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BattleBots

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uuid000kao1

Namestring
BattleBots
Legal namestring
BattleBots Inc.
Websiteurl
battlebots.com
Company typeenum
Private
Founded yearint
2015
Descriptiontext

BattleBots is a privately held robot combat entertainment company that operates the world's most recognized professional robot combat franchise. Founded as a TV competition and now headquartered at the BattleBots Arena within Caesar's Entertainment Studios in Las Vegas, the company produces the daily Destruct-A-Thon live show, the 24-robot Pro League (a 20-episode season premiering on YouTube), the 10-episode FaceOffs tournament, and the flagship World Championship VII. BattleBots content reaches audiences in 150+ countries via YouTube (nearly 3 million subscribers), MAX in the US, and a network of international broadcasters.

The company's technology and product stack centers on the purpose-built BattleBox arena with specialized safety infrastructure and broadcast-grade filming capabilities, enabling simultaneous live-show and content production. Its portfolio spans live events, broadcast television, free ad-supported streaming, and e-commerce merchandise. Business model mechanics include live event ticket revenue (starting at $45), sponsorship income (anchored by Bright Data as Ultimate Sponsor and CoreWeave as AI Cloud Partner/Platinum Sponsor), merchandise sales through battlebots.shop, and broadcast distribution rights. The registered BattleBots® trademark, 25+ year brand history, and curated ecosystem of elite engineering teams from seven countries form the core of its asset base. Primary customer segments are robot combat enthusiasts, group event organizers in Las Vegas, technology sponsors seeking exposure to the engineering community, and media distribution partners such as Warner Bros. Discovery's MAX.

Short descriptiontext

BattleBots is a privately held robot combat entertainment company operating the daily Destruct-A-Thon live show in Las Vegas, producing the Pro League and FaceOffs competitions, and distributing content globally via YouTube, MAX, and broadcast partners in 150+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersVallejo, United States
HQ citystring
Vallejo
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
robot combat sports, live entertainment shows, competitive robotics events, sports broadcasting content, robotics merchandise sales
Industry2 codes
1Combat Sports Event Series & Tournament Operators (Grand Prix, leagues)
CodeMPAKAHAIPrimaryYes
2Mixed-Discipline/Hybrid Combat Promotions (Multi-sport cards)
CodeMPAKAHAFPrimaryNo
NAICS code1 code
  • Doll, Toy, and Game Manufacturing33993
SIC code1 code
  • Sporting & Athletic Goods, Nec3949
Product category
Live Sports Entertainment
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Live Event Tickets
TypeOne Time License
Description

Ticket sales for Destruct-A-Thon live shows at BattleBots Arena in Las Vegas, with shows multiple times per week.

battlebots.com
2Sponsorship
TypeSubscription Recurring
Description

Major sponsorship deals including Bright Data as Ultimate Sponsor and CoreWeave as AI Cloud Partner and Platinum Sponsor for Pro League.

businesswire.com
3Merchandise
TypeOne Time License
Description

Official merchandise including t-shirts, hats, and accessories sold through battlebots.shop.

battlebots.com
4Broadcast Rights
TypeAdvertising
Description

Distribution through MAX in US and international broadcasters in 150+ countries, with free content on YouTube.

battlebots.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Pricing details1 tier
1Destruct-A-Thon Live Show
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Tickets starting at $45 (plus fees). Show duration approximately 1 hour 20 minutes. Seating upgrades and tour passes available day of show.

battlebots.com
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 of 3 records shown
1BattleBots Pro League
Description

An elite 24-robot league competition featuring knockout group stage matches culminating in a World Champion final, powered by Bright Data sponsorship.

battlebots.com
+2 more records
Core offering1 text field

BattleBots produces and operates professional robot combat entertainment centered on the BattleBots Arena at Caesar's Entertainment Studios in Las Vegas. It monetizes the property through the Destruct-A-Thon daily live show, the Pro League and FaceOffs streaming competition series, the World Championship TV property, official merchandise, and strategic technology sponsorships. The portfolio spans live events, broadcast/streaming distribution to 150+ countries, and branded merchandise.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

