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Make Meaning

Full company profile

uuid000lkwk

Namestring
Make Meaning
Websiteurl
makemeaning.com
Company typeenum
Private
Founded yearint
2007
Descriptiontext

Make Meaning is a privately-held, for-profit experiential entertainment company founded in 2007 by Dan Nissanoff and headquartered in New York. It operates as a membership-based physical destination where children and adults can engage in interactive crafting and gaming activities, positioning the company within the niche "interactive crafting entertainment" category. The firm employs between 51 and 100 people, consistent with a multi-location or sizable single-venue experiential concept rather than a purely digital offering.

The business model centers on recurring consumer memberships combined with on-premise experience consumption (crafting and game play) at a New York-based destination. The company has raised approximately $15.8M across two disclosed funding rounds ($11.1M in 2011 and $4.7M in 2014), with investor identities not publicly disclosed. No technology stack, proprietary platform features, pricing tiers, partnerships, or customer logos were disclosed in the source material, and the company's own website content was not retrievable (a verification/loader page), limiting further technical or commercial detail.

Given the absence of disclosed digital distribution channels, named enterprise customers, or third-party platform integrations, Make Meaning appears to be a consumer-facing physical-experience operator reliant on local foot traffic, membership renewals, and event-driven revenue. Strategic options for a capital deployment audience are constrained by the limited public information and the long gap since the last disclosed funding event (2014).

Short descriptiontext

Make Meaning is a New York-based, membership-driven experiential entertainment operator founded in 2007, offering children and adults hands-on interactive crafting and gaming activities at a physical destination.

Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersNew York, United States
HQ citystring
New York
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
interactive crafting entertainment, kids craft activities, adult craft workshops, membership crafting studio, family creative play
Industry2 codes
1Crafts & Maker Arts (Ceramics, Textiles, Jewelry, Mixed Media)
CodeEDAMAAADPrimaryYes
2Party Games, Activities & Interactive Entertainment
CodeHSACACAJPrimaryNo
NAICS code3 codes
  • Other Amusement and Recreation Industries7139
  • Amusement, Gambling, and Recreation Industries713
  • Amusement Arcades71312
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Retail-Hobby, Toy & Game Shops5945
Product category
Interactive Crafting Entertainment
Social media profiles2 records
Cost components5 values
Personnel, Operations, Marketing or Sales, Supply Chain, Infrastructure
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

Make Meaning operates a membership-based destination where kids and adults can play games and participate in interactive crafting entertainment activities. The company focuses on hands-on creative experiences rather than amusement-park rides or arcade-style play, combining crafting with playful gaming for families and individuals.

Differentiator
Functional benefit
Problem solved
Product and service1 record
1Make Meaning Membership-Based Crafting and Gaming Experiences
CategoryInteractive Crafting Entertainment
Description

A membership-based destination offering interactive crafting entertainment and games for kids and adults, designed for families and individuals seeking hands-on creative play experiences.

Recent move4 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight3 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Franchised paint-your-own-pottery studio chain operating a destination venue model where customers create crafts on-site — directly comparable to Make Meaning's membership-based crafting entertainment concept.

TypeDirect peer
Description

Largest paint-and-sip franchise in the U.S., operating physical venues that combine guided crafting with social entertainment — closely comparable model and customer experience to Make Meaning.

TypeDirect peer
Description

Paint-and-sip studio franchise offering guided art sessions in a destination venue — competes for the same adult crafting-entertainment occasions as Make Meaning.

TypeDirect peer
Description

Franchised DIY wood-sign workshop venues that combine hands-on crafting with a social entertainment atmosphere — directly comparable destination-format craft business.

TypeDirect peer
Description

Workshop venues offering guided DIY crafting projects (wood signs, home decor) in a social setting — direct competitor in the destination crafting-entertainment niche.

TypeDirect peer
Description

Children's art-focused franchise operating studio venues for kids' crafting and art classes — overlaps Make Meaning's kids-focused programming with similar destination venue economics.

TypeDirect peer
Description

Franchise offering kids' STEAM and building-based play activities through in-person classes, camps, and parties — competes for the same kids/family crafting-play occasions.

TypeDirect peer
Description

Pottery-painting studio chain operating walk-in crafting venues where customers create finished pieces on-site — directly comparable destination-format craft studio model.

TypeBroad incumbent
Description

Established national art-supply retailer — broader incumbent in the arts and crafts space, adjacent to Make Meaning's maker-arts focus rather than directly competing on the venue experience.

TypeBroad incumbent
Description

National family entertainment center chain combining games, rides, and food — broader incumbent in the family entertainment venue category where Make Meaning also competes for kids' party and family outing occasions.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Make Meaning

Interactive Crafting Entertainmentmakemeaning.com

Make Meaning is a New York-based, membership-driven experiential entertainment operator founded in 2007, offering children and adults hands-on interactive crafting and gaming activities at a physical destination.

What Make Meaning does

Make Meaning is a privately-held, for-profit experiential entertainment company founded in 2007 by Dan Nissanoff and headquartered in New York. It operates as a membership-based physical destination where children and adults can engage in interactive crafting and gaming activities, positioning the company within the niche "interactive crafting entertainment" category. The firm employs between 51 and 100 people, consistent with a multi-location or sizable single-venue experiential concept rather than a purely digital offering.

The business model centers on recurring consumer memberships combined with on-premise experience consumption (crafting and game play) at a New York-based destination. The company has raised approximately $15.8M across two disclosed funding rounds ($11.1M in 2011 and $4.7M in 2014), with investor identities not publicly disclosed. No technology stack, proprietary platform features, pricing tiers, partnerships, or customer logos were disclosed in the source material, and the company's own website content was not retrievable (a verification/loader page), limiting further technical or commercial detail.

