Arcturus Industries
Arcturus Industries is a private computer-vision company that licenses realtime 3D perception technology — 6 DOF tracking, visual-inertial SLAM, view synthesis, and deep-learning IMU fallback — to VR/AR headset manufacturers, with its flagship Room View 3D feature embedded in SteamVR for Valve Index.
- Company typePrivate
- Founded-
- HeadquartersBellevue, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Arcturus Industries does
Arcturus Industries is a private computer-vision engineering company that builds realtime 3D perception systems for VR and AR headsets. Its technology stack combines 6 degrees-of-freedom inside-out positional tracking (fusing camera and inertial measurement unit data), a visual-inertial SLAM system, real-time view synthesis for passthrough environment visualization, and a proprietary dataset simulation pipeline for training and testing perception algorithms with perfect ground-truth. The company also develops novel deep-learning methods — most notably Deep Inertial Prediction (DIPr) for IMU-only fallback tracking — and has sponsored an open research challenge around that work.
The company's commercial product, Room View 3D, ships as a feature inside SteamVR 1.13 for Valve Index headsets under a technology licensing and embedded-software model. Arcturus does not sell to end users directly; instead, its computer vision IP is integrated into OEM hardware and major VR platforms via partnerships with headset manufacturers. Its primary (and only named) enterprise customer is Valve Software, and all confirmed distribution flows through the SteamVR platform.
Arcturus operates a dual-hub model with an engineering office in central Madrid, Spain and a US presence in Bellevue, Washington to work closely with Valve, supplemented by remote hiring across US and European timezones. The company is led by CEO Jeff Powers, previously co-founder of Occipital, and is built around a small team of PhD-level researchers in computer vision, deep learning, and robotics. No funding rounds, revenue figures, or institutional investors are disclosed.
Arcturus Industries firmographics
Firmographics- Name
- Arcturus Industries
- Legal name
- Arcturus Industries
- Website
- https://arcturus.industries
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Arcturus Industries is a private computer-vision company that licenses realtime 3D perception technology — 6 DOF tracking, visual-inertial SLAM, view synthesis, and deep-learning IMU fallback — to VR/AR headset manufacturers, with its flagship Room View 3D feature embedded in SteamVR for Valve Index.
- Ownership category
- akta.pro rank
Arcturus Industries industry classification
Industry- Product category
- VR/AR Perception Software
- NAICS
- Custom Computer Programming Services (541511)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
- akta.pro secondary industry
- VR/AR Gaming Platforms (BPAMAKAG)
Keywords
Where Arcturus Industries is headquartered
LocationHeadquarters
- HQ city
- Bellevue
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Arcturus Industries business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations
Revenue model
- Technology Licensing/Embedded Software: The company generates revenue by licensing its computer vision and SLAM technology to VR/AR headset manufacturers, embedding their perception systems into hardware platforms like Valve Index
Go-to-market motion2 records
Distribution channels1 record
Marketing channels3 records
Arcturus Industries product offering
Product offeringCore offering
Arcturus Industries develops realtime 3D perception software for VR and AR headsets, combining computer vision, deep learning, and robotics algorithms. Its core stack covers 6 DOF inside-out positional tracking via visual-inertial fusion, real-time view synthesis for 3D passthrough, and a synthetic dataset simulation pipeline, with technology embedded directly into partner headset platforms such as SteamVR for the Valve Index.
Product overview
Arcturus Industries delivers a unified realtime 3D perception platform for VR/AR headsets, comprising three core technology pillars: VR/AR Tracking (6 DOF inside-out positional tracking fusing visual and inertial data), View Synthesis (real-time 3D passthrough), and Dataset Simulation (synthetic data generation). The company launched its first commercial product, Room View 3D, as a feature within SteamVR for Valve Index headsets. Additionally, the Deep Inertial Prediction (DIPr) Challenge is an open research initiative that leverages deep learning for IMU-only fallback tracking in VR systems.
Differentiator
Problem solved
Functional benefit
Products and services
- VR/AR Tracking 6 DOF inside-out positional tracking for AR/VR applications that provides accurate and robust tracking by fusing visual and inertial information; intended for VR/AR headset manufacturers needing production-grade tracking.
- View Synthesis Real-time 3D passthrough technology that enables users to see their surrounding environment without removing the VR headset; designed for VR/AR headset manufacturers and platform partners.
- Dataset Simulation Pipeline that generates simulated datasets from real trajectories and environments for faster algorithm testing with perfect ground-truth data; intended for internal and partner development of perception algorithms.
- Room View 3D Real-time 3D passthrough feature shipped as part of SteamVR 1.13 for Valve Index headset users, enabling users to see their surrounding environment in real-time and in 3D without removing the headset; developed in partnership with Valve Software.
