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FPal

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uuid0024acp

Namestring
FPal
Legal namestring
合同会社FPal
Websiteurl
fpal.jp
Company typeenum
Private
Founded yearint
2020
Descriptiontext

FPal (合同会社FPal) is a Tokyo-based financial education company founded in August 2020 that delivers curriculum under the brand Gトレ (G-Tore), a suite of gamified card and board games combined with reflection and lecture components for active-learning financial literacy. The product portfolio includes Money Poker (budgeting and savings), はらぺこオオカミ (compound interest and risk), 気まぐれLunch Time (diversification), ROLL OVER (investment product risk), THE オーナー (negotiation and business), Time & Money (career planning), and Life Plan Quest (RPG-style life planning), all structured around a proprietary WRL+D (Work-Reflection-Lecture + Digital Book) instructional cycle. Delivery is on-site by a network of certified Financial Planner facilitators, with an online Money Poker variant developed in partnership with Nippon Institute of Technology.

The company serves three customer segments — high schools and universities, corporate training departments, and financial institutions (banks, securities, insurance, real estate) — using a direct field-sales motion with trial sessions, LINE messaging, and segmented web inquiry forms. Pricing for corporate training is 80,000 yen (excluding tax) for a 3-hour single-game session with up to 8 participants and 150,000 yen for 9-32 participants. School implementations are frequently sponsored by financial institution partners, notably a 2023 partnership with Saison Investment that underwrites free Gトレ sessions at schools. Gトレ is also registered as an approved program under Tokyo, Saitama, and Kanagawa prefectural education frameworks, giving it preferred access to public school procurement.

FPal remains a small, founder-owned limited liability company (合同会社) with no disclosed external funding, subsidiaries, or acquisitions. It was founded by Sakata Takuya, a CFP®- and SME診断士-certified planner; the team includes fellow CFP®-credentialed facilitators such as Kurosu Kaori. Adoption has scaled from 170 participants in 2022-2023 to approximately 6,500 annually in 2024-2025, spanning Kanto, Hokkaido, and Kansai. The Gトレ curriculum received recognition in the Education category of the 2021 Gamification Awards Japan.

Short descriptiontext

FPal (合同会社FPal) is a Tokyo-based financial education company founded in 2020 that delivers the Gトレ suite of gamified card- and board-game training programs to high schools, universities, corporations, and financial institutions across Japan, with sessions facilitated by certified Financial Planners.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersToshima, Japan
HQ citystring
Toshima
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
gamified financial education, active learning training, card game workshops, financial literacy programs, corporate training services
Industry4 codes
1Financial Education & Coaching (Digital Programs, Tools)
CodeFSAGADAHPrimaryYes
2Personal Finance & Financial Literacy for Students
CodeEDAMAIAHPrimaryNo
3Budgeting & Cash-Flow Management
CodeEDAAAJAAPrimaryNo
4Financial Data, Analytics & FinTech Tools (BI, ERP, Automation)
CodeEDABAJAMPrimaryNo
NAICS code2 codes
  • Educational Support Services61171
  • Professional and Management Development Training611430
SIC code1 code
  • Services-Educational Services8200
Product category
Financial Education Training
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Training Session Fees
TypeProfessional Services
Description

FPal generates revenue by delivering gamified financial education training sessions at schools, companies, and financial institutions. Sessions are priced based on duration, number of participants, and number of game types. Training is conducted by certified facilitators.

fpal.jp
2School Program Partnerships
TypeProfessional Services
Description

Through partnerships with financial institutions (like セゾン投信), certain school programs are offered free of charge to schools, with the financial institution sponsoring the program costs.

fpal.jp
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Technology or R&D
Pricing details1 tier
1Corporate Training - 3-hour single game session
ModelUnit PricingBilling cadenceMulti-year contract
Notes

8 or fewer participants: 80,000 yen (excluding tax). 9-32 participants: 150,000 yen (excluding tax). Duration: 180 minutes (standard).

fpal.jp
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

FPal designs and delivers G-Tore (Gトレ), a suite of gamified card-game based financial education training programs for schools, companies, and financial institutions across Japan. Sessions combine gameplay with reflection and expert Financial Planner-led lectures using the WRL+D methodology (Work-Reflection-Lecture + Digital Book) to teach money management, investing, and life planning. Certified Financial Planner facilitators deliver on-site training sessions tailored to students, employees, and financial institution clients.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 100% of participants reported having learnings and insights in surveys at Tokyo Metropolitan Oji High School (2026)
+3 more records
Product overview1 text field

FPal operates a suite of gamified financial education products under the Gトレ (G-Tore) brand. The portfolio includes card and board games targeting different financial literacy areas: Money Poker teaches savings and expense management; はらぺこオオカミ covers compound interest and long-term investing; 気まぐれ Lunch Time focuses on diversification; ROLL OVER addresses financial product risk; Time & Money covers career and resource management; THE オーナー teaches business negotiation; and Life Plan Quest provides RPG-style life planning education. All products follow the WRL+D methodology (Work-Reflection-Lecture + Digital Book) combining gameplay, group discussion, expert explanation, and digital follow-up materials.