Given the absence of disclosed digital distribution channels, named enterprise customers, or third-party platform integrations, Make Meaning appears to be a consumer-facing physical-experience operator reliant on local foot traffic, membership renewals, and event-driven revenue. Strategic options for a capital deployment audience are constrained by the limited public information and the long gap since the last disclosed funding event (2014).

Make Meaning firmographics

Firmographics
Name
Make Meaning
Website
https://makemeaning.com
Company type
Private
Founded year
2007
Headcount range
51–100 employees
Short description
Make Meaning is a New York-based, membership-driven experiential entertainment operator founded in 2007, offering children and adults hands-on interactive crafting and gaming activities at a physical destination.
Ownership category
akta.pro rank

Make Meaning industry classification

Industry
Product category
Interactive Crafting Entertainment
NAICS
Other Amusement and Recreation Industries (7139), Amusement, Gambling, and Recreation Industries (713), Amusement Arcades (71312)
SIC
Services-Amusement & Recreation Services (7900), Retail-Hobby, Toy & Game Shops (5945)
akta.pro primary industry
Crafts & Maker Arts (Ceramics, Textiles, Jewelry, Mixed Media) (EDAMAAAD)
akta.pro secondary industry
Party Games, Activities & Interactive Entertainment (HSACACAJ)

Keywords

  • Interactive crafting entertainment
  • Kids craft activities
  • Adult craft workshops
  • Membership crafting studio
  • Family creative play

Where Make Meaning is headquartered

Location

Headquarters

HQ city
New York
HQ country
United States
HQ region
North America

Markets served

Make Meaning business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Supply Chain, Infrastructure

Make Meaning product offering

Product offering

Core offering

Make Meaning operates a membership-based destination where kids and adults can play games and participate in interactive crafting entertainment activities. The company focuses on hands-on creative experiences rather than amusement-park rides or arcade-style play, combining crafting with playful gaming for families and individuals.

Differentiator

Problem solved

Functional benefit

Products and services

  • Make Meaning Membership-Based Crafting and Gaming Experiences A membership-based destination offering interactive crafting entertainment and games for kids and adults, designed for families and individuals seeking hands-on creative play experiences.

Companies that use Make Meaning

Customer profile

Ideal customer profiles1 record

Make Meaning technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Make Meaning partnerships and signals

Strategic signal

Recent moves4 records

Expansion highlights3 records

Make Meaning competitors and assessment

Company assessment

Direct peers

  • Color Me Mine: Franchised paint-your-own-pottery studio chain operating a destination venue model where customers create crafts on-site — directly comparable to Make Meaning's membership-based crafting entertainment concept.
  • Painting with a Twist: Largest paint-and-sip franchise in the U.S., operating physical venues that combine guided crafting with social entertainment — closely comparable model and customer experience to Make Meaning.
  • Pinot's Palette: Paint-and-sip studio franchise offering guided art sessions in a destination venue — competes for the same adult crafting-entertainment occasions as Make Meaning.
  • Board & Brush Creative Studio: Franchised DIY wood-sign workshop venues that combine hands-on crafting with a social entertainment atmosphere — directly comparable destination-format craft business.
  • AR Workshop: Workshop venues offering guided DIY crafting projects (wood signs, home decor) in a social setting — direct competitor in the destination crafting-entertainment niche.
  • Kidcreate Studio: Children's art-focused franchise operating studio venues for kids' crafting and art classes — overlaps Make Meaning's kids-focused programming with similar destination venue economics.
  • Snapology: Franchise offering kids' STEAM and building-based play activities through in-person classes, camps, and parties — competes for the same kids/family crafting-play occasions.
  • As You Wish Pottery Make It & Take It: Pottery-painting studio chain operating walk-in crafting venues where customers create finished pieces on-site — directly comparable destination-format craft studio model.

Broad incumbents

  • Blick Art Materials: Established national art-supply retailer — broader incumbent in the arts and crafts space, adjacent to Make Meaning's maker-arts focus rather than directly competing on the venue experience.
  • Chuck E. Cheese: National family entertainment center chain combining games, rides, and food — broader incumbent in the family entertainment venue category where Make Meaning also competes for kids' party and family outing occasions.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks6 records

Key highlights6 records

Customer concentration

Make Meaning social profiles

Digital presence

Make Meaning financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Make Meaning leadership team

Management profile

Number of profiles

Profiles1 record

Make Meaning funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Make Meaning M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Make Meaning

What does Make Meaning do?

Make Meaning operates a membership-based destination where kids and adults can play games and participate in interactive crafting entertainment activities. The company focuses on hands-on creative experiences rather than amusement-park rides or arcade-style play, combining crafting with playful gaming for families and individuals.

When was Make Meaning founded?

Make Meaning was founded in 2007. It employs 51 to 100 people.

Where is Make Meaning based?

Make Meaning is headquartered in New York, United States, in the North America region.

Who are Make Meaning's main competitors?

Direct peers on record are Color Me Mine, Painting with a Twist, Pinot's Palette, Board & Brush Creative Studio, AR Workshop, Kidcreate Studio, Snapology and As You Wish Pottery Make It & Take It. Broad incumbents are Blick Art Materials and Chuck E. Cheese.

Does Make Meaning have an API?

No public API is recorded for Make Meaning.

What industry is Make Meaning in?

Make Meaning's product category is Interactive Crafting Entertainment. Its primary akta.pro industry code is EDAMAAAD, Crafts & Maker Arts (Ceramics, Textiles, Jewelry, Mixed Media), with a secondary code of HSACACAJ, Party Games, Activities & Interactive Entertainment. Its NAICS code is 7139 and its SIC code is 7900.

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