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Tanotech

Full company profile

uuid000tgbk

Namestring
Tanotech
Legal namestring
TANOTECH Co., Ltd
Company typeenum
Private
Founded yearint
2018
Descriptiontext

TANOTECH Corporation is a Japanese technology company founded in June 2018 by Tsutomu Mitamura and headquartered in Hiratsuka, Kanagawa. The company develops and commercializes TANO, a non-contact motion-sensor gamification platform that uses depth cameras (Kinect V2) and web cameras combined with skeletal tracking to allow users to control on-screen games through body movement, with no wearables required. The platform serves welfare facilities, hospitals, schools, and municipalities, with a content library exceeding 300 programs spanning exercise, vocalization, cognitive training, and physical measurement, built in collaboration with physiotherapists. The product line has been extended through modules including TANO CHECK (automated physical fitness measurement), Carepitto (AI posture measurement), TANO VISION (vision training), TANO-LT (jointly developed with Lion Corporation), and VISIONtablet, plus the TANO Station unmanned community healthcare concept.

The company operates through a distributor-led model: a network of 10+ domestic distribution partners (Air Water, CYBERDYNE, Panasonic, Hitachi Systems, and others) plus 5+ international distributors across China, Hong Kong, South Korea, Taiwan, Singapore, Malaysia, and UAE. Revenue is generated via one-time hardware-plus-software system sales, supplemented by rental/lease options and government-subsidy-supported deployments (IT introduction subsidies, care technology subsidies, DX High School). Pricing is not publicly disclosed; quotation is handled by authorized sales agencies. Notable reference customers include Beijing Jishuitan Hospital, SOMPO Care, Hitowa Care Service, Benesse Style Care, Iwate Medical University, the National Center for Child Health and Development (Japan), Oji City Clinic, and SOCSO Rehabilitation Center (Malaysia). Certifications underpinning subsidy eligibility include TAIS code, MHLW welfare robot listing, METI 300 SMEs recognition, Kawasaki Standards, and Tianjin certification. The company has 8 full-time employees and 10 million yen of registered capital as of last disclosure.

Short descriptiontext

Tanotech is a technology company that offers gamification technology to help users make training sessions more interactive.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersHiratsuka, Japan
HQ citystring
Hiratsuka
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
elderly care technology, motion sensor rehabilitation, gamification wellness platform, non-contact motion training, care facility software
Industry2 codes
1Posture, Musculoskeletal & Pain-Relief Devices (Posture Trainers, TENS/EMS, Massage Devices)
CodeCRACAQAKPrimaryYes
2Game Controllers & Input Devices (Gamepads, Wheels, Flight Sticks)
CodeCRACAOADPrimaryNo
NAICS code2 codes
  • Sporting and Athletic Goods Manufacturing33992
  • Fitness and Recreational Sports Centers71394
SIC code2 codes
  • Sporting & Athletic Goods, Nec3949
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
Elderly Care Rehabilitation Technology
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1TANO System Sales (Hardware + Software)
TypeHardware Sales
Description

TANO is sold as a complete system comprising motion sensor hardware (Kinect V2 and adapter), control system, and QR code reader. Two set configurations are offered: basic set (sensor, control system, QR reader, no monitor) and mobile set (basic + portable stand and monitor). Sold through authorized domestic and international distribution agents.

tanotech.jp
2TANO CHECK Software License
TypeOne Time License
Description

TANO CHECK is a separate physical measurement tool software license for care facilities, enabling automated physical fitness testing. It requires a separate PC license and Kinect sensor.

tanotech.jp
3Rental / Lease via Distributors
TypeHardware Sales
Description

Rental and lease options are available through distributors. TECHRENT Corporation has registered as an IT introduction support business, enabling customers to use government subsidies for TANO deployment in care facilities.

tanotech.jp
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain
Pricing details4 tiers
1Basic Set - Motion sensor + control system + QR reader (no monitor)
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Pricing not publicly disclosed; requires contact with sales agency for quotation.

tanotech.jp
2Mobile Set - Basic set + portable stand + monitor
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Pricing not publicly disclosed; requires contact with sales agency for quotation.

tanotech.jp
3TANO CHECK License - Physical measurement software for care facilities
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Pricing not publicly disclosed; requires contact for quotation.

