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DePaul University College of Computing and Digital Media (CDM)

Full company profile

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Namestring
DePaul University College of Computing and Digital Media (CDM)
Legal namestring
Jarvis College of Computing and Digital Media, DePaul University
Websiteurl
cdm.depaul.edu
Company typeenum
Private
Founded yearint
2013
Descriptiontext

The Jarvis College of Computing and Digital Media (CDM) is a college within DePaul University, a private Catholic university in Chicago. CDM delivers undergraduate, graduate, and combined-degree programs across three schools — Cinematic Arts, Computing, and Design — spanning film production, animation, game design, computer science, cybersecurity, AI, data science, UX, and graphic design. The college serves prospective undergraduate students, working-professional graduate students, international students (via STEM-OPT-eligible programs), high school students through a Summer Academy pre-college program, and a 27,000+ alumni community. CDM recruits through direct-to-consumer channels (website, admissions office, student ambassadors, campus tours, graduate events) and a dedicated international recruitment motion tied to STEM designations.

CDM's technology footprint is anchored by three flagship facilities: DePaul Cinespace Studios (a nearly 60,000 sq ft professional production facility with six shooting stages and a Virtual Production LED Volume Wall at a working studio lot); the David P. Miller CyberLabs (11,000 sq ft of cybersecurity, robotics, and engineering space, including The Bunker command center with 3x3 video walls, the GLITCH hardware security lab, and a Robotics & AI Lab with UR3e arms, drones, quadrupeds, and Vicon motion capture); and the Jarvis Student Center for Innovation and Collaboration (8,000 sq ft multidisciplinary space housing an XR creative studio, DePaul Originals Game Studio, and PUSH Studio). The college also operates the LA Quarter program at Sunset Las Palmas Studios in Hollywood, providing a ten-week immersion with internships at Warner Brothers, DreamWorks Animation, Disney Studios, Sony, CAA, HBO, and Nickelodeon Animation Studios.

CDM's business model is tuition-driven recurring revenue. Undergraduate and graduate tuition and fees constitute the primary revenue streams, supplemented by premium program fees (LA Quarter up to $6,500, alumni LA Quarter up to $1,500) and Summer Academy fees ($900). The college pursues multiple scholarship programs (Graduate Presidential $6K-$9K, Graduate Dean's, MFA, Double Demon 25% alumni discount, DCMD) to attract and retain students. Revenue is structurally diversified across programs and not dependent on any single enterprise customer; it is instead subject to enrollment cycles, tuition pricing, and the broader U.S. higher-education market for STEM and creative disciplines. The college is not independently funded — it is supported by DePaul University institutional budget, donor gifts (including the Jarvis and Miller gifts that named and built key facilities), and tuition.

Short descriptiontext

DePaul University's Jarvis College of Computing and Digital Media is a Chicago-based private college offering 45+ degree programs across Cinematic Arts, Computing, and Design, serving undergraduate, graduate, and pre-college students through facilities including Cinespace Studios, CyberLabs, and a Hollywood LA Quarter immersion program.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1,001–5,000
akta.pro rankint
HeadquartersChicago, United States
HQ citystring
Chicago
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
computing degree programs, cinematic arts education, cybersecurity graduate programs, game design degrees, higher education technology
Industry4 codes
1Higher Education SIS & Campus Management Systems
CodeEDAFAEABPrimaryYes
2Core Digital Curriculum & Courseware (Full Programs & Units)
CodeEDAFACAAPrimaryNo
3Digital Labs, Simulations & Virtual Practicals (Non-XR)
CodeEDAFACAFPrimaryNo
4Higher Education Lecture Capture & Course Media
CodeEDAGALABPrimaryNo
NAICS code2 codes
  • Colleges, Universities, and Professional Schools6113
  • Colleges, Universities, and Professional Schools611310
SIC code1 code
  • Services-Educational Services8200
Product category
Higher Education
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model5 records
1Undergraduate Tuition and Fees
TypeSubscription Recurring
Description

CDM generates primary revenue through tuition and fees charged to undergraduate students enrolled in BS, BA, BFA, and combined degree programs. Tuition rates are program-specific and quoted based on residency status.

cdm.depaul.edu
2Graduate Tuition and Fees
TypeSubscription Recurring
Description

Graduate programs (MA, MFA, MS, PhD) are a major revenue stream, offered both on-campus (evening classes) and fully online. Several programs qualify for the Double Demon Scholarship (25% discount for DePaul alumni).

cdm.depaul.edu
3LA Quarter Program Fee
TypeOne Time License
Description

Students pay a program fee (up to $6,500) covering housing, studio tours, and networking events, plus tuition. Alumni LA Quarter program has a fee up to $1,500. This is a premium program revenue stream.

cdm.depaul.edu
4Summer Academy Fees
TypeOne Time License
Description

High school Summer Academy program charges $900 total (deposit $150, remaining $750), providing revenue from pre-college program enrollment.

cdm.depaul.edu
5Graduate Presidential Scholarship Program
TypeSubscription Recurring
Description

