ModelingCafe
ModelingCafe is a Tokyo-based 3DCG modeling and CGI production studio, founded in 2012 and now a brand under CafeGroup Inc., delivering project-based character, environment, and VFX work to Japanese and global entertainment, film, and advertising clients using Unreal Engine, Unity, and an in-house 3D scan studio.
- Company typePrivate
- Founded2012
- HeadquartersTokyo, Japan
- Headcount—
- GTM typeB2B
- OfferingServices
What ModelingCafe does
ModelingCafe is a Tokyo-based 3DCG modeling and CGI production studio founded in 2012, positioned as Japan's first dedicated 3D modeling specialized studio. Since March 2025, it has operated as a wholly-owned brand under CafeGroup Inc., formed through the merger of ModelingCafe and AnimationCafe. Its core offering is project-based B2B CGI production — character and environment modeling, rigging, animation, VFX, and compositing — delivered to major Japanese and global entertainment and media clients. Named project credits span Square Enix (Dragon Quest VII Reimagined, Final Fantasy VII Rebirth, Granblue Fantasy: Relink), Bandai Namco Entertainment (SYNDUALITY Echo of Ada), Kojima Productions (Death Stranding 2: On the Beach), Sony Interactive Entertainment, Nintendo, Netflix (Bullet Train Explosion), Creatures Inc. (Detective Pikachu Returns), and multiple anime and film production committees including Mobile Suit Gundam GQuuuuuuX and Shin Kamen Rider.
The studio's technology stack combines traditional CGI workflows with real-time 3DCG production on Unreal Engine and Unity for VR/AR and interactive content, cel-shaded CG production via the CELAVIE sub-brand, and an in-house 3D Scan Studio at the Daikanyama HQ capable of capturing high-resolution facial expression data. CafeGroup's ecosystem extends ModelingCafe's reach through sister brands covering animation (AnimationCafe), concept art (at//c), VFX (Cafe VFX), rigging/technical direction (Cafe RIG&TAC), engineering (Cafe Engineering), AI research and advisory (Cafe AI), and venture investing. The company has also begun applying AI to its own production pipelines, notably through a December 2025 joint development agreement with stu Inc. for a '3D Layout × AI' anime production workflow.
ModelingCafe generates revenue primarily through professional services engagements under project-based contracts, supplemented by fee-based corporate modeling seminars, free 1-on-1 training sessions for individual artists, and rental income from the 3D Scan Studio. Distribution is direct and inquiry-driven with no intermediary channels; go-to-market is sales-led and depends on portfolio reputation and direct enterprise relationships. The studio operates from Tokyo (Daikanyama) and Fukuoka in Japan, with a new Shizuoka City office established in April 2026 under a municipal partnership, and serves global clients including Netflix and overseas brand campaigns. Headcount stands at 180 employees at CafeGroup Inc. standalone and 400 across the wider group of subsidiaries and associated companies; the company is privately held with no institutional investor information disclosed.
ModelingCafe firmographics
Firmographics- Name
- ModelingCafe
- Legal name
- CafeGroup株式会社 (CafeGroup Co., Ltd.)
- Website
- https://cafegroup.net
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Short description
- ModelingCafe is a Tokyo-based 3DCG modeling and CGI production studio, founded in 2012 and now a brand under CafeGroup Inc., delivering project-based character, environment, and VFX work to Japanese and global entertainment, film, and advertising clients using Unreal Engine, Unity, and an in-house 3D scan studio.
- Ownership category
- akta.pro rank
ModelingCafe industry classification
Industry- Product category
- 3D Computer Graphics Production Services
- NAICS
- Postproduction Services and Other Motion Picture and Video Industries (51219)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Advertising Agencies (7311)
- akta.pro primary industry
- CG Asset Creation (Modeling, Texturing, Lookdev, Rigging) (MPAHABAE)
- akta.pro secondary industries
- VFX Production & Shot Work (CG Integration, Matte Painting, FX) (MPAHABAB), 3D/CGI Animation Production (MPADACAB), Animation Services for VFX (Creature/Character, Crowd, Simulation Support) (MPADAHAF), VFX & Motion Graphics (CGI, Compositing, 2D/3D) (MPAAAMAC), Simulation & FX Animation (Cloth, Hair, Particles) (MPAHACAH)
Keywords
Where ModelingCafe is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices3 records
Markets served
ModelingCafe business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Revenue model
- CG Production Services (Client Work): Project-based CGI production services for film, television, commercials, game development, and streaming platforms. Revenue is generated per project/contract with clients including Square Enix, Bandai Namco, Nintendo, Sony Interactive Entertainment, Netflix, and others. Services span character/environment modeling, animation, VFX, rigging, and compositing.
