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ICVR Interactive

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uuid000ic5u

Namestring
ICVR Interactive
Legal namestring
ICVR Games Inc.
Websiteurl
icvr.io
Company typeenum
Private
Founded yearint
2016
Descriptiontext

ICVR Interactive (legal entity: ICVR Games Inc.) is a privately held digital production studio founded in 2016 and headquartered in Los Angeles, California, with an operating footprint extending into Europe and Canada. The company delivers full-cycle creative and technical services built on real-time 3D game engines (Unreal Engine and Unity) for film and television studios, animation houses, VFX companies, and game developers. Its core service verticals are Immersive Experiences, Virtual Production (including ICVFX / In-Camera VFX), and Game Development, supported by a proprietary ICVFX production toolkit, custom real-time pipeline tooling (notably a multi-studio pipeline that automated lighting, rendering, compositing, and Maya-to-engine asset export for a 300+ artist distributed team, producing a reported 97% efficiency and 50% shot-output uplift), and integration with Perforce Helix Core as an Authorized Service Partner.

The company monetizes primarily through project-based professional services engagements with budget tiers ranging from under $20K to $100K+, augmented by managed services around Perforce deployments and tool development, plus one-time licensing/participation in original game releases such as Pirate Strike on Unreal Editor for Fortnite (UEFN). Go-to-market is enterprise field sales through consultation bookings, reinforced by thought leadership at major industry events (GDC, Unreal Fest, Siggraph, NAB, Annecy, HPA Tech Retreat) and the X-tended Realities podcast. ICVR also operates two wholly-owned branded platforms — ICTools and ICStudios — representing a deliberate productization of internal tooling. Notable client logos include Disney, Paramount, Nickelodeon, Amazon Studios, Sony, Epic Games, Qualcomm, and Tostitos; the company has delivered 130+ projects and holds 14 industry awards including Unreal Engine Gold Service Partner status (2025), nine Telly Awards for the Lightfall project, and a Webby Honoree for Technical Achievement.

Short descriptiontext

ICVR Interactive is a Los Angeles-based, privately held digital production studio that builds real-time 3D content, virtual production pipelines, and games on Unreal Engine and Unity for film/TV studios, animation houses, VFX companies, and game developers, and is an authorized Unreal Engine Gold Service Partner and Perforce Authorized Service Partner.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersMarina Del Rey, United States
HQ citystring
Marina Del Rey
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
virtual production services, real-time 3D animation, game development studio, interactive content creation, pipeline development tools
Industry4 codes
1VP Hardware: LED Panels, Processors, Media Servers & Render Nodes
CodeMPAHADALPrimaryYes
2VR/AR/XR Game Studios
CodeMPAFAAAEPrimaryNo
3Instrumentation, Controls & Automation Engineering Consulting
CodeBPAHAIAMPrimaryNo
4XR/AR/VR/MR Development Frameworks & Toolchains
CodeMPAFAFAFPrimaryNo
NAICS code4 codes
  • Computer Systems Design and Related Services54151
  • Custom Computer Programming Services541511
  • Computer Systems Design Services541512
  • Postproduction Services and Other Motion Picture and Video Industries51219
SIC code3 codes
  • Services-Computer Integrated Systems Design7373
  • Services-Computer Programming Services7371
  • Services-Allied To Motion Picture Distribution7829
Product category
Digital Production Services
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Digital Production Services
TypeProfessional Services
Description

Full-cycle creative and digital production services for immersive content, virtual production, and game development. Project-based engagements with budgets ranging from <$20K to $100K+.

icvr.io
2Pipeline Tools & Software Solutions
TypeManaged Services
Description

Custom applications and tools development alongside Perforce software deployment and support services for media and gaming studios.

icvr.io
3Original Game Development
TypeOne Time License
Description

Development and release of original games on emerging platforms such as Unreal Editor for Fortnite (UEFN).

icvr.io
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details1 tier
1Consultation inquiry budget tiers for project planning
ModelOtherBilling cadenceMulti-year contract
Notes

Budget tiers: Under $20K, $20K-$50K, $50K-$100K, $100K+. These represent project scope tiers used in consultation booking form.

icvr.io
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 of 3 records shown
1ICShorts
Description