CDM offers Graduate Presidential Scholarships ($6,000-$9,000 over six terms) and Graduate Dean's Scholarships to attract and retain graduate students, funded through institutional budget allocations.

cdm.depaul.edu
Marketing channels10 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels7 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Infrastructure, Technology or R&D, Operations, Marketing or Sales, Others
Pricing details9 tiers
1LA Quarter Program Fee — covers housing, studio tours, and networking events
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Program fee capped at $6,500 per quarter (not including tuition, food, personal expenses, or transportation). Financial aid may increase cost of education to cover program fee for Parent Plus or Grad Plus loans.

cdm.depaul.edu
2LA Quarter Alumni Program Fee
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Program fee capped at $1,500 for DePaul alumni (covers studio tours and networking events only; housing is the responsibility of the participant).

cdm.depaul.edu
3Summer Academy 2026 — Game, Cinema & Animation program
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Total cost $900; $150 deposit required by June 10 to reserve a spot; $750 balance due by June 26. Partial scholarships available for financial need. Deposits non-refundable; tuition non-refundable after deadline.

cdm.depaul.edu
4Graduate Presidential Scholarship — international students
ModelSubscriptionBilling cadenceAnnual
Notes

Awarded at admission; $6,000 to $9,000 total over six consecutive terms for MA/MS students in eligible programs with GPA 3.0+. Starting Fall 2026, expanded to MFA programs. Cannot be combined with other DePaul scholarships.

cdm.depaul.edu
5Graduate Dean's Scholarship — U.S. citizens and permanent residents
ModelSubscriptionBilling cadenceAnnual
Notes

Awarded at admission; $6,000 to $9,000 total over six consecutive terms for MA/MS students in eligible programs with GPA 3.0+. Starting Fall 2026, expanded to MFA programs. Cannot be combined with other scholarships.

cdm.depaul.edu
6DePaul Cinema Studios Full-Tuition Scholarship — MFA Directing
ModelSubscriptionBilling cadenceAnnual
Notes

Full tuition covered for the entire three-year (96-credit-hour) MFA Film and Television Directing program for one exceptional student per cohort. Priority application deadline December 15.

cdm.depaul.edu
7Double Demon Scholarship — alumni discount
ModelSubscriptionBilling cadenceAnnual
Notes

25% automatic discount on any graduate coursework for DePaul alumni who hold a conferred bachelor's, master's, or doctorate degree. Applies to MS, MA, MFA, and certificate programs at CDM. Cannot be combined with other institutional aid.

cdm.depaul.edu
8DCMD Scholarship — MA Digital Communication, Media, Design
ModelSubscriptionBilling cadenceAnnual
Notes

$525 per course, up to two courses per term ($1,050) for the duration of the program, for U.S. citizens/permanent residents in MA DCMD with Media Arts concentration.

cdm.depaul.edu
9MFA Scholarship
ModelSubscriptionBilling cadenceAnnual
Notes

Limited number of $7,500 scholarships for incoming MFA students ($2,500 awarded in each of the first three quarters). Requires priority application deadline submission.

cdm.depaul.edu
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 of 8 records shown
1School of Cinematic Arts (SCA)
Description

Film, television, animation, and screenwriting programs within CDM

cdm.depaul.edu
+7 more records
Core offering1 text field

The Jarvis College of Computing and Digital Media (CDM) at DePaul University delivers undergraduate, graduate, and combined degree programs across three schools—School of Cinematic Arts, School of Computing, and School of Design—spanning film, animation, computer science, cybersecurity, AI, data science, game design, UX, and graphic design. Programs are delivered on-campus (Chicago Loop and Lincoln Park), fully online, and through immersive study-away experiences such as the LA Quarter in Hollywood and international study-abroad options. Students access professional-grade facilities including DePaul Cinespace Studios, CyberLabs, and the Jarvis Innovation Center for hands-on, project-based learning.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 10 values shown
  • #9 Film School in the U.S. — The Hollywood Reporter (2025)
+9 more records
Product overview1 text field

DePaul University's Jarvis College of Computing and Digital Media (CDM) is organized into three schools—School of Cinematic Arts, School of Computing, and School of Design—offering comprehensive educational programs across film, animation, computing, and design disciplines. CDM provides 45+ degree programs including undergraduate and graduate degrees, combined bachelor+master pathways, and STEM-designated programs. The college operates extensive facilities including DePaul Cinespace Studios (60,000 sq ft professional film production), David P. Miller CyberLabs (11,000 sq ft cybersecurity/robotics), and Jarvis Student Center for Innovation (8,000 sq ft multidisciplinary space). The DePaul Games initiative unifies game development across all three schools. Additional offerings include LA Quarter Hollywood immersion program, Summer Academy for high school students, study abroad opportunities, and the Visiting Artist Series bringing industry professionals to campus. CDM emphasizes project-based learning, industry partnerships, and hands-on experience with professional-grade equipment and emerging technologies.

Product and service18 records
1School of Cinematic Arts (SCA)
CategorySchool/Division
Description

One of three schools within CDM offering comprehensive film, animation, and cinematic arts education. Ranks #9 film school in the U.S. (Hollywood Reporter 2025) and #12 animation school (Animation Career Review 2026).