BattleBots is a comprehensive robot combat entertainment platform consisting of multiple products: the core Pro League featuring 24 elite robots in a 20-episode competitive season; the World Championship VII as the flagship tournament with 50+ robots; the Destruct-A-Thon as the world's first daily live robot-combat show in Las Vegas; the FaceOffs as a 10-episode tournament series for rising competitors; and the BattleBots YouTube Channel and Shop as supporting platforms for content distribution and merchandise. The portfolio spans live events, broadcast television, streaming video, and e-commerce.

Product and service5 records
1BattleBots Pro League
CategoryCore product — competitive content series
Description

The premier BattleBots competition product: a 20-episode league season streaming exclusively on YouTube, featuring 24 elite robots from the United States, New Zealand, Australia, Canada, Brazil, UK, and India competing in knockout group stage matches for the title of World Champion. Targeted at global robot combat fans.

2BattleBots Destruct-A-Thon (Live Vegas Show)
CategoryCore product — live entertainment show
Description

The world's first daily robot-combat live show, performed multiple times per week at the BattleBots Arena in Las Vegas. A family-friendly fight-fest featuring fan-favorite robots (Witch Doctor, Kraken, Mammoth, HyperShock, Whiplash) alongside new bots created for the live format. Tickets start at $45 plus fees, with optional seating upgrades and group sales for birthdays, weddings, and corporate events.

3BattleBots FaceOffs
CategorySub-product — streaming tournament series
Description

A 10-episode tournament series featuring established names in robotic combat alongside newcomers, streaming exclusively on YouTube for free. The winning team receives the Giant Washer trophy. Targeted at robot combat enthusiasts seeking supplementary competition content between flagship seasons.

4BattleBots World Championship
CategoryCore product — flagship competition series
Description

The flagship BattleBots competition, currently in its seventh season (World Championship VII). Over 50 robots from around the world compete for the title of World Champion, with matches broadcast on YouTube, MAX in the US, and international broadcasters in 150+ countries.

5BattleBots Shop (Official Merchandise)
CategorySub-product — branded merchandise e-commerce
Description

The official BattleBots direct-to-consumer e-commerce store selling branded gear, apparel, and accessories including t-shirts, hats, and other BattleBots-branded items. Customer service is provided through SpinMaster.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-06-23
Description

CoreWeave became the Official AI Cloud Partner and Platinum Sponsor of BattleBots Pro League. Partnership provides AI cloud platform to robot combat teams for the 2027 Pro League season. Includes branding throughout BattleBots Arena in Las Vegas and sponsorship of an Innovation Award for technically ambitious teams.

Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2026-02-06
Description

Major sponsorship deal making Bright Data the Ultimate Sponsor of BattleBots Pro League. Partnership includes powering competition statistics, hosting global watch parties at tech hub locations, and sponsoring the new league format. The deal secures long-term future of BattleBots and enables expansion including AI-controlled robots and 'creature combat' competition.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2026-01-08
Description

UFB organized humanoid robot Ultimate Fighting Robot match at BattleBots Arena near CES. Human pilots controlled robots using cameras and motion-sensing Nintendo controllers. Event aims to boost entertainment appeal for humanoid robotics while collecting body movement data.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
1UFC
TypeBroad incumbent
Description

Premier global combat sports franchise combining live events, pay-per-view/streaming broadcast, sponsorships, and merchandise. Same combat-sports event series and tournament-operator archetype as BattleBots, but with mainstream scale and a global pay-TV distribution backbone.

TypeEmerging player
Description

Niche professional sports league combining live arena events with broadcast/streaming distribution, sponsorships, and a fan-driven alternative format. Comparable to BattleBots' Pro League as a smaller, alternative-format league leveraging media distribution to reach engaged audiences.