- Modeling Seminars and Training: Fee-based corporate training programs for companies wanting to improve modeling skills, along with free 'ModelingCafe Personal Training' 1-on-1 advisory sessions for individual artists. Provides custom programs tailored to client needs.
- 3D Scan Studio Rental: High-resolution 3D scanning services and studio rental offered to external companies for digital archiving, entertainment production, and research and development purposes.
- Investment and Venture Operations: CafeGroup, the parent company of ModelingCafe, operates investment activities in startups, particularly in XR, 3DCG-related companies, xR platforms, IP, and broader fields including community, SDGs, and healthcare. ModelingCafe participates as part of this ecosystem.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | Corporate Modeling Seminars - custom fee-based programs |
| Freemium | Pay-as-you-go | ModelingCafe Personal Training - free 1-on-1 advisory sessions |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
ModelingCafe product offering
Product offeringCore offering
ModelingCafe is a Tokyo-based 3DCG modeling studio that provides high-end character and environment modeling, rigging, animation, VFX, compositing, and real-time 3DCG production for films, games, anime, commercials, and VR/AR content. It complements project-based CG production with corporate modeling seminars, a free 1-on-1 personal training program for individual artists, and a proprietary 3D Scan Studio that is also offered as a rental service for external character capture, digital archiving, and R&D work.
Product overview
ModelingCafe is a creative tech company operating multiple specialized brands in CG production, animation, game development, system development, IP planning, and investment. The core offering is ModelingCafe, Japan's first 3DCG modeling specialized studio, which provides high-quality modeling services for films, commercials, dramas, and games. This core studio is complemented by AnimationCafe (motion production and animation), at//c (concept art), CELAVIE (cel-looking CG), and Cafe AI (AI research and advisory services). The company also operates a 3D Scan Studio facility and offers professional modeling seminars. ModelingCafe integrates creativity and technology across diverse fields to create next-generation content and solve social challenges.
Differentiator
Problem solved
Functional benefit
Products and services
- ModelingCafe 3DCG Modeling and Production Services Japan's first dedicated 3DCG modeling studio providing high-end character and environment modeling, rigging, animation, VFX, compositing, and real-time 3DCG production using Unreal Engine and Unity for film, television, game, anime, commercial, and VR/AR clients.
- AnimationCafe Animation Production Services Animation production team specializing in motion production and direction, delivering high-level animation work from movies and commercials to games in coordination with ModelingCafe and other CafeGroup brands.
- at//c Concept Art Services
Companies that use ModelingCafe
Customer profileNamed customers13 records
Segments3 records
Ideal customer profiles4 records
ModelingCafe technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature3 records
ModelingCafe partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- Shizuoka CitycorePartnership Agreement on Human Resource Development through Digital Technologies and the Creation of New Industry Clusters. CafeGroup (including ModelingCafe) established a new office in Shizuoka City in April 2026. Initiative focuses on attracting digital industries, developing next-generation digital creators, training AI and cybersecurity talent, creating new digital businesses, and revitalizing the regional economy.
- stu Inc.coreJoint development of next-generation anime production pipeline using '3D Layout x AI' technology. By establishing a workflow where AI generates animation in a consistent style based on 3D layouts, repetitive tasks are reduced, freeing resources for creative processes like story development, look development, and world-building design.
Scale indicators3 records
Recent moves6 records
Expansion highlights6 records
ModelingCafe competitors and assessment
Company assessmentDirect peers
- CygamesPictures: Japanese CG animation studio with deep roots in game IP adaptation (Granblue Fantasy The Animation, Uma Musume). Direct overlap with ModelingCafe's game-to-animation IP work and enterprise client base in Japanese game publishing.