2School of Computing
CategorySchool/Division
Description

One of three CDM schools offering computing programs. Ranks #7 in-person MS for Computer Science in the U.S. (Fortune 2025). Programs include AI, cybersecurity, data science, game programming, and software engineering.

3School of Design
CategorySchool/Division
Description

One of three CDM schools focused on design disciplines. Offers game design, graphic design, industrial design, and UX design. Ranks #8 in U.S. for User Experience Design.

4Animation Programs
CategoryAcademic Program
Description

Comprehensive animation education ranked #12 in the U.S. (Animation Career Review 2026). Offers BA, BFA, MA, MFA degrees with concentrations in 3D animation, motion graphics, storyboarding, game art, and visual effects.

5Film and Television Production Programs
CategoryAcademic Program
Description

Production-focused programs offering MFA, MS, BFA, BA degrees. Concentrations include cinematography, directing, editing, production, production design, sound, virtual production, and visual effects.

6MS in Artificial Intelligence
CategoryAcademic Program
Description

Graduate program providing advanced technical skills in AI and machine learning to build and support AI-empowered systems. STEM-designated program.

7Cybersecurity Programs
CategoryAcademic Program
Description

BS and MS in Cybersecurity covering information security, infrastructure design, computer forensics, risk assessment. MS includes AI Engineering concentration. Students train in CyberLabs command center.

8Data Science Programs
CategoryAcademic Program
Description

BS and MS in Data Science teaching management and analysis of complex data, model development, and analytical communication. MS concentrations include Computational Methods, Health Care, and Marketing.

9Game Design Programs
CategoryAcademic Program
Description

BS and MFA in Game Design housed in School of Design. Trains students as storytellers, critical thinkers, entrepreneurs, and leaders in game development for entertainment and socially impactful games.

10Game Programming Programs
CategoryAcademic Program
Description

BS and MS in Game Programming from School of Computing focused on game development programming at the highest level including real-time computing, game engine architecture, and graphics programming.

11Health Informatics Programs
CategoryAcademic Program
Description

MS in Health Informatics preparing students to work where AI and digital technologies improve human health. Combines technical skills with healthcare applications.

12DePaul Cinespace Studios
CategoryProduction Facility
Description

Nearly 60,000-square-foot professional production facility in Chicago with six shooting stages, Virtual Production Stage/LED Volume Wall, green screen cyclorama, professional equipment, and proximity to active film productions.

13David P. Miller CyberLabs
CategoryResearch Facility
Description

11,000-square-foot facility on third floor of CDM building for cybersecurity, robotics, and intelligent systems. Includes The Bunker command center, GLITCH hardware security lab, Robotics & AI Lab, and engineering spaces.

14Jarvis Student Center for Innovation and Collaboration
CategoryInnovation Facility
Description

Nearly 8,000 square-foot multidisciplinary space funded by Eugene P. Jarvis. Houses XR creative studio, media lounge, DePaul Originals Game Studio, and PUSH Studio for human-centered design.

15LA Quarter Program
CategoryStudy Away Program
Description

Ten-week immersion program in Los Angeles at Sunset Las Palmas Studios. Students take classes on studio lot, intern at high-profile entertainment companies, and build professional networks. Open to undergrad and grad students.

16MFA in Creative Producing (Los Angeles)
CategoryAcademic Program
Description

Two-year MFA program based at Sunset Las Palmas Studios in Hollywood. Trains students in creative producing from pre-production to distribution for careers as studio executives and showrunners.

17Summer Academy
CategoryPre-College Program
Description

Annual intensive summer program for high school students held at DePaul's Loop Campus. Six tracks: Film/TV Production, Game Development, Hand-Drawn Animation, 3D Modeling/Animation, Screenwriting, and Sound Design. Total cost $900.

18Study Abroad Programs
CategoryInternational Programs
Description

Multiple study abroad opportunities including Atlantis (Lyon/Linkoping), Berlin in Cinema, Croatia Film Workshop, Scandinavia Design, India Documentary, Japan Games/Animation, Iceland Film, and New Zealand Film programs.

Scale indicator20 records

Each record includes

Type, Value, Description, Source

Partnership8 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2013-01-01
Description

DePaul formed an alliance with Cinespace Studios Chicago in 2013, creating the DePaul Cinespace Studios — a nearly 60,000-square-foot professional production facility at Cinespace's Chicago studio lot. This partnership distinguishes DePaul from all other film programs in the United States, giving School of Cinematic Arts students access to six professional shooting stages, a Virtual Production Stage/LED Volume Wall, and proximity to active network productions including The Bear, Chicago Fire, and Chicago Med. The facility features over 25,000 square feet of shooting space, a green screen cyclorama, scenic shop, editing suites, and industry-standard equipment. CDM provides shuttle service between this facility and both Loop and Lincoln Park campuses.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

PUSH Studio is an interdisciplinary student studio within the Jarvis Innovation Center, led by faculty LeAnne Wagner. It uses human-centered design methods to solve real-world problems, partnering with industry professionals to drive new solutions using AI, VR, AR, and voice user interfaces. Their first client is 11.2 Ventures, representing a direct industry partnership for student project work.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

DePaul Originals Game Studio, directed by faculty Allen Turner and Will Meyers, is housed in the Jarvis Innovation Center. It simulates a professional video game studio, with students from all three CDM schools collaborating on game development across academic quarters until games are polished enough for public release. This is an internal cross-school partnership representing the core collaborative model of CDM.

