Hexany Audio
Hexany Audio is a Los Angeles-based bespoke game audio studio providing sound design, music composition, and technical audio implementation services to AAA video game developers and publishers including Riot Games, Tencent/TiMi, Amazon Games, Bungie, and Hypergryph.
- Company typePrivate
- Founded2012
- HeadquartersBell Gardens, United States
- Headcount11–50
- GTM typeB2B
- OfferingServices
What Hexany Audio does
Hexany Audio is a privately held, bespoke game audio studio headquartered in a 7,000 square foot facility in Bell Gardens (Los Angeles area), California, operating since 2012 and incorporated as Hexany Audio, LLC in 2014. The company provides three integrated service lines to AAA video game developers and publishers: custom sound design (weapons, character abilities, cinematics, ambiences, UI sounds, Foley, and haptics), original music composition across orchestral, electronic, ethnic, jazz, and pop genres, and technical audio implementation including programming and system design. All work is produced by an in-house team of 22 creatives with no subcontracting, supported by 17 audio production suites including 5.1, 7.1, and Dolby Atmos mix rooms, a VR & Implementation Suite, and a dedicated Voice Over recording booth. The company maintains deep technical proficiency in industry-standard middleware (Wwise, FMOD) and game engines (Unreal, Unity), with capabilities spanning C++, C#, Python, and proprietary audio implementation tools.
The business model is B2B professional services delivered through project-based contracts with enterprise clients in the gaming industry. Pricing is not publicly disclosed and is quote-driven per project. Go-to-market relies on direct enterprise relationships and a portfolio-driven marketing approach via the company website, blog, newsletter, and social channels. Named clients include Riot Games (League of Legends, Teamfight Tactics, Wild Rift, Legends of Runeterra), Amazon Games (New World, New World: Aeternum), TiMi Studios/Tencent (Honor of Kings, Arena of Valor, Call of Duty: Mobile), Bungie (Destiny 2: Renegades), Hypergryph (Arknights, Arknights: Endfield), and Supermassive Games (The Dark Pictures Anthology: Little Hope). The company also offers audio services for game trailers and new media including theme parks and VR/AR experiences.
Ownership is founder-led, held equally among three co-founders — Richard Ludlow (Audio Director, Forbes 30 Under 30 honoree), Matthew Earl (Lead Composer), and Kellen Fenton (Lead Sound Designer) — with no disclosed external institutional investment. The company has earned industry recognition including Hollywood Music in Media Awards (HMMA) wins in 2023 and 2025, a NAVGTR 2020 Award for Outstanding Sound Editing, GANG Award nominations, and three consecutive Tencent Excellent Supplier Awards (2020, 2022, 2023) plus a 2026 Tencent Artcool Award, reflecting sustained enterprise credibility within a narrow, reputation-driven services niche.
Hexany Audio firmographics
Firmographics- Name
- Hexany Audio
- Legal name
- Hexany Audio, LLC
- Website
- https://hexanyaudio.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Hexany Audio is a Los Angeles-based bespoke game audio studio providing sound design, music composition, and technical audio implementation services to AAA video game developers and publishers including Riot Games, Tencent/TiMi, Amazon Games, Bungie, and Hypergryph.
- Ownership category
- akta.pro rank
Hexany Audio industry classification
Industry- Product category
- Game Audio Production Services
- NAICS
- Sound Recording Studios (512240), Motion Picture and Sound Recording Industries (512), Other Sound Recording Industries (512290)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO) (MPAFAKAM)
- akta.pro secondary industries
- Audio Middleware (Interactive/Game Audio) (MPAFAFAD), Sound Effects (SFX) Editorial & Library Services (MPAHAEAD), Sound Design (Creative/Design-Heavy FX, World-Building) (MPAHAEAE)
Keywords
Where Hexany Audio is headquartered
LocationHeadquarters
- HQ city
- Bell Gardens
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Hexany Audio business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Infrastructure, Marketing or Sales
Revenue model
- Sound Design Services: Bespoke sound design services for video games including weapons, character abilities, cinematics, ambiences, UI sounds, Foley, and haptics. Revenue generated through project-based contracts with game developers.
- Music Composition Services: Original music composition for games including orchestral, electronic, ethnic, jazz, pop, and songwriting with lyrics. Revenue generated through project-based contracts and ongoing work with major game franchises.