tanotech.jp
4Rental / Lease via distributors
ModelSubscriptionBilling cadenceMonthly
Notes

Rental and lease available through distributors. TECHRENT Corporation enables subsidy-supported deployment.

tanotech.jp
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 3 records shown
1TANO CHECK
Description

厚生労働省の介護ロボットの開発・実証・普及のプラットフォーム事業のリビングラボ事業において、TANOを使用した介護施設での体力測定業務効率化に向けた実証事業から生まれた体力測定ツール。

tanotech.jp
+2 more records
Core offering1 text field

TANOTECH develops and sells TANO, a non-contact, non-wearable motion-sensor-based gamification platform for welfare, nursing care, rehabilitation, and educational settings. The body itself acts as a game controller via Kinect V2 / web camera skeletal tracking, enabling 300+ programs across exercise, vocalization, cognitive training, and physical measurement. The platform is bundled with hardware (sensor, control PC, QR reader) and sold as complete systems through authorized domestic and international distributors to care facilities, hospitals, schools, and municipalities.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • TANO CHECK reduces individual measurement work time to approximately 7 minutes per person, achieving 43% reduction in workload per person
+5 more records
Product overview1 text field

TANOTECH operates a platform-plus-modules product architecture anchored by the TANO core system. TANO is a non-contact, non-wearable motion-sensor gamification platform used primarily in welfare, nursing care, and educational settings — the body itself serves as the game controller, enabling 300+ programs across exercise, vocal, and cognitive training. The core TANO platform is extended by several named modules: TANO CHECK (a physical fitness measurement add-on for care facilities that automates standardized tests and generates individual trend reports), Careピっと/Carepit (an AI-powered posture measurement feature that auto-recommends targeted programs), TANO VISION (vision training content developed with the Japan Visual Training Association), TANO-LT (a Lion Corporation co-branded variant bundling Lion's oral/sleep/exercise 3-in-1 program), and VISIONtablet (an Android tablet app for vision training games). The company also commercializes a 'TANO Station' concept — an unmanned multi-unit deployment combining reception, exercise, and reporting TANO systems coordinated by a central unit to enable fully automated, staff-free community health spaces.

Product and service4 records
1TANO
CategoryElderly Care Rehabilitation Technology
Description

A non-contact, non-wearable motion sensor-based gamification platform that turns the body into a game controller for welfare, nursing care, and educational settings. Includes 300+ exercise, vocal, and cognitive training programs designed with input from physiotherapists and care professionals. Suitable for seated and standing users including elderly and individuals with partial paralysis.

2TANO CHECK
CategoryPhysical Fitness Measurement Software
Description

A separate software license for automated physical fitness measurement in care facilities. Uses motion sensors to standardize tests including 5m walk, grip strength, single-leg stance, CS30 (sit-to-stand), and spatial recognition. Generates individual trend reports with historical data visualization and supports optional multi-facility database integration.

3TANO-LT
CategoryElderly Care Rehabilitation Technology
Description

A specialized care facility game machine developed jointly with Lion Corporation, bundling Lion's Kenkoumin Taiso (健康みん体操 / 3-in-1 oral-sleep-exercise training) virtual game program onto the TANO platform. Sold by TANOTECH as a compact variant targeting care facilities.

4VISIONtablet
CategoryVision Training Application
Description

An Android tablet application distributed via Google Play Store featuring vision training games supervised by specialists, designed to exercise eye-brain coordination for cognitive decline prevention and vision development.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership12 partners
1Beijing Jishuitan Hospital / Capital Medical University Affiliated (北京積水潭病院)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-02-27
Description

TANOTECH serves as the Japanese partner in China's Ministry of Science and Technology Japan-China joint research project 'Research and Development of Elderly Musculoskeletal Rehabilitation System Based on Somatosensory Interaction System.' TANO technology is being used as the foundational platform for developing new evaluation and intervention modules for elderly rehabilitation in China.

tanotech.jp
2Nifco Inc. (株式会社ニフコ)
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-09-08
Description

TANOTECH and Nifco signed a partnership agreement for promoting next-generation environments in medical, welfare, and education fields.

tanotech.jp
3Air Water West Japan Co., Ltd. (エア・ウォーター西日本株式会社)
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Domestic sales distributor for TANO in the western Japan region. Features TANO at trade shows including CareTEX Osaka.

