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School of Motion

Full company profile

uuid000x7t7

Namestring
School of Motion
Legal namestring
School of Motion, Inc.
Company typeenum
Private
Founded yearint
2006
Descriptiontext

School of Motion is a private, bootstrapped online education platform founded in 2006 by Joey Korenman and headquartered in Lakewood Ranch, Florida. The company delivers subscription-based training in motion design and animation, teaching industry-standard tools including Adobe After Effects, Cinema 4D, Blender, Unreal Engine, Rive, Photoshop, Illustrator, Premiere Pro, Figma, and Procreate. Its core product is an "All-Access" membership granting learners access to 40+ courses spanning 500+ hours of video content, unlimited personalized critique from working professional teaching assistants, and round-the-clock access to a 30,000+ member community powered by Circle.so.

The platform is built on Bubble.io, integrated with Stripe for payments, Circle.so for community, HubSpot and Customer.io for communications, and supports SSO via Google and Microsoft identities. School of Motion holds dual certification as both an Adobe Certified Training Center and a Maxon Certified Training Center — a credential combination that is rare among online motion design schools. Revenue is generated primarily through individual subscriptions priced at $497/quarter or $1,197/year (with a 30-day money-back guarantee) and through custom-priced Team Training contracts for organizations purchasing three or more seats. A free "Path to MoGraph" course and Credly-issued completion badges function as top-of-funnel acquisition and credentialing respectively.

The company serves two primary segments: individual creative professionals seeking to upskill or build portfolios, and enterprise teams — including studios, agencies, and Fortune 500 companies — purchasing workforce development subscriptions. Named enterprise customers include Netflix, Disney, Apple, Google, Amazon, Microsoft, Ford, MGM, NBC Universal, BBC, The Mill, Deloitte, KPMG, and Lockheed Martin. School of Motion is founder-led and has no disclosed institutional funding. Recent strategic activity in 2026 includes the launch of three new flagship courses (Cinema 4D Insider, Cavalry Kickstart, Unreal Engine for Broadcast Design), two free production plugins (Node Ninja for Cinema 4D and Unreal Engine), and a new quarterly pricing tier — collectively indicating an active product expansion phase rather than a pivot or restructuring.

Short descriptiontext

School of Motion is a private, bootstrapped online education platform founded in 2006 that offers subscription-based motion design and animation training, serving individual creative professionals and enterprise teams including Netflix, Disney, and Apple through 40+ courses and dual Adobe/Maxon-certified curriculum.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersSarasota, United States
HQ citystring
Sarasota
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
online motion design training, animation courses, after effects education, cinema 4d training, creative skills platform
Industry4 codes
1Learning Content Bundling & Subscription Passes (All-Access Libraries)
CodeMPACALALPrimaryYes
2Creator Course Marketplaces (Multi-Instructor Catalogs)
CodeMPACALAAPrimaryNo
3Membership Communities with Learning (Community-Led Education)
CodeMPACALAFPrimaryNo
4Workshops, Webinars & Live Masterclasses
CodeMPACALADPrimaryNo
NAICS code2 codes
  • Computer Training61142
  • Professional and Management Development Training611430
SIC code1 code
  • Services-Educational Services8200
Product category
Online Motion Design and Animation Education
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Individual All-Access Subscription
TypeSubscription Recurring
Description

Annual and quarterly subscription providing unlimited access to all courses, workshops, and learning paths. Includes unlimited critique from teaching assistants and 24/7 community access. Annual plan billed at $1,197/year ($299/quarter effective rate). Quarterly plan at $497/quarter.

schoolofmotion.com
2Team Training / Enterprise Subscriptions
TypeSubscription Recurring
Description

Custom team plans for organizations purchasing 3+ seats. Includes flexible licenses, consolidated billing, team management tools, seat assignment, and basic usage tracking. Sold via direct outreach to [email protected] with custom pricing.

