Total mayhem games
Total Mayhem Games is a Rotterdam-based independent studio that designs and develops narrative-driven cooperative multiplayer puzzle games, most notably the We Were Here franchise, targeting pairs of players who communicate to solve shared challenges.
- Company typePrivate
- Founded2016
- HeadquartersRotterdam, Netherlands
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Total mayhem games does
Total Mayhem Games is a private game development studio founded in 2016 and headquartered in Rotterdam, Netherlands, employing between 11 and 50 people. The studio specializes in cooperative multiplayer puzzle games that require constant verbal communication between players to progress, a niche within the broader indie gaming market. Its primary franchise, the "We Were Here" series, is built around asymmetric cooperative mechanics in which two players are placed in distinct but interdependent environments and must exchange information to solve puzzles together.
The studio's core technology centers on cooperative puzzle game development and game design methodology rather than on AI, machine learning, or platform infrastructure. Gameplay is anchored in atmospheric, narrative-driven settings that emphasize shared problem-solving over competition. The upcoming title "We Were Here Tomorrow," featured at IGN Fan Fest 2026, marks a thematic shift from the franchise's prior castle setting to a retrofuturistic facility called Norcek, suggesting continued investment in the IP and expansion of its visual and narrative palette. Distribution is assumed to follow standard industry channels (Steam, PlayStation Store, Xbox Store, Nintendo eShop) under a one-time-purchase pricing model, although no specific pricing or platform-level data is publicly disclosed in the available sources.
Total Mayhem Games operates as a horizontal B2C business targeting cooperative gaming enthusiasts, particularly couples and friend groups seeking shared problem-solving experiences rather than competitive play. The company is led by co-founder and managing director Lucia de Visser. No funding rounds, investor information, partnerships, ownership structure details, or financial disclosures are present in the available source material, leaving significant gaps around capital base, revenue scale, and corporate governance.
Total mayhem games firmographics
Firmographics- Name
- Total mayhem games
- Website
- https://totalmayhemgames.com
- Company type
- Private
- Founded year
- 2016
- Headcount range
- 11–50 employees
- Short description
- Total Mayhem Games is a Rotterdam-based independent studio that designs and develops narrative-driven cooperative multiplayer puzzle games, most notably the We Were Here franchise, targeting pairs of players who communicate to solve shared challenges.
- Ownership category
- akta.pro rank
Total mayhem games industry classification
Industry- Product category
- Cooperative Puzzle Video Games
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Narrative/Adventure & RPG Game Studios (MPAFAAAL)
Keywords
Where Total mayhem games is headquartered
LocationHeadquarters
- HQ city
- Rotterdam
- HQ country
- Netherlands
- HQ region
- Europe
Markets served
Total mayhem games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Total mayhem games product offering
Product offeringCore offering
Total Mayhem Games is an independent video game development studio that creates and publishes cooperative multiplayer puzzle games. The studio's flagship product is the "We Were Here" franchise, with the latest title "We Were Here Tomorrow" featured at IGN Fan Fest 2026, shifting from the series' castle setting to a retrofuturistic facility called Norcek. The games are designed around mechanics requiring constant communication between players to solve puzzles collaboratively.
Product overview
Unable to determine. The official website (totalmayhemgames.com) shows only a verification/loading page with no accessible product information. No products, services, or product portfolio details could be extracted from the provided source data.
Differentiator
Problem solved
Functional benefit
Products and services
- We Were Here series A franchise of cooperative multiplayer puzzle games in which two players must communicate constantly to solve puzzles and progress through atmospheric environments. Designed for couples and friends seeking collaborative, communication-driven gameplay rather than competition.
- We Were Here Tomorrow The latest installment in the We Were Here cooperative puzzle franchise, set in a retrofuturistic facility called Norcek. Targeted at cooperative gaming enthusiasts who play with a partner, requiring communication and teamwork to progress.
Companies that use Total mayhem games
Customer profileSegments1 record
Ideal customer profiles1 record
Total mayhem games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
Total mayhem games partnerships and signals
Strategic signalRecent moves3 records
Expansion highlights2 records
Total mayhem games competitors and assessment
Company assessmentEmerging players
- Keen Games: Developer of Enshrouded, a co-op survival-craft title. Comparable as a small European indie studio building cooperative experiences with cross-platform play.
- Iron Gate Studio: Swedish developer of Valheim, a small indie studio whose co-op survival phenomenon scaled from a tiny team — illustrative of the breakout ceiling available to small co-op-focused European studios.
- Kinetic Games: UK developer of Phasmophobia, a small-team co-op-focused indie studio with comparable size and asymmetric multiplayer mechanics.
- Facepunch Studios: Creator of Rust and Garry's Mod, an indie studio of comparable size with deep multiplayer and community-driven expertise.
- Stunlock Studios: Swedish indie studio behind V Rising and Battlerite, with cooperative multiplayer expertise and similar small-team indie roots.
- Asobo Studio: French developer of A Plague Tale series, a narrative-driven adventure studio — comparable in narrative focus and European indie heritage.
Direct peers
- Hazelight Studios: Developer of It Takes Two and A Way Out, Hazelight is the most direct peer — an indie studio specializing exclusively in co-op-only narrative experiences that require two-player collaboration.
- Ghost Ship Games: Danish indie studio behind Deep Rock Galactic, focused on cooperative multiplayer gameplay with strong community engagement — comparable in size, geography (Nordics-adjacent) and co-op specialization.
Broad incumbents
- Supermassive Games: UK developer of Until Dawn and The Dark Pictures Anthology, focused on narrative atmospheric experiences with multiplayer branches — comparable in narrative-adventure focus though at a larger scale.
- Dontnod Entertainment: French narrative-adventure studio behind Life is Strange and Tell Me Why, with comparable narrative focus and European indie roots, though at larger scale.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights5 records
Customer concentration
Total mayhem games social profiles
Digital presenceTotal mayhem games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Total mayhem games leadership team
Management profileNumber of profiles
Profiles1 record
Total mayhem games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Total mayhem games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Total mayhem games
What does Total mayhem games do?
Total Mayhem Games is an independent video game development studio that creates and publishes cooperative multiplayer puzzle games. The studio's flagship product is the "We Were Here" franchise, with the latest title "We Were Here Tomorrow" featured at IGN Fan Fest 2026, shifting from the series' castle setting to a retrofuturistic facility called Norcek. The games are designed around mechanics requiring constant communication between players to solve puzzles collaboratively.
When was Total mayhem games founded?
Total mayhem games was founded in 2016. It employs 11 to 50 people.
Where is Total mayhem games based?
Total mayhem games is headquartered in Rotterdam, Netherlands, in the Europe region.
Who are Total mayhem games's main competitors?
Emerging players on record are Keen Games, Iron Gate Studio, Kinetic Games, Facepunch Studios, Stunlock Studios and Asobo Studio. Direct peers are Hazelight Studios and Ghost Ship Games. Broad incumbents are Supermassive Games and Dontnod Entertainment.
Does Total mayhem games have an API?
No public API is recorded for Total mayhem games.
What industry is Total mayhem games in?
Total mayhem games's product category is Cooperative Puzzle Video Games. Its primary akta.pro industry code is MPAFAAAL, Narrative/Adventure & RPG Game Studios. Its SIC code is 7990.