is an independent UK game development studio founded in 1994, operating as a co-development partner for AAA publishers (Amazon Games, Apple, Wizards of the Coast) while self-publishing original IP across console, PC, mobile, and VR platforms.
- Ownership category
- akta.pro rank
Stainless Games industry classification
Industry- Product category
- Video Game Development
- NAICS
- Amusement Arcades (713120)
- akta.pro primary industry
- Security, Anti-Cheat, DRM & Integrity Tools (MPAFAFAN)
Keywords
Where Stainless Games is headquartered
LocationHeadquarters
- HQ city
- Newport
- HQ country
- United Kingdom
- HQ region
- Europe
Offices1 record
Markets served
Stainless Games business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Co-development / Work-for-hire: Stainless Games supplies development services to publishers and IP holders, acting as a trusted co-development partner for AAA projects. Revenue generated through development fees on projects for Amazon Games, Apple, and others.
- Self-publishing of own IP: Self-publishing own titles including Carmageddon franchise titles and Crystal Quest series. Revenue from digital sales and retail distribution.
- Licensing / IP Royalties: Licensing of owned IP and technology. Carmageddon IP was sold to THQ Nordic. CCG technology licensed to major brands.
- Free-to-Play / In-app Purchases: Mobile titles such as Carmageddon Crashers offered as free-to-play with in-app purchases.
- Publishing Partnerships: ShockRods published via Apple Arcade (Apple) and Green Man Gaming Publishing (Steam), generating revenue share arrangements.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | ShockRods full release - $24.99 / £19.49 / €20.99 |
| One time/ perpetual license | Pay-as-you-go | Carmageddon: Max Damage console - £29.99 / $39.99 / €39.99 |
| Freemium | Pay-as-you-go | Carmageddon Crashers - Free to Play |
Go-to-market motion3 records
Distribution channels7 records
Marketing channels5 records
Stainless Games product offering
Product offeringCore offering
Stainless Games is an independent video game development studio that develops and co-develops games for consoles, PC, mobile, and VR platforms. The studio self-publishes its own IP, including the Carmageddon franchise and ShockRods, while also acting as a trusted AAA co-development partner for major publishers such as Wizards of the Coast (Hasbro), Amazon Games, and Apple. It maintains proprietary technology including the Beelzebub collectible card game engine, physics-based vehicular damage systems, and driving simulation technology, and operates across Unreal Engine, Unity, CRYENGINE, and Lumberyard.
Product overview
Stainless Games is an independent game development studio founded in 1994, based on the Isle of Wight, UK. The company has developed over 60 games and 300+ SKUs across mobile, console, PC Steam, and VR platforms. Their portfolio includes original IPs (Carmageddon, ShockRods, Crystal Quest) and licensed titles (Magic: The Gathering Duels of the Planeswalkers series for Wizards of the Coast, Risk Factions). The company also offers co-development services for AAA partners and has developed proprietary technology including the Beelzebub CCG engine, driving simulation tech, physics-based vehicular damage systems, and advanced network play systems. Their games have generated millions of sales working with major brands including Apple, Amazon, Microsoft, Hasbro, Disney, EA, and Atari.
Differentiator
Problem solved
Functional benefit
Products and services
- Carmageddon Original open-world vehicular combat game franchise featuring anarchic gameplay where pedestrians equal points, physics-based vehicular damage, over-the-top violence, and surreal comedy violence. The franchise spans Carmageddon (1997), Carmageddon II, Carmageddon: Reincarnation, Carmageddon: Max Damage, and Carmageddon: Crashers.
- Carmageddon: Max Damage Carmageddon franchise console and PC release featuring over 30 vehicles, 12 environments, 90+ PowerUps, and multiple event types, priced at £29.99 / $39.99 / €39.99.
- Carmageddon: Reincarnation Carmageddon franchise reboot launched as a Kickstarter campaign and Steam Early Access title, then fully released on PC via Steam.
- Carmageddon: Crashers Free-to-play mobile Carmageddon title with in-app purchases for car upgrades, visual upgrades, and sponsors.