tanotech.jp
4CYBERDYNE Corporation (CYBERDYNE株式会社)
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

CYBERDYNE distributes TANO through its network and co-displays TANO at events including H.C.R. CYBERDYNE and TANOTECH jointly donated TANO to the National Center for Child Health and Development. CYBERDYNE also co-hosted the Umekata Health Fair 2025.

tanotech.jp
5Panasonic Corporation (Panasonic株式会社)
Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Listed as a domestic sales distributor for TANO.

tanotech.jp
6Hitachi Systems, Ltd. (株式会社日立システムズ)
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Hitachi Systems operates the DX Smart Lounge Osaka showroom where TANO is demonstrated, and displays TANO at care technology events.

tanotech.jp
7TECHRENT Corporation (TECHRENT株式会社)
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

TECHRENT registered as an IT introduction support business (IT導入補助金事業者), enabling customers to use government IT introduction subsidies for TANO deployment in care and childcare facilities.

tanotech.jp
8Keio University (慶應義塾大学)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Multi-year collaboration starting from 2018. Keio University and TANOTECH co-host the 'King Skyfront Summer Science Event' annually, exploring science of laughter and wellness through gamification.

tanotech.jp
9University of Tsukuba (筑波大学)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Collaboration with Prof. Yamazaki and lecturer Miura from University of Tsukuba Orthopedics department on AMED-funded 'Real Cyber Sports Environment Communication Robot' project for elderly care facility networking.

tanotech.jp
10Globalwide International Pte Ltd (Singapore)
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Singapore-based international distributor and local partner enabling TANO deployment in Singapore healthcare and eldercare facilities. Contributed to TANOTECH winning the Ageing Asia 2026 award.

tanotech.jp
11Toyomaru Industry Co., Ltd. (豊丸産業株式会社)
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Co-exhibited at the 13th Sakishima Children EXPO 2025 'ATC Robot Street.' Offers compact TANO introduction packages for care facilities.

tanotech.jp
12Nara Gakuen University (奈良学園大学)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

University students and faculty develop TANO game content and demonstrate it at community events. Student-developed games won awards and were showcased at Kagoshima DX High School. Partnership includes rehabilitation science research collaboration.

tanotech.jp
Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight8 records

Each record includes

Type, Description

Peers10 records
1MIRA Rehab
TypeDirect peer
Description

Romania/UK-based company offering motion-sensor gamified rehabilitation software for clinical and home use. Uses Microsoft Kinect for body tracking and games patients through prescribed exercises — same core technology stack and rehab-gamification thesis as Tanotech's TANO.

2RT.WORKS
TypeDirect peer
Description

Japanese welfare/assitive robotics company developing rehabilitation and care devices, including PALRO humanoid robot. Comparable to Tanotech in Japanese elderly-care robotics focus, distribution through care facilities, and government-backed product positioning.

3Dream Face
TypeDirect peer
Description

Japanese welfare technology company producing interactive content and robots (Dream Care Series) for elderly cognitive stimulation and recreation at care facilities. Overlaps with Tanotech on gamified content for welfare/elderly facilities in the Japanese market.

4CYBERDYNE
TypeDirect peer
Description

Listed Japanese welfare-robotics company behind the HAL wearable cyborg suit for rehabilitation and care. Direct competitor in Japanese welfare-tech for elderly mobility/rehabilitation, and also an active TANO distributor and co-marketing partner.

5Jintronix (now part of Columbia University)
TypeDirect peer
Description

Canadian-originated (now Columbia-affiliated) rehabilitation gamification platform using Kinect-based motion sensing to deliver therapist-prescribed exercises. Closest technology and use-case match to TANO before its academic transition.

6CUREosity
TypeEmerging player
Description

Germany-based VR rehabilitation gamification startup using head-mounted displays and motion sensors for cognitive and motor rehab in clinics. Addresses the same patient engagement and adherence problem as Tanotech via immersive training, but with VR rather than camera-based body tracking.

7Tyromotion
TypeBroad incumbent
Description

Austrian/German manufacturer of robotic and sensor-based rehabilitation devices (PABLO, AMADEO, DIEGO) used in clinics and research for motor and cognitive therapy. Overlaps with Tanotech's rehab-measurement and rehabilitation-tracking capability, but targets clinical rehab rather than welfare/elderly recreation.