4Project Bluelight / Professional Production Partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Project Bluelight is a professional motion picture production company embedded within the School of Cinematic Arts, providing students hands-on experience on professionally produced films. It gives students the opportunity to work on real productions alongside industry professionals, gaining crew credits and portfolio-building experience.

cdm.depaul.edu
Strategic tierCoreTypeStrategic or Co-development Partner
Description

The DePaul Cinespace Studios facility is located at Cinespace Studios Chicago, a working studio lot home to major productions including Fox's Empire, FX's Fargo, Hulu's The Bear, NBC's Chicago Fire/Med/PD, and Showtime's Shameless and The Chi. Students have proximity to these active productions, creating natural networking and mentorship opportunities.

6LA Quarter Industry Partners
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

LA Quarter students intern at high-profile entertainment companies including Warner Brothers, DreamWorks Animation, Sony Studios, Disney Studios, William Morris Endeavor, Panavision, HBO, CAA, Nickelodeon Animation Studios, Jim Henson Company, Anonymous Content, Funny or Die, and the Producers Guild of America. These internships are structured as the centerpiece of the LA Quarter program, providing direct industry access.

cdm.depaul.edu
Strategic tierMinorTypeStrategic or Co-development Partner
Description

DePaul partnered with Rosalind Franklin University in 2025 to drive AI-driven biomedical research. Grant recipients from both institutions are collaborating on projects at the intersection of AI and healthcare.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

The Atlantis program is a full academic year study abroad partnership leading to a bachelor's degree in Business from Linköping University in Sweden. CDM juniors take business courses at BBA INSEEC in Lyon, France, followed by spring semester at Linköping University in Sweden, before returning to complete their DePaul CDM major for a second bachelor's degree.

Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

USC's film school is the dominant U.S. film program and the most direct peer for CDM's School of Cinematic Arts — both compete for Hollywood-bound students with industry-immersive curriculum, alumni networks, and premium production facilities.

TypeDirect peer
Description

Ringling is a direct peer for CDM's animation, game art, and visual effects programs, with similar emphasis on hands-on production experience and industry-recognized graduate placement.

TypeDirect peer
Description

DigiPen is a direct peer for CDM's BS and MFA in Game Design and MS in Game Programming, with comparable cross-disciplinary model combining computing, art, and design for game development.

TypeDirect peer
Description

SCAD is a direct peer for CDM's animation, film, and design programs, with comparable project-based curriculum, industry-driven faculty, and emphasis on portfolio development.

TypeRegional player
Description

Columbia College Chicago is a regional peer in the same Chicago market with overlapping programs in film, animation, game design, and audio — competing for the same applicant pool of creative Chicago-based students.

TypeDirect peer
Description

CMU's SCS is a top-tier computing peer for CDM's School of Computing, particularly competing in AI, cybersecurity, and computer science MS programs, and is a comparable NSA CAE-designated institution.

TypeDirect peer
Description

NYU Tisch is a top-tier direct competitor for both cinematic arts and game design/interactive media students in the U.S., with comparable emphasis on industry placement and East Coast alumni networks.

TypeDirect peer
Description

CMU ETC is a direct peer for CDM's cross-disciplinary game and interactive media programs, blending computing, design, and storytelling — exactly the convergence CDM's three-school model targets.

TypeBroad incumbent
Description

Stanford is a broader incumbent peer for CDM's AI, HCI, and cybersecurity programs, with significantly greater resources and brand that compete for top-tier graduate applicants globally.

TypeDirect peer
Description

UCLA TFT directly competes for film, animation, and game design students in California, with strong industry placement and graduate programs that overlap with CDM's MFA offerings.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers13 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI capability13 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature8 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles20 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries6 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

DePaul University College of Computing and Digital Media (CDM)

Higher Educationcdm.depaul.edu

DePaul University's Jarvis College of Computing and Digital Media is a Chicago-based private college offering 45+ degree programs across Cinematic Arts, Computing, and Design, serving undergraduate, graduate, and pre-college students through facilities including Cinespace Studios, CyberLabs, and a Hollywood LA Quarter immersion program.

What DePaul University College of Computing and Digital Media (CDM) does

The Jarvis College of Computing and Digital Media (CDM) is a college within DePaul University, a private Catholic university in Chicago. CDM delivers undergraduate, graduate, and combined-degree programs across three schools — Cinematic Arts, Computing, and Design — spanning film production, animation, game design, computer science, cybersecurity, AI, data science, UX, and graphic design. The college serves prospective undergraduate students, working-professional graduate students, international students (via STEM-OPT-eligible programs), high school students through a Summer Academy pre-college program, and a 27,000+ alumni community. CDM recruits through direct-to-consumer channels (website, admissions office, student ambassadors, campus tours, graduate events) and a dedicated international recruitment motion tied to STEM designations.

