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Game Maker

Full company profile

uuid000xr1g

Namestring
Game Maker
Legal namestring
YoYo Games Limited
Websiteurl
gamemaker.io
Company typeenum
Private
Founded yearint
2007
Descriptiontext

GameMaker, developed by YoYo Games Limited (Dundee, Scotland, UK), is a 2D game development engine serving indie developers, professional studios, and educators worldwide. The engine is distributed via a freemium tiered model: Free (with no credit card required, enabling game creation and upload to Opera's GX.games platform), Professional (for commercial release), and Enterprise (required for console platform exports to Xbox Series X|S, PlayStation 5, and Nintendo Switch). The product targets a long-tail of creators ranging from absolute beginners learning game development to full-time professional developers shipping titles across desktop, mobile, web, and console platforms.

The core technology is the proprietary GameMaker Language (GML), a scripting language designed for ease of learning that supports both code-based and drag-and-drop visual scripting. A single codebase compiles to 12+ target platforms, and the engine is supplemented by a Marketplace for third-party assets and extensions, an Asset Bundles store, an Education licensing program, and integrations such as the Discord Social SDK extension. GameMaker is owned by Opera Norway AS (the Norwegian browser company), with YoYo Games Limited as the UK-incorporated operating entity, and maintains an active R&D cadence evidenced by the LTS 2026.0 release and the announced GameMaker Runtime Tool (GMRT).

Monetization operates through three revenue streams: tiered software licensing/subscriptions (Free, Professional, Enterprise), a marketplace with commission on third-party assets/extensions, and direct sales of asset bundles. Go-to-market is overwhelmingly product-led and community-led, with no disclosed outbound sales motion: a Free tier drives top-of-funnel acquisition, tutorials and a Discord community convert users, and Professional/Enterprise subscriptions capture commercial and studio revenue. The company leverages global meetups across 11+ cities, YouTube tutorials, an active forum, and brand association with iconic indie titles (UNDERTALE, Hyper Light Drifter, Chicory: A Colorful Tale) as its primary marketing channels.

Short descriptiontext

GameMaker, developed by YoYo Games Limited (an Opera subsidiary), is a freemium 2D game development engine enabling indie developers, professional studios, and educators to create and export games across 12+ platforms using the proprietary GML scripting language.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersDundee, United Kingdom
HQ citystring
Dundee
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
2D game engine, game development software, cross-platform game development, indie game creation tool, visual scripting
Industry1 code
1Game Engines (General-Purpose & Real-Time 3D)
CodeMPAFAFAAPrimaryYes
Product category
Game Development Software
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Software Licensing/Subscription
TypeFreemium
Description

GameMaker offers tiered pricing: Free (basic features, GX.games upload only), Professional (commercial game release capabilities), and Enterprise (console platform exports and advanced features for studios). The company generates revenue through these subscription/license tiers.

gamemaker.io
2Marketplace and Asset Bundles
TypeMarketplace Commission
Description

GameMaker operates a marketplace for assets and offers asset bundles for game development resources, generating additional revenue from the creator ecosystem.

gamemaker.io
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Pricing details3 tiers
1Free tier for beginners to learn game development
ModelFreemiumBilling cadenceFree
Notes

Completely free, no credit card required. Users can make games using free tutorials and upload to GX.games platform.

gamemaker.io
2Professional tier for indie developers releasing commercial games
ModelSubscriptionBilling cadenceAnnual
Notes

Level up game development and release games commercially. Specific pricing not publicly disclosed.

gamemaker.io
3Enterprise tier for small and large studios
ModelSubscriptionBilling cadenceAnnual
Notes

Required for console platform exports. Export games to major platforms from a single code base. Quote-based pricing for enterprise.

gamemaker.io
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1GX.games
Description

A game publishing and sharing platform operated by GameMaker.

gamemaker.io
Core offering1 text field

GameMaker is a 2D game development engine developed by YoYo Games Limited that enables users to create games using either a proprietary scripting language (GameMaker Language / GML) or a drag-and-drop visual interface. Games are compiled from a single codebase and exported to Windows, Mac, Linux, Android, iOS, HTML5, Xbox Series X|S, PlayStation 5, and Nintendo Switch. The engine is offered in Free, Professional, and Enterprise tiers, supplemented by an Education license program, a Marketplace for third-party assets, and pre-made Asset Bundles.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

GameMaker is a unified 2D game development engine platform offered across multiple pricing tiers: Free (entry-level with GX.games publishing), Professional (commercial release capability), and Enterprise (console platform export). The ecosystem includes GML (the proprietary scripting language supporting both code and visual/drag-and-drop approaches), a Marketplace for assets and extensions, Asset Bundles for pre-made resources, and Education licenses for academic use. All tiers share the core GameMaker engine for creating games across desktop, mobile, web, and major console platforms.