Product and service6 records
1G-Tore (Gトレ) Gamified Financial Education Training
CategoryFinancial Education Training
Description

Active-learning gamified financial education training program delivered on-site by certified Financial Planner facilitators using the WRL+D methodology (Work-Reflection-Lecture + Digital Book). Designed for schools, companies, and financial institutions seeking engaging financial literacy training.

2Money Poker Online
CategoryFinancial Education Training
Description

Online/digital version of the Money Poker budgeting and savings card game for classroom implementation, with reflection phases for ideal spending habits and admin management features.

3School Financial Education Programs
CategoryFinancial Education Training
Description

Gamified financial education programs delivered on-site at high schools and universities across Japan, covering budgeting, compound interest, diversification, and investment product characteristics.

4Corporate Financial Education Training
CategoryFinancial Education Training
Description

On-site gamified employee training programs covering financial literacy, investment product basics, defined-contribution pension education, communication, and negotiation skills.

5Financial Institution Seminar Programs
CategoryFinancial Education Training
Description

Differentiated gamified financial education seminars for banks, securities companies, insurance companies, and real estate companies to attract and engage customers and clients.

6Certified Facilitator Program
CategoryOperations Network
Description

FPal recruits and certifies Financial Planner facilitators (認定ファシリテーター) and supporters (認定プランナー) to expand delivery capacity of G-Tore sessions nationwide across Japan.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-01-01
Description

Partnership with セゾン投信 enables FPal to offer Gトレ financial education sessions free of charge at schools. The financial institution sponsors school programs as part of their community financial literacy initiatives. This partnership has significantly expanded access to FPal's programs in schools.

2Tokyo Metropolitan Government - School Support Programs
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2023-01-01
Description

FPal's Gトレ is registered as an approved program under Tokyo Metropolitan Government's 'Support Education Program for Metropolitan High School Students' (都立高校生の社会的・職業的自立支援教育プログラム事業), making it eligible for government support.

fpal.jp
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2023-01-01
Description

FPal's Gトレ is registered under Saitama Prefecture's '越境×探究!未来共創プロジェクト', enabling schools in Saitama to access FPal's financial education programs.

Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2023-01-01
Description

FPal's Gトレ is approved under Kanagawa Prefecture's '企業等による教育プログラム提供事業', expanding access to schools in Kanagawa.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2022-01-01
Description

Collaboration with Japan Industrial University to develop an online version of Money Poker. University students in their 3rd year systems development practicum developed multiple versions, with Team 1's implementation selected as the best. This partnership enables FPal to offer digital/online training options.

6Kasukabe City SDGs Partners (かすかべSDGsパートナーズ)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2021-01-01
Description

FPal is registered as a SDGs Partner in Kasukabe City, which has been selected as a SDGs Future City. FPal's Gトレ contributes to Goal 4 (Quality Education) and Goal 1 (No Poverty) of the SDGs.

fpal.jp
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeEmerging player
Description

Education-focused programs under the Money Forward umbrella (Japanese fintech PFM leader). Comparable in subject matter (money management) and target audience, with significantly greater brand and distribution reach than FPal.

TypeBroad incumbent
Description

Major Japanese educational publisher and service provider with K-12 reach, learning magazines, and school programs. Comparable adjacent competitor that could bundle financial-education content into its existing school distribution channels.

TypeBroad incumbent
Description

Large Japanese educational services group operating school support programs, correspondence courses, and after-school services. Adjacent incumbent with relationships across Japanese schools that could viably launch or acquire a competing gamified financial education product.

TypeBroad incumbent
Description

Larger US-based provider of digital financial literacy and life-skills curricula to K-12 schools, universities, and corporations, often sponsored by financial institutions. Comparable business model (gamified curriculum + financial-institution sponsorship) and customer overlap (schools, banks, employers).

TypeDirect peer
Description

US-based nonprofit providing free personal finance curriculum to high schools, with grants and educator support. FPal is the closest analog in Japan: gamed-based, school-distributed, and sponsor-funded, making NGPF the most directly comparable financial-education peer.