CDM's technology footprint is anchored by three flagship facilities: DePaul Cinespace Studios (a nearly 60,000 sq ft professional production facility with six shooting stages and a Virtual Production LED Volume Wall at a working studio lot); the David P. Miller CyberLabs (11,000 sq ft of cybersecurity, robotics, and engineering space, including The Bunker command center with 3x3 video walls, the GLITCH hardware security lab, and a Robotics & AI Lab with UR3e arms, drones, quadrupeds, and Vicon motion capture); and the Jarvis Student Center for Innovation and Collaboration (8,000 sq ft multidisciplinary space housing an XR creative studio, DePaul Originals Game Studio, and PUSH Studio). The college also operates the LA Quarter program at Sunset Las Palmas Studios in Hollywood, providing a ten-week immersion with internships at Warner Brothers, DreamWorks Animation, Disney Studios, Sony, CAA, HBO, and Nickelodeon Animation Studios.

CDM's business model is tuition-driven recurring revenue. Undergraduate and graduate tuition and fees constitute the primary revenue streams, supplemented by premium program fees (LA Quarter up to $6,500, alumni LA Quarter up to $1,500) and Summer Academy fees ($900). The college pursues multiple scholarship programs (Graduate Presidential $6K-$9K, Graduate Dean's, MFA, Double Demon 25% alumni discount, DCMD) to attract and retain students. Revenue is structurally diversified across programs and not dependent on any single enterprise customer; it is instead subject to enrollment cycles, tuition pricing, and the broader U.S. higher-education market for STEM and creative disciplines. The college is not independently funded — it is supported by DePaul University institutional budget, donor gifts (including the Jarvis and Miller gifts that named and built key facilities), and tuition.

DePaul University College of Computing and Digital Media (CDM) firmographics

Firmographics
Name
DePaul University College of Computing and Digital Media (CDM)
Legal name
Jarvis College of Computing and Digital Media, DePaul University
Website
https://cdm.depaul.edu
Company type
Private
Founded year
2013
Operating status
Operating
Headcount range
1,001–5,000 employees
Short description
DePaul University's Jarvis College of Computing and Digital Media is a Chicago-based private college offering 45+ degree programs across Cinematic Arts, Computing, and Design, serving undergraduate, graduate, and pre-college students through facilities including Cinespace Studios, CyberLabs, and a Hollywood LA Quarter immersion program.
Ownership category
akta.pro rank

DePaul University College of Computing and Digital Media (CDM) industry classification

Industry
Product category
Higher Education
NAICS
Colleges, Universities, and Professional Schools (6113), Colleges, Universities, and Professional Schools (611310)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Higher Education SIS & Campus Management Systems (EDAFAEAB)
akta.pro secondary industries
Core Digital Curriculum & Courseware (Full Programs & Units) (EDAFACAA), Digital Labs, Simulations & Virtual Practicals (Non-XR) (EDAFACAF), Higher Education Lecture Capture & Course Media (EDAGALAB)

Keywords

  • Computing degree programs
  • Cinematic arts education
  • Cybersecurity graduate programs
  • Game design degrees
  • Higher education technology

Where DePaul University College of Computing and Digital Media (CDM) is headquartered

Location

Headquarters

HQ city
Chicago
HQ country
United States
HQ region
North America

Offices4 records

Markets served

DePaul University College of Computing and Digital Media (CDM) business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Infrastructure, Technology or R&D, Operations, Marketing or Sales, Others

Revenue model

  1. Undergraduate Tuition and Fees: CDM generates primary revenue through tuition and fees charged to undergraduate students enrolled in BS, BA, BFA, and combined degree programs. Tuition rates are program-specific and quoted based on residency status.
  2. Graduate Tuition and Fees: Graduate programs (MA, MFA, MS, PhD) are a major revenue stream, offered both on-campus (evening classes) and fully online. Several programs qualify for the Double Demon Scholarship (25% discount for DePaul alumni).
  3. LA Quarter Program Fee: Students pay a program fee (up to $6,500) covering housing, studio tours, and networking events, plus tuition. Alumni LA Quarter program has a fee up to $1,500. This is a premium program revenue stream.
  4. Summer Academy Fees: High school Summer Academy program charges $900 total (deposit $150, remaining $750), providing revenue from pre-college program enrollment.
  5. Graduate Presidential Scholarship Program: CDM offers Graduate Presidential Scholarships ($6,000-$9,000 over six terms) and Graduate Dean's Scholarships to attract and retain graduate students, funded through institutional budget allocations.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractLA Quarter Program Fee — covers housing, studio tours, and networking events
One time/ perpetual licenseMulti-year contractLA Quarter Alumni Program Fee
Unit PricingPay-as-you-goSummer Academy 2026 — Game, Cinema & Animation program
SubscriptionAnnualGraduate Presidential Scholarship — international students
SubscriptionAnnualGraduate Dean's Scholarship — U.S. citizens and permanent residents
SubscriptionAnnualDePaul Cinema Studios Full-Tuition Scholarship — MFA Directing
SubscriptionAnnualDouble Demon Scholarship — alumni discount
SubscriptionAnnualDCMD Scholarship — MA Digital Communication, Media, Design
SubscriptionAnnualMFA Scholarship

