CRAYON
CRAYON is a Tokyo-based no-code platform company enabling entertainment artists, voice actors, athletes, and IP rights holders to build and operate official branded fan engagement apps with integrated e-commerce and subscription membership features.
- Company typePrivate
- Founded2018
- HeadquartersTokyo, Japan
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What CRAYON does
CRAYON Inc. is a Tokyo-based private company that operates a proprietary no-code platform for building and operating official fan engagement applications in the entertainment industry. The platform, launched in June 2020, enables artists, voice actors, athletes, content creators, and IP rights holders to launch branded mobile fan apps with integrated features including timelines, blogs, photo/video galleries, live streaming, push notifications, priority ticketing, and e-commerce/goods sales, without requiring engineering resources. Standard development cycle is as fast as one month from design consultation, with the service historically offered at zero initial development cost.
The company serves primary segments across entertainment verticals: music artists (J-pop, J-rock, indie), voice actors and seiyū agencies (notably Aoni Production), anime and manga IP rights holders (Pony Canyon, Shueisha), professional athletes (e.g., Naoya Inoue), and content creators. It has released approximately 70 apps since launch, with a cumulative 500,000+ downloads reported by early 2021. CRAYON monetizes through a combination of B2B platform/service fees and a share of end-user premium membership subscriptions (typically ¥200-¥1,000+/month) within each client app, including physical-goods-bundled annual plans that have shown strong uptake among voice actor app subscribers.
CRAYON was founded in August 2018 as a wholly-owned subsidiary of Akatsuki Inc. and became operationally independent in October 2022 after absorbing Akatsuki's fan app business through a simplified absorption-type company split. The company also absorbed the fan app business of group entity Colorful Inc. in August 2022. It maintains three integrated service modules around its core platform: Fan Community (app platform, EC/WEB development, fan club operations), Promotion Support (planning, YouTube/SNS management, advertising), and Globalization Support (overseas promotions, global SNS, cross-border app/EC). In October 2021 the company suffered an Apple Developer Account suspension that removed 67 iOS apps, which was resolved in November 2021.
CRAYON firmographics
Firmographics- Name
- CRAYON
- Legal name
- 株式会社CRAYON
- Website
- https://c-rayon.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- CRAYON is a Tokyo-based no-code platform company enabling entertainment artists, voice actors, athletes, and IP rights holders to build and operate official branded fan engagement apps with integrated e-commerce and subscription membership features.
- Ownership category
- akta.pro rank
CRAYON industry classification
Industry- Product category
- Fan Engagement Software Platform
- NAICS
- Custom Computer Programming Services (541511)
- akta.pro primary industry
- Fan Club, Community & CRM Management (MPAIAGAJ)
- akta.pro secondary industries
- Marketing Automation & Campaign Management CRM (HDAEAFAB), CRM Strategy, Implementation & Managed Services (MPAAAIAD)
Keywords
Where CRAYON is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices1 record
Markets served
CRAYON business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Official Fan App Development and Operation Service: CRAYON provides a no-code fan app development platform for the entertainment industry. Artists, voice actors, anime properties, and other entertainment clients pay for app development and ongoing platform/operation services. The platform supports subscription-based paid membership models within each app, generating recurring revenue from end-user subscriptions. Initial development was offered free with revenue from membership subscriptions.
- Premium Fan Membership Subscriptions: Each client app offers premium monthly and annual membership plans, typically priced between ¥200-¥1,000+/month. Plans include exclusive content, live streams, priority ticketing, and merchandise. CRAYON operates the billing infrastructure and takes a share of subscription revenue.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | 坂倉 花 39Color Premium Membership |
| Subscription | Monthly | 山根 綺 YAYA BLOOM Premium Membership |
| Subscription | Annual | General Fan App Development Service |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels5 records
CRAYON product offering
Product offeringCore offering
CRAYON provides a proprietary no-code fan app development platform that enables entertainment companies, artists, voice actors, anime IP holders, and athletes to build and operate official fan mobile apps without engineering coding. The platform includes built-in features for fan timelines, blogs, photo/video galleries, live streaming, push notifications, exclusive content delivery, priority ticketing, e-commerce/merchandise sales, and subscription-based premium membership management with optional goods-attached plans. CRAYON also offers supporting services for promotion, YouTube/SNS management, and overseas/global expansion including cross-border EC.