Product and service5 records
1GameMaker Engine
CategoryCore Game Engine
Description

A complete 2D game development engine used by indie developers, professional studios, and educators worldwide for creating games for Windows, Mac, Linux, Android, iOS, HTML5, Xbox Series X|S, PlayStation 5, and Nintendo Switch.

2GameMaker Education
CategoryEducation Licensing
Description

Specialized education licenses designed for educators to teach game design and development in academic settings.

3GameMaker Marketplace
CategoryMarketplace
Description

Digital marketplace at marketplace.gamemaker.io for purchasing and selling game assets, extensions, and resources to enhance GameMaker projects, connecting third-party creators with engine users.

4Asset Bundles
CategoryDigital Asset Store
Description

Pre-made asset bundles available for quick game development, including sprites, sounds, and other resources sold directly through gamemaker.io/bundles.

5GX.games
CategoryGame Publishing Platform
Description

Publishing and hosting platform operated by Opera for GameMaker-created games, integrated into the Free tier so users can upload and share games directly.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierParent_CompanyTypeOthers
Description

GameMaker is owned and operated by Opera Norway AS, the Norwegian browser company. Opera acquired GameMaker's parent company YoYo Games. GameMaker also integrates with Opera's GX.games platform for free tier game publishing.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Defold is a free 2D-focused game engine with strong mobile export support. It targets the same indie and small studio audience as GameMaker and competes on multi-platform publishing capabilities.

TypeDirect peer
Description

Godot is a free, open-source 2D and 3D game engine that has rapidly gained traction among indie developers. It directly competes with GameMaker on accessibility and 2D focus, and its zero-cost model puts downward pressure on GameMaker's paid tiers.

3Cocos2d-x
TypeDirect peer
Description

Cocos is an open-source 2D game engine widely used for mobile and HTML5 games, especially in Asia. It overlaps with GameMaker on 2D cross-platform game development, particularly for casual and mobile titles.

TypeBroad incumbent
Description

Unity is the leading cross-platform game engine with strong 2D support via Unity 2D. It targets the same indie and professional developer audience as GameMaker but operates at far greater scale across both 2D and 3D, making it the dominant incumbent in the engine market.

TypeBroad incumbent
Description

Roblox Studio is a free creation tool tied to the Roblox platform that enables 2D/3D game development and publishing. It competes for the same beginner creator audience as GameMaker and bundles a built-in publishing/distribution channel analogous to GX.games.

TypeEmerging player
Description

Stencyl is a visual, block-based 2D game creation tool aimed at beginners and educators. It competes most directly with GameMaker's Free tier and education licenses, appealing to non-programmers and classrooms.

TypeDirect peer
Description

Construct is a browser-based 2D game maker targeted at non-programmers and hobbyists. It directly competes with GameMaker's Free and Professional tiers in the beginner-friendly HTML5 game development niche.

TypeDirect peer
Description

RPG Maker is a long-standing 2D game creation tool focused on narrative RPGs. It overlaps with GameMaker in the indie 2D RPG segment, competing for the same developer persona that built titles like UNDERTALE.

TypeBroad incumbent
Description

Unreal Engine is a premium game engine primarily for 3D but with growing 2D tooling. It competes with GameMaker for professional studios and is included here because its free tier and royalty model influence the broader pricing expectations in the engine market.

TypeDirect peer
Description

GDevelop is an open-source, no-code 2D game engine that competes with GameMaker's beginner-friendly positioning. Its free tier and visual scripting model directly threaten GameMaker's PLG funnel.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers12 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Game Maker

Game Development Softwaregamemaker.io

GameMaker, developed by YoYo Games Limited (an Opera subsidiary), is a freemium 2D game development engine enabling indie developers, professional studios, and educators to create and export games across 12+ platforms using the proprietary GML scripting language.