Go-to-market motion3 records

Distribution channels7 records

Marketing channels10 records

DePaul University College of Computing and Digital Media (CDM) product offering

Product offering

Core offering

The Jarvis College of Computing and Digital Media (CDM) at DePaul University delivers undergraduate, graduate, and combined degree programs across three schools—School of Cinematic Arts, School of Computing, and School of Design—spanning film, animation, computer science, cybersecurity, AI, data science, game design, UX, and graphic design. Programs are delivered on-campus (Chicago Loop and Lincoln Park), fully online, and through immersive study-away experiences such as the LA Quarter in Hollywood and international study-abroad options. Students access professional-grade facilities including DePaul Cinespace Studios, CyberLabs, and the Jarvis Innovation Center for hands-on, project-based learning.

Product overview

DePaul University's Jarvis College of Computing and Digital Media (CDM) is organized into three schools—School of Cinematic Arts, School of Computing, and School of Design—offering comprehensive educational programs across film, animation, computing, and design disciplines. CDM provides 45+ degree programs including undergraduate and graduate degrees, combined bachelor+master pathways, and STEM-designated programs. The college operates extensive facilities including DePaul Cinespace Studios (60,000 sq ft professional film production), David P. Miller CyberLabs (11,000 sq ft cybersecurity/robotics), and Jarvis Student Center for Innovation (8,000 sq ft multidisciplinary space). The DePaul Games initiative unifies game development across all three schools. Additional offerings include LA Quarter Hollywood immersion program, Summer Academy for high school students, study abroad opportunities, and the Visiting Artist Series bringing industry professionals to campus. CDM emphasizes project-based learning, industry partnerships, and hands-on experience with professional-grade equipment and emerging technologies.

Differentiator

Problem solved

Functional benefit

Brands

  • School of Cinematic Arts (SCA): Film, television, animation, and screenwriting programs within CDM
  • School of Computing
  • School of Design
  • DePaul LA
  • DePaul Games
  • David P. Miller CyberLabs
  • Jarvis Innovation Center
  • DePaul Cinespace Studios

Products and services

  • School of Cinematic Arts (SCA) One of three schools within CDM offering comprehensive film, animation, and cinematic arts education. Ranks #9 film school in the U.S. (Hollywood Reporter 2025) and #12 animation school (Animation Career Review 2026).
  • School of Computing One of three CDM schools offering computing programs. Ranks #7 in-person MS for Computer Science in the U.S. (Fortune 2025). Programs include AI, cybersecurity, data science, game programming, and software engineering.
  • School of Design One of three CDM schools focused on design disciplines. Offers game design, graphic design, industrial design, and UX design. Ranks #8 in U.S. for User Experience Design.
  • Animation Programs Comprehensive animation education ranked #12 in the U.S. (Animation Career Review 2026). Offers BA, BFA, MA, MFA degrees with concentrations in 3D animation, motion graphics, storyboarding, game art, and visual effects.
  • Film and Television Production Programs Production-focused programs offering MFA, MS, BFA, BA degrees. Concentrations include cinematography, directing, editing, production, production design, sound, virtual production, and visual effects.
  • MS in Artificial Intelligence Graduate program providing advanced technical skills in AI and machine learning to build and support AI-empowered systems. STEM-designated program.
  • Cybersecurity Programs BS and MS in Cybersecurity covering information security, infrastructure design, computer forensics, risk assessment. MS includes AI Engineering concentration. Students train in CyberLabs command center.
  • Data Science Programs BS and MS in Data Science teaching management and analysis of complex data, model development, and analytical communication. MS concentrations include Computational Methods, Health Care, and Marketing.
  • Game Design Programs BS and MFA in Game Design housed in School of Design. Trains students as storytellers, critical thinkers, entrepreneurs, and leaders in game development for entertainment and socially impactful games.
  • Game Programming Programs BS and MS in Game Programming from School of Computing focused on game development programming at the highest level including real-time computing, game engine architecture, and graphics programming.
  • Health Informatics Programs MS in Health Informatics preparing students to work where AI and digital technologies improve human health. Combines technical skills with healthcare applications.
  • DePaul Cinespace Studios Nearly 60,000-square-foot professional production facility in Chicago with six shooting stages, Virtual Production Stage/LED Volume Wall, green screen cyclorama, professional equipment, and proximity to active film productions.
  • David P. Miller CyberLabs 11,000-square-foot facility on third floor of CDM building for cybersecurity, robotics, and intelligent systems. Includes The Bunker command center, GLITCH hardware security lab, Robotics & AI Lab, and engineering spaces.
  • Jarvis Student Center for Innovation and Collaboration Nearly 8,000 square-foot multidisciplinary space funded by Eugene P. Jarvis. Houses XR creative studio, media lounge, DePaul Originals Game Studio, and PUSH Studio for human-centered design.
  • LA Quarter Program Ten-week immersion program in Los Angeles at Sunset Las Palmas Studios. Students take classes on studio lot, intern at high-profile entertainment companies, and build professional networks. Open to undergrad and grad students.
  • MFA in Creative Producing (Los Angeles) Two-year MFA program based at Sunset Las Palmas Studios in Hollywood. Trains students in creative producing from pre-production to distribution for careers as studio executives and showrunners.
  • Summer Academy Annual intensive summer program for high school students held at DePaul's Loop Campus. Six tracks: Film/TV Production, Game Development, Hand-Drawn Animation, 3D Modeling/Animation, Screenwriting, and Sound Design. Total cost $900.
  • Study Abroad Programs Multiple study abroad opportunities including Atlantis (Lyon/Linkoping), Berlin in Cinema, Croatia Film Workshop, Scandinavia Design, India Documentary, Japan Games/Animation, Iceland Film, and New Zealand Film programs.