Production diaries series featuring behind-the-scenes content

icvr.io
+2 more records
Core offering1 text field

ICVR is a digital production studio that delivers full-cycle creative and digital production services built on Unreal Engine and Unity game engines. The company operates three service verticals—Immersive Experiences, Virtual Production (ICVFX), and Game Development—alongside proprietary pipeline tools and real-time production toolkits for animation and asset management. It also develops original games on platforms such as Unreal Editor for Fortnite (UEFN) and licenses its software platforms ICTools and ICStudios.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 97% increase in efficiency and 50% increase in daily shots submitted by lighting artists
+1 more record
Product overview1 text field

ICVR is a digital production studio offering cutting-edge software, art, and games built on game engines (Unreal Engine and Unity). The company operates as an authorized Unreal Engine service partner offering three core service verticals: Immersive Experiences (interactive content), Virtual Production (ICVFX and real-time animation tools), and Game Development (original titles and UEFN games). Supporting these are proprietary tools including ICVFX (real-time production toolkit for animation and shot review) and ICTools/ICStudios platforms. The company also produces original games like Pirate Strike and educational content through ICShorts tutorials. Pipeline development services using Perforce integration round out their technical offerings.

Product and service7 records
1Immersive Experiences
CategoryService
Description

Full-cycle creative and digital production services for immersive interactive content built on game engines. Targeted at brands, studios, and enterprises seeking interactive entertainment and storytelling experiences.

2Virtual Production
CategoryService
Description

Real-time production pipeline solutions for virtual production including ICVFX (In-Camera Visual Effects) and real-time animation tools for layout, vcam creation, publishing, and shot review. Targeted at film studios and production companies.

3Game Development
CategoryService
Description

Original game development and UEFN (Unreal Editor for Fortnite) game creation services, including multiplayer experiences and branded content for game studios and publishers.

4Pirate Strike
CategoryProduct
Description

Multiplayer team deathmatch game built on Unreal Editor for Fortnite (UEFN), featuring naval warfare, pistol and sword combat, and strategic gold collection mechanics. Developed as ICVR's original title for the Fortnite UGC platform.

5ICTools
CategorySoftware Platform
Description

Software tools and solutions offered by ICVR for game development and production pipelines. Operates as a wholly owned subsidiary of ICVR Games Inc.

6ICStudios
CategorySoftware Platform
Description

ICVR's studio platform for digital content creation and collaboration. Operates as a wholly owned subsidiary of ICVR Games Inc.

7Pipeline Development Services
CategoryService
Description

Custom pipeline development and automation services for media and gaming studios, including Unity to Unreal Engine migration, with Perforce Helix Core integration for distributed artist teams.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2024-03-12
Description

Strategic partnership announced March 12, 2024 between Perforce Software and ICVR. ICVR is a Perforce Authorized Service Partner, enabling deployment and support of Perforce Helix Core alongside ICVR's custom applications. Partnership aims to help media and gaming studios build efficient, scalable digital creation pipelines. Perforce provides enterprise DevOps solutions while ICVR contributes battle-tested production expertise and custom pipeline tools.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Pixomondo is a global virtual production and VFX studio operating LED volume stages for film, TV, and episodic content. Like ICVR, it provides Unreal Engine-driven virtual production services and immersive content for major entertainment clients, making it the closest direct competitor.

TypeDirect peer
Description

Stargate Studios is a virtual production and digital effects studio with proprietary virtual production technology and global stage operations. It competes directly with ICVR for VP-enabled film, episodic, and commercial work using game-engine-based pipelines.

TypeBroad incumbent
Description

DNEG is a tier-1 VFX and post-production house with growing virtual production capabilities serving Hollywood film, episodic, and streaming clients. As a much larger, multi-service incumbent, it competes with ICVR for major studio pipeline and production work but offers a far broader service portfolio.

TypeBroad incumbent
Description

Framestore is an award-winning global VFX, immersive, and virtual production studio serving major film, brand, and entertainment clients. It overlaps with ICVR in ICVFX, real-time, and immersive content production but at much larger scale across multiple geographies.

TypeBroad incumbent
Description

ILM is the Lucasfilm-founded visual effects and virtual production division with StageCraft LED volume technology used by major studios. It represents the largest incumbent in ICVR's virtual production space, with deep IP and studio relationships that ICVR must compete against.

TypeDirect peer
Description

ReDefine is a virtual production, VFX, and animation services provider with European and global operations. It serves film, episodic, and gaming clients with real-time pipelines comparable to ICVR's service offering and target enterprise buyer profile.