TypeEmerging player
Description

Modern combat-sports property leveraging tournament formats, short-form video, live arena events, and sponsorship to grow a niche combat audience. Shares BattleBots' tech-enabled, media-led approach to building niche combat entertainment IP.

TypeBroad incumbent
Description

Combat-sports entertainment franchise combining weekly live arena events, premium streaming, global broadcast, sponsorships, and merchandise — the same integrated live-event + media + sponsorship + consumer-products stack BattleBots operates, but at substantially larger scale.

5Robot Wars
TypeDirect peer
Description

The UK's flagship televised heavyweight robot combat competition. Structurally identical to BattleBots — remote-controlled combat robots battling in a purpose-built enclosed arena under tournament formats with celebrity judges and TV broadcast — though focused on UK/European markets.

TypeDirect peer
Description

PBR operates a combat/extreme-sports league with live arena events, broadcast distribution, sponsorships, and merchandise — sharing BattleBots' combat-sports event-series + tournament-operator business model with a similarly niche-but-loyal fan base.

TypeBroad incumbent
Description

Feld's Monster Jam operates arena-based destruction/combat entertainment with live touring, TV broadcast, sponsorships, and merchandise — the same hybrid live-event + broadcast + sponsorship + consumer-products stack as BattleBots, at significantly larger scale and touring footprint.

TypeEmerging player
Description

Tech-forward motorsport league combining live events with global streaming and tech-company sponsorships. Comparable to BattleBots' tech-sponsor-driven growth strategy (CoreWeave, Bright Data) and global broadcast-led distribution model.

TypeEmerging player
Description

Niche competitive event series sponsored by Red Bull featuring a global qualifier-to-world-finals structure, broadcast distribution, and lifestyle branding. Comparable to BattleBots' global qualifier-to-final tournament format and sponsorship-centric economics.

10King of Bots
TypeDirect peer
Description

Chinese robot combat competition series mirroring BattleBots' heavyweight tournament format with TV broadcast. Direct category competitor with the same product — competitive combat robotics — but serves primarily the Chinese market.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

BattleBots

Live Sports Entertainmentbattlebots.com

BattleBots is a privately held robot combat entertainment company operating the daily Destruct-A-Thon live show in Las Vegas, producing the Pro League and FaceOffs competitions, and distributing content globally via YouTube, MAX, and broadcast partners in 150+ countries.

What BattleBots does

BattleBots is a privately held robot combat entertainment company that operates the world's most recognized professional robot combat franchise. Founded as a TV competition and now headquartered at the BattleBots Arena within Caesar's Entertainment Studios in Las Vegas, the company produces the daily Destruct-A-Thon live show, the 24-robot Pro League (a 20-episode season premiering on YouTube), the 10-episode FaceOffs tournament, and the flagship World Championship VII. BattleBots content reaches audiences in 150+ countries via YouTube (nearly 3 million subscribers), MAX in the US, and a network of international broadcasters.

The company's technology and product stack centers on the purpose-built BattleBox arena with specialized safety infrastructure and broadcast-grade filming capabilities, enabling simultaneous live-show and content production. Its portfolio spans live events, broadcast television, free ad-supported streaming, and e-commerce merchandise. Business model mechanics include live event ticket revenue (starting at $45), sponsorship income (anchored by Bright Data as Ultimate Sponsor and CoreWeave as AI Cloud Partner/Platinum Sponsor), merchandise sales through battlebots.shop, and broadcast distribution rights. The registered BattleBots® trademark, 25+ year brand history, and curated ecosystem of elite engineering teams from seven countries form the core of its asset base. Primary customer segments are robot combat enthusiasts, group event organizers in Las Vegas, technology sponsors seeking exposure to the engineering community, and media distribution partners such as Warner Bros. Discovery's MAX.

