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STRASS Groupe

Full company profile

uuid00238np

Namestring
STRASS Groupe
Legal namestring
STRASS Groupe
Websiteurl
strass.fr
Company typeenum
Private
Founded yearint
1986
Descriptiontext

STRASS Groupe is a Paris-based digital content engineering company founded in 1986 by cinema production professionals Anne Marleix (President) and Marc Perrin (Director). The company produces cross-media digital content for communication and training, serving primarily CAC 40 large enterprises (75% of projects) across automotive, aerospace/defense, energy, luxury/retail, banking, and healthcare sectors. Named client relationships include Renault, Volkswagen Group, Safran, Engie, Suez, Lacoste, Carrefour, BNP Paribas, and Lafarge Holcim. The firm operates with 11-50 employees from a single headquarters at 32 rue des Volontaires in Paris and reports 1,600+ completed projects and 25,000+ hours of multilingual content since inception.

The company operates four integrated product divisions: STRASS Vidéo (3D animation, motion design, interactive video, drone footage, multilingual production in 20+ languages), E-Learning & Serious Game (digital learning, 2D/3D serious games, mobile learning, video learning), Réalité Virtuelle & Augmentée (immersive VR/AR training and workplace assistance on tablets, smartphones, and HoloLens), and Web & Communication. The technical stack is anchored by a proprietary KLE (Knowledge Learning Engine) multi-format authoring tool for e-learning and serious games, the Unity engine for 3D/VR/AR development, and an in-house integrated production chain covering 3D studio, Unity development, web technology, video/audio post-production, and LMS integration. The company reinvests 14% of revenue in R&D and applies a Design Thinking methodology. Strategic milestones include first European environmental education web platform (1990), first educational video games (2000), E-learning & Serious Game division (2009), and VR/AR division (2016).

STRASS operates a project-based professional services revenue model with bespoke scoping per client engagement. There is no publicly disclosed pricing; engagements are scoped directly with enterprise stakeholders (L&D, HR, Corporate Communications, Marketing) under direct enterprise field sales. The GTM motion relies on direct relationships, an extensive project case study portfolio, and active trade association membership (Cap Digital, French Tech, FFFOD, CNC). The company is founder/management-owned with three principal associates (Marleix, Perrin, Legrain, Kopp), no external institutional investors identified, and no parent company.

Short descriptiontext

STRASS Groupe is a Paris-based digital content production company founded in 1986, specializing in cross-media digital content (video, e-learning, serious games, VR/AR) for CAC 40 large enterprises across automotive, aerospace, defense, energy, luxury, and retail sectors.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersParis, France
HQ citystring
Paris
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
digital content production, corporate e-learning services, serious game development, VR AR training solutions, multilingual video production
NAICS code3 codes
  • Motion Picture and Video Production51211
  • Postproduction Services and Other Motion Picture and Video Industries51219
  • Teleproduction and Other Postproduction Services512191
SIC code1 code
  • Services-Motion Picture & Video Tape Production7812
Product category
Digital Content Production Services
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Digital Content Production Services
TypeProfessional Services
Description

STRASS generates revenue through bespoke digital content creation projects for large enterprises, including video production, e-learning, serious games, web/communication, and VR/AR applications. Revenue is project-based with custom scoping for each client engagement across the full production lifecycle from consultation to delivery.

strass.fr
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Infrastructure, Marketing or Sales
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

STRASS Groupe is a digital engineering company that produces bespoke cross-media content for communication and training of large enterprises. It delivers video, e-learning, serious games, web/communication, and VR/AR applications through an in-house integrated production chain spanning consultation, design, production, and deployment.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 80% of activities are conducted with clients loyal for more than 7 years
+4 more records
Product overview1 text field

STRASS Groupe is a digital engineering company that develops cross-media content to help major corporations address performance challenges throughout their value chain, from Industry 4.0 to connected retail. The company operates four core product divisions: (1) STRASS Vidéo for video production, motion design, and 3D animation; (2) E-Learning & Serious Game for digital learning solutions using the proprietary KLE authoring tool and Unity engine; (3) Réalité Virtuelle & Augmentée for immersive VR/AR training and simulation; and (4) Web & Communication for digital communications. The portfolio is unified through integrated production services including in-house studios, multilingual capabilities in 20+ languages, LMS integration, and custom platform development, all supported by 30 years of multimedia production experience and R&D investments representing 14% of revenue.