What Game Maker does

GameMaker, developed by YoYo Games Limited (Dundee, Scotland, UK), is a 2D game development engine serving indie developers, professional studios, and educators worldwide. The engine is distributed via a freemium tiered model: Free (with no credit card required, enabling game creation and upload to Opera's GX.games platform), Professional (for commercial release), and Enterprise (required for console platform exports to Xbox Series X|S, PlayStation 5, and Nintendo Switch). The product targets a long-tail of creators ranging from absolute beginners learning game development to full-time professional developers shipping titles across desktop, mobile, web, and console platforms.

The core technology is the proprietary GameMaker Language (GML), a scripting language designed for ease of learning that supports both code-based and drag-and-drop visual scripting. A single codebase compiles to 12+ target platforms, and the engine is supplemented by a Marketplace for third-party assets and extensions, an Asset Bundles store, an Education licensing program, and integrations such as the Discord Social SDK extension. GameMaker is owned by Opera Norway AS (the Norwegian browser company), with YoYo Games Limited as the UK-incorporated operating entity, and maintains an active R&D cadence evidenced by the LTS 2026.0 release and the announced GameMaker Runtime Tool (GMRT).

Monetization operates through three revenue streams: tiered software licensing/subscriptions (Free, Professional, Enterprise), a marketplace with commission on third-party assets/extensions, and direct sales of asset bundles. Go-to-market is overwhelmingly product-led and community-led, with no disclosed outbound sales motion: a Free tier drives top-of-funnel acquisition, tutorials and a Discord community convert users, and Professional/Enterprise subscriptions capture commercial and studio revenue. The company leverages global meetups across 11+ cities, YouTube tutorials, an active forum, and brand association with iconic indie titles (UNDERTALE, Hyper Light Drifter, Chicory: A Colorful Tale) as its primary marketing channels.

Game Maker firmographics

Firmographics
Name
Game Maker
Legal name
YoYo Games Limited
Website
https://gamemaker.io
Company type
Private
Founded year
2007
Operating status
Operating
Headcount range
11–50 employees
Short description
GameMaker, developed by YoYo Games Limited (an Opera subsidiary), is a freemium 2D game development engine enabling indie developers, professional studios, and educators to create and export games across 12+ platforms using the proprietary GML scripting language.
Ownership category
akta.pro rank

Game Maker industry classification

Industry
Product category
Game Development Software
akta.pro primary industry
Game Engines (General-Purpose & Real-Time 3D) (MPAFAFAA)

Keywords

  • 2D game engine
  • Game development software
  • Cross-platform game development
  • Indie game creation tool
  • Visual scripting

Where Game Maker is headquartered

Location

Headquarters

HQ city
Dundee
HQ country
United Kingdom
HQ region
Europe

Offices1 record

Markets served

Game Maker business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations

Revenue model

  1. Software Licensing/Subscription: GameMaker offers tiered pricing: Free (basic features, GX.games upload only), Professional (commercial game release capabilities), and Enterprise (console platform exports and advanced features for studios). The company generates revenue through these subscription/license tiers.
  2. Marketplace and Asset Bundles: GameMaker operates a marketplace for assets and offers asset bundles for game development resources, generating additional revenue from the creator ecosystem.

Pricing tiers

ModelBillingPrice
FreemiumFreeFree tier for beginners to learn game development
SubscriptionAnnualProfessional tier for indie developers releasing commercial games
SubscriptionAnnualEnterprise tier for small and large studios

Go-to-market motion2 records

Distribution channels4 records

Marketing channels6 records

Game Maker product offering

Product offering

Core offering

GameMaker is a 2D game development engine developed by YoYo Games Limited that enables users to create games using either a proprietary scripting language (GameMaker Language / GML) or a drag-and-drop visual interface. Games are compiled from a single codebase and exported to Windows, Mac, Linux, Android, iOS, HTML5, Xbox Series X|S, PlayStation 5, and Nintendo Switch. The engine is offered in Free, Professional, and Enterprise tiers, supplemented by an Education license program, a Marketplace for third-party assets, and pre-made Asset Bundles.

Product overview

GameMaker is a unified 2D game development engine platform offered across multiple pricing tiers: Free (entry-level with GX.games publishing), Professional (commercial release capability), and Enterprise (console platform export). The ecosystem includes GML (the proprietary scripting language supporting both code and visual/drag-and-drop approaches), a Marketplace for assets and extensions, Asset Bundles for pre-made resources, and Education licenses for academic use. All tiers share the core GameMaker engine for creating games across desktop, mobile, web, and major console platforms.