BattleBots firmographics

Firmographics
Name
BattleBots
Legal name
BattleBots Inc.
Website
https://battlebots.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
1–10 employees
Short description
BattleBots is a privately held robot combat entertainment company operating the daily Destruct-A-Thon live show in Las Vegas, producing the Pro League and FaceOffs competitions, and distributing content globally via YouTube, MAX, and broadcast partners in 150+ countries.
Ownership category
akta.pro rank

BattleBots industry classification

Industry
Product category
Live Sports Entertainment
NAICS
Doll, Toy, and Game Manufacturing (33993)
SIC
Sporting & Athletic Goods, Nec (3949)
akta.pro primary industry
Combat Sports Event Series & Tournament Operators (Grand Prix, leagues) (MPAKAHAI)
akta.pro secondary industry
Mixed-Discipline/Hybrid Combat Promotions (Multi-sport cards) (MPAKAHAF)

Keywords

  • Robot combat sports
  • Live entertainment shows
  • Competitive robotics events
  • Sports broadcasting content
  • Robotics merchandise sales

Where BattleBots is headquartered

Location

Headquarters

HQ city
Vallejo
HQ country
United States
HQ region
North America

Offices1 record

Markets served

BattleBots business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure

Revenue model

  1. Live Event Tickets: Ticket sales for Destruct-A-Thon live shows at BattleBots Arena in Las Vegas, with shows multiple times per week.
  2. Sponsorship: Major sponsorship deals including Bright Data as Ultimate Sponsor and CoreWeave as AI Cloud Partner and Platinum Sponsor for Pro League.
  3. Merchandise: Official merchandise including t-shirts, hats, and accessories sold through battlebots.shop.
  4. Broadcast Rights: Distribution through MAX in US and international broadcasters in 150+ countries, with free content on YouTube.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goDestruct-A-Thon Live Show

Go-to-market motion2 records

Distribution channels5 records

Marketing channels5 records

BattleBots product offering

Product offering

Core offering

BattleBots produces and operates professional robot combat entertainment centered on the BattleBots Arena at Caesar's Entertainment Studios in Las Vegas. It monetizes the property through the Destruct-A-Thon daily live show, the Pro League and FaceOffs streaming competition series, the World Championship TV property, official merchandise, and strategic technology sponsorships. The portfolio spans live events, broadcast/streaming distribution to 150+ countries, and branded merchandise.

Product overview

BattleBots is a comprehensive robot combat entertainment platform consisting of multiple products: the core Pro League featuring 24 elite robots in a 20-episode competitive season; the World Championship VII as the flagship tournament with 50+ robots; the Destruct-A-Thon as the world's first daily live robot-combat show in Las Vegas; the FaceOffs as a 10-episode tournament series for rising competitors; and the BattleBots YouTube Channel and Shop as supporting platforms for content distribution and merchandise. The portfolio spans live events, broadcast television, streaming video, and e-commerce.

Differentiator

Problem solved

Functional benefit

Brands

  • BattleBots Pro League: An elite 24-robot league competition featuring knockout group stage matches culminating in a World Champion final, powered by Bright Data sponsorship.
  • BattleBots FaceOffs
  • BattleBots Destruct-A-Thon

Products and services

  • BattleBots Pro League The premier BattleBots competition product: a 20-episode league season streaming exclusively on YouTube, featuring 24 elite robots from the United States, New Zealand, Australia, Canada, Brazil, UK, and India competing in knockout group stage matches for the title of World Champion. Targeted at global robot combat fans.
  • BattleBots Destruct-A-Thon (Live Vegas Show) The world's first daily robot-combat live show, performed multiple times per week at the BattleBots Arena in Las Vegas. A family-friendly fight-fest featuring fan-favorite robots (Witch Doctor, Kraken, Mammoth, HyperShock, Whiplash) alongside new bots created for the live format. Tickets start at $45 plus fees, with optional seating upgrades and group sales for birthdays, weddings, and corporate events.
  • BattleBots FaceOffs A 10-episode tournament series featuring established names in robotic combat alongside newcomers, streaming exclusively on YouTube for free. The winning team receives the Giant Washer trophy. Targeted at robot combat enthusiasts seeking supplementary competition content between flagship seasons.
  • BattleBots World Championship The flagship BattleBots competition, currently in its seventh season (World Championship VII). Over 50 robots from around the world compete for the title of World Champion, with matches broadcast on YouTube, MAX in the US, and international broadcasters in 150+ countries.
  • BattleBots Shop (Official Merchandise) The official BattleBots direct-to-consumer e-commerce store selling branded gear, apparel, and accessories including t-shirts, hats, and other BattleBots-branded items. Customer service is provided through SpinMaster.