schoolofmotion.com
3Free Course Lead Generation
TypeFreemium
Description

Free courses like Path to MoGraph serve as top-of-funnel acquisition to convert free users to paid All-Access subscriptions. Certificate issued upon completion via Credly badge system.

schoolofmotion.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Marketing or Sales, Technology or R&D, Operations, Others
Pricing details3 tiers
1All-Access Quarterly - 3-month subscription with full course access
ModelSubscriptionBilling cadencePay-as-you-go
Notes

$497/quarter. Includes access to 40+ courses and workshops, 500+ hours of training, and 3 months of unlimited critique. No annual commitment required.

schoolofmotion.com
2All-Access Annual - Best value annual subscription
ModelSubscriptionBilling cadenceAnnual
Notes

$1,197 billed annually ($299/quarter effective). Saves $800 compared to quarterly. Includes 1 year of unlimited critique. Most popular plan.

schoolofmotion.com
3Team Training - Custom enterprise licensing for 3+ seats
ModelSubscriptionBilling cadenceMulti-year contract
Notes

Custom pricing based on team size. Includes flexible licenses, consolidated billing, team management tools, seat assignment, usage tracking, and dedicated support. Contact [email protected] for quote.

schoolofmotion.com
GTM typeB2B and B2C
B2B and B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Brand1 of 2 records shown
1Node Ninja for Cinema 4D
Description

Free plugin that builds Redshift Materials in Seconds for Cinema 4D users.

schoolofmotion.com
+1 more record
Core offering1 text field

School of Motion sells subscription-based online courses and workshops in motion design and animation, covering tools like After Effects, Cinema 4D, Blender, Unreal Engine, Rive, Photoshop, Illustrator, Premiere Pro, Figma, and Procreate. Its All-Access membership delivers 500+ hours of training across 40+ courses with unlimited personalized critique from working professional teaching assistants and 24/7 community access, supplemented by enterprise team plans and free production plugins (Node Ninja).

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 30,000+ alumni working in the motion design industry
+2 more records
Product and service20 records
1All-Access Membership (Individual Subscription)
CategorySubscription Training Membership
Description

Subscription membership providing individual motion designers and creative professionals unlimited access to School of Motion's full course library, critique from teaching assistants, and 24/7 community access. Billed quarterly or annually.

2Team Training (Enterprise Subscription)
CategoryEnterprise Training Subscription
Description

Custom enterprise team plan for organizations buying 3 or more seats, including flexible licensing, consolidated billing, seat management, usage tracking, and dedicated support. Targets studios, agencies, and corporate creative departments.

3Path to MoGraph (Free Course)
CategoryFree Course / Lead Generation
Description

Free introductory course that introduces motion design to prospective students and converts them into paid All-Access subscribers. Issues a Credly-verified badge upon completion.

4After Effects Kickstart
CategoryCourse
Description

Beginner After Effects course covering the interface and core animation skillset. 16+ hours of video training included with All-Access membership.

5After Effects Insider
CategoryCourse
Description

Intermediate After Effects course focused on working faster and with greater confidence. 12+ hours of training included with All-Access membership.

6Advanced Motion Methods
CategoryCourse
Description

Advanced After Effects course covering high-level animation training. 33+ hours of video training included with All-Access membership.

7Cinema 4D Basecamp
CategoryCourse
Description

Foundational Cinema 4D course teaching the 3D skills needed to advance a motion design career. 28+ hours of video training included with All-Access membership.

8Cinema 4D Ascent
CategoryCourse
Description

Intermediate to advanced Cinema 4D course covering next-level 3D techniques. 25+ hours of training included with All-Access membership.

9Cinema 4D Insider
CategoryCourse
Description

Advanced Cinema 4D course covering faster workflows, scene organization, Redshift mastery, and team-ready production techniques. Launched April 2026 as part of the All-Access library.

10Cavalry Kickstart
CategoryCourse
Description

Cavalry animation course covering procedural 2D animation, flexible animation systems, and mograph-style effects. Launched April 2026 as part of the All-Access library.