- Technical Audio Services: Audio programming, implementation, and system design services. Embedded co-development with game studios using Wwise, FMOD, Unreal, Unity, and proprietary technologies.
Go-to-market motion2 records
Distribution channels1 record
Marketing channels5 records
Hexany Audio product offering
Product offeringCore offering
Hexany Audio is a bespoke game audio studio that produces custom sound design, original music composition, and technical audio implementation services for video games and interactive media. All work is delivered by an exclusively in-house team of 22 creatives working from its Los Angeles-area studio, targeting major game developers and publishers through project-based contracts. Production capabilities span AAA-quality sound effects, mixing, haptics, immersive audio (including Dolby Atmos), and embedded audio engineering inside engines such as Unreal and Unity alongside middleware like Wwise and FMOD.
Product overview
Hexany Audio is a bespoke game audio studio offering three core service offerings: Sound Design Services (custom crafted sound effects, mixing, haptics, and immersive audio), Music Composition Services (original compositions across orchestral, electronic, ethnic, jazz, pop, and songwriting genres), and Technical Audio Services (embedded co-development for programming, implementation, and system design using Wwise, FMOD, Unreal, Unity, and proprietary technology). The company operates as a service-based studio rather than a software product company, providing full-service audio production for video games, game trailers, and new media. All work is performed exclusively by their in-house team of 22 creatives at their Los Angeles facility.
Differentiator
Problem solved
Functional benefit
Products and services
- Sound Design Services Custom crafted sound effects, mixing, haptics, and immersive audio design for video games, including weapons, character abilities, cinematics, cutscenes, ambiences, UI sounds, and Foley. Delivered by an in-house team to AAA game studios and publishers.
- Music Composition Services Original music composition from award-winning composers spanning orchestral, electronic, ethnic, jazz, pop, and songwriting with lyrics, delivered for game franchises.
- Technical Audio Services Embedded co-development for audio programming, implementation, and system design using Unreal, Unity, Wwise, FMOD, C++, C#, Python, and proprietary technology.
- Video Game Audio Services Full-service game audio offering combining sound design, music composition, and technical audio implementation for video game franchises worldwide.
- Game Trailer Audio Services Audio services for game trailers, including sound design, music composition, and audio post-production.
- New Media Audio Services Audio services for new media including VR/AR experiences, theme parks, and interactive media beyond traditional video games.
Quantifiable outcome
- Multiple HMMA wins including 2025 Song – Video Game category and 2023 Live Concert For Visual Media
- +2 more outcomes
Companies that use Hexany Audio
Customer profileNamed customers7 records
Segments1 record
Ideal customer profiles1 record
Hexany Audio technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration2 records
Feature3 records
Hexany Audio partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered core and minor.
- Riot GamescoreOngoing collaboration on League of Legends including cinematics, sound design, and music. Contributed to Spearhead Motion Comic and various champion skin content. Multiple projects across League of Legends, Wild Rift, and Teamfight Tactics.
- BungiecoreContributed sound design for Destiny 2: Renegades expansion, specifically for weapons, character emotes, and combat finishers. Ongoing collaboration on game audio production.
- Vienna Synchron OrchestraminorCollaboration with Vienna Synchron Orchestra for Honor of Kings Da Yu Theme Music recording. Orchestra conducted by Bernhard Melbye Voss at Synchron Stage Vienna.
- Tencent / TiMi Audio LabcoreProduced by TiMi Audio Lab and TiMi L1 Studio for Honor of Kings music projects. Long-standing partnership with multiple album supports and music direction.
- Sonic MoonminorChoir collaboration for Honor of Kings Da Yu Theme Music. Choir recording and production services.
- HypergryphcoreContributed music and sound design to Arknights and Arknights: Endfield. Multiple EP releases including 'Grow on my Time' and 'Renegade' OST. Collaboration on live concert production for Arknights: Ambience Synesthesia which won HMMA 2023 award.
- HypergryphcoreArknights: Endfield officially released globally with Hexany Audio contributing music and sound design.
- Amazon GamescoreContributed sound design and music for New World and New World: The Rise of the Angry Earth expansion. Collaborated on New World: Aeternum.
- TiMi Studio GroupcoreLong-term collaboration on multiple projects including Honor of Kings, Arena of Valor, Wild Rift, and Teamfight Tactics. Received multiple Tencent Excellent Supplier Awards (2020, 2022, 2023) and Tencent Artcool Award (2026). Multiple HMMA nominations and wins.