Product and service9 records
1E-Learning & Serious Game
CategoryE-learning & Serious Game
Description

Digital learning solutions encompassing e-learning, learning games, serious games in 2D and 3D, mobile learning, video learning, interactive video, virtual reality, and augmented reality training modules with gamification and pedagogical engineering, designed for large enterprise training departments.

2STRASS Vidéo
CategoryVideo Production
Description

Video production services including 3D animation, motion design, interactive video, drone footage, and videotelling for marketing, corporate communication, employer branding, internal communications, and pedagogical training applications for enterprise clients.

3Réalité Virtuelle & Augmentée (VR/AR)
CategoryVR/AR Development
Description

Immersive technology solutions including virtual reality experiences for training and communication, augmented reality applications for workplace assistance and maintenance support, and real-time 3D production for simulation and visualization across tablets, smartphones, and HoloLens devices.

4Web & Communication
5KLE (Knowledge Learning Engine) Authoring Tool
6Conseil en Digital Learning
7Service Multilinguisme
8Studio Technique Intégré
9Diffusion et Suivi des Apprenants
Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
1TRACE D'IMAGES
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partner for drone video footage services. STRASS collaborates with TRACE D'IMAGES to offer video drone capabilities for client projects, providing aerial filming services to add height and scale to storytelling.

video.strass.fr
Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

US-headquartered custom e-learning and immersive learning agency producing bespoke digital learning experiences for Fortune 500 enterprises. Closest direct comparable in business model, scale, and blended e-learning/VR/AR/video offering.

TypeDirect peer
Description

US custom e-learning and serious games studio serving large enterprises with custom learning experiences. Comparable as a custom content agency with similar mix of immersive (VR/AR) and instructional design capabilities.

TypeDirect peer
Description

French mobile-first digital learning platform and content studio serving large enterprises across Europe. Comparable as a French learning content provider addressing enterprise training use cases in a similar market.

TypeDirect peer
Description

European digital learning solutions provider offering custom content design, blended catalogs, and learning strategy services. Comparable as a European enterprise digital learning content producer with similar large-company target market.

TypeDirect peer
Description

France-based VR training studio focused on industrial safety and operational training for large manufacturers. Closest French peer in VR/AR immersive learning, targeting overlapping CAC 40-style industrial accounts.

TypeDirect peer
Description

French software vendor specializing in augmented reality solutions for industrial operators (assembly, maintenance, quality). Comparable as a French industrial AR/VR provider serving manufacturing clients with similar immersive training use cases.

TypeBroad incumbent
Description

Large global corporate learning platform offering content libraries, Percipio, and Codecademy. Comparable as a major incumbent in the same enterprise digital learning category, though operating at vastly greater scale and with a SaaS/content-library model rather than bespoke services.

TypeDirect peer
Description

UK digital learning agency (part of Learning Technologies Group) producing custom e-learning, video, and immersive content. Comparable as a custom content studio serving enterprise training buyers with similar blended-format production.

TypeEmerging player
Description

French immersive learning platform enabling enterprises to author and deploy VR training modules. Comparable in VR/AR training use cases for industrial and corporate clients, though more tooling/platform-oriented than STRASS's bespoke services model.

TypeDirect peer
Description

UK-based bespoke digital learning agency producing custom e-learning, performance support, and immersive content for global enterprises. Directly comparable as a custom learning content production house with a similar international client base.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers27 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability3 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles4 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

STRASS Groupe

Digital Content Production Servicesstrass.fr

STRASS Groupe is a Paris-based digital content production company founded in 1986, specializing in cross-media digital content (video, e-learning, serious games, VR/AR) for CAC 40 large enterprises across automotive, aerospace, defense, energy, luxury, and retail sectors.

What STRASS Groupe does

STRASS Groupe is a Paris-based digital content engineering company founded in 1986 by cinema production professionals Anne Marleix (President) and Marc Perrin (Director). The company produces cross-media digital content for communication and training, serving primarily CAC 40 large enterprises (75% of projects) across automotive, aerospace/defense, energy, luxury/retail, banking, and healthcare sectors. Named client relationships include Renault, Volkswagen Group, Safran, Engie, Suez, Lacoste, Carrefour, BNP Paribas, and Lafarge Holcim. The firm operates with 11-50 employees from a single headquarters at 32 rue des Volontaires in Paris and reports 1,600+ completed projects and 25,000+ hours of multilingual content since inception.

