Trebuchet
Trebuchet is a Montreal-based independent VR game studio that develops and self-publishes original immersive games across Meta Quest, Steam, and PlayStation VR, serving consumer VR gaming audiences with six proprietary titles in genres spanning crafting, sword fighting, adventure, and open-world exploration.
- Company typePrivate
- Founded2017
- HeadquartersMontreal, Canada
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Trebuchet does
Trebuchet (legal name: TREBUCHET Studio Inc.) is an independent virtual reality game development studio headquartered in Montreal, Quebec, Canada. Founded in 2017 by three game design graduates (Vincent Brunet-Dupont, Alexandre Pernot Lopes, and Guillaume Duquesne), the studio develops and self-publishes original VR games targeting consumer audiences across the major VR platform storefronts — Meta Quest Store, Steam/SteamVR, PlayStation Store (PSVR/PSVR2), and Oculus Rift. As of 2026, the studio employs 42 people and has shipped or announced six original titles spanning multiple genres: Prison Boss VR (2017, crafting simulation), Jousting Time (2018, multiplayer jousting), Winds and Leaves (2021, adventure/reforestation), Broken Edge (2022, 1v1 sword fighting), Crime Shop Simulator / Prison Boss Prohibition (2025, co-op crafting sequel), and Compass (2026, open-world piloting adventure).
The studio's technology foundation is Unity-based VR development, with several proprietary gameplay mechanics that constitute its technical differentiation. Notable in-house systems include the Breaking Blade weapon-breaking combat mechanic, the Mirror Movement System for room-scale footwork physics, a Martial Arts System implementing character-specific fighting styles, a Stilt-Based Locomotion system for VR traversal across varied terrain, and Hand Grapples for zero-G environment navigation. Audio design includes a procedural living soundtrack composed in collaboration with Vibe Avenue. Trebuchet has earned industry recognition including a 2023 Canadian Game Awards Best VR Game win for Broken Edge and consecutive GamesIndustry.biz Best Places to Work in Canada awards (2021, 2023).
Trebuchet's revenue model is straightforward one-time game licensing via platform storefronts; the studio self-publishes most titles and partners with Fast Travel Games for publishing on PlayStation for Broken Edge, while Compass is published under Meta Quest's Creature Label. The company is privately held and bootstrapped — no venture funding rounds, institutional investors, or parent company are disclosed — and the three co-founders retain active executive roles (CEO, Creative Director, Designer). The studio's customer base consists of individual VR gamers globally, with no enterprise or B2B segment, and unit-level pricing is set by the respective platform storefronts rather than by Trebuchet directly.
Trebuchet firmographics
Firmographics- Name
- Trebuchet
- Legal name
- TREBUCHET Studio Inc.
- Website
- https://trebuchet.fun
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Trebuchet is a Montreal-based independent VR game studio that develops and self-publishes original immersive games across Meta Quest, Steam, and PlayStation VR, serving consumer VR gaming audiences with six proprietary titles in genres spanning crafting, sword fighting, adventure, and open-world exploration.
- Ownership category
- akta.pro rank
Trebuchet industry classification
Industry- Product category
- VR Game Development
- NAICS
- All Other Amusement and Recreation Industries (71399)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- VR/AR Gaming Platforms (BPAMAKAG)
Keywords
Where Trebuchet is headquartered
LocationHeadquarters
- HQ city
- Montreal
- HQ country
- Canada
- HQ region
- North America
Offices1 record
Markets served
Trebuchet business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales (Platform Storefronts): Trebuchet develops and self-publishes VR games sold as one-time purchases on platform storefronts including Meta Quest, Steam, and PlayStation VR. Games are priced as one-time purchases with no recurring fees. Broken Edge is co-published with Fast Travel Games on PlayStation.
Go-to-market motion2 records
Distribution channels5 records
Marketing channels12 records
Trebuchet product offering
Product offeringCore offering
Trebuchet is a Montreal-based VR game development studio that designs, develops, and self-publishes original virtual reality games for Meta Quest, Steam, and PlayStation VR/VR2. The studio produces a portfolio of original IPs across genres including crafting/simulation, sword fighting, multiplayer jousting, adventure-exploration, and open-world piloting, each featuring proprietary mechanics such as Breaking Blade combat, room-scale footwork systems, stilt-based locomotion, and hand grapples for zero-G traversal.
Product overview
Trebuchet is a Montreal-based VR game development studio founded in 2017, creating immersive virtual reality gaming experiences. The company develops and publishes its own titles across multiple VR platforms including Meta Quest, Steam, and PlayStation VR. Their portfolio consists of six games: Prison Boss VR (2017), an original prison crafting simulation that launched the studio; Jousting Time (2018), an online multiplayer jousting game; Winds and Leaves (2021), an adventure-mystery game focused on reforestation; Broken Edge (2022), a 1v1 sword fighting game published by Fast Travel Games; Crime Shop Simulator (2025), a sequel to Prison Boss VR featuring co-op and tycoon mechanics; and Compass (2026), an upcoming open-world piloting adventure. The studio has grown from three co-founders to approximately 42 team members.