TypeEmerging player
Description

Japanese business education provider (MBA, executive education, manager training) with growing content on business and finance skills. Comparable in corporate-training segment, with GLOBIS managing the business-skills side where FPal's THE OWNER game sits.

TypeBroad incumbent
Description

Visa's global financial literacy program providing free classroom resources for teachers. Comparable in being sponsor-funded (by a payment network) and targeting school distribution, although FPal is gamified and Japan-focused.

TypeDirect peer
Description

Provider of interactive, gamified financial literacy curriculum for K-12 and higher education. Comparable in delivery mode (interactive/gamified) and in school-segment focus, with a US-centric footprint that contrasts with FPal's Japan-only reach.

TypeDirect peer
Description

Japanese arm of Junior Achievement, which delivers economic and financial literacy programs to students through schools and corporate sponsorship. Similar delivery model (school-based, sponsor-funded, facilitator-led) and overlapping curriculum content.

TypeEmerging player
Description

Benesse's household-accounting and money education program for Japanese students and families. Comparable content focus (financial literacy for youth) with stronger distribution, but less gamified methodology than FPal.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers9 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

FPal

Financial Education Trainingfpal.jp

FPal (合同会社FPal) is a Tokyo-based financial education company founded in 2020 that delivers the Gトレ suite of gamified card- and board-game training programs to high schools, universities, corporations, and financial institutions across Japan, with sessions facilitated by certified Financial Planners.

What FPal does

FPal (合同会社FPal) is a Tokyo-based financial education company founded in August 2020 that delivers curriculum under the brand Gトレ (G-Tore), a suite of gamified card and board games combined with reflection and lecture components for active-learning financial literacy. The product portfolio includes Money Poker (budgeting and savings), はらぺこオオカミ (compound interest and risk), 気まぐれLunch Time (diversification), ROLL OVER (investment product risk), THE オーナー (negotiation and business), Time & Money (career planning), and Life Plan Quest (RPG-style life planning), all structured around a proprietary WRL+D (Work-Reflection-Lecture + Digital Book) instructional cycle. Delivery is on-site by a network of certified Financial Planner facilitators, with an online Money Poker variant developed in partnership with Nippon Institute of Technology.

The company serves three customer segments — high schools and universities, corporate training departments, and financial institutions (banks, securities, insurance, real estate) — using a direct field-sales motion with trial sessions, LINE messaging, and segmented web inquiry forms. Pricing for corporate training is 80,000 yen (excluding tax) for a 3-hour single-game session with up to 8 participants and 150,000 yen for 9-32 participants. School implementations are frequently sponsored by financial institution partners, notably a 2023 partnership with Saison Investment that underwrites free Gトレ sessions at schools. Gトレ is also registered as an approved program under Tokyo, Saitama, and Kanagawa prefectural education frameworks, giving it preferred access to public school procurement.

FPal remains a small, founder-owned limited liability company (合同会社) with no disclosed external funding, subsidiaries, or acquisitions. It was founded by Sakata Takuya, a CFP®- and SME診断士-certified planner; the team includes fellow CFP®-credentialed facilitators such as Kurosu Kaori. Adoption has scaled from 170 participants in 2022-2023 to approximately 6,500 annually in 2024-2025, spanning Kanto, Hokkaido, and Kansai. The Gトレ curriculum received recognition in the Education category of the 2021 Gamification Awards Japan.

FPal firmographics

Firmographics
Name
FPal
Legal name
合同会社FPal
Website
https://fpal.jp
Company type
Private
Founded year
2020
Operating status
Operating
Short description
FPal (合同会社FPal) is a Tokyo-based financial education company founded in 2020 that delivers the Gトレ suite of gamified card- and board-game training programs to high schools, universities, corporations, and financial institutions across Japan, with sessions facilitated by certified Financial Planners.
Ownership category
akta.pro rank

FPal industry classification

Industry
Product category
Financial Education Training
NAICS
Educational Support Services (61171), Professional and Management Development Training (611430)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Financial Education & Coaching (Digital Programs, Tools) (FSAGADAH)
akta.pro secondary industries
Personal Finance & Financial Literacy for Students (EDAMAIAH), Budgeting & Cash-Flow Management (EDAAAJAA), Financial Data, Analytics & FinTech Tools (BI, ERP, Automation) (EDABAJAM)

Keywords

  • Gamified financial education
  • Active learning training
  • Card game workshops
  • Financial literacy programs
  • Corporate training services

Where FPal is headquartered

Location

Headquarters

HQ city
Toshima
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

FPal business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D

Revenue model

  1. Training Session Fees: FPal generates revenue by delivering gamified financial education training sessions at schools, companies, and financial institutions. Sessions are priced based on duration, number of participants, and number of game types. Training is conducted by certified facilitators.
  2. School Program Partnerships: Through partnerships with financial institutions (like セゾン投信), certain school programs are offered free of charge to schools, with the financial institution sponsoring the program costs.