11Unreal Engine for Broadcast Design
CategoryCourse
Description

Unreal Engine course teaching motion designers how to build broadcast motion graphics packages in real-time, including lower thirds and full-screen GFX blending 2D and 3D. Launched April 2026 as part of the All-Access library.

12Unreal Engine for 3D Artists
CategoryCourse
Description

Foundational Unreal Engine course introducing motion designers to real-time 3D. 7+ hours of video training included with All-Access membership.

13Photoshop + Illustrator Unleashed
CategoryCourse
Description

Introductory Photoshop and Illustrator course covering the basics for motion designers. 18+ hours of video training included with All-Access membership.

14Premiere for Motion Designers
CategoryCourse
Description

Premiere Pro course adding video editing skills to the motion designer's toolbox. 7+ hours of training included with All-Access membership.

15Rive Academy Kickstart
CategoryCourse
Description

Beginner Rive course covering the basics of interactive animation. 6+ hours of training included with All-Access membership.

16Blender for 3D Artists
CategoryCourse
Description

Blender course providing a fast track to learning Blender for real-world motion design projects. 6+ hours of training included with All-Access membership.

17Character Design Fundamentals (Procreate)
CategoryCourse
Description

Character design course using Procreate to design and illustrate animation-ready characters. 4+ hours of training included with All-Access membership.

18UX Animation Essentials (Figma)
CategoryCourse
Description

Figma-based UX motion course teaching how to transform static interfaces into engaging experiences using industry-standard UX motion tools. 4+ hours of training included with All-Access membership.

19Node Ninja for Cinema 4D (Free Plugin)
CategoryFree Production Tool / Plugin
Description

Free Cinema 4D plugin that reads a texture folder and automatically builds complete production-ready Redshift Material Instances with every map connected and projection options ready. Standalone free tool for the motion design community.

20Node Ninja for Unreal Engine (Free Plugin)
CategoryFree Production Tool / Plugin
Description

Free Unreal Engine plugin that reads a texture folder and automatically constructs complete production-ready Material Instances, eliminating manual node graph work. Standalone free tool for the motion design community.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierCoreTypeTechnology or Integration
Description

School of Motion is dual certified by Adobe as a Certified Training Center. This certification validates that SOM's training meets Adobe's quality standards for teaching their software products. Courses cover Adobe tools including After Effects, Photoshop, Illustrator, and Premiere Pro.

Strategic tierCoreTypeTechnology or Integration
Description

School of Motion is dual certified by Maxon as a Certified Training Center. This certification validates that SOM's training meets Maxon's quality standards for teaching Cinema 4D. Courses include Cinema 4D Basecamp, Cinema 4D Ascent, and Cinema 4D Insider taught by Maxon Certified Trainer EJ Hassenfratz.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1CGMA (Computer Graphics Master Academy)
TypeDirect peer
Description

CGMA provides structured online courses in 3D animation, VFX, and motion design taught by working professionals. It targets the same motion design and CG professional learner base with mentorship and portfolio-focused tracks similar to School of Motion's All-Access model.

TypeDirect peer
Description

CreativeLive offers live and on-demand classes across creative disciplines taught by working professionals. It overlaps with School of Motion's professional-instructor, project-based learning model and targets a similar creative professional audience.

TypeBroad incumbent
Description

Pluralsight is a large technology and creative skills learning platform with individual and team/enterprise subscriptions. It competes with School of Motion for enterprise creative tooling training budgets and offers skill assessments and analytics.

TypeDirect peer
Description

Skillshare is an online learning subscription platform with extensive motion design, animation, and video content. It competes on the same individual subscription / unlimited access model with a much broader catalog breadth than School of Motion.

TypeDirect peer
Description

Domestika is a global creator-led course marketplace offering courses across creative disciplines including motion graphics. It overlaps in the multi-instructor creator course marketplace model and serves a similar individual creative professional audience.