Differentiator

Problem solved

Functional benefit

Brands

  • GX.games: A game publishing and sharing platform operated by GameMaker.

Products and services

  • GameMaker Engine A complete 2D game development engine used by indie developers, professional studios, and educators worldwide for creating games for Windows, Mac, Linux, Android, iOS, HTML5, Xbox Series X|S, PlayStation 5, and Nintendo Switch.
  • GameMaker Education Specialized education licenses designed for educators to teach game design and development in academic settings.
  • GameMaker Marketplace Digital marketplace at marketplace.gamemaker.io for purchasing and selling game assets, extensions, and resources to enhance GameMaker projects, connecting third-party creators with engine users.
  • Asset Bundles Pre-made asset bundles available for quick game development, including sprites, sounds, and other resources sold directly through gamemaker.io/bundles.
  • GX.games Publishing and hosting platform operated by Opera for GameMaker-created games, integrated into the Free tier so users can upload and share games directly.

Companies that use Game Maker

Customer profile

Named customers12 records

Segments1 record

Ideal customer profiles3 records

Game Maker technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

Feature3 records

Game Maker partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Operaparent_companyOthersGameMaker is owned and operated by Opera Norway AS, the Norwegian browser company. Opera acquired GameMaker's parent company YoYo Games. GameMaker also integrates with Opera's GX.games platform for free tier game publishing.

Scale indicators2 records

Recent moves6 records

Expansion highlights6 records

Game Maker competitors and assessment

Company assessment

Direct peers

  • Defold: Defold is a free 2D-focused game engine with strong mobile export support. It targets the same indie and small studio audience as GameMaker and competes on multi-platform publishing capabilities.
  • Godot Engine: Godot is a free, open-source 2D and 3D game engine that has rapidly gained traction among indie developers. It directly competes with GameMaker on accessibility and 2D focus, and its zero-cost model puts downward pressure on GameMaker's paid tiers.
  • Cocos2d-x: Cocos is an open-source 2D game engine widely used for mobile and HTML5 games, especially in Asia. It overlaps with GameMaker on 2D cross-platform game development, particularly for casual and mobile titles.
  • Construct: Construct is a browser-based 2D game maker targeted at non-programmers and hobbyists. It directly competes with GameMaker's Free and Professional tiers in the beginner-friendly HTML5 game development niche.
  • RPG Maker: RPG Maker is a long-standing 2D game creation tool focused on narrative RPGs. It overlaps with GameMaker in the indie 2D RPG segment, competing for the same developer persona that built titles like UNDERTALE.
  • GDevelop: GDevelop is an open-source, no-code 2D game engine that competes with GameMaker's beginner-friendly positioning. Its free tier and visual scripting model directly threaten GameMaker's PLG funnel.

Broad incumbents

  • Unity Technologies: Unity is the leading cross-platform game engine with strong 2D support via Unity 2D. It targets the same indie and professional developer audience as GameMaker but operates at far greater scale across both 2D and 3D, making it the dominant incumbent in the engine market.
  • Roblox Studio: Roblox Studio is a free creation tool tied to the Roblox platform that enables 2D/3D game development and publishing. It competes for the same beginner creator audience as GameMaker and bundles a built-in publishing/distribution channel analogous to GX.games.
  • Epic Games (Unreal Engine): Unreal Engine is a premium game engine primarily for 3D but with growing 2D tooling. It competes with GameMaker for professional studios and is included here because its free tier and royalty model influence the broader pricing expectations in the engine market.

Emerging players

  • Stencyl: Stencyl is a visual, block-based 2D game creation tool aimed at beginners and educators. It competes most directly with GameMaker's Free tier and education licenses, appealing to non-programmers and classrooms.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

Game Maker social profiles

Digital presence

Game Maker financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Game Maker leadership team

Management profile

Number of profiles

Game Maker funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Game Maker M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Game Maker

What does Game Maker do?

GameMaker is a 2D game development engine developed by YoYo Games Limited that enables users to create games using either a proprietary scripting language (GameMaker Language / GML) or a drag-and-drop visual interface. Games are compiled from a single codebase and exported to Windows, Mac, Linux, Android, iOS, HTML5, Xbox Series X|S, PlayStation 5, and Nintendo Switch. The engine is offered in Free, Professional, and Enterprise tiers, supplemented by an Education license program, a Marketplace for third-party assets, and pre-made Asset Bundles.