Pricing tiers

ModelBillingPrice
Unit PricingMulti-year contractCorporate Training - 3-hour single game session

Go-to-market motion1 record

Distribution channels3 records

Marketing channels7 records

FPal product offering

Product offering

Core offering

FPal designs and delivers G-Tore (Gトレ), a suite of gamified card-game based financial education training programs for schools, companies, and financial institutions across Japan. Sessions combine gameplay with reflection and expert Financial Planner-led lectures using the WRL+D methodology (Work-Reflection-Lecture + Digital Book) to teach money management, investing, and life planning. Certified Financial Planner facilitators deliver on-site training sessions tailored to students, employees, and financial institution clients.

Product overview

FPal operates a suite of gamified financial education products under the Gトレ (G-Tore) brand. The portfolio includes card and board games targeting different financial literacy areas: Money Poker teaches savings and expense management; はらぺこオオカミ covers compound interest and long-term investing; 気まぐれ Lunch Time focuses on diversification; ROLL OVER addresses financial product risk; Time & Money covers career and resource management; THE オーナー teaches business negotiation; and Life Plan Quest provides RPG-style life planning education. All products follow the WRL+D methodology (Work-Reflection-Lecture + Digital Book) combining gameplay, group discussion, expert explanation, and digital follow-up materials.

Differentiator

Problem solved

Functional benefit

Products and services

  • G-Tore (Gトレ) Gamified Financial Education Training Active-learning gamified financial education training program delivered on-site by certified Financial Planner facilitators using the WRL+D methodology (Work-Reflection-Lecture + Digital Book). Designed for schools, companies, and financial institutions seeking engaging financial literacy training.
  • Money Poker Online Online/digital version of the Money Poker budgeting and savings card game for classroom implementation, with reflection phases for ideal spending habits and admin management features.
  • School Financial Education Programs Gamified financial education programs delivered on-site at high schools and universities across Japan, covering budgeting, compound interest, diversification, and investment product characteristics.
  • Corporate Financial Education Training On-site gamified employee training programs covering financial literacy, investment product basics, defined-contribution pension education, communication, and negotiation skills.
  • Financial Institution Seminar Programs Differentiated gamified financial education seminars for banks, securities companies, insurance companies, and real estate companies to attract and engage customers and clients.
  • Certified Facilitator Program FPal recruits and certifies Financial Planner facilitators (認定ファシリテーター) and supporters (認定プランナー) to expand delivery capacity of G-Tore sessions nationwide across Japan.

Quantifiable outcome

  • 100% of participants reported having learnings and insights in surveys at Tokyo Metropolitan Oji High School (2026)
  • +3 more outcomes

Companies that use FPal

Customer profile

Named customers9 records

Segments3 records

Ideal customer profiles3 records

FPal technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

FPal partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered core.

  • Saison Investment Co., Ltd. (セゾン投信株式会社)coreStrategic or Co-development Partner · 1 January 2023Partnership with セゾン投信 enables FPal to offer Gトレ financial education sessions free of charge at schools. The financial institution sponsors school programs as part of their community financial literacy initiatives. This partnership has significantly expanded access to FPal's programs in schools.
  • Tokyo Metropolitan Government - School Support ProgramscoreGTM or Marketing Partner · 1 January 2023FPal's Gトレ is registered as an approved program under Tokyo Metropolitan Government's 'Support Education Program for Metropolitan High School Students' (都立高校生の社会的・職業的自立支援教育プログラム事業), making it eligible for government support.
  • Saitama Prefecture - Cross-border Exploration ProgramcoreGTM or Marketing Partner · 1 January 2023FPal's Gトレ is registered under Saitama Prefecture's '越境×探究!未来共創プロジェクト', enabling schools in Saitama to access FPal's financial education programs.
  • Kanagawa Prefecture - Corporate Education ProgramcoreGTM or Marketing Partner · 1 January 2023FPal's Gトレ is approved under Kanagawa Prefecture's '企業等による教育プログラム提供事業', expanding access to schools in Kanagawa.
  • Nippon Institute of Technology (日本工業大学)coreTechnology or Integration · 1 January 2022Collaboration with Japan Industrial University to develop an online version of Money Poker. University students in their 3rd year systems development practicum developed multiple versions, with Team 1's implementation selected as the best. This partnership enables FPal to offer digital/online training options.
  • Kasukabe City SDGs Partners (かすかべSDGsパートナーズ)coreStrategic or Co-development Partner · 1 January 2021FPal is registered as a SDGs Partner in Kasukabe City, which has been selected as a SDGs Future City. FPal's Gトレ contributes to Goal 4 (Quality Education) and Goal 1 (No Poverty) of the SDGs.