Companies that use BattleBots

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles3 records

BattleBots technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

Feature2 records

BattleBots partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core, flagship and minor.

  • CoreWeavecoreTechnology or Integration · 23 June 2026CoreWeave became the Official AI Cloud Partner and Platinum Sponsor of BattleBots Pro League. Partnership provides AI cloud platform to robot combat teams for the 2027 Pro League season. Includes branding throughout BattleBots Arena in Las Vegas and sponsorship of an Innovation Award for technically ambitious teams.
  • Bright DataflagshipStrategic or Co-development Partner · 6 February 2026Major sponsorship deal making Bright Data the Ultimate Sponsor of BattleBots Pro League. Partnership includes powering competition statistics, hosting global watch parties at tech hub locations, and sponsoring the new league format. The deal secures long-term future of BattleBots and enables expansion including AI-controlled robots and 'creature combat' competition.
  • UFBminorStrategic or Co-development Partner · 8 January 2026UFB organized humanoid robot Ultimate Fighting Robot match at BattleBots Arena near CES. Human pilots controlled robots using cameras and motion-sensing Nintendo controllers. Event aims to boost entertainment appeal for humanoid robotics while collecting body movement data.

Scale indicators5 records

Recent moves6 records

Expansion highlights6 records

BattleBots competitors and assessment

Company assessment

Broad incumbents

  • UFC: Premier global combat sports franchise combining live events, pay-per-view/streaming broadcast, sponsorships, and merchandise. Same combat-sports event series and tournament-operator archetype as BattleBots, but with mainstream scale and a global pay-TV distribution backbone.
  • WWE: Combat-sports entertainment franchise combining weekly live arena events, premium streaming, global broadcast, sponsorships, and merchandise — the same integrated live-event + media + sponsorship + consumer-products stack BattleBots operates, but at substantially larger scale.
  • Feld Entertainment (Monster Jam): Feld's Monster Jam operates arena-based destruction/combat entertainment with live touring, TV broadcast, sponsorships, and merchandise — the same hybrid live-event + broadcast + sponsorship + consumer-products stack as BattleBots, at significantly larger scale and touring footprint.

Emerging players

  • BIG3 Basketball: Niche professional sports league combining live arena events with broadcast/streaming distribution, sponsorships, and a fan-driven alternative format. Comparable to BattleBots' Pro League as a smaller, alternative-format league leveraging media distribution to reach engaged audiences.
  • Karate Combat: Modern combat-sports property leveraging tournament formats, short-form video, live arena events, and sponsorship to grow a niche combat audience. Shares BattleBots' tech-enabled, media-led approach to building niche combat entertainment IP.
  • Formula E: Tech-forward motorsport league combining live events with global streaming and tech-company sponsorships. Comparable to BattleBots' tech-sponsor-driven growth strategy (CoreWeave, Bright Data) and global broadcast-led distribution model.
  • Red Bull BC One: Niche competitive event series sponsored by Red Bull featuring a global qualifier-to-world-finals structure, broadcast distribution, and lifestyle branding. Comparable to BattleBots' global qualifier-to-final tournament format and sponsorship-centric economics.