8Panasonic (Active Aging / Wellness)
TypeBroad incumbent
Description

Japanese conglomerate with a wellness/elderly-care product portfolio and an existing TANO distribution relationship. Competes with Tanotech in care-tech channels via broader product breadth (housing equipment, mobility, robotics) and far greater scale.

9Honda Walking Assist Device
TypeBroad incumbent
Description

Honda's wearable walking-assist exoskeleton for elderly mobility and rehabilitation in Japanese care facilities. Overlaps with Tanotech on rehab for elderly users in Japanese welfare settings but uses a wearable hardware approach rather than camera-based gamification.

10BioServo Technologies
TypeEmerging player
Description

Swedish rehabilitation technology company behind the IronHand/SoftHand grasping-glove for hand rehabilitation and assistive applications. Comparable as a rehab-focused hardware company addressing elderly and clinical rehab, though with wearable robotics rather than non-contact gamification.

Market position
Strengths1 record

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers11 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI capability6 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature7 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance4 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Tanotech

Elderly Care Rehabilitation Technologytanotech.jp

Tanotech is a technology company that offers gamification technology to help users make training sessions more interactive.

What Tanotech does

TANOTECH Corporation is a Japanese technology company founded in June 2018 by Tsutomu Mitamura and headquartered in Hiratsuka, Kanagawa. The company develops and commercializes TANO, a non-contact motion-sensor gamification platform that uses depth cameras (Kinect V2) and web cameras combined with skeletal tracking to allow users to control on-screen games through body movement, with no wearables required. The platform serves welfare facilities, hospitals, schools, and municipalities, with a content library exceeding 300 programs spanning exercise, vocalization, cognitive training, and physical measurement, built in collaboration with physiotherapists. The product line has been extended through modules including TANO CHECK (automated physical fitness measurement), Carepitto (AI posture measurement), TANO VISION (vision training), TANO-LT (jointly developed with Lion Corporation), and VISIONtablet, plus the TANO Station unmanned community healthcare concept.

The company operates through a distributor-led model: a network of 10+ domestic distribution partners (Air Water, CYBERDYNE, Panasonic, Hitachi Systems, and others) plus 5+ international distributors across China, Hong Kong, South Korea, Taiwan, Singapore, Malaysia, and UAE. Revenue is generated via one-time hardware-plus-software system sales, supplemented by rental/lease options and government-subsidy-supported deployments (IT introduction subsidies, care technology subsidies, DX High School). Pricing is not publicly disclosed; quotation is handled by authorized sales agencies. Notable reference customers include Beijing Jishuitan Hospital, SOMPO Care, Hitowa Care Service, Benesse Style Care, Iwate Medical University, the National Center for Child Health and Development (Japan), Oji City Clinic, and SOCSO Rehabilitation Center (Malaysia). Certifications underpinning subsidy eligibility include TAIS code, MHLW welfare robot listing, METI 300 SMEs recognition, Kawasaki Standards, and Tianjin certification. The company has 8 full-time employees and 10 million yen of registered capital as of last disclosure.

Tanotech firmographics

Firmographics
Name
Tanotech
Legal name
TANOTECH Co., Ltd
Website
http://www.tanotech.jp/
Company type
Private
Founded year
2018
Operating status
Operating
Headcount range
1–10 employees
Short description
Tanotech is a technology company that offers gamification technology to help users make training sessions more interactive.
Ownership category
akta.pro rank

Tanotech industry classification

Industry
Product category
Elderly Care Rehabilitation Technology
NAICS
Sporting and Athletic Goods Manufacturing (33992), Fitness and Recreational Sports Centers (71394)
SIC
Sporting & Athletic Goods, Nec (3949), Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
Posture, Musculoskeletal & Pain-Relief Devices (Posture Trainers, TENS/EMS, Massage Devices) (CRACAQAK)
akta.pro secondary industry
Game Controllers & Input Devices (Gamepads, Wheels, Flight Sticks) (CRACAOAD)

Keywords

  • Elderly care technology
  • Motion sensor rehabilitation
  • Gamification wellness platform
  • Non-contact motion training
  • Care facility software

