k3i
K3i (주식회사 케이쓰리아이) is a KOSDAQ-listed Korean XR (AR/VR/MR/digital twin/AI) technology company founded in 2000, serving Korean government agencies and enterprises with proprietary middleware, digital-twin city platforms, and immersive content services.
- Company typePublic
- Founded2000
- HeadquartersDaejeon, South Korea
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What k3i does
K3i (주식회사 케이쓰리아이) is a Daejeon-headquartered Korean IT company, founded in March 2000 as a third-sector investment corporation of Daejeon Metropolitan City focused on regional informatization, and listed on KOSDAQ in 2024. The company builds XR (Extended Reality) technologies combining AR, VR, MR, digital twins, and AI capabilities, structured as a platform-plus-modules stack: 3D MovAR SDK and 3D MovAR Studio for mobile AR content creation; I-SAR for interactive spatial augmentation on large screens and signage; XR Meta CITY V1.0 (MULTIVERSE Digital Twin City Platform) for city-scale digital twins built on V-World spatial data; AI Image SDK for deep-learning image recognition; Universe XR Framework as cross-device XR middleware; and add-on modules (AR SNS, AR Campus, VR CMS, Web CMS / Universe CMS). Its commercial portfolio also includes Media Art Exhibition services (including the Malaysia Immersify KL Media Art Gallery) and Children's Complex Cultural Space services for immersive learning venues. Twenty-one registered Korean patents underpin the platform, and the company holds an ISO 9001 quality certification, ISO 45001 occupational health and safety certification, Advanced Technology Enterprise designation, Inno-Biz, Main-Biz, GS certification for XR Meta CITY, and e-Government Standard Framework compatibility.
K3i monetizes through five overlapping revenue streams: (1) XR service projects (AR/VR/MR/XR immersive content production for public and private sectors), (2) platform services with recurring licensing (Digital Twin City, XR metaverse, AIXR / Human Interactive AI / Immersive AI), (3) solution licensing of proprietary SDKs and middleware (3D MovAR SDK, Universe XR Framework), (4) media art exhibition managed services, and (5) children's complex cultural space design and operation. Pricing is custom and not publicly disclosed. Go-to-market is primarily enterprise field sales: direct bidding on Korean central and local government contracts (over 50 institutional clients disclosed in Biz Network, including ministries, ETRI, and city/county governments) plus direct enterprise sales to large Korean corporates such as Samsung, KT, LG U+, and LG Energy Solution. The company's CEO is Lee Jae-young (이재영), and it operates a corporate research institute certified by the Korea Industrial Technology Promotion Association.
The 2026 strategic posture is a pivot toward AI-native infrastructure: announced partnerships with Samsung/Google (XR OS AI agent), Dassault Systèmes (virtual twin), and NVIDIA (Omniverse-linked robot patents, Physical AI synthetic data platform), alongside multiple 2026 contract wins across ship robotics digital twins, bio-manufacturing digital education, and AR children's content. The company targets KRW 50B revenue by 2025 versus KRW 15B in 2022 per its recruitment page.
k3i firmographics
Firmographics- Name
- k3i
- Legal name
- (주)케이쓰리아이
- Website
- https://k3i.co.kr
- Company type
- Public
- Founded year
- 2000
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- K3i (주식회사 케이쓰리아이) is a KOSDAQ-listed Korean XR (AR/VR/MR/digital twin/AI) technology company founded in 2000, serving Korean government agencies and enterprises with proprietary middleware, digital-twin city platforms, and immersive content services.
- Ownership category
- akta.pro rank
k3i industry classification
Industry- Product category
- Extended Reality (XR) Software & Digital Twin Platform
- NAICS
- Software Publishers (51321)
- SIC
- Services-Computer Integrated Systems Design (7373)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
- akta.pro secondary industries
- Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators) (EDAFAJAJ), Creator Tools & Content Pipelines for Immersive Learning (VR lesson builders, 3D asset workflows) (EDAFAJAL), AR/VR & Immersive Learning Content Development (EDAGAKAI), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
Keywords
Where k3i is headquartered
LocationHeadquarters
- HQ city
- Daejeon
- HQ country
- South Korea
- HQ region
- Asia
Offices2 records
Markets served
k3i business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- XR Service Projects: AR/VR/MR/XR immersive experience content production and development for public and private sectors, including government contracts and enterprise projects.
- Platform Services: Digital Twin City platform services, XR metaverse platform services, and AI-based services (AIXR - Human Interactive AI, Immersive AI) with recurring platform licensing.
- Solution Licensing: Licensing of proprietary solutions including 3D MovAR SDK, 3D MovAR Studio, I-SAR, Universe XR Framework, and other XR middleware products to enterprises and institutions.
- Media Art Exhibition: Media art exhibition hall construction and operation services, including domestic and international exhibition projects such as Malaysia Immersify KL Media Art Gallery.