TypeBroad incumbent
Description

LinkedIn Learning is a broad incumbent offering thousands of courses across creative tools including After Effects and Cinema 4D. It serves the same enterprise upskilling and individual professional learning segments but as one category inside a much wider library.

TypeDirect peer
Description

Gnomon is a professional visual effects, games, and animation school offering both online and on-campus programs. It overlaps with School of Motion's portfolio-focused curriculum aimed at preparing students for studio careers in motion design and CG.

TypeOthers
Description

Maxon, the maker of Cinema 4D, offers its own first-party training resources and certifications. It is adjacent/partner to School of Motion (which is a Maxon Certified Training Center) and represents both a collaboration channel and a potential direct competitor.

TypeDirect peer
Description

Motion Design School is a direct competitor offering online courses in After Effects, Cinema 4D, and related motion design tools. Both platforms serve individual learners seeking craft-level motion design training with similar catalog structures.

TypeOthers
Description

Adobe offers first-party tutorials and training for After Effects, Illustrator, Photoshop, and Premiere Pro. It is a partner of School of Motion via Adobe's Certified Training Center program but also represents a free alternative for learners.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses1 record

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers14 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

Integration3 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

School of Motion

Online Motion Design and Animation Educationschoolofmotion.com

School of Motion is a private, bootstrapped online education platform founded in 2006 that offers subscription-based motion design and animation training, serving individual creative professionals and enterprise teams including Netflix, Disney, and Apple through 40+ courses and dual Adobe/Maxon-certified curriculum.

What School of Motion does

School of Motion is a private, bootstrapped online education platform founded in 2006 by Joey Korenman and headquartered in Lakewood Ranch, Florida. The company delivers subscription-based training in motion design and animation, teaching industry-standard tools including Adobe After Effects, Cinema 4D, Blender, Unreal Engine, Rive, Photoshop, Illustrator, Premiere Pro, Figma, and Procreate. Its core product is an "All-Access" membership granting learners access to 40+ courses spanning 500+ hours of video content, unlimited personalized critique from working professional teaching assistants, and round-the-clock access to a 30,000+ member community powered by Circle.so.

The platform is built on Bubble.io, integrated with Stripe for payments, Circle.so for community, HubSpot and Customer.io for communications, and supports SSO via Google and Microsoft identities. School of Motion holds dual certification as both an Adobe Certified Training Center and a Maxon Certified Training Center — a credential combination that is rare among online motion design schools. Revenue is generated primarily through individual subscriptions priced at $497/quarter or $1,197/year (with a 30-day money-back guarantee) and through custom-priced Team Training contracts for organizations purchasing three or more seats. A free "Path to MoGraph" course and Credly-issued completion badges function as top-of-funnel acquisition and credentialing respectively.

The company serves two primary segments: individual creative professionals seeking to upskill or build portfolios, and enterprise teams — including studios, agencies, and Fortune 500 companies — purchasing workforce development subscriptions. Named enterprise customers include Netflix, Disney, Apple, Google, Amazon, Microsoft, Ford, MGM, NBC Universal, BBC, The Mill, Deloitte, KPMG, and Lockheed Martin. School of Motion is founder-led and has no disclosed institutional funding. Recent strategic activity in 2026 includes the launch of three new flagship courses (Cinema 4D Insider, Cavalry Kickstart, Unreal Engine for Broadcast Design), two free production plugins (Node Ninja for Cinema 4D and Unreal Engine), and a new quarterly pricing tier — collectively indicating an active product expansion phase rather than a pivot or restructuring.