Where Tanotech is headquartered

Location

Headquarters

HQ city
Hiratsuka
HQ country
Japan
HQ region
Asia

Offices2 records

Markets served

Tanotech business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain

Revenue model

  1. TANO System Sales (Hardware + Software): TANO is sold as a complete system comprising motion sensor hardware (Kinect V2 and adapter), control system, and QR code reader. Two set configurations are offered: basic set (sensor, control system, QR reader, no monitor) and mobile set (basic + portable stand and monitor). Sold through authorized domestic and international distribution agents.
  2. TANO CHECK Software License: TANO CHECK is a separate physical measurement tool software license for care facilities, enabling automated physical fitness testing. It requires a separate PC license and Kinect sensor.
  3. Rental / Lease via Distributors: Rental and lease options are available through distributors. TECHRENT Corporation has registered as an IT introduction support business, enabling customers to use government subsidies for TANO deployment in care facilities.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractBasic Set - Motion sensor + control system + QR reader (no monitor)
One time/ perpetual licenseMulti-year contractMobile Set - Basic set + portable stand + monitor
One time/ perpetual licenseMulti-year contractTANO CHECK License - Physical measurement software for care facilities
SubscriptionMonthlyRental / Lease via distributors

Go-to-market motion1 record

Distribution channels4 records

Marketing channels7 records

Tanotech product offering

Product offering

Core offering

TANOTECH develops and sells TANO, a non-contact, non-wearable motion-sensor-based gamification platform for welfare, nursing care, rehabilitation, and educational settings. The body itself acts as a game controller via Kinect V2 / web camera skeletal tracking, enabling 300+ programs across exercise, vocalization, cognitive training, and physical measurement. The platform is bundled with hardware (sensor, control PC, QR reader) and sold as complete systems through authorized domestic and international distributors to care facilities, hospitals, schools, and municipalities.

Product overview

TANOTECH operates a platform-plus-modules product architecture anchored by the TANO core system. TANO is a non-contact, non-wearable motion-sensor gamification platform used primarily in welfare, nursing care, and educational settings — the body itself serves as the game controller, enabling 300+ programs across exercise, vocal, and cognitive training. The core TANO platform is extended by several named modules: TANO CHECK (a physical fitness measurement add-on for care facilities that automates standardized tests and generates individual trend reports), Careピっと/Carepit (an AI-powered posture measurement feature that auto-recommends targeted programs), TANO VISION (vision training content developed with the Japan Visual Training Association), TANO-LT (a Lion Corporation co-branded variant bundling Lion's oral/sleep/exercise 3-in-1 program), and VISIONtablet (an Android tablet app for vision training games). The company also commercializes a 'TANO Station' concept — an unmanned multi-unit deployment combining reception, exercise, and reporting TANO systems coordinated by a central unit to enable fully automated, staff-free community health spaces.

Differentiator

Problem solved

Functional benefit

Brands

  • TANO CHECK: 厚生労働省の介護ロボットの開発・実証・普及のプラットフォーム事業のリビングラボ事業において、TANOを使用した介護施設での体力測定業務効率化に向けた実証事業から生まれた体力測定ツール。
  • ケアピっと(Carepit)
  • TANO-LT

Products and services

  • TANO A non-contact, non-wearable motion sensor-based gamification platform that turns the body into a game controller for welfare, nursing care, and educational settings. Includes 300+ exercise, vocal, and cognitive training programs designed with input from physiotherapists and care professionals. Suitable for seated and standing users including elderly and individuals with partial paralysis.
  • TANO CHECK A separate software license for automated physical fitness measurement in care facilities. Uses motion sensors to standardize tests including 5m walk, grip strength, single-leg stance, CS30 (sit-to-stand), and spatial recognition. Generates individual trend reports with historical data visualization and supports optional multi-facility database integration.
  • TANO-LT A specialized care facility game machine developed jointly with Lion Corporation, bundling Lion's Kenkoumin Taiso (健康みん体操 / 3-in-1 oral-sleep-exercise training) virtual game program onto the TANO platform. Sold by TANOTECH as a compact variant targeting care facilities.
  • VISIONtablet An Android tablet application distributed via Google Play Store featuring vision training games supervised by specialists, designed to exercise eye-brain coordination for cognitive decline prevention and vision development.