- Magic: The Gathering Duels of the Planeswalkers Series Digital collectible card game series developed for Wizards of the Coast across Xbox, PlayStation, PC, iOS, and Android platforms from 2009-2016. Simplified the complex Magic card game while maintaining depth with proprietary AI opponents. Six major iterations delivered as multiple SKUs in up to 12 languages.
- ShockRods Vehicular arena shooter featuring 6v6 or 12-player free-for-all combat with customisable vehicles equipped with nitros and double-jump abilities, developed using Unreal Engine. Released on PC (Steam) and Apple Arcade with 6 environments and multiple game modes.
- Risk Factions Digital board game adaptation of Risk featuring faction-based strategy gameplay, developed for Hasbro.
- AAA Co-Development Services AAA co-development and work-for-hire service for major publishers and IP holders across mobile, console, PC, and VR platforms, supporting end-to-end game development from concept to launch with proprietary technology integrated into Unreal, Unity, CRYENGINE, and Lumberyard.
Quantifiable outcome
- Magic: The Gathering Duels of the Planeswalkers generated over 500,000 unit sales on Xbox Live Marketplace by January 2011
- +4 more outcomes
Companies that use Stainless Games
Customer profileNamed customers9 records
Segments3 records
Ideal customer profiles2 records
Stainless Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability2 records
Feature7 records
Stainless Games partnerships and signals
Strategic signalPartnerships
13 partnerships are on record, tiered core, major and minor.
- Amazon Games MontrealcoreStainless Games is a development partner on March of Giants, a free-to-play 4v4 WAR MOBA, collaborating with Amazon Games Montreal on this ambitious co-development project within the MOBA genre.
- Unnamed AAA Publisher (MMO)coreAdditional co-development work signed for a AAA MMO project. Further cements Stainless Games' position as a premier independent co-development studio.
- Unnamed AAA PublishercoreNew co-development project signed for a successful multi-platform AAA FPS game. Confidentiality prevents naming the project.
- Terra VirtuamajorDevelopment partnership for an action/puzzler game for PC and Mobile with a seven-figure budget, featuring Terra Virtua's exclusive VFLECT character robots. This is the inaugural project for Terra Virtua Studios.
- Liquid Fresh / Colony OnlineminorBlockchain game development partnership for Colony Online Social MMO. Includes in-game crypto/NFT economy development and co-creation of cosmetic game items. Liquid Fresh brings 5,600+ NFT holders as initial user base.
- Unannounced Partner (Sci-Fi Franchise)majorDevelopment deal for an innovative Collectible Card Game based on a major sci-fi television and book franchise, Unreal-based, slated for initial release in 2022 on mobile platforms.
- Major AAA Tech GiantcoreMulti-year deal signed to co-develop a major AAA title with a well-known tech giant using Unreal Engine. Production already underway at time of announcement.
- Major US TV NetworkmajorNew deal signed to develop a Collectible Card Game based on a well-known adult cartoon franchise for a major US TV network.
- IntellivisionminorGame development partnership for the Intellivision Amico family-friendly console. Stainless commissioned to write a new re-imagining of a classic arcade title, with more titles planned.
- Apple (Apple Arcade)coreShockRods was a launch title on Apple Arcade, available for iOS, tvOS, and Mac devices. Published by Apple on Apple Arcade.
- Green Man Gaming PublishingcoreShockRods published on Steam PC by Green Man Gaming Publishing. Partnership for brand new IP focused on vehicular action and mayhem, published in Fall 2019.
- TVRminorStainless Games contracted to design and develop dashboard and infotainment GUI software for TVR's new sports car (the Griffith, revealed at Goodwood Revival 2017). Digital dashboard and infotainment system created by the video games studio.
- Sold OutmajorGlobal retail partnership for Carmageddon: Max Damage, launching simultaneously on PlayStation 4 and Xbox One both digitally and at retail on June 3rd 2016.
Scale indicators6 records
Recent moves7 records
Expansion highlights6 records
Stainless Games competitors and assessment
Company assessmentDirect peers
- Sumo Digital: UK-based independent game developer with a similar co-development and work-for-hire model alongside self-published IP (Snake Pass, Sackboy). Directly comparable in offering multi-platform game development services to AAA publishers, though Sumo operates at meaningfully larger scale (~900+ staff) post-Keywords acquisition.
