World of WearableArt
World of WearableArt operates an annual international wearable art competition and theatrical arena show at TSB Arena in Wellington, New Zealand. It sells tickets to consumers globally, accepts competition entries from designers across 20+ countries, and produces premium live entertainment experiences and branded merchandise.
- Company typePrivate
- Founded1987
- HeadquartersNelson, New Zealand
- Headcount11–50
- GTM typeB2C
- OfferingServices
What World of WearableArt does
World of WearableArt (WOW) is a New Zealand-based private company that operates an annual international wearable art competition culminating in a multi-week theatrical arena show held at TSB Arena, Queens Wharf, Wellington. Founded in 1987 by Dame Suzie Moncrieff, the company runs a global designer competition accepting entries from 20+ countries, with finalist garments presented each year in a live production (approximately 100 minutes per performance, no interval) combining wearable art, live music, dance, and aerial choreography. The company operates with 11–50 employees from its Nelson and Wellington locations under current CEO David Tingey, and is incorporated as World of WearableArt™ Limited (NZ company number 1152036).
Revenue is generated through multiple streams: primary ticket sales across eight tiers ranging from NZ$69 (Restricted View) to NZ$6,799+GST (VIP Tables Plus), premium add-on experiences (Stageside dining NZ$309–NZ$449, Stageside Plus NZ$409–NZ$449, Taste of WOW from NZ$99+), merchandise (show programmes NZ$30–NZ$35, audio guides NZ$15–NZ$20), competition entry fees, sponsorships (Wellington City Council, Mainfreight, Mazda), and a recently launched loyalty programme (WOW Rewards, 1 point per NZ$25). Distribution is entirely direct-to-consumer via the PatronBase online ticketing platform with no third-party resellers allowed. Strategic partnerships with QT Wellington, Sojourn Apartment Hotel, and Great Journeys New Zealand extend the offering into accommodation and travel bundles.
The underlying technology stack is limited to a digital ticketing and e-commerce platform; no AI/ML, no proprietary model, and no published API or integrations are disclosed. WOW reached a cumulative one million tickets sold milestone in May 2025 and is currently promoting its 2026 show "GLO!" (17 September – 4 October 2026) with six creative section themes (Bizarre Bra, Metallic, Kinetic, Aotearoa, Avant-garde, Open).
World of WearableArt firmographics
Firmographics- Name
- World of WearableArt
- Legal name
- World of WearableArt™ Limited
- Website
- https://worldofwearableart.com
- Company type
- Private
- Founded year
- 1987
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- World of WearableArt operates an annual international wearable art competition and theatrical arena show at TSB Arena in Wellington, New Zealand. It sells tickets to consumers globally, accepts competition entries from designers across 20+ countries, and produces premium live entertainment experiences and branded merchandise.
- Ownership category
- akta.pro rank
World of WearableArt industry classification
Industry- Product category
- Live theatrical entertainment
- NAICS
- Amusement Parks and Arcades (7131)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Circus, Magic & Variety Shows (THAJAFAH)
Keywords
Where World of WearableArt is headquartered
LocationHeadquarters
- HQ city
- Nelson
- HQ country
- New Zealand
- HQ region
- Oceania
Offices1 record
Markets served
World of WearableArt business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D
Revenue model
- Ticket Sales: Primary revenue stream from multi-tiered ticket sales to the annual WOW Show, ranging from budget C Reserve ($89-$119) to premium VIP Tables ($5,199-$6,799+GST). Ticket pricing varies by performance type (Opening Night, Off-Peak, Standard, Peak) and seating category.
- Merchandise Sales: Sale of WOW-branded merchandise including show programmes ($30-$35), audio guides ($15-$20), and other merchandise through the online store.
- Competition Entry: Designers pay entry fees to participate in the annual wearable art competition. The competition culminates in the live show.
- WOW Rewards Loyalty Programme: Customers earn points on ticket purchases (1 point per $25 spent), redeemable on future show tickets within 15 months, driving repeat attendance.
- Experiences and Add-ons: Premium experience packages including Stageside dining ($309-$449), Stageside Plus with backstage tours ($409-$449), Taste of WOW dining ($99+), NZSL interpreted performances, and WOW Train packages.