Product overview
CRAYON provides a unified no-code fan app development platform called the 'Official App Development Service' for the entertainment industry. The platform consists of the core fan app platform with three integrated service modules: Fan Community (fan app platform, EC/WEB systems, fan club operations support), Promotion Support (planning, YouTube/SNS management, advertising, media outreach), and Globalization Support (overseas promotions, global SNS, cross-border app/EC development). CRAYON has released approximately 70 apps since its 2020 launch, serving artists, voice actors, athletes, influencers, and anime IPs with fan club apps, EC integration, and live streaming capabilities.
Differentiator
Problem solved
Functional benefit
Products and services
- Official App Development Service (公式アプリ開発サービス) A no-code fan app development platform for the entertainment industry, enabling artists, athletes, influencers, and IP holders to build official mobile apps with features including fan timelines, live streaming, blog, gallery, e-commerce, and membership management without coding.
- Fan Community (ファンコミュニティ構築) Service providing a fan app platform with features for community building, EC/WEB system development, and fan club operations support for entertainment artists, agencies, and IP rights holders.
- Promotion Support (プロモーション支援) Service covering promotional planning and production, YouTube/SNS management, WEB/OOH advertising, and media outreach for entertainment clients.
- Globalization Support (グローバル展開支援) Service supporting overseas market expansion including international promotional planning, global YouTube/SNS operations, and cross-border app/EC development for Japanese entertainment IP.
Quantifiable outcome
- 40 titles and 500,000+ cumulative downloads within 8 months of launch (by January 2021), growing to ~70 apps by 2026
- +2 more outcomes
Companies that use CRAYON
Customer profileNamed customers14 records
Segments5 records
Ideal customer profiles5 records
CRAYON technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
CRAYON partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered secondary, core and minor.
- CLOUD NINEsecondaryCLOUD NINE, a music and entertainment agency, hired CRAYON to design the official creative and website for the 'Zipangu' music festival held in Los Angeles. This is a creative/website design partnership extending beyond fan apps into broader entertainment creative services.
- 株式会社アカツキ (Akatsuki Inc.)coreCRAYON was originally a subsidiary (100% owned) of Akatsuki Inc. On October 1, 2022, CRAYON became independent through a company split (簡易吸収分割) in which it inherited Akatsuki's fan app business. Akatsuki retains a strategic relationship with CRAYON as a major entertainment company in the same industry. Prior to the split, Akatsuki provided corporate backing, capital, and entertainment industry expertise.
- 株式会社カラー (Colorful Inc.)minorIn August 2022, Colorful Inc. transferred its fan app business to CRAYON through a company split (簡易吸収分割). Colorful had been operating fan apps under Akatsuki group before the consolidation. The business succession formalized CRAYON's role as the central platform provider for entertainment fan apps within the former Akatsuki group ecosystem.
- ポニーキャニオン (Pony Canyon)corePony Canyon, the publishing and entertainment subsidiary handling promotion for the anime 'Yuki Yuna is a Hero -Daimankai no Shou-', partnered with CRAYON to launch the official anime fan app 'ゆゆゆ勇者部'. CRAYON provided the app platform; Pony Canyon managed content strategy and community management. This partnership was also supported by Dentsu for marketing strategy.
- 株式会社電通 (Dentsu Inc.)secondaryDentsu, as a member of the anime production committee, proposed and co-designed the community DX strategy for the 'Yuki Yuna is a Hero' anime fan app. Dentsu contributed marketing strategy expertise and community building methodology alongside CRAYON's app platform.
- 株式会社THReee entertainmentsecondaryTHReee entertainment operates the fan app for DREAMS COME TRUE 'Dori App'. CRAYON developed and provides the platform; THReee manages content operations. This represents a client-operator relationship where CRAYON is the technology provider and THReee is the client-operator.
- 青二プロダクション (Aoni Production)coreCRAYON and Aoni Production jointly launched official fan app services for Aoni voice actors. The partnership began with 3 voice actors (三上枝織, 高橋花林, 藤井ゆきよ) in April 2021 and expanded to include more talent. Aoni Production provides voice actor talent management; CRAYON provides the app development and operation platform. The partnership introduced the 'goods-attached membership plan' feature.
