Utile Games
Utile Games is a Brussels-based developer of Keshi, an augmented-reality mobile game that encourages children to stay active and adopt healthy eating habits through play. Founded in 2020, the company operates with 1-10 employees.
- Company typePrivate
- Founded2020
- HeadquartersBrussels, Belgium
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Utile Games does
Utile Games is a privately held, for-profit mobile game developer founded in 2020 and headquartered in Brussels, Belgium. The company operates with a small team of 1-10 employees. Its product, Keshi, is an augmented-reality mobile game designed to encourage children to stay physically active and adopt healthy eating habits through play. The product targets the children's health and wellness segment by combining AR technology with behavior-change mechanics aimed at families and parents, and the company's website is keshi.be.
The company's product strategy centers on AR-driven gamification of healthy behaviors for children. The underlying technology combines mobile AR capabilities with educational and health-promotion content, though the source data provides no specifics on game mechanics, supported platforms (iOS/Android), technical architecture, or proprietary components. There are no disclosed patents, trademarks, integrations, or technology partners in the source material.
The company's business model is not detailed in the available data. There is no disclosed pricing, revenue, customer information, or app-store link. The only capital event recorded is a $0 entry tied to Eurasante on 2020-12-04; given the amount and Eurasante's profile as a health/nutrition business cluster, this is consistent with a non-dilutive grant or incubator-style support rather than a priced equity round. With no disclosed revenue, customer base, pricing, or partnerships beyond Eurasante, the company's go-to-market and revenue mechanics remain undocumented in the source material.
Utile Games firmographics
Firmographics- Name
- Utile Games
- Website
- https://keshi.be
- Company type
- Private
- Founded year
- 2020
- Headcount range
- 1–10 employees
- Short description
- Utile Games is a Brussels-based developer of Keshi, an augmented-reality mobile game that encourages children to stay active and adopt healthy eating habits through play. Founded in 2020, the company operates with 1-10 employees.
- Ownership category
- akta.pro rank
Utile Games industry classification
Industry- Product category
- Children's AR Mobile Gaming
- NAICS
- Other Amusement and Recreation Industries (7139), Arts, Entertainment, and Recreation (71)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons) (EDACAJAK)
- akta.pro secondary industry
- VR/AR Gaming Platforms (BPAMAKAG)
Keywords
Where Utile Games is headquartered
LocationHeadquarters
- HQ city
- Brussels
- HQ country
- Belgium
- HQ region
- Europe
Markets served
Utile Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Utile Games product offering
Product offeringCore offering
Utile Games is the studio behind Keshi, an augmented-reality mobile game aimed at children. The product uses AR to encourage kids to stay physically active and adopt healthier eating habits through interactive play. It is positioned at the intersection of gaming, children's entertainment, and health/habit education.
Differentiator
Problem solved
Functional benefit
Products and services
- Keshi Keshi is an augmented-reality mobile game for children that uses AR gameplay to encourage physical activity and healthier eating habits through interactive play.
Companies that use Utile Games
Customer profileIdeal customer profiles1 record
Utile Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Utile Games partnerships and signals
Strategic signalRecent moves2 records
Expansion highlights2 records
Utile Games competitors and assessment
Company assessmentDirect peers
- Lingokids: Lingokids is a subscription-based kids' learning app combining play, literacy, numeracy, and life skills for ages 2-8. It is directly comparable to Keshi because both target the same under-8 cohort on mobile with play-based learning experiences, and both must solve the same kids' app compliance and parental-trust problem.
- DragonBox (Kahoot!): DragonBox builds game-based learning apps for children covering math and reading fundamentals, now part of Kahoot!. It is comparable to Keshi as a kids' game-based learning product monetised through consumer subscription and school licensing — a model Keshi could plausibly emulate for healthy-eating and activity content.
- Toca Boca: Toca Boca produces mobile play-based apps for children, sold via subscription and one-off purchase. It is comparable to Keshi as a kids' mobile play product competing for the same parental download and subscription wallet, though Keshi adds an AR/activity layer Toca Boca does not natively offer.
Emerging players
- Night Zookeeper: Night Zookeeper is a game-based creative-writing and reading platform for primary-school children. It is comparable to Keshi as an emerging kids' edutainment product targeting similar age groups, sold to both parents and schools, and competing for the same limited attention budgets.
- Sworkit Kids: Sworkit Kids is a movement and exercise app designed for children. It is comparable to Keshi specifically on the physical-activity-for-kids axis, sharing a similar value proposition around screen-time that includes movement, though Sworkit is not AR-based and does not focus on nutrition.
- Filimundus: Filimundus is a Stockholm-based studio producing educational kids' games and apps (e.g., 10 Monkeys Math). It is comparable to Keshi as a European small-team kids' edutainment developer targeting the same school-licensing and parent-purchase channels.
Broad incumbents
- Prodigy Education: Prodigy Education operates a freemium math game for grades 1-8 with a school/district licensing channel. It is comparable to Keshi as a game-based learning platform for children that monetises through both consumer subscription and B2B school sales — a go-to-market pattern Keshi would likely need to follow.
- Niantic: Niantic is the leading AR mobile gaming company (Pokémon GO, Pikmin Bloom). It is comparable to Keshi as the dominant incumbent in AR mobile games; Keshi sits in a kids-focused niche that Niantic's portfolio does not directly address but which Niantic could enter at any time.
- PBS Kids Games: PBS Kids distributes a portfolio of free educational games and apps for young children, funded by PBS and advertisers. It is comparable to Keshi as a trusted kids' edutainment brand that competes for the same parental download decisions and that already integrates movement-based content (e.g., Daniel Tiger, Arthur).
- Khan Academy Kids: Khan Academy Kids is a free, well-funded kids' learning app covering literacy, numeracy, and socio-emotional skills. It is comparable to Keshi as a parent-trusted kids' learning app that has begun incorporating movement and wellbeing content — a credible competitor to Keshi's activity-and-nutrition positioning if it were to add AR.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat1 record
Key risks5 records
Key highlights4 records
Customer concentration
Utile Games social profiles
Digital presenceUtile Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Utile Games leadership team
Management profileNumber of profiles
Utile Games funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Utile Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Utile Games
What does Utile Games do?
Utile Games is the studio behind Keshi, an augmented-reality mobile game aimed at children. The product uses AR to encourage kids to stay physically active and adopt healthier eating habits through interactive play. It is positioned at the intersection of gaming, children's entertainment, and health/habit education.
When was Utile Games founded?
Utile Games was founded in 2020. It employs 1 to 10 people.
Where is Utile Games based?
Utile Games is headquartered in Brussels, Belgium, in the Europe region.
Who are Utile Games's main competitors?
Direct peers on record are Lingokids, DragonBox (Kahoot!) and Toca Boca. Emerging players are Night Zookeeper, Sworkit Kids and Filimundus. Broad incumbents are Prodigy Education, Niantic, PBS Kids Games and Khan Academy Kids.
Does Utile Games have an API?
No public API is recorded for Utile Games.
What industry is Utile Games in?
Utile Games's product category is Children's AR Mobile Gaming. Its primary akta.pro industry code is EDACAJAK, Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons), with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 7139 and its SIC code is 3944.