Is Game Maker a public or private company?

Game Maker is a private company. It is classified as corporate owned and is currently operating.

When was Game Maker founded?

Game Maker was founded in 2007. It employs 11 to 50 people.

Where is Game Maker based?

Game Maker is headquartered in Dundee, United Kingdom, in the Europe region.

How does Game Maker make money?

Two revenue lines are on record. Software Licensing/Subscription is the primary driver. The others are marketplace and Asset Bundles.

Who are Game Maker's main competitors?

Direct peers on record are Defold, Godot Engine, Cocos2d-x, Construct, RPG Maker and GDevelop. Broad incumbents are Unity Technologies, Roblox Studio and Epic Games (Unreal Engine). Stencyl is listed as an emerging player.

Does Game Maker have an API?

No public API is recorded for Game Maker.

What industry is Game Maker in?

Game Maker's product category is Game Development Software. Its primary akta.pro industry code is MPAFAFAA, Game Engines (General-Purpose & Real-Time 3D).

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Live signals
WavedashGameMaker — Wavedash DocsThe article provides technical documentation for integrating GameMaker projects with Wavedash, a hosting service, specifically targeting the GX.games (Opera GX) WebAssembly export. It details the necessary steps for building the executable, configuring JavaScript extensions to initialize the Wavedash SDK, and adjusting viewport scaling settings within the GameMaker IDE. The guide also outlines known issues related to modal dialogs, mobile-specific extensions, and debug UI elements that require manual handling in the web build.Pocket Gamer.bizGameMaker launches new runtime to enable larger-scale development workflowsGameMaker launched its new GameMaker Runtime (GMRT) and GM-CLI command-line toolchain to support larger teams and workflows. The update adds AI integration via Claude Code and plans JavaScript, TypeScript, and C# support before 2026. GMRT will be source-available across platforms in Q2.GamemakerMake 2D Games With The Free EngineGameMaker is presented as a free 2D game development engine designed for users with no prior experience, offering tools to create games for various platforms including Windows, Mac, Linux, Android, iOS, and major consoles. The article highlights testimonials from developers who utilized the platform to learn programming and produce commercial titles. It outlines three service tiers: Free, Professional, and Enterprise, catering to different levels of developer expertise and distribution needs.GamemakerOFFICIAL - Marketplace Future and the Prefab LibraryYoYo Games announced on July 15, 2024 that the GameMaker Marketplace will be replaced by a Prefab Library, allowing users to browse, download and host sounds, particles, code and extensions directly in the IDE. The current marketplace will remain operational but paid asset sales will be removed; funds will be paid out after the refund window closes. Existing assets will not transfer automatically.PubNubComparing Popular Game EnginesA blog post compares four public game engines — Unreal Engine, Unity, Godot and GameMaker Studio — outlining their features, pros and cons, pricing models and platform support. It notes Unreal's high-end graphics and C++/Blueprints, Unity's cross-platform reach, Godot's open-source status, and GameMaker's 2D focus. The piece also promotes PubNub's real-time chat and multiplayer SDKs for each engine.IdtechMobile Game & App Design StudioThe article outlines the details of a mobile game and app design course offered by iD Tech, aimed at students ranging from beginner to advanced levels. It describes the camp experience, which includes learning UX design, coding, and user testing using tools like GameMaker, alongside social activities on a college campus. The program offers various formats including in-person and online options, with pricing starting at $375 per student.GamedesignskillsBest Game Engines for Beginner Game Developers in 2024A guide by game designer Alexander Brazie outlines the fundamentals of game engines and evaluates ten engines, recommending five: Unity, Unreal Engine 5, Godot, GameMaker Studio 2 and Stencyl. It details each engine's target audience, supported platforms, languages, and pricing, including Unity's free tier for under $100,000 annual revenue and Unreal's 5% royalty after $1 million.GamemakerApps made with game maker?This article is a user discussion on a forum regarding the viability of using GameMaker as a tool for developing non-game applications. Participants debate the technical limitations, such as performance and battery usage, versus the benefits of leveraging existing engine capabilities for graphics-heavy interfaces. The consensus indicates that while possible, it is generally less optimal than native frameworks for standard utility apps.