- Children's Complex Cultural Space: Children's complex cultural space construction and operation services including planning, design, and content production for immersive learning spaces.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
k3i product offering
Product offeringCore offering
k3i develops and licenses XR (Extended Reality) software including AR/VR/MR engines, AI-based image recognition, and digital twin city platforms. The company provides both proprietary software products (3D MovAR SDK, 3D MovAR Studio, I-SAR, XR Meta CITY, AI Image SDK, Universe XR Framework) and custom content production services for government, public institutions, and large enterprises across education, culture, tourism, defense, and industry verticals.
Product overview
K3i offers a unified platform-plus-modules architecture centered on XR (Extended Reality) technology. The core product portfolio includes: 3D MovAR SDK and 3D MovAR Studio for mobile AR content creation; I-SAR for interactive spatial augmentation; XR Meta CITY V1.0 (Digital Twin City-based XR Metaverse Platform) for city-scale digital twins; AI Image SDK for AI-powered image recognition; Universe XR Framework as the foundational XR middleware; and Web CMS/VR CMS for content management. Additional modules include AR SNS and AR Campus for mobile location-based services. The company also provides themed services including Media Art exhibition galleries and Children's Complex Cultural Spaces. The platform architecture integrates physical engine-based spatial information with AI capabilities for applications across education, culture, tourism, defense, and industry sectors.
Differentiator
Problem solved
Functional benefit
Brands
- 3D MovAR SDK: 모바일 증강현실 엔진 - 실시간 영상 인식·추적, 3D 영상 콘텐츠 렌더링
- 3D MovAR Studio
- I-SAR
- XR Meta CITY
- AI Image SDK
- Universe XR Framework
- AR SNS
- AR Campus
- VR CMS
- Universe CMS
Products and services
- 3D MovAR SDK Mobile augmented reality SDK providing real-time video recognition and tracking, 3D video content rendering, and 3D modeling event/interaction processing for mobile AR, immersive experience education, and event promotions. Sold to enterprises and developers building AR applications.
- 3D MovAR Studio 3D mobile augmented reality content authoring tool that converts 3D content from standard modeling tools into AR-ready formats, generates AR marker/non-marker attributes, and provides script support for interaction implementation. Supports FBX standard, event scripts, and cross-platform deployment.
- I-SAR (Interactive Spatial Augmentation) Interactive spatial augmentation engine that recognizes actual space and visitors, mixes them with screen imagery in real-time, reflects visitor participation, and transforms real objects through augmentation for immersive interactive media experiences in exhibition booths, safety training, and education.
- XR Meta CITY V1.0 (Digital Twin City-based XR Metaverse Platform) Digital twin city-based XR metaverse platform that parses terrain, aerial imagery, and 3D building model data from V World spatial information platform, transforms it into holographic 3D city models, and enables visualization through HoloLens and HMD devices with gesture-based interaction and multi-user collaborative viewing. GS-certified in 2022.
- AI Image SDK Artificial intelligence deep learning-based image recognition system for real-time image recognition and exploration, extending 3D MovAR SDK capabilities with AI image recognition for smart factory AR solutions and AI curation in museums, science centers, and galleries.
- Universe XR Framework XR middleware solution (Korea's first according to the company) providing open software tools essential for XR content development and execution, supporting various XR devices, cross-platform interoperability, and standardized interfaces for high-quality immersive content production.
- MULTIVERSE Digital Twin City Platform Digital twin city-based XR metaverse platform enabling wind flow simulation for urban planning and environmental analysis, combining physical world data with virtual augmentation.
- Media Art Exhibition Services Media art gallery establishment and operation services creating spaces for experiencing digital media works blending digital technology with nature, culture, and art, including media walls, media facades, and immersive art installations for public and private clients.
- Children's Complex Cultural Space Services Children-friendly library, immersive experience, and media art services combining analog and digital content in new concept play-based learning spaces, with child-centered content and spatial planning for indoor experience and healing spaces.
Quantifiable outcome
- KOSDAQ listed company with projected revenue growth from 15 billion KRW (2022) to 50 billion KRW (2025)
- +1 more outcomes
Companies that use k3i
Customer profileNamed customers14 records
Segments6 records
Ideal customer profiles4 records
k3i technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability12 records
Feature10 records
k3i partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered core, strategic and minor.
- Samsung (삼성)coreK3i developing AI agent technology integrated with Samsung and Google XR OS. Partnership focuses on next-generation XR device application development for global enterprise markets.
- GooglecoreK3i developing AI agent technology integrated with Samsung and Google XR OS for next-generation XR experiences.
- Dassault Systèmes (다쏘시스템)coreOfficial partnership announced with Dassault Systèmes for virtual twin solutions. K3i featured in coverage of Dassault Systèmes and NVIDIA virtual factory launch.
- NVIDIA (엔비디아)coreK3i connected NVIDIA Omniverse for robot patents and Physical AI standard development. Company developing robot control digital twin technology leveraging NVIDIA Omniverse platform.
