SPHEREO
SPHEREO is a private Israeli audio technology company founded in 2018 that delivers an immersive sound experience across consumer devices and headphones. Operating from Ramat Gan with an 11–50 person team, the company builds software-based spatial audio rendering.
- Company typePublic
- Founded1940
- HeadquartersRamat Gan, Israel
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What SPHEREO does
SPHEREO is a private, for-profit audio technology company founded in 2018 and headquartered in Ramat Gan, Israel. According to its firmographic record, the company delivers an "immersive sound experience on any device and on any headphones," which signals a software-driven spatial-audio proposition rather than a proprietary hardware product. The "any device, any headphones" framing indicates a cross-platform delivery mechanism — most plausibly a software development kit, application, or audio-processing layer that renders immersive (binaural / 3D) sound on existing consumer hardware and existing headphone inventories. The company employs between 11 and 50 people, placing it in the small-startup bracket typically associated with an early commercial stage.
No further information is disclosed in the available input on SPHEREO's specific products, underlying rendering technology (e.g., HRTF personalization, room-acoustics modeling, head tracking, or binaural synthesis), pricing model, go-to-market motion, revenue mechanics, customer segments, or funded status. The firmographic block contains empty arrays for revenue model, customers, segments, value proposition, marketing channels, distribution channels, awards, patents, partnerships, technology, and headcount detail, indicating that the supplied data set represents only base-profile coverage. There are no recorded funding rounds, M&A activity, partnership agreements, leadership bios, product launches, regulatory actions, or named customer relationships, so deeper technical, commercial, and competitive positioning cannot be substantiated beyond the headline "immersive sound on any device" value proposition and the Israeli operating base.
Strategically, SPHEREO sits within a global spatial-audio market that has gained commercial traction through platform-level adoption (Apple Spatial Audio, Dolby Atmos, Sony 360 Reality Audio, Windows Sonic), and through demand from VR/XR, gaming, music streaming, and conferencing use cases. Whether SPHEREO is positioned as a content-side renderer, an SDK for OEMs and app developers, a consumer application, or an enterprise solution cannot be determined from the input. Specific differentiation, IP position, distribution relationships with device makers or content platforms, and revenue traction are also undocumented.
SPHEREO firmographics
Firmographics- Name
- SPHEREO
- Legal name
- McDonald's Corporation
- Website
- https://sphereo.co
- Company type
- Public
- Founded year
- 1940
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- SPHEREO is a private Israeli audio technology company founded in 2018 that delivers an immersive sound experience across consumer devices and headphones. Operating from Ramat Gan with an 11–50 person team, the company builds software-based spatial audio rendering.
- Ownership category
- akta.pro rank
Where SPHEREO is headquartered
LocationHeadquarters
- HQ city
- Ramat Gan
- HQ country
- Israel
- HQ region
- Middle East
Markets served
SPHEREO business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations
SPHEREO product offering
Product offeringCore offering
SPHEREO provides an immersive sound experience delivered through software that works on any device and any headphones. The company focuses on audio processing technology that simulates a spatial/3D sound field without requiring specialized hardware, enabling users to experience immersive audio from standard consumer playback equipment.
Differentiator
Problem solved
Functional benefit
Brands
- McCafé: Coffee and espresso beverage brand launched in Australia in 1993, competing directly with Starbucks and Dunkin'.
- MyMcDonald's Rewards
Products and services
- Immersive Sound Experience Platform SPHEREO's core product delivers an immersive sound experience through software compatible with any device and any standard headphones. It is positioned for use cases where high-quality, spatial-style audio is desired without specialized playback hardware. Specific feature breakdown, integrations, or pricing are not detailed in the input.
Companies that use SPHEREO
Customer profileIdeal customer profiles2 records
SPHEREO technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
SPHEREO partnerships and signals
Strategic signalRecent moves1 record
SPHEREO competitors and assessment
Company assessmentBroad incumbents
- Apple: Apple Music's Spatial Audio with Dolby Atmos and AirPods' personalized spatial audio set the consumer expectation for immersive listening on standard devices. Apple's broad reach makes it a key incumbent competitor to SPHEREO's "any device, any headphones" positioning.
- Dolby: Dolby is the dominant immersive audio incumbent via Dolby Atmos, deployed across music, film, and consumer devices. SPHEREO's hardware-agnostic immersive audio offering is a direct functional alternative to Atmos-style spatial rendering at a smaller scale.
- Sony: Through 360 Reality Audio and its consumer headphones business, Sony is a broad incumbent in personalized immersive audio. Sony competes with SPHEREO's value proposition of bringing spatial audio to any device/headphone combination.
Direct peers
- Embody: Embody develops spatial audio and personalized HRTF rendering technology for headphones and XR headsets. Like SPHEREO, Embody targets immersive audio on any headphones, making it a direct comparable for product and use case.
- Waves Audio: Waves is a leading audio processing plugin and DSP company whose Waves Nx line targets immersive/binaural rendering on headphones. This makes Waves a direct competitor to SPHEREO for cross-device immersive audio listeners and content creators.
- Dirac: Dirac offers spatial audio and room/speaker correction technology used by consumer electronics OEMs. Like SPHEREO, Dirac delivers software-based audio enhancement to existing devices, making it a head-to-head comparable on technology category and go-to-market approach.
- Gaudio: Gaudio is a spatial audio technology company offering binaural rendering and immersive sound SDKs to device makers and content platforms. SPHEREO and Gaudio are closely comparable in product scope and target customer profile.
- Dear Reality: Dear Reality builds immersive audio plugins and spatial rendering tools for headphones, very similar in product category to SPHEREO's positioning. They share the same target use case — binaural/immersive rendering on standard headphones.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat2 records
Key risks5 records
Key highlights4 records
Customer concentration
SPHEREO social profiles
Digital presenceSPHEREO financial estimates
Financial estimateRevenue estimate
Valuation estimate
SPHEREO leadership team
Management profileNumber of profiles
SPHEREO funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
SPHEREO M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about SPHEREO
What does SPHEREO do?
SPHEREO provides an immersive sound experience delivered through software that works on any device and any headphones. The company focuses on audio processing technology that simulates a spatial/3D sound field without requiring specialized hardware, enabling users to experience immersive audio from standard consumer playback equipment.
Is SPHEREO a public or private company?
SPHEREO is a public company. It is classified as unknown and is currently operating.
When was SPHEREO founded?
SPHEREO was founded in 1940. It employs 11 to 50 people.
Where is SPHEREO based?
SPHEREO is headquartered in Ramat Gan, Israel, in the Middle East region.
Who are SPHEREO's main competitors?
Broad incumbents on record are Apple, Dolby and Sony. Direct peers are Embody, Waves Audio, Dirac, Gaudio and Dear Reality.
Does SPHEREO have an API?
No public API is recorded for SPHEREO.