TypeDirect peer
Description

disguise is a technology platform for virtual production, immersive experiences, and live events combining hardware (media servers, LED processing) with software workflows. It overlaps with ICVR's ICVFX and real-time production toolkit offerings from a tooling-and-platform angle.

TypeDirect peer
Description

Zero Density provides virtual production and broadcast graphics solutions built on Unreal Engine, including tracking, compositing, and rendering products. Its UE-native VP technology and services portfolio competes with ICVR's ICVFX toolkit for enterprise production buyers.

TypeDirect peer
Description

Fuse Technical Group is a virtual production and broadcast technology integrator offering LED volumes, camera tracking, and production services. It targets similar film, episodic, and live-event clients as ICVR with comparable real-time production workflows.

TypeBroad incumbent
Description

NEP Group is a global broadcast and live-event technology services provider with significant virtual production and media-services capabilities. While broader in scope (broadcast, OB trucks, live events), it overlaps with ICVR in virtual production and real-time production services for major content clients.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers8 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI capability7 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles5 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries2 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

ICVR Interactive

Digital Production Servicesicvr.io

ICVR Interactive is a Los Angeles-based, privately held digital production studio that builds real-time 3D content, virtual production pipelines, and games on Unreal Engine and Unity for film/TV studios, animation houses, VFX companies, and game developers, and is an authorized Unreal Engine Gold Service Partner and Perforce Authorized Service Partner.

What ICVR Interactive does

ICVR Interactive (legal entity: ICVR Games Inc.) is a privately held digital production studio founded in 2016 and headquartered in Los Angeles, California, with an operating footprint extending into Europe and Canada. The company delivers full-cycle creative and technical services built on real-time 3D game engines (Unreal Engine and Unity) for film and television studios, animation houses, VFX companies, and game developers. Its core service verticals are Immersive Experiences, Virtual Production (including ICVFX / In-Camera VFX), and Game Development, supported by a proprietary ICVFX production toolkit, custom real-time pipeline tooling (notably a multi-studio pipeline that automated lighting, rendering, compositing, and Maya-to-engine asset export for a 300+ artist distributed team, producing a reported 97% efficiency and 50% shot-output uplift), and integration with Perforce Helix Core as an Authorized Service Partner.

The company monetizes primarily through project-based professional services engagements with budget tiers ranging from under $20K to $100K+, augmented by managed services around Perforce deployments and tool development, plus one-time licensing/participation in original game releases such as Pirate Strike on Unreal Editor for Fortnite (UEFN). Go-to-market is enterprise field sales through consultation bookings, reinforced by thought leadership at major industry events (GDC, Unreal Fest, Siggraph, NAB, Annecy, HPA Tech Retreat) and the X-tended Realities podcast. ICVR also operates two wholly-owned branded platforms — ICTools and ICStudios — representing a deliberate productization of internal tooling. Notable client logos include Disney, Paramount, Nickelodeon, Amazon Studios, Sony, Epic Games, Qualcomm, and Tostitos; the company has delivered 130+ projects and holds 14 industry awards including Unreal Engine Gold Service Partner status (2025), nine Telly Awards for the Lightfall project, and a Webby Honoree for Technical Achievement.

ICVR Interactive firmographics

Firmographics
Name
ICVR Interactive
Legal name
ICVR Games Inc.
Website
https://icvr.io
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
11–50 employees
Short description
ICVR Interactive is a Los Angeles-based, privately held digital production studio that builds real-time 3D content, virtual production pipelines, and games on Unreal Engine and Unity for film/TV studios, animation houses, VFX companies, and game developers, and is an authorized Unreal Engine Gold Service Partner and Perforce Authorized Service Partner.
Ownership category
akta.pro rank

ICVR Interactive industry classification

Industry
Product category
Digital Production Services
NAICS
Computer Systems Design and Related Services (54151), Custom Computer Programming Services (541511), Computer Systems Design Services (541512), Postproduction Services and Other Motion Picture and Video Industries (51219)
SIC
Services-Computer Integrated Systems Design (7373), Services-Computer Programming Services (7371), Services-Allied To Motion Picture Distribution (7829)
akta.pro primary industry
VP Hardware: LED Panels, Processors, Media Servers & Render Nodes (MPAHADAL)
akta.pro secondary industries
VR/AR/XR Game Studios (MPAFAAAE), Instrumentation, Controls & Automation Engineering Consulting (BPAHAIAM), XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)