- Immersify KL (말레이시아)strategicInternational media art gallery partnership for Malaysia Immersify KL Media Art Gallery. K3i provides media art content and exhibition operation services.
- 대전정보문화산업진흥원strategic2024 Metaverse Content Advancement Support Project selection and agreement for metaverse content development.
- 대덕 소프트웨어마이스터고등학교minorLearning field practice leading company agreement for software education and talent development.
- KTstrategicKT research and development center 5G open lab core partner registration. Collaboration on 5G-based XR solutions and content development.
- 스코넥 엔터테인먼트minorBusiness cooperation MOU signed with Snoc Entertainment for entertainment content development.
Scale indicators5 records
Recent moves9 records
Expansion highlights1 record
k3i competitors and assessment
Company assessmentBroad incumbents
- NVIDIA (Omniverse): NVIDIA Omniverse is a leading platform for industrial digital twins, Physical AI, and 3D collaboration. K3i is an Omniverse-linked partner (robot patents for Physical AI), making NVIDIA a partial incumbent peer in shared digital-twin tooling.
- Dassault Systèmes (3DEXPERIENCE): Dassault Systèmes provides virtual-twin and 3D experience platforms for enterprise digital twins and city/industrial simulation. Already a partner of K3i and competing in adjacent enterprise digital-twin segments.
- Samsung SDS: Samsung SDS is a major Korean IT services and system integration company serving government and large enterprises with digital transformation, cloud, and smart-city platforms. Comparable as a Korean SI incumbent competing for similar government XR/digital-twin contracts.
- LG CNS: LG CNS provides IT services, smart-city platforms, and digital transformation solutions for Korean government and enterprise. Comparable as a Korean SI incumbent bidding on similar public-sector XR and digital-twin engagements.
Direct peers
- PTC (Vuforia): PTC's Vuforia Engine is a widely deployed industrial AR SDK for spatial computing and AR-based operator guidance. Comparable to K3i's 3D MovAR SDK and AI Image SDK as AR tooling for enterprise/industrial applications.
- Unity Software: Unity provides real-time 3D development platforms and AR/VR authoring tools widely used for XR content and digital-twin applications. Comparable to K3i's 3D MovAR Studio and Universe XR Framework as developer tooling for immersive content.
- Niantic (Lightship): Niantic's Lightship AR development platform provides mobile AR SDKs, meshing, and AR location-based services. Comparable to K3i's 3D MovAR SDK and AR SNS as mobile AR engine and location-based AR social infrastructure.
- Epic Games (Unreal Engine): Unreal Engine is a leading real-time 3D and XR development platform used for simulations, digital twins, and immersive content. Comparable to K3i's XR Meta CITY platform and Universe XR Framework as competing XR/digital-twin middleware.
Emerging players
- Spatial (Spatial Systems): Spatial provides a cross-device XR collaboration platform for meetings, design review, and multi-user spatial experiences. Comparable to K3i's XR Meta CITY multi-user collaboration use cases (patented) as an XR collaboration platform.
- TeamViewer: TeamViewer's industrial frontline and AR collaboration solutions (via previously acquired Upskill/Wowso) target remote assistance and digital twin workflows. Comparable to K3i's industrial AR/smart-factory XR use cases.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
k3i compliance and trust
Trust signalCompliance17 records
k3i financial estimates
Financial estimateRevenue estimate
Valuation estimate
k3i leadership team
Management profileNumber of profiles
Profiles1 record
k3i funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
k3i M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about k3i
What does k3i do?
k3i develops and licenses XR (Extended Reality) software including AR/VR/MR engines, AI-based image recognition, and digital twin city platforms. The company provides both proprietary software products (3D MovAR SDK, 3D MovAR Studio, I-SAR, XR Meta CITY, AI Image SDK, Universe XR Framework) and custom content production services for government, public institutions, and large enterprises across education, culture, tourism, defense, and industry verticals.
Is k3i a public or private company?
k3i is a public company. It is classified as public and is currently operating.
When was k3i founded?
k3i was founded in 2000. It employs 11 to 50 people.
Where is k3i based?
k3i is headquartered in Daejeon, South Korea, in the Asia region.
How does k3i make money?
Five revenue lines are on record. XR Service Projects are the primary driver. The others are platform Services, solution Licensing, media Art Exhibition and children's Complex Cultural Space.
Who are k3i's main competitors?
Broad incumbents on record are NVIDIA (Omniverse), Dassault Systèmes (3DEXPERIENCE), Samsung SDS and LG CNS. Direct peers are PTC (Vuforia), Unity Software, Niantic (Lightship) and Epic Games (Unreal Engine). Emerging players are Spatial (Spatial Systems) and TeamViewer.
Does k3i have an API?
No public API is recorded for k3i.
What industry is k3i in?
k3i's product category is Extended Reality (XR) Software & Digital Twin Platform. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of EDAFAJAJ, Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators). Its NAICS code is 51321 and its SIC code is 7373.