Scale indicators4 records
Recent moves7 records
Expansion highlights6 records
CRAYON competitors and assessment
Company assessmentEmerging players
- Koji: Creator commerce and mini-app platform enabling artists and influencers to launch branded digital storefronts and mini-apps — competitively adjacent to CRAYON's EC-enabled fan app with stronger international creator tooling.
- Whop: Marketplace and platform for paid creator communities and digital products, increasingly used by sports, music, and entertainment operators as a fan-engagement front-end — competes for the same end-market of digital-first fandom monetization.
- Memberful: Membership infrastructure for creators offering paid subscriptions, gated content, and newsletters — adjacently comparable to CRAYON's premium membership and paid fan-club billings.
Broad incumbents
- Patreon: Subscription membership platform powering recurring fan payments for creators globally — the de facto incumbent whose pricing logic (monthly tiered memberships, content gates) CRAYON replicates inside each client app.
- Mighty Networks: Global platform enabling creators and brands to launch branded community apps with paid memberships, courses, and events — a broader-incumbent analog to CRAYON's fan community app product with international scale CRAYON lacks.
- Avex Entertainment: Major Japanese music label that operates its own artist fan club platforms and apps — a current/potential customer for CRAYON and a competing internal-build alternative in the J-pop fan app space.
Others
- Dentsu: Japan's largest advertising agency and co-marketing partner on CRAYON's YuYuYusha anime app; serves as both collaborator and adjacent incumbent that could vertically integrate fan community production for IP holders.
Direct peers
- Geneva: Group-based community platform that lets users build themed communities with chat, events, voice, and updates — overlapping with CRAYON's fan community app positioning for creator-led groups.
- SKIYAKI: Japanese fan club and fan app platform operator (TSE: 3995) that provides artists with official mobile app development, membership management, and EC integration — directly competing with CRAYON in Japan's entertainment fan-engagement stack.
- Bitfan (TENTIAL): Japan-based fan club platform offering official fan apps, paid membership, and digital content distribution for musicians, creators, and athletes — serving the same artist/creator customer base as CRAYON.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
CRAYON social profiles
Digital presenceCRAYON financial estimates
Financial estimateRevenue estimate
Valuation estimate
CRAYON leadership team
Management profileNumber of profiles
Profiles3 records
CRAYON funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
CRAYON M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about CRAYON
What does CRAYON do?
CRAYON provides a proprietary no-code fan app development platform that enables entertainment companies, artists, voice actors, anime IP holders, and athletes to build and operate official fan mobile apps without engineering coding. The platform includes built-in features for fan timelines, blogs, photo/video galleries, live streaming, push notifications, exclusive content delivery, priority ticketing, e-commerce/merchandise sales, and subscription-based premium membership management with optional goods-attached plans. CRAYON also offers supporting services for promotion, YouTube/SNS management, and overseas/global expansion including cross-border EC.
Is CRAYON a public or private company?
CRAYON is a private company. It is classified as corporate owned and is currently operating.
When was CRAYON founded?
CRAYON was founded in 2018. It employs 11 to 50 people.
Where is CRAYON based?
CRAYON is headquartered in Tokyo, Japan, in the Asia region.
How does CRAYON make money?
Two revenue lines are on record. Official Fan App Development and Operation Service is the primary driver. The others are premium Fan Membership Subscriptions.
Who are CRAYON's main competitors?
Emerging players on record are Koji, Whop and Memberful. Broad incumbents are Patreon, Mighty Networks and Avex Entertainment. Dentsu is listed as an others. Direct peers are Geneva, SKIYAKI and Bitfan (TENTIAL).
Does CRAYON have an API?
No public API is recorded for CRAYON.
What industry is CRAYON in?
CRAYON's product category is Fan Engagement Software Platform. Its primary akta.pro industry code is MPAIAGAJ, Fan Club, Community & CRM Management, with a secondary code of HDAEAFAB, Marketing Automation & Campaign Management CRM. Its NAICS code is 541511.