Scale indicators3 records

Recent moves6 records

Expansion highlights6 records

FPal competitors and assessment

Company assessment

Emerging players

  • Money Forward Education: Education-focused programs under the Money Forward umbrella (Japanese fintech PFM leader). Comparable in subject matter (money management) and target audience, with significantly greater brand and distribution reach than FPal.
  • Globis: Japanese business education provider (MBA, executive education, manager training) with growing content on business and finance skills. Comparable in corporate-training segment, with GLOBIS managing the business-skills side where FPal's THE OWNER game sits.
  • Kaikei Zemi (Benesse): Benesse's household-accounting and money education program for Japanese students and families. Comparable content focus (financial literacy for youth) with stronger distribution, but less gamified methodology than FPal.

Broad incumbents

  • Gakken Holdings: Major Japanese educational publisher and service provider with K-12 reach, learning magazines, and school programs. Comparable adjacent competitor that could bundle financial-education content into its existing school distribution channels.
  • Benesse Corporation: Large Japanese educational services group operating school support programs, correspondence courses, and after-school services. Adjacent incumbent with relationships across Japanese schools that could viably launch or acquire a competing gamified financial education product.
  • EVERFI: Larger US-based provider of digital financial literacy and life-skills curricula to K-12 schools, universities, and corporations, often sponsored by financial institutions. Comparable business model (gamified curriculum + financial-institution sponsorship) and customer overlap (schools, banks, employers).
  • Visa Practical Money Skills: Visa's global financial literacy program providing free classroom resources for teachers. Comparable in being sponsor-funded (by a payment network) and targeting school distribution, although FPal is gamified and Japan-focused.

Direct peers

  • Next Gen Personal Finance (NGPF): US-based nonprofit providing free personal finance curriculum to high schools, with grants and educator support. FPal is the closest analog in Japan: gamed-based, school-distributed, and sponsor-funded, making NGPF the most directly comparable financial-education peer.
  • FoolProof: Provider of interactive, gamified financial literacy curriculum for K-12 and higher education. Comparable in delivery mode (interactive/gamified) and in school-segment focus, with a US-centric footprint that contrasts with FPal's Japan-only reach.
  • Junior Achievement Japan: Japanese arm of Junior Achievement, which delivers economic and financial literacy programs to students through schools and corporate sponsorship. Similar delivery model (school-based, sponsor-funded, facilitator-led) and overlapping curriculum content.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

FPal social profiles

Digital presence

FPal financial estimates

Financial estimate

Revenue estimate

Valuation estimate

FPal leadership team

Management profile

Number of profiles

Profiles2 records

FPal funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

FPal M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about FPal

What does FPal do?

FPal designs and delivers G-Tore (Gトレ), a suite of gamified card-game based financial education training programs for schools, companies, and financial institutions across Japan. Sessions combine gameplay with reflection and expert Financial Planner-led lectures using the WRL+D methodology (Work-Reflection-Lecture + Digital Book) to teach money management, investing, and life planning. Certified Financial Planner facilitators deliver on-site training sessions tailored to students, employees, and financial institution clients.

Is FPal a public or private company?

FPal is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was FPal founded?

FPal was founded in 2020.

Where is FPal based?

FPal is headquartered in Toshima, Japan, in the Asia region.

How does FPal make money?

Two revenue lines are on record. Training Session Fees are the primary driver. The others are school Program Partnerships.

Who are FPal's main competitors?

Emerging players on record are Money Forward Education, Globis and Kaikei Zemi (Benesse). Broad incumbents are Gakken Holdings, Benesse Corporation, EVERFI and Visa Practical Money Skills. Direct peers are Next Gen Personal Finance (NGPF), FoolProof and Junior Achievement Japan.

Does FPal have an API?

No public API is recorded for FPal.

What industry is FPal in?

FPal's product category is Financial Education Training. Its primary akta.pro industry code is FSAGADAH, Financial Education & Coaching (Digital Programs, Tools), with a secondary code of EDAMAIAH, Personal Finance & Financial Literacy for Students. Its NAICS code is 61171 and its SIC code is 8200.

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