- Polygon Pictures: Long-established Japanese 3DCG animation studio (Knights of Sidonia, Godzilla trilogy, Star Wars: Visions). Comparable scale and service offering, serving similar enterprise clients in film, streaming, and games with full 3DCG production.
- Digital Frontier: Japanese CG/VFX production company with strong film and game sector presence. Direct competitor in VFX and 3DCG production services, with similar enterprise client focus and real-time engine expertise.
- Sanzigen: Japanese 3DCG animation studio specializing in cel-shaded CG anime production (Eizouken, RWBY, BanG Dream!). Direct comparable to ModelingCafe's CELAVIE sub-brand and 3DCG specialist positioning, with overlapping client base in anime and games.
- Orange (CGI anime studio): Japanese 3DCG animation studio (Land of the Lustrous, Godzilla trilogy, Trigun Stampede). Strong direct overlap with ModelingCafe's 3DCG production for anime and feature film; both target premium global IP with character-driven CG.
- Shirogumi: Japanese VFX/CG production studio known for film VFX (Attack on Titan live-action, Kingdom). Comparable in VFX production and CG character work, serving similar film and entertainment clients.
Broad incumbents
- Ufotable: Major Japanese animation studio known for fusing high-end 3DCG with 2D animation (Demon Slayer, Fate series). Comparable technical ambition and IP-quality client base, though vertically integrated across the full anime production pipeline rather than specializing in modeling.
- OLM (Oriental Light and Magic): One of Japan's largest and longest-established animation and CG studios (Pokémon, Yo-kai Watch, Inazuma Eleven). Larger, broader incumbent with overlapping enterprise client base; not as specialized in modeling-only services as ModelingCafe.
- MAPPA: Major Japanese animation studio (Jujutsu Kaisen, Attack on Titan Final Season, Chainsaw Man) with growing 3DCG capability. Larger and broader; competes for similar enterprise clients in anime production but operates an integrated studio model rather than modeling-specialist services.
Regional players
- ENGI: Japanese anime production studio with significant 3DCG capability (Yuri on Ice, Mob Psycho 100). Comparable in Japanese-market CG production for anime, but more focused on TV anime rather than the high-end model/asset specialist role ModelingCafe plays.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
ModelingCafe financial estimates
Financial estimateRevenue estimate
Valuation estimate
ModelingCafe leadership team
Management profileNumber of profiles
ModelingCafe subsidiaries and ownership
Company hierarchySubsidiaries8 records
ModelingCafe funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ModelingCafe M&A and investment
M&A and investmentM&A
Investments1 record
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ModelingCafe
What does ModelingCafe do?
ModelingCafe is a Tokyo-based 3DCG modeling studio that provides high-end character and environment modeling, rigging, animation, VFX, compositing, and real-time 3DCG production for films, games, anime, commercials, and VR/AR content. It complements project-based CG production with corporate modeling seminars, a free 1-on-1 personal training program for individual artists, and a proprietary 3D Scan Studio that is also offered as a rental service for external character capture, digital archiving, and R&D work.
Is ModelingCafe a public or private company?
ModelingCafe is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was ModelingCafe founded?
ModelingCafe was founded in 2012.
Where is ModelingCafe based?
ModelingCafe is headquartered in Tokyo, Japan, in the Asia region.
How does ModelingCafe make money?
Four revenue lines are on record. CG Production Services (Client Work) is the primary driver. The others are modeling Seminars and Training, 3D Scan Studio Rental and investment and Venture Operations.
Who are ModelingCafe's main competitors?
Direct peers on record are CygamesPictures, Polygon Pictures, Digital Frontier, Sanzigen, Orange (CGI anime studio) and Shirogumi. Broad incumbents are Ufotable, OLM (Oriental Light and Magic) and MAPPA. ENGI is listed as a regional player.
Does ModelingCafe have an API?
No public API is recorded for ModelingCafe.
What industry is ModelingCafe in?
ModelingCafe's product category is 3D Computer Graphics Production Services. Its primary akta.pro industry code is MPAHABAE, CG Asset Creation (Modeling, Texturing, Lookdev, Rigging), with a secondary code of MPAHABAB, VFX Production & Shot Work (CG Integration, Matte Painting, FX). Its NAICS code is 51219 and its SIC code is 7812.