- Utah Film OrchestraminorRecording of Honor of Kings: Dragon of Protection soundtrack with Utah Film Orchestra conducted by Nathan Hofheins.
- Funk StudiosminorRecording studio used for various Honor of Kings music projects including Heino Theme Music recording.
Scale indicators5 records
Recent moves7 records
Expansion highlights5 records
Hexany Audio competitors and assessment
Company assessmentDirect peers
- Sonic Mayhem: Long-running game and film audio production company (Sascha Dikiciyan) composing and producing music for major game franchises. Comparable game-music-led service offering for AAA publishers.
- Hinge Digital: Game audio services studio specializing in sound design, music composition, and audio implementation for video games. Comparable boutique-game-audio services positioning and AAA clientele.
- Formosa Interactive: Los Angeles-based game audio and music outsourcing studio offering sound design, music composition, and implementation services for AAA game publishers. Closest direct peer given shared LA base, in-house model, and AAA game studio focus.
- Sweet Justice Sound: Independent game audio studio providing sound design, music, and voice for video games. Direct peer competing for similar AAA-outsourced audio projects with comparable in-house production model.
- Powerhouse Audio: Game audio studio providing sound design, original music, voice, and audio implementation for video game developers. Comparable service offering (full-service game audio) and similar AAA-targeting client profile.
- Hyperduck SoundWorks: Game audio studio offering sound design, music composition, and audio implementation for indie and AAA titles. Direct peer with comparable boutique service offering and game-focused client base.
Others
- Firelight Technologies (FMOD): Developer of FMOD, an interactive audio middleware used alongside Wwise for game audio implementation. Adjacent tooling vendor whose product Hexany deploys for technical audio services.
- Audiokinetic: Developer of Wwise, the industry-standard interactive audio middleware platform that Hexany uses and integrates into game titles. Adjacent ecosystem participant rather than direct competitor; relevant as a tooling partner and potential platform dependency.
Broad incumbents
- Side: Large-scale game services outsourcing company offering audio, localization, QA, and art services to game developers. Broader incumbent with adjacent audio vertical and significantly larger scale than Hexany.
- Skywalker Sound: Lucasfilm's post-production sound division offering sound design, music, and mixing for film, television, and games. Broader incumbent with overlap in game audio mixing and immersive (Dolby Atmos) capabilities.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Hexany Audio social profiles
Digital presenceHexany Audio financial estimates
Financial estimateRevenue estimate
Valuation estimate
Hexany Audio leadership team
Management profileNumber of profiles
Profiles4 records
Hexany Audio funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Hexany Audio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Hexany Audio
What does Hexany Audio do?
Hexany Audio is a bespoke game audio studio that produces custom sound design, original music composition, and technical audio implementation services for video games and interactive media. All work is delivered by an exclusively in-house team of 22 creatives working from its Los Angeles-area studio, targeting major game developers and publishers through project-based contracts. Production capabilities span AAA-quality sound effects, mixing, haptics, immersive audio (including Dolby Atmos), and embedded audio engineering inside engines such as Unreal and Unity alongside middleware like Wwise and FMOD.
Is Hexany Audio a public or private company?
Hexany Audio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Hexany Audio founded?
Hexany Audio was founded in 2012. It employs 11 to 50 people.
Where is Hexany Audio based?
Hexany Audio is headquartered in Bell Gardens, United States, in the North America region.
How does Hexany Audio make money?
Three revenue lines are on record. Sound Design Services are the primary driver. The others are music Composition Services and technical Audio Services.
Who are Hexany Audio's main competitors?
Direct peers on record are Sonic Mayhem, Hinge Digital, Formosa Interactive, Sweet Justice Sound, Powerhouse Audio and Hyperduck SoundWorks. Others are Firelight Technologies (FMOD) and Audiokinetic. Broad incumbents are Side and Skywalker Sound.
Does Hexany Audio have an API?
No public API is recorded for Hexany Audio.
What industry is Hexany Audio in?
Hexany Audio's product category is Game Audio Production Services. Its primary akta.pro industry code is MPAFAKAM, Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO), with a secondary code of MPAFAFAD, Audio Middleware (Interactive/Game Audio). Its NAICS code is 512240 and its SIC code is 7812.