Direct peers

  • Robot Wars: The UK's flagship televised heavyweight robot combat competition. Structurally identical to BattleBots — remote-controlled combat robots battling in a purpose-built enclosed arena under tournament formats with celebrity judges and TV broadcast — though focused on UK/European markets.
  • Professional Bull Riders (PBR): PBR operates a combat/extreme-sports league with live arena events, broadcast distribution, sponsorships, and merchandise — sharing BattleBots' combat-sports event-series + tournament-operator business model with a similarly niche-but-loyal fan base.
  • King of Bots: Chinese robot combat competition series mirroring BattleBots' heavyweight tournament format with TV broadcast. Direct category competitor with the same product — competitive combat robotics — but serves primarily the Chinese market.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

BattleBots social profiles

Digital presence

BattleBots financial estimates

Financial estimate

Revenue estimate

Valuation estimate

BattleBots leadership team

Management profile

Number of profiles

Profiles2 records

BattleBots funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

BattleBots M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about BattleBots

What does BattleBots do?

BattleBots produces and operates professional robot combat entertainment centered on the BattleBots Arena at Caesar's Entertainment Studios in Las Vegas. It monetizes the property through the Destruct-A-Thon daily live show, the Pro League and FaceOffs streaming competition series, the World Championship TV property, official merchandise, and strategic technology sponsorships. The portfolio spans live events, broadcast/streaming distribution to 150+ countries, and branded merchandise.

Is BattleBots a public or private company?

BattleBots is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was BattleBots founded?

BattleBots was founded in 2015. It employs 1 to 10 people.

Where is BattleBots based?

BattleBots is headquartered in Vallejo, United States, in the North America region.

How does BattleBots make money?

Four revenue lines are on record. Live Event Tickets are the primary driver. The others are sponsorship, merchandise and broadcast Rights.

Who are BattleBots's main competitors?

Broad incumbents on record are UFC, WWE and Feld Entertainment (Monster Jam). Emerging players are BIG3 Basketball, Karate Combat, Formula E and Red Bull BC One. Direct peers are Robot Wars, Professional Bull Riders (PBR) and King of Bots.

Does BattleBots have an API?

No public API is recorded for BattleBots.

What industry is BattleBots in?

BattleBots's product category is Live Sports Entertainment. Its primary akta.pro industry code is MPAKAHAI, Combat Sports Event Series & Tournament Operators (Grand Prix, leagues), with a secondary code of MPAKAHAF, Mixed-Discipline/Hybrid Combat Promotions (Multi-sport cards). Its NAICS code is 33993 and its SIC code is 3949.