Differentiator
Problem solved
Functional benefit
Products and services
- Prison Boss VR A VR crafting and simulation game where players produce and sell contraband items from their prison cell to earn enough cash to buy their freedom back.
- Jousting Time An online multiplayer jousting VR game featuring intense duels between VR players, designed to bridge the gap between VR and non-VR players with spectator participation.
- Winds and Leaves An adventure-mystery VR game inspired by Jean Giono's The Man Who Planted Trees. Players journey across barren landscapes and restore them to life by growing forests, uncovering ancient seeds, and awakening landmarks.
- Broken Edge A 1v1 VR fantasy sword fighting game where players embody iconic warriors including Samurai, Knight, and Rōnin in deadly duels featuring the proprietary Breaking Blade combat mechanic.
- Crime Shop Simulator A VR crafting and simulation game where players operate a shop smuggling prohibited items. Players produce and sell beer, cigarettes, and magazines while avoiding police detection, featuring co-op mode and tycoon mechanics.
- Compass An open-world piloting adventure game set in long-lost skies where players maneuver their ship through hazardous floating landscapes, solve puzzles with grapples, upgrade their vessel, and lead the Caravan forward.
Quantifiable outcome
- Prison Boss VR received ratings of 4.3/5 on Meta Quest, 4.13/5 on PlayStation VR, and 9/10 on Steam.
- +2 more outcomes
Companies that use Trebuchet
Customer profileSegments1 record
Ideal customer profiles1 record
Trebuchet technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature7 records
Trebuchet partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered core and supporting.
- Fast Travel GamescoreFast Travel Games is a publishing partner for Broken Edge, handling publishing duties including production, marketing, and distribution on PlayStation VR in addition to Trebuchet's self-publishing on Meta Quest and Steam. Fast Travel Games serves as the publisher on PlayStation platforms.
- Creature Label (Meta Quest)coreCreature Label is Meta Quest's publishing label that features and promotes VR games. Compass is published under the Creature Label on Meta Quest, and the game was showcased at the Creature Feature Showcase 2026. The label provides promotional support and platform featuring for selected VR titles.
- Indie AsylumcoreIndie Asylum is a collaborative hub of video game studios grouped together to share knowledge and resources. Trebuchet has been a member since the studio's foundation. The Asylum redefines the video game industry workplace as a living space with a unique vibe where people are at the heart of everything.
- Vibe AvenuecoreVibe Avenue is a music and audio studio that composed the procedural living soundtrack for Winds and Leaves and also contributed music and audio to Broken Edge. The collaboration includes multiple composers and sound designers from Vibe Avenue working on original music, sound effects, and audio integration for Trebuchet's games.
- Purple is RoyalsupportingPurple is Royal is a marketing agency that handled marketing efforts for Winds and Leaves, providing services including brand strategy, communications, and campaign execution.
- Unity AnalyticssupportingUnity Analytics is a third-party analytics service used across Trebuchet's games to collect non-personal gameplay data, motion sensor information, device OS, VR equipment details, and platform information. Trebuchet's privacy policies disclose this data collection and provide opt-out options through the game Options menu.
Scale indicators3 records
Recent moves5 records
Expansion highlights5 records
Trebuchet competitors and assessment
Company assessmentMarket position
Competitive moat3 records
Key highlights7 records
Customer concentration
Trebuchet social profiles
Digital presenceTrebuchet financial estimates
Financial estimateRevenue estimate
Valuation estimate
Trebuchet leadership team
Management profileNumber of profiles
Profiles22 records
Trebuchet funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Trebuchet M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Trebuchet
What does Trebuchet do?
Trebuchet is a Montreal-based VR game development studio that designs, develops, and self-publishes original virtual reality games for Meta Quest, Steam, and PlayStation VR/VR2. The studio produces a portfolio of original IPs across genres including crafting/simulation, sword fighting, multiplayer jousting, adventure-exploration, and open-world piloting, each featuring proprietary mechanics such as Breaking Blade combat, room-scale footwork systems, stilt-based locomotion, and hand grapples for zero-G traversal.
Is Trebuchet a public or private company?
Trebuchet is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Trebuchet founded?
Trebuchet was founded in 2017. It employs 11 to 50 people.
Where is Trebuchet based?
Trebuchet is headquartered in Montreal, Canada, in the North America region.
How does Trebuchet make money?
One revenue line is on record: game Sales (Platform Storefronts).
Does Trebuchet have an API?
No public API is recorded for Trebuchet.
What industry is Trebuchet in?
Trebuchet's product category is VR Game Development. Its primary akta.pro industry code is BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 71399 and its SIC code is 7990.