Quantifiable outcome
- SteamVR 1.13 feature shipped globally to all Valve Index users
- +1 more outcomes
Companies that use Arcturus Industries
Customer profileNamed customers1 record
Segments1 record
Ideal customer profiles1 record
Arcturus Industries technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
AI capability6 records
Feature5 records
Arcturus Industries partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Valve SoftwarecoreArcturus Industries partnered with Valve Software (creators of Half Life, Steam, and the Index HMD) to launch Room View 3D as part of SteamVR 1.13. This feature enables Valve Index users to see their surrounding environment in real-time and 3D without removing their headset. The partnership represents a flagship integration of Arcturus's computer vision technology into a major VR platform.
Scale indicators2 records
Recent moves5 records
Expansion highlights4 records
Arcturus Industries competitors and assessment
Company assessmentBroad incumbents
- Pico (ByteDance): VR headset manufacturer owned by ByteDance that ships inside-out tracking and 3D perception features on its standalone headsets. Comparable as a global VR/AR OEM that represents a potential expansion customer for Arcturus's perception licensing model beyond Valve.
- Unity Technologies: Real-time 3D development platform with XR-specific tools, AR Foundation, and passthrough/AR features. Comparable as a middleware provider whose XR toolchain overlaps with Arcturus's role as a perception layer embedded into VR/AR runtimes and headsets.
- Niantic: AR platform company with a large computer vision and mapping team (Lightship, ARDK). Comparable as a broader AR perception platform player pursuing real-time 3D understanding for headsets and AR glasses, though at much larger scale and with its own hardware-software stack.
- Meta Reality Labs: Parent of Quest headsets and a large internal computer vision team responsible for inside-out tracking and passthrough on Meta's VR/MR devices. Comparable as both a potential customer and the most likely in-house competitor to Arcturus's perception stack.
- Magic Leap: AR headset maker with deep in-house investment in inside-out tracking, SLAM, and 3D perception. Comparable as a buyer and builder of the same perception capabilities Arcturus supplies, and as a representative incumbent that could in-source similar technology.
- Apple (Vision Pro): Vision Pro relies on extensive in-house visual-inertial SLAM, passthrough view synthesis, and 3D perception R&D. Comparable as the canonical example of a platform incumbent building the exact category of perception IP Arcturus sells, and a structural ceiling on the OEM market.
Others
- OpenXR / Khronos Group: Open standard for VR/AR runtimes whose reference implementations and conformance suites depend on exactly the kind of tracking, SLAM, and view synthesis capabilities Arcturus develops. Comparable as an ecosystem enabler/standard that defines demand for Arcturus's class of perception technology.
Direct peers
- Occipital: Spatial computing and 3D sensing company previously co-founded by Arcturus CEO Jeff Powers. Directly comparable because it built inside-out tracking, depth sensing, and computer vision middleware for AR/VR and 3D scanning — the same product category Arcturus targets.
- Surreal Vision: UK-based 3D scene reconstruction company acquired by Oculus/Facebook for VR perception. Comparable as a computer vision startup whose real-time 3D perception IP was valued specifically for its use inside VR headsets — the same buyer archetype as Arcturus's Valve partnership.
- SLAMcore: Develops visual-inertial SLAM and spatial intelligence software for robots, drones, AR/VR and smart devices. Closely comparable to Arcturus's visual-inertial SLAM and tracking stack and addresses the same OEM licensing use cases.
Market position
Strengths5 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Arcturus Industries social profiles
Digital presenceArcturus Industries financial estimates
Financial estimateRevenue estimate
Valuation estimate
Arcturus Industries leadership team
Management profileNumber of profiles
Profiles1 record
Arcturus Industries funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Arcturus Industries M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Arcturus Industries
What does Arcturus Industries do?
Arcturus Industries develops realtime 3D perception software for VR and AR headsets, combining computer vision, deep learning, and robotics algorithms. Its core stack covers 6 DOF inside-out positional tracking via visual-inertial fusion, real-time view synthesis for 3D passthrough, and a synthetic dataset simulation pipeline, with technology embedded directly into partner headset platforms such as SteamVR for the Valve Index.
Is Arcturus Industries a public or private company?
Arcturus Industries is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Arcturus Industries founded?
Arcturus Industries was founded in -1. It employs 11 to 50 people.
Where is Arcturus Industries based?
Arcturus Industries is headquartered in Bellevue, United States, in the North America region.
How does Arcturus Industries make money?
One revenue line is on record: technology Licensing/Embedded Software.
Who are Arcturus Industries's main competitors?
Broad incumbents on record are Pico (ByteDance), Unity Technologies, Niantic, Meta Reality Labs, Magic Leap and Apple (Vision Pro). OpenXR / Khronos Group is listed as an others. Direct peers are Occipital, Surreal Vision and SLAMcore.
Does Arcturus Industries have an API?
No public API is recorded for Arcturus Industries.
What industry is Arcturus Industries in?
Arcturus Industries's product category is VR/AR Perception Software. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 541511.