School of Motion firmographics

Firmographics
Name
School of Motion
Legal name
School of Motion, Inc.
Website
https://schoolofmotion.com
Company type
Private
Founded year
2006
Operating status
Operating
Headcount range
1–10 employees
Short description
School of Motion is a private, bootstrapped online education platform founded in 2006 that offers subscription-based motion design and animation training, serving individual creative professionals and enterprise teams including Netflix, Disney, and Apple through 40+ courses and dual Adobe/Maxon-certified curriculum.
Ownership category
akta.pro rank

School of Motion industry classification

Industry
Product category
Online Motion Design and Animation Education
NAICS
Computer Training (61142), Professional and Management Development Training (611430)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Learning Content Bundling & Subscription Passes (All-Access Libraries) (MPACALAL)
akta.pro secondary industries
Creator Course Marketplaces (Multi-Instructor Catalogs) (MPACALAA), Membership Communities with Learning (Community-Led Education) (MPACALAF), Workshops, Webinars & Live Masterclasses (MPACALAD)

Keywords

  • Online motion design training
  • Animation courses
  • After effects education
  • Cinema 4d training
  • Creative skills platform

Where School of Motion is headquartered

Location

Headquarters

HQ city
Sarasota
HQ country
United States
HQ region
North America

Offices1 record

Markets served

School of Motion business model

Business model
GTM type
B2B and B2C
Offering type
Digital Commerce or Content
Cost components
Personnel, Marketing or Sales, Technology or R&D, Operations, Others

Revenue model

  1. Individual All-Access Subscription: Annual and quarterly subscription providing unlimited access to all courses, workshops, and learning paths. Includes unlimited critique from teaching assistants and 24/7 community access. Annual plan billed at $1,197/year ($299/quarter effective rate). Quarterly plan at $497/quarter.
  2. Team Training / Enterprise Subscriptions: Custom team plans for organizations purchasing 3+ seats. Includes flexible licenses, consolidated billing, team management tools, seat assignment, and basic usage tracking. Sold via direct outreach to [email protected] with custom pricing.
  3. Free Course Lead Generation: Free courses like Path to MoGraph serve as top-of-funnel acquisition to convert free users to paid All-Access subscriptions. Certificate issued upon completion via Credly badge system.

Pricing tiers

ModelBillingPrice
SubscriptionPay-as-you-goAll-Access Quarterly - 3-month subscription with full course access
SubscriptionAnnualAll-Access Annual - Best value annual subscription
SubscriptionMulti-year contractTeam Training - Custom enterprise licensing for 3+ seats

Go-to-market motion1 record

Distribution channels3 records

Marketing channels7 records

School of Motion product offering

Product offering

Core offering

School of Motion sells subscription-based online courses and workshops in motion design and animation, covering tools like After Effects, Cinema 4D, Blender, Unreal Engine, Rive, Photoshop, Illustrator, Premiere Pro, Figma, and Procreate. Its All-Access membership delivers 500+ hours of training across 40+ courses with unlimited personalized critique from working professional teaching assistants and 24/7 community access, supplemented by enterprise team plans and free production plugins (Node Ninja).

Differentiator

Problem solved

Functional benefit

Brands

  • Node Ninja for Cinema 4D: Free plugin that builds Redshift Materials in Seconds for Cinema 4D users.
  • Node Ninja for Unreal Engine