Quantifiable outcome

  • #9 Film School in the U.S. — The Hollywood Reporter (2025)
  • +9 more outcomes

Companies that use DePaul University College of Computing and Digital Media (CDM)

Customer profile

Named customers13 records

Segments6 records

Ideal customer profiles3 records

DePaul University College of Computing and Digital Media (CDM) technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability13 records

Feature8 records

DePaul University College of Computing and Digital Media (CDM) partnerships and signals

Strategic signal

Partnerships

Eight partnerships are on record, tiered core and minor.

  • Cinespace Studios ChicagocoreStrategic or Co-development Partner · 1 January 2013DePaul formed an alliance with Cinespace Studios Chicago in 2013, creating the DePaul Cinespace Studios — a nearly 60,000-square-foot professional production facility at Cinespace's Chicago studio lot. This partnership distinguishes DePaul from all other film programs in the United States, giving School of Cinematic Arts students access to six professional shooting stages, a Virtual Production Stage/LED Volume Wall, and proximity to active network productions including The Bear, Chicago Fire, and Chicago Med. The facility features over 25,000 square feet of shooting space, a green screen cyclorama, scenic shop, editing suites, and industry-standard equipment. CDM provides shuttle service between this facility and both Loop and Lincoln Park campuses.
  • PUSH Studio / 11.2 VenturescoreStrategic or Co-development PartnerPUSH Studio is an interdisciplinary student studio within the Jarvis Innovation Center, led by faculty LeAnne Wagner. It uses human-centered design methods to solve real-world problems, partnering with industry professionals to drive new solutions using AI, VR, AR, and voice user interfaces. Their first client is 11.2 Ventures, representing a direct industry partnership for student project work.
  • DePaul Originals Game Studio (internal studio)coreStrategic or Co-development PartnerDePaul Originals Game Studio, directed by faculty Allen Turner and Will Meyers, is housed in the Jarvis Innovation Center. It simulates a professional video game studio, with students from all three CDM schools collaborating on game development across academic quarters until games are polished enough for public release. This is an internal cross-school partnership representing the core collaborative model of CDM.
  • Project Bluelight / Professional Production PartnerscoreStrategic or Co-development PartnerProject Bluelight is a professional motion picture production company embedded within the School of Cinematic Arts, providing students hands-on experience on professionally produced films. It gives students the opportunity to work on real productions alongside industry professionals, gaining crew credits and portfolio-building experience.
  • Cinespace Studios Chicago (Production Facility)coreStrategic or Co-development PartnerThe DePaul Cinespace Studios facility is located at Cinespace Studios Chicago, a working studio lot home to major productions including Fox's Empire, FX's Fargo, Hulu's The Bear, NBC's Chicago Fire/Med/PD, and Showtime's Shameless and The Chi. Students have proximity to these active productions, creating natural networking and mentorship opportunities.
  • LA Quarter Industry PartnerscoreChannel Partner/ Reseller/ DistributorLA Quarter students intern at high-profile entertainment companies including Warner Brothers, DreamWorks Animation, Sony Studios, Disney Studios, William Morris Endeavor, Panavision, HBO, CAA, Nickelodeon Animation Studios, Jim Henson Company, Anonymous Content, Funny or Die, and the Producers Guild of America. These internships are structured as the centerpiece of the LA Quarter program, providing direct industry access.
  • Rosalind Franklin UniversityminorStrategic or Co-development PartnerDePaul partnered with Rosalind Franklin University in 2025 to drive AI-driven biomedical research. Grant recipients from both institutions are collaborating on projects at the intersection of AI and healthcare.
  • Atlantis Dual-Degree Program Partners (BBA INSEEC, Linköping University)minorStrategic or Co-development PartnerThe Atlantis program is a full academic year study abroad partnership leading to a bachelor's degree in Business from Linköping University in Sweden. CDM juniors take business courses at BBA INSEEC in Lyon, France, followed by spring semester at Linköping University in Sweden, before returning to complete their DePaul CDM major for a second bachelor's degree.