- Rebellion Developments: Oxford-based independent studio combining self-published IPs (Sniper Elite, Zombie Army) with co-development for publishers. Similar hybrid revenue model and UK independent identity to Stainless Games, with comparable vehicular combat / shooter genre heritage.
- Playground Games: UK-based studio known for Forza Horizon (driving simulation, similar genre expertise to Carmageddon/ShockRods) and Fable. Now part of Xbox Game Studios but historically a comparable UK independent co-development studio before acquisition.
- Ninja Theory: UK independent studio (Hellblade, Bleeding Edge) acquired by Xbox. Comparable as a mid-sized UK independent offering high-quality original IP and platform-port work, with similar genre breadth (action, narrative, multiplayer).
- Climax Studios: UK-based game developer specialising in co-development, porting, and original IP work for publishers. Similar size and work-for-hire-plus-self-publishing model to Stainless Games.
- Bossa Studios: London-based independent studio known for self-published original titles (Surgeon Simulator, I Am Bread, Worlds Adrift) and contracted work. Comparable UK indie profile with multi-platform output and publisher partnerships.
- Deck Nine Games: US-based independent studio known for narrative games (Life is Strange: True Colors) and co-development on AAA projects. Comparable size band, multi-platform capability, and mix of self-published IP plus publisher-driven co-development.
Broad incumbents
- Codemasters (now EA): UK racing/driving game specialist (formerly independent, now EA-owned) with deep expertise in driving simulation - directly comparable technology stack to Stainless's Carmageddon/ShockRods driving physics IP. Broader incumbent in the same genre with much larger scale.
- Keywords Studios: Irish/UK-listed global leader in game services including co-development, art services, QA, and localization. Functions as a broader incumbent that competes with Stainless for AAA co-development and porting work, but at vastly greater scale (10,000+ staff across 50+ studios).
Emerging players
- Velan Studios: US independent studio founded by Vicarious Visions / Skylanders veterans, self-publishing original IP (Knockout City, Splitgate Arena). Emerging mid-sized indie with publisher partnerships and multi-platform output comparable to Stainless's hybrid model.
Market position
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
Stainless Games social profiles
Digital presenceStainless Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Stainless Games leadership team
Management profileNumber of profiles
Profiles4 records
Stainless Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Stainless Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Stainless Games
What does Stainless Games do?
Stainless Games is an independent video game development studio that develops and co-develops games for consoles, PC, mobile, and VR platforms. The studio self-publishes its own IP, including the Carmageddon franchise and ShockRods, while also acting as a trusted AAA co-development partner for major publishers such as Wizards of the Coast (Hasbro), Amazon Games, and Apple. It maintains proprietary technology including the Beelzebub collectible card game engine, physics-based vehicular damage systems, and driving simulation technology, and operates across Unreal Engine, Unity, CRYENGINE, and Lumberyard.
Is Stainless Games a public or private company?
Stainless Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Stainless Games founded?
Stainless Games was founded in 1994. It employs 51 to 100 people.
Where is Stainless Games based?
Stainless Games is headquartered in Newport, United Kingdom, in the Europe region.
How does Stainless Games make money?
Five revenue lines are on record. Co-development / Work-for-hire is the primary driver. The others are self-publishing of own IP, licensing / IP Royalties, free-to-Play / In-app Purchases and publishing Partnerships.
Who are Stainless Games's main competitors?
Direct peers on record are Sumo Digital, Rebellion Developments, Playground Games, Ninja Theory, Climax Studios, Bossa Studios and Deck Nine Games. Broad incumbents are Codemasters (now EA) and Keywords Studios. Velan Studios is listed as an emerging player.
Does Stainless Games have an API?
No public API is recorded for Stainless Games.
What industry is Stainless Games in?
Stainless Games's product category is Video Game Development. Its primary akta.pro industry code is MPAFAFAN, Security, Anti-Cheat, DRM & Integrity Tools. Its NAICS code is 713120.