Keywords

  • Virtual production services
  • Real-time 3D animation
  • Game development studio
  • Interactive content creation
  • Pipeline development tools

Where ICVR Interactive is headquartered

Location

Headquarters

HQ city
Marina Del Rey
HQ country
United States
HQ region
North America

Offices1 record

Markets served

ICVR Interactive business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Digital Production Services: Full-cycle creative and digital production services for immersive content, virtual production, and game development. Project-based engagements with budgets ranging from <$20K to $100K+.
  2. Pipeline Tools & Software Solutions: Custom applications and tools development alongside Perforce software deployment and support services for media and gaming studios.
  3. Original Game Development: Development and release of original games on emerging platforms such as Unreal Editor for Fortnite (UEFN).

Pricing tiers

ModelBillingPrice
OtherMulti-year contractConsultation inquiry budget tiers for project planning

Go-to-market motion1 record

Distribution channels1 record

Marketing channels4 records

ICVR Interactive product offering

Product offering

Core offering

ICVR is a digital production studio that delivers full-cycle creative and digital production services built on Unreal Engine and Unity game engines. The company operates three service verticals—Immersive Experiences, Virtual Production (ICVFX), and Game Development—alongside proprietary pipeline tools and real-time production toolkits for animation and asset management. It also develops original games on platforms such as Unreal Editor for Fortnite (UEFN) and licenses its software platforms ICTools and ICStudios.

Product overview

ICVR is a digital production studio offering cutting-edge software, art, and games built on game engines (Unreal Engine and Unity). The company operates as an authorized Unreal Engine service partner offering three core service verticals: Immersive Experiences (interactive content), Virtual Production (ICVFX and real-time animation tools), and Game Development (original titles and UEFN games). Supporting these are proprietary tools including ICVFX (real-time production toolkit for animation and shot review) and ICTools/ICStudios platforms. The company also produces original games like Pirate Strike and educational content through ICShorts tutorials. Pipeline development services using Perforce integration round out their technical offerings.

Differentiator

Problem solved

Functional benefit

Brands

  • ICShorts: Production diaries series featuring behind-the-scenes content
  • Lightfall
  • Pirate Strike

Products and services

  • Immersive Experiences Full-cycle creative and digital production services for immersive interactive content built on game engines. Targeted at brands, studios, and enterprises seeking interactive entertainment and storytelling experiences.
  • Virtual Production Real-time production pipeline solutions for virtual production including ICVFX (In-Camera Visual Effects) and real-time animation tools for layout, vcam creation, publishing, and shot review. Targeted at film studios and production companies.
  • Game Development Original game development and UEFN (Unreal Editor for Fortnite) game creation services, including multiplayer experiences and branded content for game studios and publishers.
  • Pirate Strike Multiplayer team deathmatch game built on Unreal Editor for Fortnite (UEFN), featuring naval warfare, pistol and sword combat, and strategic gold collection mechanics. Developed as ICVR's original title for the Fortnite UGC platform.
  • ICTools Software tools and solutions offered by ICVR for game development and production pipelines. Operates as a wholly owned subsidiary of ICVR Games Inc.
  • ICStudios ICVR's studio platform for digital content creation and collaboration. Operates as a wholly owned subsidiary of ICVR Games Inc.
  • Pipeline Development Services Custom pipeline development and automation services for media and gaming studios, including Unity to Unreal Engine migration, with Perforce Helix Core integration for distributed artist teams.

Quantifiable outcome

  • 97% increase in efficiency and 50% increase in daily shots submitted by lighting artists
  • +1 more outcomes

Companies that use ICVR Interactive

Customer profile

Named customers8 records

Segments4 records

Ideal customer profiles4 records

ICVR Interactive technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

AI capability7 records

Feature3 records

ICVR Interactive partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • PerforcecoreTechnology or Integration · 12 March 2024Strategic partnership announced March 12, 2024 between Perforce Software and ICVR. ICVR is a Perforce Authorized Service Partner, enabling deployment and support of Perforce Helix Core alongside ICVR's custom applications. Partnership aims to help media and gaming studios build efficient, scalable digital creation pipelines. Perforce provides enterprise DevOps solutions while ICVR contributes battle-tested production expertise and custom pipeline tools.