Scale indicators20 records

Recent moves8 records

Expansion highlights6 records

DePaul University College of Computing and Digital Media (CDM) competitors and assessment

Company assessment

Direct peers

  • USC School of Cinematic Arts: USC's film school is the dominant U.S. film program and the most direct peer for CDM's School of Cinematic Arts — both compete for Hollywood-bound students with industry-immersive curriculum, alumni networks, and premium production facilities.
  • Ringling College of Art and Design: Ringling is a direct peer for CDM's animation, game art, and visual effects programs, with similar emphasis on hands-on production experience and industry-recognized graduate placement.
  • DigiPen Institute of Technology: DigiPen is a direct peer for CDM's BS and MFA in Game Design and MS in Game Programming, with comparable cross-disciplinary model combining computing, art, and design for game development.
  • Savannah College of Art and Design (SCAD): SCAD is a direct peer for CDM's animation, film, and design programs, with comparable project-based curriculum, industry-driven faculty, and emphasis on portfolio development.
  • Carnegie Mellon University School of Computer Science: CMU's SCS is a top-tier computing peer for CDM's School of Computing, particularly competing in AI, cybersecurity, and computer science MS programs, and is a comparable NSA CAE-designated institution.
  • NYU Tisch School of the Arts: NYU Tisch is a top-tier direct competitor for both cinematic arts and game design/interactive media students in the U.S., with comparable emphasis on industry placement and East Coast alumni networks.
  • Carnegie Mellon University Entertainment Technology Center: CMU ETC is a direct peer for CDM's cross-disciplinary game and interactive media programs, blending computing, design, and storytelling — exactly the convergence CDM's three-school model targets.
  • UCLA School of Theater, Film and Television: UCLA TFT directly competes for film, animation, and game design students in California, with strong industry placement and graduate programs that overlap with CDM's MFA offerings.

Regional players

  • Columbia College Chicago: Columbia College Chicago is a regional peer in the same Chicago market with overlapping programs in film, animation, game design, and audio — competing for the same applicant pool of creative Chicago-based students.

Broad incumbents

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

DePaul University College of Computing and Digital Media (CDM) social profiles

Digital presence

DePaul University College of Computing and Digital Media (CDM) compliance and trust

Trust signal

Compliance1 record

DePaul University College of Computing and Digital Media (CDM) financial estimates

Financial estimate

Revenue estimate

Valuation estimate

DePaul University College of Computing and Digital Media (CDM) leadership team

Management profile

Number of profiles

Profiles20 records

DePaul University College of Computing and Digital Media (CDM) subsidiaries and ownership

Company hierarchy

Subsidiaries6 records

DePaul University College of Computing and Digital Media (CDM) funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

DePaul University College of Computing and Digital Media (CDM) M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about DePaul University College of Computing and Digital Media (CDM)

What does DePaul University College of Computing and Digital Media (CDM) do?

The Jarvis College of Computing and Digital Media (CDM) at DePaul University delivers undergraduate, graduate, and combined degree programs across three schools—School of Cinematic Arts, School of Computing, and School of Design—spanning film, animation, computer science, cybersecurity, AI, data science, game design, UX, and graphic design. Programs are delivered on-campus (Chicago Loop and Lincoln Park), fully online, and through immersive study-away experiences such as the LA Quarter in Hollywood and international study-abroad options. Students access professional-grade facilities including DePaul Cinespace Studios, CyberLabs, and the Jarvis Innovation Center for hands-on, project-based learning.

Is DePaul University College of Computing and Digital Media (CDM) a public or private company?

DePaul University College of Computing and Digital Media (CDM) is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was DePaul University College of Computing and Digital Media (CDM) founded?

DePaul University College of Computing and Digital Media (CDM) was founded in 2013. It employs 1,001 to 5,000 people.

Where is DePaul University College of Computing and Digital Media (CDM) based?

DePaul University College of Computing and Digital Media (CDM) is headquartered in Chicago, United States, in the North America region.

How does DePaul University College of Computing and Digital Media (CDM) make money?

Five revenue lines are on record. Undergraduate Tuition and Fees are the primary driver. The others are graduate Tuition and Fees, LA Quarter Program Fee, summer Academy Fees and graduate Presidential Scholarship Program.

Who are DePaul University College of Computing and Digital Media (CDM)'s main competitors?

Direct peers on record are USC School of Cinematic Arts, Ringling College of Art and Design, DigiPen Institute of Technology, Savannah College of Art and Design (SCAD), Carnegie Mellon University School of Computer Science, NYU Tisch School of the Arts, Carnegie Mellon University Entertainment Technology Center and UCLA School of Theater, Film and Television. Columbia College Chicago is listed as a regional player. Stanford University School of Engineering / HCI Program is listed as a broad incumbent.

Does DePaul University College of Computing and Digital Media (CDM) have an API?

No public API is recorded for DePaul University College of Computing and Digital Media (CDM).

What industry is DePaul University College of Computing and Digital Media (CDM) in?

DePaul University College of Computing and Digital Media (CDM)'s product category is Higher Education. Its primary akta.pro industry code is EDAFAEAB, Higher Education SIS & Campus Management Systems, with a secondary code of EDAFACAA, Core Digital Curriculum & Courseware (Full Programs & Units). Its NAICS code is 6113 and its SIC code is 8200.

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