Quantifiable outcome

  • TANO CHECK reduces individual measurement work time to approximately 7 minutes per person, achieving 43% reduction in workload per person
  • +5 more outcomes

Companies that use Tanotech

Customer profile

Named customers11 records

Segments5 records

Ideal customer profiles4 records

Tanotech technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

AI capability6 records

Feature7 records

Tanotech partnerships and signals

Strategic signal

Partnerships

Twelve partnerships are on record, tiered core and minor.

  • Beijing Jishuitan Hospital / Capital Medical University Affiliated (北京積水潭病院)coreStrategic or Co-development Partner · 27 February 2026TANOTECH serves as the Japanese partner in China's Ministry of Science and Technology Japan-China joint research project 'Research and Development of Elderly Musculoskeletal Rehabilitation System Based on Somatosensory Interaction System.' TANO technology is being used as the foundational platform for developing new evaluation and intervention modules for elderly rehabilitation in China.
  • Nifco Inc. (株式会社ニフコ)minorStrategic or Co-development Partner · 8 September 2025TANOTECH and Nifco signed a partnership agreement for promoting next-generation environments in medical, welfare, and education fields.
  • Air Water West Japan Co., Ltd. (エア・ウォーター西日本株式会社)coreChannel Partner/ Reseller/ DistributorDomestic sales distributor for TANO in the western Japan region. Features TANO at trade shows including CareTEX Osaka.
  • CYBERDYNE Corporation (CYBERDYNE株式会社)coreChannel Partner/ Reseller/ DistributorCYBERDYNE distributes TANO through its network and co-displays TANO at events including H.C.R. CYBERDYNE and TANOTECH jointly donated TANO to the National Center for Child Health and Development. CYBERDYNE also co-hosted the Umekata Health Fair 2025.
  • Panasonic Corporation (Panasonic株式会社)minorChannel Partner/ Reseller/ DistributorListed as a domestic sales distributor for TANO.
  • Hitachi Systems, Ltd. (株式会社日立システムズ)coreChannel Partner/ Reseller/ DistributorHitachi Systems operates the DX Smart Lounge Osaka showroom where TANO is demonstrated, and displays TANO at care technology events.
  • TECHRENT Corporation (TECHRENT株式会社)coreChannel Partner/ Reseller/ DistributorTECHRENT registered as an IT introduction support business (IT導入補助金事業者), enabling customers to use government IT introduction subsidies for TANO deployment in care and childcare facilities.
  • Keio University (慶應義塾大学)coreStrategic or Co-development PartnerMulti-year collaboration starting from 2018. Keio University and TANOTECH co-host the 'King Skyfront Summer Science Event' annually, exploring science of laughter and wellness through gamification.
  • University of Tsukuba (筑波大学)coreStrategic or Co-development PartnerCollaboration with Prof. Yamazaki and lecturer Miura from University of Tsukuba Orthopedics department on AMED-funded 'Real Cyber Sports Environment Communication Robot' project for elderly care facility networking.
  • Globalwide International Pte Ltd (Singapore)coreChannel Partner/ Reseller/ DistributorSingapore-based international distributor and local partner enabling TANO deployment in Singapore healthcare and eldercare facilities. Contributed to TANOTECH winning the Ageing Asia 2026 award.
  • Toyomaru Industry Co., Ltd. (豊丸産業株式会社)coreChannel Partner/ Reseller/ DistributorCo-exhibited at the 13th Sakishima Children EXPO 2025 'ATC Robot Street.' Offers compact TANO introduction packages for care facilities.
  • Nara Gakuen University (奈良学園大学)coreStrategic or Co-development PartnerUniversity students and faculty develop TANO game content and demonstrate it at community events. Student-developed games won awards and were showcased at Kagoshima DX High School. Partnership includes rehabilitation science research collaboration.