- Sponsorship and Partnerships: Partnerships with sponsors including Wellington City Council, Mainfreight, and Mazda provide financial and in-kind support for the show.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Stageside dining experience with bubbles, tasting plate, and show programme |
| One time/ perpetual license | Pay-as-you-go | Stageside experience plus exclusive backstage tour and post-show viewing of Supreme WOW Award garment |
| One time/ perpetual license | Pay-as-you-go | Best seats in house with complimentary show programme |
| One time/ perpetual license | Pay-as-you-go | Excellent seats with complimentary show programme |
| One time/ perpetual license | Pay-as-you-go | Fantastic views around the venue |
| One time/ perpetual license | Pay-as-you-go | Great views at excellent value |
| One time/ perpetual license | Pay-as-you-go | Budget-conscious option |
| One time/ perpetual license | Pay-as-you-go | Seats with slightly restricted or obstructed view |
| One time/ perpetual license | Pay-as-you-go | Stage-side table of 10 with full dining, beverages, and programmes |
| One time/ perpetual license | Pay-as-you-go | Top-tier VIP tables with backstage tour and post-show Supreme Award viewing |
| Unit Pricing | Pay-as-you-go | Audio guide add-on for show tickets |
| Unit Pricing | Pay-as-you-go | Official show souvenir programme with designer details and garment collection |
| One time/ perpetual license | Pay-as-you-go | C Reserve seats with NZSL interpretation for Awards Night |
| One time/ perpetual license | Pay-as-you-go | Award-winning garments exhibition with roaming performance and dining |
| One time/ perpetual license | Pay-as-you-go | Special pricing for patrons aged 30 and under |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels6 records
World of WearableArt product offering
Product offeringCore offering
World of WearableArt (WOW) produces an annual large-scale theatrical show in Wellington that culminates an internationally recognized wearable art design competition. The core offering combines live entertainment (music, dance, aerial choreography) with competition showcases, multi-tiered ticketing from budget to VIP Tables, premium add-on experiences (Stageside, Taste of WOW), and designer competition entry services. Revenue is generated primarily through ticket sales, competition entry fees, merchandise, and sponsor partnerships.
Product overview
World of WearableArt (WOW) operates as a single unified live entertainment experience centered around an annual theatrical show. The core offering is the WOW Show, a spectacular production combining arena entertainment with the world's leading wearable art competition. Supporting products include ticketed experiences (Stageside, VIP Tables, WOW Train), add-ons (Audio Guide, Show Programme, Taste of WOW), a loyalty programme (WOW Rewards), merchandise store, and the Wearable Art Archive digital collection. The company also runs the international Designer Competition through its Designer Portal. The 2026 show theme is GLO! running 17 September - 4 October at TSB Arena, Wellington.
Differentiator
Problem solved
Functional benefit
Products and services
- WOW Show (GLO!) The annual World of WearableArt Show is New Zealand's largest theatrical spectacle, combining arena entertainment with the world's leading wearable art competition. The show features live music, dance, aerial choreography, and world-class wearable art finalists on stage.
- WOW Competition The internationally renowned wearable art competition that showcases finalist garments from designers across the globe. Designers enter through the Designer Portal with entry information, competition rules, section themes, and awards and prizes available.
- Stageside Experience Premium up-close show experience at stageside tables with bubbles on arrival, tasting plates, early access, and complimentary WOW Show Programme. Includes Stageside Plus option with exclusive backstage tour and post-show viewing of Supreme WOW Award winning garment.
- VIP Tables Stage side tables for 10 guests with full dining experience, beverages, pre-show entertainment, and WOW Show Programmes. VIP Table Plus includes backstage tour and post-show viewing of the Supreme WOW Award winning garment.
- WOW Audio Guide Ticket add-on providing closer insight into the craft of wearable art. Available at early-bird price of $15, at-show price of $20, or bundled with Programme for $40.
- WOW Show Programme Official show souvenir including details of the full collection of wearable art creations in the competition, insights into making the show, and finalist designers' backstories. Available at $30 pre-show and $35 at-show.
- Taste of WOW All-new experience beyond the stage featuring award-winning garments, roaming performance, and reimagined dining or high tea, steps from the show venue. Priced at $99+ per person.
- WOW Rewards Loyalty Programme Loyalty programme where ticket buyers earn 1 point per $25 spent on WOW Show tickets. Each point is worth $1 and can be redeemed on future WOW Show ticket purchases within 15 months.
- WOW Merchandise Store Online store offering WOW product range including the annual show programme and other WOW-branded merchandise. Currently unable to fulfil international orders.
- Wearable Art Archive Digital collection of finalist garments from previous WOW competitions, including designer information and inspiration behind each artwork.
Quantifiable outcome
- One million tickets sold milestone reached in May 2025
Companies that use World of WearableArt
Customer profileSegments4 records
Ideal customer profiles4 records
World of WearableArt technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
World of WearableArt partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered core and supporting.