The company operates four integrated product divisions: STRASS Vidéo (3D animation, motion design, interactive video, drone footage, multilingual production in 20+ languages), E-Learning & Serious Game (digital learning, 2D/3D serious games, mobile learning, video learning), Réalité Virtuelle & Augmentée (immersive VR/AR training and workplace assistance on tablets, smartphones, and HoloLens), and Web & Communication. The technical stack is anchored by a proprietary KLE (Knowledge Learning Engine) multi-format authoring tool for e-learning and serious games, the Unity engine for 3D/VR/AR development, and an in-house integrated production chain covering 3D studio, Unity development, web technology, video/audio post-production, and LMS integration. The company reinvests 14% of revenue in R&D and applies a Design Thinking methodology. Strategic milestones include first European environmental education web platform (1990), first educational video games (2000), E-learning & Serious Game division (2009), and VR/AR division (2016).

STRASS operates a project-based professional services revenue model with bespoke scoping per client engagement. There is no publicly disclosed pricing; engagements are scoped directly with enterprise stakeholders (L&D, HR, Corporate Communications, Marketing) under direct enterprise field sales. The GTM motion relies on direct relationships, an extensive project case study portfolio, and active trade association membership (Cap Digital, French Tech, FFFOD, CNC). The company is founder/management-owned with three principal associates (Marleix, Perrin, Legrain, Kopp), no external institutional investors identified, and no parent company.

STRASS Groupe firmographics

Firmographics
Name
STRASS Groupe
Legal name
STRASS Groupe
Website
https://strass.fr
Company type
Private
Founded year
1986
Operating status
Operating
Headcount range
11–50 employees
Short description
STRASS Groupe is a Paris-based digital content production company founded in 1986, specializing in cross-media digital content (video, e-learning, serious games, VR/AR) for CAC 40 large enterprises across automotive, aerospace, defense, energy, luxury, and retail sectors.
Ownership category
akta.pro rank

Where STRASS Groupe is headquartered

Location

Headquarters

HQ city
Paris
HQ country
France
HQ region
Europe

Offices1 record

Markets served

STRASS Groupe business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Infrastructure, Marketing or Sales

Revenue model

  1. Digital Content Production Services: STRASS generates revenue through bespoke digital content creation projects for large enterprises, including video production, e-learning, serious games, web/communication, and VR/AR applications. Revenue is project-based with custom scoping for each client engagement across the full production lifecycle from consultation to delivery.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels4 records

STRASS Groupe product offering

Product offering

Core offering

STRASS Groupe is a digital engineering company that produces bespoke cross-media content for communication and training of large enterprises. It delivers video, e-learning, serious games, web/communication, and VR/AR applications through an in-house integrated production chain spanning consultation, design, production, and deployment.

Product overview

STRASS Groupe is a digital engineering company that develops cross-media content to help major corporations address performance challenges throughout their value chain, from Industry 4.0 to connected retail. The company operates four core product divisions: (1) STRASS Vidéo for video production, motion design, and 3D animation; (2) E-Learning & Serious Game for digital learning solutions using the proprietary KLE authoring tool and Unity engine; (3) Réalité Virtuelle & Augmentée for immersive VR/AR training and simulation; and (4) Web & Communication for digital communications. The portfolio is unified through integrated production services including in-house studios, multilingual capabilities in 20+ languages, LMS integration, and custom platform development, all supported by 30 years of multimedia production experience and R&D investments representing 14% of revenue.

Differentiator

Problem solved

Functional benefit

Products and services

  • E-Learning & Serious Game Digital learning solutions encompassing e-learning, learning games, serious games in 2D and 3D, mobile learning, video learning, interactive video, virtual reality, and augmented reality training modules with gamification and pedagogical engineering, designed for large enterprise training departments.
  • STRASS Vidéo Video production services including 3D animation, motion design, interactive video, drone footage, and videotelling for marketing, corporate communication, employer branding, internal communications, and pedagogical training applications for enterprise clients.
  • Réalité Virtuelle & Augmentée (VR/AR) Immersive technology solutions including virtual reality experiences for training and communication, augmented reality applications for workplace assistance and maintenance support, and real-time 3D production for simulation and visualization across tablets, smartphones, and HoloLens devices.
  • Web & Communication
  • KLE (Knowledge Learning Engine) Authoring Tool
  • Conseil en Digital Learning
  • Service Multilinguisme
  • Studio Technique Intégré
  • Diffusion et Suivi des Apprenants