Products and services

  • All-Access Membership (Individual Subscription) Subscription membership providing individual motion designers and creative professionals unlimited access to School of Motion's full course library, critique from teaching assistants, and 24/7 community access. Billed quarterly or annually.
  • Team Training (Enterprise Subscription) Custom enterprise team plan for organizations buying 3 or more seats, including flexible licensing, consolidated billing, seat management, usage tracking, and dedicated support. Targets studios, agencies, and corporate creative departments.
  • Path to MoGraph (Free Course) Free introductory course that introduces motion design to prospective students and converts them into paid All-Access subscribers. Issues a Credly-verified badge upon completion.
  • After Effects Kickstart Beginner After Effects course covering the interface and core animation skillset. 16+ hours of video training included with All-Access membership.
  • After Effects Insider Intermediate After Effects course focused on working faster and with greater confidence. 12+ hours of training included with All-Access membership.
  • Advanced Motion Methods Advanced After Effects course covering high-level animation training. 33+ hours of video training included with All-Access membership.
  • Cinema 4D Basecamp Foundational Cinema 4D course teaching the 3D skills needed to advance a motion design career. 28+ hours of video training included with All-Access membership.
  • Cinema 4D Ascent Intermediate to advanced Cinema 4D course covering next-level 3D techniques. 25+ hours of training included with All-Access membership.
  • Cinema 4D Insider Advanced Cinema 4D course covering faster workflows, scene organization, Redshift mastery, and team-ready production techniques. Launched April 2026 as part of the All-Access library.
  • Cavalry Kickstart Cavalry animation course covering procedural 2D animation, flexible animation systems, and mograph-style effects. Launched April 2026 as part of the All-Access library.
  • Unreal Engine for Broadcast Design Unreal Engine course teaching motion designers how to build broadcast motion graphics packages in real-time, including lower thirds and full-screen GFX blending 2D and 3D. Launched April 2026 as part of the All-Access library.
  • Unreal Engine for 3D Artists Foundational Unreal Engine course introducing motion designers to real-time 3D. 7+ hours of video training included with All-Access membership.
  • Photoshop + Illustrator Unleashed Introductory Photoshop and Illustrator course covering the basics for motion designers. 18+ hours of video training included with All-Access membership.
  • Premiere for Motion Designers Premiere Pro course adding video editing skills to the motion designer's toolbox. 7+ hours of training included with All-Access membership.
  • Rive Academy Kickstart Beginner Rive course covering the basics of interactive animation. 6+ hours of training included with All-Access membership.
  • Blender for 3D Artists Blender course providing a fast track to learning Blender for real-world motion design projects. 6+ hours of training included with All-Access membership.
  • Character Design Fundamentals (Procreate) Character design course using Procreate to design and illustrate animation-ready characters. 4+ hours of training included with All-Access membership.
  • UX Animation Essentials (Figma) Figma-based UX motion course teaching how to transform static interfaces into engaging experiences using industry-standard UX motion tools. 4+ hours of training included with All-Access membership.
  • Node Ninja for Cinema 4D (Free Plugin) Free Cinema 4D plugin that reads a texture folder and automatically builds complete production-ready Redshift Material Instances with every map connected and projection options ready. Standalone free tool for the motion design community.
  • Node Ninja for Unreal Engine (Free Plugin) Free Unreal Engine plugin that reads a texture folder and automatically constructs complete production-ready Material Instances, eliminating manual node graph work. Standalone free tool for the motion design community.

Quantifiable outcome

  • 30,000+ alumni working in the motion design industry
  • +2 more outcomes

Companies that use School of Motion

Customer profile

Named customers14 records

Segments2 records

Ideal customer profiles2 records

School of Motion technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration3 records

Feature4 records

School of Motion partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core.

  • AdobecoreTechnology or IntegrationSchool of Motion is dual certified by Adobe as a Certified Training Center. This certification validates that SOM's training meets Adobe's quality standards for teaching their software products. Courses cover Adobe tools including After Effects, Photoshop, Illustrator, and Premiere Pro.
  • MaxoncoreTechnology or IntegrationSchool of Motion is dual certified by Maxon as a Certified Training Center. This certification validates that SOM's training meets Maxon's quality standards for teaching Cinema 4D. Courses include Cinema 4D Basecamp, Cinema 4D Ascent, and Cinema 4D Insider taught by Maxon Certified Trainer EJ Hassenfratz.