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Live signals
YahooCoreWeave (CRWV) Partners with BattleBots as Official AI Cloud ProviderCoreWeave Inc. announced a partnership on June 23 to become the Official AI Cloud Partner of BattleBots and the inaugural BattleBots Pro League, providing competitive robot combat teams with access to its specialized AI cloud platform for machine development and training. As a Platinum Sponsor, CoreWeave will feature branding throughout a Las Vegas arena and present a new Innovation Award to recognize technically ambitious teams. The collaboration is designed to showcase CoreWeave's AI-native systems capabilities to a global community of engineers and builders focused on high-performance hardware and rapid iteration.GurufocusCoreWeave Named Official AI Cloud Partner of BattleBotsCoreWeave, a Nasdaq-listed AI cloud company, announced a sponsorship agreement with BattleBots, becoming the Official AI Cloud Partner and Platinum Sponsor of the BattleBots Pro League. Under the agreement, CoreWeave will provide its AI cloud platform to robot combat teams for the 2027 Pro League season, with branding featured throughout the BattleBots Arena in Las Vegas and sponsorship of an Innovation Award. The partnership positions CoreWeave to reach BattleBots' global community of engineers, builders, and technical decision-makers.Stock TitanCoreWeave becomes BattleBots AI cloud partnerCoreWeave, Inc. has become the Official AI Cloud Partner and Platinum Sponsor of BattleBots and its 2026 Pro League through a sponsorship agreement announced on June 23, 2026. The partnership will give BattleBots teams access to CoreWeave's AI cloud platform as they develop and train robots for the 2027 Pro League season. CoreWeave will also receive branding throughout the BattleBots Arena in Las Vegas and sponsor an Innovation Award for the most technically ambitious teams.Business Wire BlogCoreWeave Named Official AI Cloud Partner of BattleBotsCoreWeave announced a sponsorship agreement with BattleBots, becoming the Official AI Cloud Partner of the 2026 BattleBots Pro League. The deal gives robot combat teams access to CoreWeave's AI cloud platform for development and training, with CoreWeave branding at the Las Vegas arena and an Innovation Award. The 2027 Pro League season will also use the platform.YahooCoreWeave Named Official AI Cloud Partner of BattleBotsCoreWeave, Inc. announced a sponsorship agreement with BattleBots, becoming the Official AI Cloud Partner and a Platinum Sponsor of the 2026 BattleBots Pro League. The partnership grants robot combat teams access to CoreWeave's AI cloud platform for developing and training their robots for the 2027 Pro League season, while CoreWeave receives branding throughout the BattleBots Arena in Las Vegas and sponsorship of an Innovation Award. BattleBots CEO Edward Roski stated the partnership provides teams with access to CoreWeave's platform as a competitive advantage.CoreweaveCoreWeave Named AI Cloud Partner of BattleBotsCoreWeave announced a sponsorship agreement with BattleBots, becoming the Official AI Cloud Partner and a Platinum Sponsor of the BattleBots Pro League. Under the agreement, BattleBots teams will receive access to CoreWeave's AI cloud platform to develop and train their robots for the 2027 Pro League season. The partnership includes CoreWeave branding throughout the BattleBots Arena in Las Vegas and sponsorship of an Innovation Award for the most technically ambitious teams.MorningstarBattleBots Powered by Bright Data Greenlights 20-Episode Season and Launch of Pro LeagueBattleBots Powered by Bright Data announced a 20-episode season launching its new Pro League featuring 24 elite robots from around the world, with filming set to begin in Las Vegas on April 18 and a premiere date of June 25, 2026 on YouTube. The series will be released weekly through November before international broadcast distribution in early 2027, with Bright Data hosting watch parties at its global tech hub locations and powering competition statistics. The announcement follows a sponsorship deal with Bright Data, the leading web data infrastructure company for AI and Business Intelligence.Business Wire BlogBattleBots Powered by Bright Data Greenlights 20-Episode Season and Launch of Pro LeagueBattleBots announced the launch of a 20-episode Pro League season powered by sponsor Bright Data, featuring 24 elite robots from around the world, with filming set to begin in Las Vegas on April 18 and a June 25, 2026 premiere on YouTube. The sponsorship deal includes Bright Data-powered competition statistics, global watch parties at tech hubs, and international broadcasting distribution planned for early 2027. The new format introduces knockout group stage matches culminating in a World Champion final, expanding the franchise's reach beyond its existing nearly 3 million YouTube subscribers.The Times of IndiaHumanoid robots go for knockout in high-tech Vegas fight nightHumanoid robots organized by UFB competed in an Ultimate Fighting Robot match at BattleBots Arena in Las Vegas near CES, with human pilots controlling the robots using cameras and motion-sensing Nintendo controllers. The event, which has sold out in San Francisco, aims to boost entertainment appeal for humanoid robotics while collecting body movement data to train robot software. UFB co-founder Vitaly Bulatov envisions the sport as the future of entertainment, though current bouts remain less spectacular than science fiction depictions.IdtechLosing is Winning, According to the Founder of BattleBots®Trey Roski, co-founder of BattleBots, describes the robotics competition as a platform built on camaraderie, teamwork, and learning rather than purely winning. The article highlights BattleBots' partnership with iD Tech as the exclusive education partner, positioning robotics as a vehicle for building confidence, critical thinking, and mentorship in young people. Roski argues that losing in the arena is just as valuable as winning, framing setbacks as stepping stones to innovation and growth.