The Game Loft
The Game Loft is a US-based non-profit founded in 1998 in Belfast, Maine that promotes youth development through non-electronic games and community involvement, operating with a small local staff of 11-50 employees.
- Company typePrivate
- Founded1998
- HeadquartersBelfast, United States
- Headcount11–50
- GTM typeB2C
- OfferingServices
What The Game Loft does
The Game Loft is a small United States-based non-profit organization founded in 1998, headquartered in Belfast (Maine), with an employee count in the 11-50 range. Its stated mission is to promote youth development through non-electronic games and community involvement, positioning it in a deliberately low-tech, high-touch segment of the youth services sector. The organization operates a localized community-programming model rather than a scalable software or technology platform; its core offering centers on facilitated in-person gameplay and community engagement activities rather than digital products or licensing arrangements.
The source data does not disclose revenue figures, funding rounds, donor composition, program participant counts, management team details, partnerships, product portfolio, technology stack, or pricing mechanics. A separate source block attributes a placeholder/expired-domain page to the organization, and other enrichment fields return null across revenue, ownership, subsidiaries, history timeline, and corporate actions. This indicates the available data corpus is thin and largely composed of firmographic metadata rather than substantive operational intelligence. No M&A activity, geographic expansion, or leadership changes are documented in the input.
The business model is implicitly that of a community non-profit — likely a mix of grants, donations, and possibly modest program fees — but the absence of any disclosed financial, governance, or programmatic data prevents further specification. The single-city geographic footprint and the deliberate non-electronic orientation suggest a niche, mission-driven operator whose strategic posture is local rather than scalable. Any investment-grade analysis beyond basic descriptive profile is constrained by the data gaps summarized above.
The Game Loft firmographics
Firmographics- Name
- The Game Loft
- Website
- https://thegameloft.org
- Company type
- Private
- Founded year
- 1998
- Headcount range
- 11–50 employees
- Short description
- The Game Loft is a US-based non-profit founded in 1998 in Belfast, Maine that promotes youth development through non-electronic games and community involvement, operating with a small local staff of 11-50 employees.
- Ownership category
- akta.pro rank
The Game Loft industry classification
Industry- Product category
- Youth Development Services
- NAICS
- Child and Youth Services (62411)
- SIC
- Services-Social Services (8300)
- akta.pro primary industry
- Youth Mentoring & Positive Youth Development Nonprofits (BPAGADAD)
- akta.pro secondary industries
- Arts, Sports & Recreation-Based Youth Development Nonprofits (BPAGADAJ), Youth & Amateur Sports Tournaments (MPAGAMAF)
Keywords
Where The Game Loft is headquartered
LocationHeadquarters
- HQ city
- Belfast
- HQ country
- United States
- HQ region
- North America
Markets served
The Game Loft business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations
The Game Loft product offering
Product offeringCore offering
The Game Loft is a non-profit organization founded in 1998 and based in Belfast, Maine, that promotes youth development through non-electronic games and community involvement. It delivers community-based programming for young people centered on analog, social play rather than digital or screen-based activities.
Differentiator
Problem solved
Functional benefit
Companies that use The Game Loft
Customer profileIdeal customer profiles1 record
The Game Loft technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
The Game Loft partnerships and signals
Strategic signalRecent moves1 record
The Game Loft competitors and assessment
Company assessmentDirect peers
- Camp Fire (formerly Camp Fire USA): Camp Fire is a national youth-development nonprofit offering in-person programs including outdoor and play-based activities. It is comparable to The Game Loft because both deliver community-rooted, non-electronic youth programming as their core service.
- Police Athletic League (PAL): PAL is a youth-services nonprofit delivering athletic, recreational, and game-based programming to youth, with a strong community involvement component. It overlaps with The Game Loft in combining structured non-electronic games/recreation with positive youth development objectives.
- KaBOOM!: KaBOOM! is a nonprofit that builds playgrounds and supports active play for kids, with a focus on equitable access to unstructured and structured non-electronic play. It shares The Game Loft's non-electronic, play-based youth development orientation and nonprofit, community-partnered delivery model.
- 4-H (National 4-H Council): 4-H is a youth-development nonprofit that emphasizes positive youth development through hands-on, non-electronic activities and community involvement. It is a direct peer to The Game Loft because both deliver structured, program-based youth development with active community participation rather than classroom-only education.
- Playworks: Playworks is a nonprofit that places structured, non-electronic recess and games into low-income schools to support youth development and social-emotional learning. It is a strong peer to The Game Loft because the core program — using organized play and games to develop youth — is essentially the same as The Game Loft's stated approach.
- Big Brothers Big Sisters of America: Big Brothers Big Sisters is a youth-mentoring and positive youth development nonprofit. It is comparable to The Game Loft because both focus on non-academic, community-rooted youth development outcomes rather than formal schooling, often relying on volunteers and donations.
Broad incumbents
- YMCA of the USA: YMCA operates youth programming, recreational activities, and community engagement programs across the U.S. It shares The Game Loft's mission of youth development through recreation and community involvement, with overlap in offering games, group activities, and youth services.
- Boys & Girls Club of America: Boys & Girls Club of America is the largest U.S. youth-development nonprofit, providing after-school programming that includes games, sports, and community engagement. It is comparable to The Game Loft because both serve youth development through structured in-person activities and community-based programming, though at vastly different scales.
Others
- Afterschool Alliance: Afterschool Alliance is an advocacy and funding coalition supporting out-of-school-time youth programs, including those using games and recreation. It is comparable to The Game Loft as an ecosystem participant that channels funding and policy support to the type of programs The Game Loft operates.
- National Recreation and Park Association (NRPA): NRPA is a membership-based organization supporting public parks and recreation providers that run youth game, sport, and play programs. It is adjacent to The Game Loft as a sector organization serving community-based, non-electronic youth programming similar in spirit to The Game Loft's offerings.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat2 records
Key risks4 records
Key highlights4 records
Customer concentration
The Game Loft social profiles
Digital presenceThe Game Loft financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Game Loft leadership team
Management profileNumber of profiles
The Game Loft funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Game Loft M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Game Loft
What does The Game Loft do?
The Game Loft is a non-profit organization founded in 1998 and based in Belfast, Maine, that promotes youth development through non-electronic games and community involvement. It delivers community-based programming for young people centered on analog, social play rather than digital or screen-based activities.
When was The Game Loft founded?
The Game Loft was founded in 1998. It employs 11 to 50 people.
Where is The Game Loft based?
The Game Loft is headquartered in Belfast, United States, in the North America region.
Who are The Game Loft's main competitors?
Direct peers on record are Camp Fire (formerly Camp Fire USA), Police Athletic League (PAL), KaBOOM!, 4-H (National 4-H Council), Playworks and Big Brothers Big Sisters of America. Broad incumbents are YMCA of the USA and Boys & Girls Club of America. Others are Afterschool Alliance and National Recreation and Park Association (NRPA).
Does The Game Loft have an API?
No public API is recorded for The Game Loft.
What industry is The Game Loft in?
The Game Loft's product category is Youth Development Services. Its primary akta.pro industry code is BPAGADAD, Youth Mentoring & Positive Youth Development Nonprofits, with a secondary code of BPAGADAJ, Arts, Sports & Recreation-Based Youth Development Nonprofits. Its NAICS code is 62411 and its SIC code is 8300.