- Absolutely Positively Wellington City CouncilcoreThe Wellington City Council is a key strategic partner providing support for WOW as New Zealand's largest theatrical spectacle. The partnership positions Wellington as the creative capital and destination for the annual WOW Show at TSB Arena.
- MainfreightcoreMainfreight is a major sponsor of World of WearableArt, supporting the annual show and competition.
- MazdacoreMazda is a partner sponsor of World of WearableArt.
- QT WellingtonsupportingQT Wellington is the recommended luxury hotel partner for WOW attendees, located along the waterfront within walking distance of TSB Arena. WOW offers discounted accommodation rates for show attendees.
- Sojourn Apartment HotelsupportingSojourn's boutique apartments are recommended as sophisticated accommodation options for WOW show attendees in Wellington city centre.
- Great Journeys New ZealandsupportingGreat Journeys New Zealand offers scenic travel packages to Wellington combined with WOW Show tickets, providing rail and travel options for show attendees.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
World of WearableArt competitors and assessment
Company assessmentDirect peers
- Cirque du Soleil: The world's leading large-format theatrical spectacle producer, combining circus, art, music, and costume-driven performance in ticketed arena/theater residencies and tours. Closely comparable to WOW in format — a recurring, themed live show with premium pricing tiers and global brand recognition.
- STOMP: Long-running ticketed theatrical show with global touring, premium ticketing, and merchandise. Comparable to WOW as an established, single-format live entertainment brand that monetizes the same core show across multiple markets.
- Punchdrunk (Sleep No More): Award-winning immersive theatrical producer operating ticketed, limited-run, location-based live shows with strong brand IP and premium audience experiences. Comparable to WOW as a creator of unique, art-forward live entertainment that cannot easily be replicated.
- Fuerza Bruta: Argentine immersive theatrical production that, like WOW, combines spectacle, costume, music, and movement in ticketed arena-format shows. Comparable as a non-narrative, art-driven live entertainment experience touring internationally.
- Royal Edinburgh Military Tattoo: Annual ticketed large-scale theatrical spectacular held in a single host city (Edinburgh), combining performance, music, and cultural showcase with global broadcast reach. Mirrors WOW's structure: one city, one annual run, premium tiers, tourism-driving anchor event.
- Mummenschanz: Swiss mime and visual theatre troupe producing ticketed arena-format theatrical shows with costume/mask-driven artistry. Comparable to WOW in combining wearable visual art with theatrical performance as the headline act.
- Blue Man Group: Producer of long-running, theatrical, ticketed live shows with strong brand IP and premium add-on experiences. Operates a similar model of high-production, audience-focused arena/theater entertainment with merchandise and VIP offerings.
Regional players
- The Wiggles: Australia/NZ-headquartered live family entertainment brand that sells out large arena tours across Australasia with premium ticketing and merchandise. Comparable as a regional live entertainment IP with strong brand loyalty, though aimed at a younger demographic than WOW.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
World of WearableArt financial estimates
Financial estimateRevenue estimate
Valuation estimate
World of WearableArt leadership team
Management profileNumber of profiles
Profiles2 records
World of WearableArt funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
World of WearableArt M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about World of WearableArt
What does World of WearableArt do?
World of WearableArt (WOW) produces an annual large-scale theatrical show in Wellington that culminates an internationally recognized wearable art design competition. The core offering combines live entertainment (music, dance, aerial choreography) with competition showcases, multi-tiered ticketing from budget to VIP Tables, premium add-on experiences (Stageside, Taste of WOW), and designer competition entry services. Revenue is generated primarily through ticket sales, competition entry fees, merchandise, and sponsor partnerships.
Is World of WearableArt a public or private company?
World of WearableArt is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was World of WearableArt founded?
World of WearableArt was founded in 1987. It employs 11 to 50 people.
Where is World of WearableArt based?
World of WearableArt is headquartered in Nelson, New Zealand, in the Oceania region.
How does World of WearableArt make money?
Six revenue lines are on record. Ticket Sales are the primary driver. The others are merchandise Sales, competition Entry, WOW Rewards Loyalty Programme, experiences and Add-ons and sponsorship and Partnerships.
Who are World of WearableArt's main competitors?
Direct peers on record are Cirque du Soleil, STOMP, Punchdrunk (Sleep No More), Fuerza Bruta, Royal Edinburgh Military Tattoo, Mummenschanz and Blue Man Group. The Wiggles is listed as a regional player.
Does World of WearableArt have an API?
No public API is recorded for World of WearableArt.
What industry is World of WearableArt in?
World of WearableArt's product category is Live theatrical entertainment. Its primary akta.pro industry code is THAJAFAH, Circus, Magic & Variety Shows. Its NAICS code is 7131 and its SIC code is 7990.