Scale indicators6 records

Recent moves8 records

Expansion highlights8 records

Tanotech competitors and assessment

Company assessment

Direct peers

  • MIRA Rehab: Romania/UK-based company offering motion-sensor gamified rehabilitation software for clinical and home use. Uses Microsoft Kinect for body tracking and games patients through prescribed exercises — same core technology stack and rehab-gamification thesis as Tanotech's TANO.
  • RT.WORKS: Japanese welfare/assitive robotics company developing rehabilitation and care devices, including PALRO humanoid robot. Comparable to Tanotech in Japanese elderly-care robotics focus, distribution through care facilities, and government-backed product positioning.
  • Dream Face: Japanese welfare technology company producing interactive content and robots (Dream Care Series) for elderly cognitive stimulation and recreation at care facilities. Overlaps with Tanotech on gamified content for welfare/elderly facilities in the Japanese market.
  • CYBERDYNE: Listed Japanese welfare-robotics company behind the HAL wearable cyborg suit for rehabilitation and care. Direct competitor in Japanese welfare-tech for elderly mobility/rehabilitation, and also an active TANO distributor and co-marketing partner.
  • Jintronix (now part of Columbia University): Canadian-originated (now Columbia-affiliated) rehabilitation gamification platform using Kinect-based motion sensing to deliver therapist-prescribed exercises. Closest technology and use-case match to TANO before its academic transition.

Emerging players

  • CUREosity: Germany-based VR rehabilitation gamification startup using head-mounted displays and motion sensors for cognitive and motor rehab in clinics. Addresses the same patient engagement and adherence problem as Tanotech via immersive training, but with VR rather than camera-based body tracking.
  • BioServo Technologies: Swedish rehabilitation technology company behind the IronHand/SoftHand grasping-glove for hand rehabilitation and assistive applications. Comparable as a rehab-focused hardware company addressing elderly and clinical rehab, though with wearable robotics rather than non-contact gamification.

Broad incumbents

  • Tyromotion: Austrian/German manufacturer of robotic and sensor-based rehabilitation devices (PABLO, AMADEO, DIEGO) used in clinics and research for motor and cognitive therapy. Overlaps with Tanotech's rehab-measurement and rehabilitation-tracking capability, but targets clinical rehab rather than welfare/elderly recreation.
  • Panasonic (Active Aging / Wellness): Japanese conglomerate with a wellness/elderly-care product portfolio and an existing TANO distribution relationship. Competes with Tanotech in care-tech channels via broader product breadth (housing equipment, mobility, robotics) and far greater scale.
  • Honda Walking Assist Device: Honda's wearable walking-assist exoskeleton for elderly mobility and rehabilitation in Japanese care facilities. Overlaps with Tanotech on rehab for elderly users in Japanese welfare settings but uses a wearable hardware approach rather than camera-based gamification.

Market position

Strengths1 record

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

Tanotech social profiles

Digital presence

Tanotech compliance and trust

Trust signal

Compliance4 records

Tanotech financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Tanotech leadership team

Management profile

Number of profiles

Profiles1 record

Tanotech funding detail

Funding detail

Funding overview

Funding rounds

Investors

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Tanotech M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about Tanotech

What does Tanotech do?

TANOTECH develops and sells TANO, a non-contact, non-wearable motion-sensor-based gamification platform for welfare, nursing care, rehabilitation, and educational settings. The body itself acts as a game controller via Kinect V2 / web camera skeletal tracking, enabling 300+ programs across exercise, vocalization, cognitive training, and physical measurement. The platform is bundled with hardware (sensor, control PC, QR reader) and sold as complete systems through authorized domestic and international distributors to care facilities, hospitals, schools, and municipalities.

Is Tanotech a public or private company?

Tanotech is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Tanotech founded?

Tanotech was founded in 2018. It employs 1 to 10 people.

Where is Tanotech based?

Tanotech is headquartered in Hiratsuka, Japan, in the Asia region.

How does Tanotech make money?

Three revenue lines are on record. TANO System Sales (Hardware + Software) is the primary driver. The others are TANO CHECK Software License and rental / Lease via Distributors.

Who are Tanotech's main competitors?

Direct peers on record are MIRA Rehab, RT.WORKS, Dream Face, CYBERDYNE and Jintronix (now part of Columbia University). Emerging players are CUREosity and BioServo Technologies. Broad incumbents are Tyromotion, Panasonic (Active Aging / Wellness) and Honda Walking Assist Device.

Does Tanotech have an API?

No public API is recorded for Tanotech.

What industry is Tanotech in?

Tanotech's product category is Elderly Care Rehabilitation Technology. Its primary akta.pro industry code is CRACAQAK, Posture, Musculoskeletal & Pain-Relief Devices (Posture Trainers, TENS/EMS, Massage Devices), with a secondary code of CRACAOAD, Game Controllers & Input Devices (Gamepads, Wheels, Flight Sticks). Its NAICS code is 33992 and its SIC code is 3949.

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