Quantifiable outcome

  • 80% of activities are conducted with clients loyal for more than 7 years
  • +4 more outcomes

Companies that use STRASS Groupe

Customer profile

Named customers27 records

Segments3 records

Ideal customer profiles3 records

STRASS Groupe technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability3 records

Feature5 records

STRASS Groupe partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • TRACE D'IMAGESminorStrategic or Co-development PartnerPartner for drone video footage services. STRASS collaborates with TRACE D'IMAGES to offer video drone capabilities for client projects, providing aerial filming services to add height and scale to storytelling.

Scale indicators7 records

Recent moves5 records

Expansion highlights5 records

STRASS Groupe competitors and assessment

Company assessment

Direct peers

  • Sweetrush: US-headquartered custom e-learning and immersive learning agency producing bespoke digital learning experiences for Fortune 500 enterprises. Closest direct comparable in business model, scale, and blended e-learning/VR/AR/video offering.
  • Allen Interactions: US custom e-learning and serious games studio serving large enterprises with custom learning experiences. Comparable as a custom content agency with similar mix of immersive (VR/AR) and instructional design capabilities.
  • Teach on Mars: French mobile-first digital learning platform and content studio serving large enterprises across Europe. Comparable as a French learning content provider addressing enterprise training use cases in a similar market.
  • CrossKnowledge: European digital learning solutions provider offering custom content design, blended catalogs, and learning strategy services. Comparable as a European enterprise digital learning content producer with similar large-company target market.
  • Immersive Factory: France-based VR training studio focused on industrial safety and operational training for large manufacturers. Closest French peer in VR/AR immersive learning, targeting overlapping CAC 40-style industrial accounts.
  • Diota: French software vendor specializing in augmented reality solutions for industrial operators (assembly, maintenance, quality). Comparable as a French industrial AR/VR provider serving manufacturing clients with similar immersive training use cases.
  • LEO Learning: UK digital learning agency (part of Learning Technologies Group) producing custom e-learning, video, and immersive content. Comparable as a custom content studio serving enterprise training buyers with similar blended-format production.
  • Sponge: UK-based bespoke digital learning agency producing custom e-learning, performance support, and immersive content for global enterprises. Directly comparable as a custom learning content production house with a similar international client base.

Broad incumbents

  • Skillsoft: Large global corporate learning platform offering content libraries, Percipio, and Codecademy. Comparable as a major incumbent in the same enterprise digital learning category, though operating at vastly greater scale and with a SaaS/content-library model rather than bespoke services.

Emerging players

  • Uptale: French immersive learning platform enabling enterprises to author and deploy VR training modules. Comparable in VR/AR training use cases for industrial and corporate clients, though more tooling/platform-oriented than STRASS's bespoke services model.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

STRASS Groupe social profiles

Digital presence

STRASS Groupe financial estimates

Financial estimate

Revenue estimate

Valuation estimate

STRASS Groupe leadership team

Management profile

Number of profiles

Profiles4 records

STRASS Groupe funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

STRASS Groupe M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about STRASS Groupe

What does STRASS Groupe do?

STRASS Groupe is a digital engineering company that produces bespoke cross-media content for communication and training of large enterprises. It delivers video, e-learning, serious games, web/communication, and VR/AR applications through an in-house integrated production chain spanning consultation, design, production, and deployment.

Is STRASS Groupe a public or private company?

STRASS Groupe is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was STRASS Groupe founded?

STRASS Groupe was founded in 1986. It employs 11 to 50 people.

Where is STRASS Groupe based?

STRASS Groupe is headquartered in Paris, France, in the Europe region.

How does STRASS Groupe make money?

One revenue line is on record: digital Content Production Services.

Who are STRASS Groupe's main competitors?

Direct peers on record are Sweetrush, Allen Interactions, Teach on Mars, CrossKnowledge, Immersive Factory, Diota, LEO Learning and Sponge. Skillsoft is listed as a broad incumbent. Uptale is listed as an emerging player.

Does STRASS Groupe have an API?

No public API is recorded for STRASS Groupe.

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