Scale indicators4 records

Recent moves6 records

Expansion highlights5 records

ICVR Interactive competitors and assessment

Company assessment

Direct peers

  • Pixomondo: Pixomondo is a global virtual production and VFX studio operating LED volume stages for film, TV, and episodic content. Like ICVR, it provides Unreal Engine-driven virtual production services and immersive content for major entertainment clients, making it the closest direct competitor.
  • Stargate Studios: Stargate Studios is a virtual production and digital effects studio with proprietary virtual production technology and global stage operations. It competes directly with ICVR for VP-enabled film, episodic, and commercial work using game-engine-based pipelines.
  • ReDefine: ReDefine is a virtual production, VFX, and animation services provider with European and global operations. It serves film, episodic, and gaming clients with real-time pipelines comparable to ICVR's service offering and target enterprise buyer profile.
  • disguise: disguise is a technology platform for virtual production, immersive experiences, and live events combining hardware (media servers, LED processing) with software workflows. It overlaps with ICVR's ICVFX and real-time production toolkit offerings from a tooling-and-platform angle.
  • Zero Density: Zero Density provides virtual production and broadcast graphics solutions built on Unreal Engine, including tracking, compositing, and rendering products. Its UE-native VP technology and services portfolio competes with ICVR's ICVFX toolkit for enterprise production buyers.
  • Fuse Technical Group: Fuse Technical Group is a virtual production and broadcast technology integrator offering LED volumes, camera tracking, and production services. It targets similar film, episodic, and live-event clients as ICVR with comparable real-time production workflows.

Broad incumbents

  • DNEG: DNEG is a tier-1 VFX and post-production house with growing virtual production capabilities serving Hollywood film, episodic, and streaming clients. As a much larger, multi-service incumbent, it competes with ICVR for major studio pipeline and production work but offers a far broader service portfolio.
  • Framestore: Framestore is an award-winning global VFX, immersive, and virtual production studio serving major film, brand, and entertainment clients. It overlaps with ICVR in ICVFX, real-time, and immersive content production but at much larger scale across multiple geographies.
  • Industrial Light & Magic (ILM): ILM is the Lucasfilm-founded visual effects and virtual production division with StageCraft LED volume technology used by major studios. It represents the largest incumbent in ICVR's virtual production space, with deep IP and studio relationships that ICVR must compete against.
  • NEP Group: NEP Group is a global broadcast and live-event technology services provider with significant virtual production and media-services capabilities. While broader in scope (broadcast, OB trucks, live events), it overlaps with ICVR in virtual production and real-time production services for major content clients.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

ICVR Interactive social profiles

Digital presence

ICVR Interactive financial estimates

Financial estimate

Revenue estimate

Valuation estimate

ICVR Interactive leadership team

Management profile

Number of profiles

Profiles5 records

ICVR Interactive subsidiaries and ownership

Company hierarchy

Subsidiaries2 records

ICVR Interactive funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

ICVR Interactive M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about ICVR Interactive

What does ICVR Interactive do?

ICVR is a digital production studio that delivers full-cycle creative and digital production services built on Unreal Engine and Unity game engines. The company operates three service verticals—Immersive Experiences, Virtual Production (ICVFX), and Game Development—alongside proprietary pipeline tools and real-time production toolkits for animation and asset management. It also develops original games on platforms such as Unreal Editor for Fortnite (UEFN) and licenses its software platforms ICTools and ICStudios.

Is ICVR Interactive a public or private company?

ICVR Interactive is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was ICVR Interactive founded?

ICVR Interactive was founded in 2016. It employs 11 to 50 people.

Where is ICVR Interactive based?

ICVR Interactive is headquartered in Marina Del Rey, United States, in the North America region.

How does ICVR Interactive make money?

Three revenue lines are on record. Digital Production Services are the primary driver. The others are pipeline Tools & Software Solutions and original Game Development.

Who are ICVR Interactive's main competitors?

Direct peers on record are Pixomondo, Stargate Studios, ReDefine, disguise, Zero Density and Fuse Technical Group. Broad incumbents are DNEG, Framestore, Industrial Light & Magic (ILM) and NEP Group.

Does ICVR Interactive have an API?

No public API is recorded for ICVR Interactive.

What industry is ICVR Interactive in?

ICVR Interactive's product category is Digital Production Services. Its primary akta.pro industry code is MPAHADAL, VP Hardware: LED Panels, Processors, Media Servers & Render Nodes, with a secondary code of MPAFAAAE, VR/AR/XR Game Studios. Its NAICS code is 54151 and its SIC code is 7373.

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