Scale indicators4 records

Recent moves6 records

Expansion highlights5 records

School of Motion competitors and assessment

Company assessment

Direct peers

  • CGMA (Computer Graphics Master Academy): CGMA provides structured online courses in 3D animation, VFX, and motion design taught by working professionals. It targets the same motion design and CG professional learner base with mentorship and portfolio-focused tracks similar to School of Motion's All-Access model.
  • CreativeLive: CreativeLive offers live and on-demand classes across creative disciplines taught by working professionals. It overlaps with School of Motion's professional-instructor, project-based learning model and targets a similar creative professional audience.
  • Skillshare: Skillshare is an online learning subscription platform with extensive motion design, animation, and video content. It competes on the same individual subscription / unlimited access model with a much broader catalog breadth than School of Motion.
  • Domestika: Domestika is a global creator-led course marketplace offering courses across creative disciplines including motion graphics. It overlaps in the multi-instructor creator course marketplace model and serves a similar individual creative professional audience.
  • Gnomon — School of Visual Effects, Games + Animation: Gnomon is a professional visual effects, games, and animation school offering both online and on-campus programs. It overlaps with School of Motion's portfolio-focused curriculum aimed at preparing students for studio careers in motion design and CG.
  • Motion Design School: Motion Design School is a direct competitor offering online courses in After Effects, Cinema 4D, and related motion design tools. Both platforms serve individual learners seeking craft-level motion design training with similar catalog structures.

Broad incumbents

  • Pluralsight: Pluralsight is a large technology and creative skills learning platform with individual and team/enterprise subscriptions. It competes with School of Motion for enterprise creative tooling training budgets and offers skill assessments and analytics.
  • LinkedIn Learning (Lynda.com): LinkedIn Learning is a broad incumbent offering thousands of courses across creative tools including After Effects and Cinema 4D. It serves the same enterprise upskilling and individual professional learning segments but as one category inside a much wider library.

Others

  • Maxon (Cinema 4D) Training: Maxon, the maker of Cinema 4D, offers its own first-party training resources and certifications. It is adjacent/partner to School of Motion (which is a Maxon Certified Training Center) and represents both a collaboration channel and a potential direct competitor.
  • Adobe Learn / Adobe Education: Adobe offers first-party tutorials and training for After Effects, Illustrator, Photoshop, and Premiere Pro. It is a partner of School of Motion via Adobe's Certified Training Center program but also represents a free alternative for learners.

Market position

Strengths5 records

Weaknesses1 record

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

School of Motion social profiles

Digital presence

School of Motion financial estimates

Financial estimate

Revenue estimate

Valuation estimate

School of Motion leadership team

Management profile

Number of profiles

Profiles2 records

School of Motion funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

School of Motion M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about School of Motion

What does School of Motion do?

School of Motion sells subscription-based online courses and workshops in motion design and animation, covering tools like After Effects, Cinema 4D, Blender, Unreal Engine, Rive, Photoshop, Illustrator, Premiere Pro, Figma, and Procreate. Its All-Access membership delivers 500+ hours of training across 40+ courses with unlimited personalized critique from working professional teaching assistants and 24/7 community access, supplemented by enterprise team plans and free production plugins (Node Ninja).

Is School of Motion a public or private company?

School of Motion is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was School of Motion founded?

School of Motion was founded in 2006. It employs 1 to 10 people.

Where is School of Motion based?

School of Motion is headquartered in Sarasota, United States, in the North America region.

How does School of Motion make money?

Three revenue lines are on record. Individual All-Access Subscription is the primary driver. The others are team Training / Enterprise Subscriptions and free Course Lead Generation.

Who are School of Motion's main competitors?

Direct peers on record are CGMA (Computer Graphics Master Academy), CreativeLive, Skillshare, Domestika, Gnomon — School of Visual Effects, Games + Animation and Motion Design School. Broad incumbents are Pluralsight and LinkedIn Learning (Lynda.com). Others are Maxon (Cinema 4D) Training and Adobe Learn / Adobe Education.

Does School of Motion have an API?

No public API is recorded for School of Motion.

What industry is School of Motion in?

School of Motion's product category is Online Motion Design and Animation Education. Its primary akta.pro industry code is MPACALAL, Learning Content Bundling & Subscription Passes (All-Access Libraries), with a secondary code of MPACALAA, Creator Course Marketplaces (Multi-Instructor Catalogs). Its NAICS code is 61142 and its SIC code is 8200.

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Live signals